Dwarddd vs codexnewb casual match

i’d be surprised if i don’t concede next turn, darn maestro has me dead

P1T9


Tech StartingHand Workers

TECH
Ready or Not
Ready or Not


STARTING HAND
Poisonblade Rogue
Abomination
Pestering Haunt(1/1)
Plague Lab


WORKERS
Summon Skeletons
Skeletal Archery
Graveyard
Rambasa Twin
Sacrifice the Weak
Jandra, the Negator(3/1)


NextHand

Temporal Distortion
Sickness
Death and Decay
Skeleton Javelineer(1/1) javelin
Deteriorate


Discard

Cursed Ghoul(4/5a) unstoppable by units with (-) runes
Pestering Haunt(1/1)
Plague Lab
Abomination
Ready or Not
Ready or Not


Tech 2 card(s)
Get Paid - ($10)
heroes hall - ($8)
start rebuilding tech 1
tap sparring partner give rune to grave
Hire Poisonblade Rogue - ($6)
Ready and tap spartner, rune to rogue - ($4)
Tap Plague lab, more runes - ($2)

Float ($2)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Grave(5/6a) 2(+) readiness
  • :psfist: Elite:
  • :ps_: Scavenger: L5 Max Geiger(6/4) 3(+) 3dmg
  • :pschip: Technician: Cursed Ghoul(7/7) 3(+)
  • :target: Lookout:

In Play:

  • Plague Lab(4) 2g+tap= duplicate a rune per card
  • Sparring Partner(2/2)
  • Poisonblade Rogue(4/3) 2(+) attacks with plague

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 6

Gold:

  • Gold: 2
  • Workers: 10
Thoughts

eh most likely lost, only annoying thing is that I should’ve hit tech lab instead of Oni a few turns ago but i forgot how dangerous maestro was

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[b]P2T9[/b]
Tech StartingHand Workers

TECH
Nimble Fencer
Grounded Guide


STARTING HAND
The Art of War
Free Speech
Spectral Flagbearer (2/2)
The Art of War
Free Speech
Grounded Guide
Nimble Fencer
Granfalloon Flagbearer (2/2)
Overeager Cadet (2/2)
Grounded Guide
Spectral Flagbearer (2/2)
Nimble Fencer
Star-Crossed Starlet (4/1)
Overeager Cadet (3/2)
Nimble Fencer (2/3)


WORKERS
Helpful Turtle
Wither
Spark
Fruit Ninja
Bloom
Brick Thief (2/1)
Older Brother


NextHand

Granfalloon Flagbearer (2/2)
Free Speech
Star-Crossed Starlet (4/1)
The Art of War
Tenderfoot (1/2)


Tech 2 card(s)
Get Paid - ($12)
starlets takes 1 each, now 4/1
starlet 1 and 2 trade with grave, quince to lvl 3
cadets trade with geiger, quince maxbands
fencer, spectral flagbearer, granfalloon flagbearer, tenderfoot trade with ghoul
spectral flagbearer from hand, reshuffle, draw 2
overeager cadet, draw 2
grounded guide, quince’s mirror becomes a copy, draw 2
fencer, draw 2
fencer (6/5), maestro (5/5), Timely Messenger (3/1) hit your base for 14 and game!

Float ($12)
Discard 9, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mirror Grounded Guide (5/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Grounded Guide (5/4)
  • :target: Lookout:

In Play:

  • Flagstone Garrison 4 HP
  • Flagstone Garrison
  • Quince, lvl 5, (1/5)
  • Maestro (5/5)
  • Timely Messenger (3/1)
  • Spectral Flagbearer (4/2)
  • Overeager Cadet (4/2)
  • Nimble Fencer (6/5)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tech Lab HP: 4 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 12
  • Workers: 12
2 Likes

GG that was a fun game! annoyed that i didn’t take out your spec lab when i had the chance, but i thought i could keep orpal functional, forgetting that art of war made oni unstoppable :sweat_smile: (turn 7)

think I’m gonna focus on the tournament and otherwise have a break for now, 3 games at a time is busy… was a fun series though; got to try out some good things, and i think the easiest use of plague lab to boost your own units in the end was with spartner

totally, and sounds good! good luck in the rest of the tourney.

2 Likes