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[CAWS21] Round1: P1 Moby_Dick [Demonology]/Peace/Finesse vs P2 OffKilter [Finesse]/Feral/Truth

Hi Offkilter, I am looking forward to start our match. Good choice, I tried Feral with neutral starter once as well.

GL &HF!

1 Like

P1T1


StartingHand Workers

STARTING HAND
Graveyard
Jandra, the Negator
Deteriorate
Skeleton Javelineer
Sacrifice the Weak


WORKERS
Jandra, the Negator


NextHand

Summon Skeletons
Poisonblade Rogue
Pestering Haunt
Skeletal Archery
Thieving Imp


Discard

Deteriorate
Graveyard
Sacrifice the Weak


Tech card(s)
Get Paid - ($4)
Worker - ($3)
Vandy - ($1)
Javelineer - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy 2/3 l1
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton Javelineer
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

Solid start. Not too aggressive with Haunt in the second hand and Det. in the first. Let’s see if he will answer directly with Cala.

@OffKilter

GL HF Moby_Dick! It looks like it could be a pretty interesting first match of 2022!

P2T1


StartingHand Workers

STARTING HAND
Helpful Turtle
Fruit Ninja
Bloom
Older Brother
Brick Thief


WORKERS
Fruit Ninja


NextHand

Wither
Granfalloon Flagbearer
Tenderfoot
Timely Messenger
Spark


Discard

Helpful Turtle
Bloom
Brick Thief


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Older Brother - ($2)
River Montoya - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Older Brother 2/2a
  • :psfist: Elite:
  • :ps_: Scavenger: River Montoya L1 2/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Alright, first match of 2022! Older brother squad leader seems legit. I could probably punish Vandy for leveling up to kill him, and if he casts spells that’s okay. If I could get my flagbearer out that would protect illusions, so I don’t need Calamandra. Discord might punish if he goes for more weak units. I could even delay Tech 1 and go for Harmony if I see an opportunity with my aggressive hand next turn.

@Moby_Dick’s turn!

P1T2


Tech StartingHand Workers

TECH
Dark Pact
Shadow Blade


STARTING HAND
Poisonblade Rogue
Skeletal Archery
Thieving Imp
Summon Skeletons
Pestering Haunt


WORKERS
Jandra, the Negator
Skeletal Archery


NextHand

Graveyard
Sacrifice the Weak
Summon Skeletons
Thieving Imp


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Vandy 1 damage to Brother
Jav. uses rune to kill brother
Haunt
Midband Vandy - ($2)
Rogue - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Poisonblade Rogue
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy 3/4 l3
  • Skeleton Javelineer 1/1
  • Pestering Haunt 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

OK maybe no solid start in T1, although I played several time with neutral starter. Neutral against black is not easy, a 2/2 for 2g is missing for defense. Lucky that he did not play Cala, but River and bloom + messanger/spark/wither ensure vandy kill and will bring me in a bad position if I build tech1. So let’s take an unconventional path and skip tech1. Maybe I can use the disadvantage of neutral, that it can be fast down on cards.

Wither, bloom and messanger still bring the Vandy kill, but then he will skip tech 1 as well and is down on cards.

After card draw: Yes, I start very lucky in the tournament, no teched card…

It will be definetly interesting…

@OffKilter turn. You don’t need to link me.

You discard two and have haunt in play but didn’t write down that you actually played it…

Sorry, I correct it.

Wow, I wasn’t expecting you to skip tech! Exciting!
P2T2


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Star-Crossed Starlet


STARTING HAND
Spark
Wither
Tenderfoot
Timely Messenger
Granfalloon Flagbearer


WORKERS
Fruit Ninja
Timely Messenger


NextHand

Spark
Star-Crossed Starlet
Brick Thief
Older Brother


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Wither kills Rogue - ($3)
River kills Skeleton
Tenderfoot - ($2)
Tech 1 - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tenderfoot 1/2
  • :target: Lookout:

In Play:

  • River Montoya L1 2/(2-1)*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

Ooh, I wasn’t thinking of Vandy’s maxband as something that would mess with my illusions. Gotta clear the board so that doesn’t wreck me. If he has sacrifice the weak or shadow blade he can kill my patroller and then River. At least I can get a card out of the technician. I’ll try double Starlets as a way to get some strong attack potential.

@Moby_Dick’s turn!

Yes, you can later read it in my comments thought a lot about it :slight_smile:

P1T3


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Graveyard
Sacrifice the Weak
Thieving Imp
Summon Skeletons


WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons


NextHand

Deteriorate
Dark Pact
Graveyard
Shadow Blade


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Imp, you discard #4 - ($2)
Tech 1 - ($0)
Haunt deals 1 damage to your tech 1

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp 2/2 A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy 3/4 l3
  • Pestering Haunt 1/1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

No Det, no dark pact to easily kill river and have some defensive against fencer…

Let’s hope he has not the cards for Vandy kill.

P2T3


Tech StartingHand Workers

TECH
Dreamscape
Reteller of Truths


STARTING HAND
Brick Thief
Spark
Older Brother
Star-Crossed Starlet


WORKERS
Fruit Ninja
Timely Messenger
Brick Thief


NextHand

Helpful Turtle
Bloom
Star-Crossed Starlet


Discard

Older Brother
Spark
Dreamscape
Reteller of Truths


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Star-Crossed Starlet - ($4)
Tech 2: Truth - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot 1/2a
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Star-Crossed Starlet 3/2 *
  • :target: Lookout:

In Play:

  • River Montoya L1 2/(3-1)*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Okay, we both have trashy card economy. Moby has a reshuffle, though, so I can expect stronger cards. I can’t threaten Vandy this turn. At least all of my units are patrolling so I can benefit from her maxband. Truth offers tools for hand economy and detection, so we’ll go for that. It seems early to tech, but it should survive, which would give me the opportunity to get Calamandra out to maybe rush tigers regardless of what my hand is doing.

@Moby_Dick’s turn!

P1T4


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Maestro


STARTING HAND
Dark Pact
Deteriorate
Shadow Blade
Graveyard
Poisonblade Rogue
Skeleton Javelineer 1/1


WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Poisonblade Rogue


NextHand

Dark Pact
Nimble Fencer
Sacrifice the Weak
Nimble Fencer
Graveyard


Tech 2 card(s)
Get Paid - ($7)
Dark Pact, draw 2
Javelineer - ($6)
tech 2 Finesse - ($2)
Worker - ($1)
Vandy kills SL
haunt 1 damage to Starlet

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Thieving Imp 2/2 A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Skeleton Javelineer 1/1
  • :target: Lookout:

In Play:

  • Vandy 3/3 l3

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Ok it is time to do some good trades and play the boring way with fencer line. Attacking his cards even more would be nice, but too expensive with mirror tokens… Next round his fencer will probably come.

I have no idea what Offkilter is planning with starlet/fencer and truth tech2.

Sneaky, killing my Starlet AND denying my technician draw! Well played.

P2T4


Tech StartingHand Workers

TECH
Eyes of the Chancellor
Feral Strike


STARTING HAND
Bloom
Helpful Turtle
Star-Crossed Starlet


WORKERS
Fruit Ninja
Timely Messenger
Brick Thief


NextHand

Granfalloon Flagbearer
Bloom
Wither


Tech 2 card(s)
Get Paid - ($8)
Starlet Dies
Bloom on River - ($6)
River kills Imp
Sirus Quince - ($4)
Star Crossed Starlet - ($2)
Summon another illusion - ($0)
Skip worker

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Star-Crossed Starlet 3/2a *
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion 0/1
  • :pschip: Technician:
  • :target: Lookout: Mirror Illusion 0/1 resist 1

In Play:

  • River Montoya L1 3/1 (+) (3 damage)
  • Sirus Quince L1 1/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Truth)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Drat, what a sneaky way to kill my Starlet without giving me a technician draw! Hmm, this is tricky. I want to put out Calamandra for tigers, but if I midband her then she gives resist, which could make the Vandy maxband whiff on my starlet. I guess I’ll go with illusions for now.

@Moby_Dick’s turn!

Thank you!

P1T5


Tech StartingHand Workers

TECH
Star-Crossed Starlet
Grounded Guide


STARTING HAND
Sacrifice the Weak
Nimble Fencer
Nimble Fencer
Dark Pact
Graveyard
Pestering Haunt 1/1
Deteriorate
Shadow Blade
Star-Crossed Starlet


WORKERS
Jandra, the Negator
Skeletal Archery
Summon Skeletons
Poisonblade Rogue


NextHand

Thieving Imp 2/2
Star-Crossed Starlet
Star-Crossed Starlet
Maestro


Tech 2 card(s)
Get Paid + float - ($9)
skip worker
Dark pact base to 16
Vandy fetch dark pact, discard 1 card - ($8)
dark pact, base to 14
Fencer1 - ($6)
Fencer2 - ($4)
Starlet - ($2)
River - ($0)
Haunt
Deteriorate Scavanger, 1g for you
Starlet trades with SL
Fencer kills Lookout
Javelineer uses rune to kill river, max vandy on fencer2
Fencer2 kills quince, midband river

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: River 2/4 l3 A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Vandy 4/5 l5
  • Skeleton Javelineer 1/1 wo rune
  • Nimble Fencer1 2/3
  • Pestering Haunt 1/1
  • Nimble Fencer2 4/4

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

How bad can you draw? I just wanted the Maestro, and he is the only one remaining in the Deck…

But the expensive way should be enough.

Sorry again, I have forgotten to price River. I correctet it. No float of course

That’s GG! Well played!

I guess I needed to build a tower turn 3 instead of tech 2, I couldn’t afford to lose my starlet like that!

I also could have killed Vandy turn 2 if I had used Calamandra instead of River. I was not really prepared to face down Vandy, lol!

@FrozenStorm

2 Likes

Thank you Offkilter! GG

Yes with Calamandra and Vandy kill it would have looked completely different…

1 Like