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EricF ([Balance]/Growth/Finesse) vs zhavier (Mono Blue)

[details=P2, Turn 4]Rampant Growth -> Worker
Spore Shambler
Fairie Dragon
Wandering Mimic

Tech in Nature Reclaims and second Fencer
[/details]
8 gold (8)
Worker (8)
Wandering Mimic (4), Nimble Fencer breaks out of Jail
Faerie Dragon (0), Mimic breaks out of jail
Hasty Mimic kills Cadet
Nimble Fencer kills Building Inspector
Discard 1, Draw 2, rs, Draw 1

Tech - Young Treant (0/2)

Wandering Mimic (4/2)
Nimble Fencer (2/2)

Base - 20
Tech I - 2
Tech II - 5
Spec: Balance

Rich Earth
9 workers, 0 gold
Hand: 3
Deck: 4
Discard: 0

P1T5


Tech StartingHand Workers

TECH
Injuction
Insurance Agent


STARTING HAND
Boot Camp
Spectral Aven
Arrest
Injunction
Reputable Newsman


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven


NextHand

Brave Knight
Censorship Council
Insurance Agent
Overeager Cadet
Tax Collector


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Bigby - ($5)
Injunction Tech 2 - ($2)
Traffic Director and Quince kill Young Treant
Quince Midband, Mirror copies Wandering Mimic and kills Nimble Fencer - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bigby 2/3+A, lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Traffic Director 1/1
  • Jail :heart: 3
  • Quince 1/4
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

On one hand, I want the nimble fencer around to copy. On the other, I dont want him to buff the fencer and kill all my stuff. Im going the safer route this time.

[details=P2, Turn 5]Merfolk Prospector
Tiger Cub -> Worker
Nimble Fencer
+Spore Shambler

Tech double T-Rex
[/details]
9 gold (9)
Worker (9)
Merfolk Prospector (8), Faerie Dragon arrives, I decline to place a rune
Summon & Max Arg (2)
Discard 2, Draw 3, rs, Draw 1. Float 2 gold.

SQL - Wisp (0/1 +1)
Elite - Water Elemental (4/3)
Scavenger - L5 Arg (1/5)

Wandering Mimic (4/2)
Fairy Dragon (4/2)

Base - 20
Tech I - 2
Tech II - 5
Spec: Balance

Rich Earth
10 workers, 0 gold
Hand: 4
Deck: 5
Discard: 0

[details=Next Hand]Nimble Fencer
Playful Panda
Tiny Basilisk
Nature Reclaims
[/details]

P1T6


Tech StartingHand Workers

TECH
Free Speech
Lawbringer Gryphon


STARTING HAND
Censorship Council
Tax Collector
Brave Knight
Insurance Agent
Overeager Cadet
Injuction


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven
Tax Collector


NextHand

Boot Camp
Injunction
Arrest


Discard

Free Speech
Lawbringer Gryphon
Injuction
Brave Knight


Tech 2 card(s)
Get Paid - ($9)
Insurance Agent, insure the wisp, Bigby kills the wisp, I draw and get no money :confused: - ($8)
Worker - ($7)
Injunction Tech 2 again - ($4)
Censorship Council - ($0)
Overeager Cadet
Traffic Director hits Tech 1 to 1

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Insurance Agent 2/2+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Overeager Cadet 2/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail :heart: 3
  • Censorship Council :heart: 5
  • Bigby 2/3, lvl 1
  • Quince 1/4, lvl 3
  • Traffic Director 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10
Thoughts

Ugh, I didn’t draw anything to deal with that faerie dragon, specifically injunction. I have to go fishing, and the question is how far down on cards am I willing to go. If I use bigby, Thats almost all my gold, and I probably stash the censorship council. If I use the insurance agent, then I have gold to play various other things, but if I miss, then I am facing 8 flying damage. I’ll take a gamble on cards, hoping I can use bigby to draw next turn if needed.

@ericf why no rune on the wisp? would have been a 3/1 flyer :confused:

FD can’t target Tech 0

2 Likes

Yeah, I was worried about a 2nd Injunction. Let’s see how it goes…

[details=P2, Turn 6]Nimble Fencer
Playful Panda -> Worker
Tiny Basilisk
Nature Reclaims

Tech a second Nature Reclaims

Note: after re-draw, the last card in deck is a Nimble Fencer
[/details]
Tech one card
10 gold (12)
Elemental kills off Insurance Agent
Tiny Basilisk (10)
Worker (10)
Tower (7)
Discard 2, Draw 4. Float 7 gold.

SQL - L5 Arg (1/5 +1)
Tech - Merfolk Prospector (1/1)

Water Elemental (3/1)
Wandering Mimic (4/2)
Fairy Dragon (4/2)

Tiny Basilisk (in jail)

Base - 20
Tech I - 1
Tech II - 5
Tower - 4
Spec: Balance

Rich Earth
11 workers, 7 gold
Hand: 4
Deck: 1
Discard: 2

[details=Next Hand]Spore Shambler
Young Treant
Tyrannosaurus Rex
Tyrannosaurus Rex
[/details]

"P1T7


Tech StartingHand Workers

TECH
Justice Juggernaut
Lawbringer Gryphon


STARTING HAND
Arrest
Reputable Newsman
Injunction


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven
Tax Collector


NextHand

Building Inspector
Reputable Newsman
Lawbringer Gryphon
Boot Camp


Tech 2 card(s)
Get Paid - ($10)
Injunction Tech 2 again, like it’s going out of style - ($7)
Tech 3 - ($2)
create Mirror - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Overeager Cadet 2/2
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bigby 2/3, lvl 1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail :heart: 3
  • Censorship Council :heart: 5
  • Traffic Director 1/1
  • Quince 1/4, lvl 3
  • Mirror 0/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P2, t7

Tech 1 card
Elemental trades with cadet
Tap arg to kill mirror
Spore shambler
Trade tower for heros hall
Discard 3, draw 1, rs, draw 4. Float 13 gold

Sql - tiny basilisk (1/2 +1)
Tech - prospector (1/1)

All the other stuff sameish

I see another maxband hero in my future.

P1T8


StartingHand Workers

STARTING HAND
Reputable Newsman
Building Inspector
Boot Camp
Lawbringer Gryphon
Injuction


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven
Tax Collector
Building Inspector


NextHand

Arrest
Injunction
Lawbringer Gryphon
Insurance Agent


Discard

Overeager Cadet
Boot Camp
Reputable Newsman
Lawbringer Gryphon


Tech 0 card(s)
Get Paid - ($10)
Onimaru - ($8)
Boot Camp Quince, draw 1 - ($7)
Injuction Tech 2 - ($4)
Traffic Director destroys Tech 1
Worker - ($3)

Float ($3)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Onimaru 2/3+A, lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Bigby 2/3, lvl 1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail :heart: 3
  • Censorship Council :heart: 5
  • Traffic Director 1/1
  • Quince 2/5, lvl 3, +1 Rune

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 11

[details=Summary]Naturalize
Polymorph
Fencer
T rex
Fencer

Tech a starlet
[/details]
Tech 1 card
Collect gold (20)
Midori (18)
Nature Reclaims the censorship council (16)
Basilisk trades with Oni
Rebuild tech 1 //i picked the wrong turn to not have a tech 1…
Mid Midori (14)
Polymorph my prospector into a squirrel (11)
Arg buffs squurrel
Squirrel kills Bigby, will die when polymorph wears off, and he loses the midori buff
Max Midori (10)
Discard 3, draw 3, rs, draw 2.

SQL - L8 Midori (4/5 +1)

Wandering Mimic (4/2)
Fairy Dragon (4/2)

Nut Prospector (2/1)
L5 Arg (1/5)

Base - 16
Tech I - 5
Tech II - 5
Hero’s Hall - 4
Spec: Balance

Rich Earth
11 workers, 10 gold
Hand: 5
Deck: 3
Discard:

3 Likes

That was a cheeky polymorph play… I never would have thought of that.

2 Likes

That was not one of the ways I could think of that would kill Bigby, but what I thought most likely was the shambler to come out buff stuff.

P1T9


Tech StartingHand Workers

TECH
Censorship Council
Community Service


STARTING HAND
Insurance Agent
Injunction
Arrest
Lawbringer Gryphon
Free Speech


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven
Tax Collector
Building Inspector


NextHand

Boot Camp
Justice Juggernaut
Brave Knight
Overeager Cadet
Reputable Newsman


Tech 2 card(s)
Get Paid + float - ($14)
Maxband Quince - ($12)
Free Speech - ($10)
Lawbringer Gryphon - ($0)

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Lawbringer Gryphon 7/6+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Traffic Director 1/1
  • :pschip: [I]Technician[/I]: Quince 2/6, lvl 5, +1 Rune
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail :heart: 3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

I forgot to put injunction in my discard at the end of T8, so I need to redraw my end of T9 hand, just FYI.

[details=Player 2, turn 9]trex
Naturalize
Treant
Starlet
Trex
+Fencer [/details]
Tech nothing
Get gold (20)
Tech 3 (15)
Young treant (13)
Star crossed starlet (11)
Nimble Fencer (9)
Mimic and dragon trade for gryphon
Arg kills traffic cop
Midori hits quince for 4
Discard 3, draw 3, rs, draw 2. Float 9.

SQL - Young Treant (0/2 +1)
Elite - Spore Shambler (3/3)
Tech - Starlet (3/2)

L8 Midori (4/3)
L5 Arg (1/4)

Nimble Fencer (in jail)

Base - 16

All the other stuff

Hand: 5
Deck: 3
Discard: 0

[details=next hand]Polymorph
Fencer
Basilisk
Mimic
Dragon[/details]

This is going down hill.

P1T10


StartingHand Workers

STARTING HAND
Justice Juggernaut
Brave Knight
Lawbringer Gryphon
Overeager Cadet
Free Speech


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven
Tax Collector
Building Inspector


NextHand

Reputable Newsman
Censorship Council
Injunction


Discard

Lawbringer Gryphon
Traffic Director
Community Service
Free Speech
Justice Juggernaut


Tech 0 card(s)
Get Paid + Scav - ($12)
Bigby - ($10)
Community Service on your Hand, grabs a Faerie Dragon, put rune on Starlet (will die at your upkeep) - ($5)
Free Speech - ($3)
Brave Knight - ($0)
Overeager Cadet

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Brave Knight 3/3+A
  • :psfist: [I]Elite[/I]: Overeager Cadet 3/2
  • :ps_: [I]Scavenger[/I]: Faerie Dragon 4/2
  • :pschip: [I]Technician[/I]: Quince 2/2, lvl 5, +1 Rune
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail :heart: 3
  • Bigby 2/3, lvl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11

P2, turn 10:

Tech nothing
Get gold (20)
Mimic, fencer, and basilisk (12)
Summon River (10)
Move 2 runes from Spore Shambler, one to a fencer and one to the mimic, tapping shambler (9)

Runed Fencer and Arg “kill” Brave Knight
Fencer trades for Cadet
Mimic kills Dragon
Midori kills quince

Discard 1, draw 3. Float only 8 gold.

Sql - L3 River (2/4 +1)
Tech - young treant (0/2)

Spore Shambler (0/1)
L8 Midori (4/1)
Nimble fencer (3/1)
Mimic (5/1)
L5 arg (1/1)

Tiny Basilisk (in jail)

Base - 16

Other stuff as previously stated

Hand: 3
Deck: 1 //i misplaced the prospector when i reshuffled. Since you used my hand, i just returned it to my deck.
Discard: 4

Why is Midori taking damage when attacking non flying targets?

Free speech.

2 Likes

"P1T11


Tech StartingHand Workers

TECH
Free Speech
Hallucination


STARTING HAND
Censorship Council
Reputable Newsman
Injunction
Injunction
Brave Knight


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Lawful Search
Manufactured Truth
Spectral Aven
Tax Collector
Building Inspector
Brave Knight


NextHand

Lawbringer Gryphon
Insurance Agent
Arrest


Discard

Lawbringer Gryphon
Traffic Director
Community Service
Free Speech
Justice Juggernaut
Overeager Cadet
Injunction
Injunction
Reputable Newsman
Free Speech
Hallucination


Tech 2 card(s)
Get Paid + scav - ($12)
Injunction tech 1 - ($9)
Injunction tech 2 - ($6)
Censorship Council - ($2)
Worker - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Bigby 2/3, lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Jail :heart: 3
  • Censorship Council
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 11
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 12
    "