No point maxbanding Rook when he has likely access to nether drain. Gotta build a Tower so he doesn’t free win with Meta here. I probably just lose this turn anyway, because I couldn’t draw sharks. The good news is if by another MIRACLE I survive this turn, I can probably win with four sharks.
Very unlikely though.
Discord
Hooded Executioner
Nether Drain
Metamorphosis
Dark Pact
My Thoughts
Digging up doom grasp to kill Rook would allow me to have lethal… IF NOT FOR THE FLAGBEARER. So I think Meta is the line here. Graveyard, sac Jav for a draw, hit Fencer onto Rook, Meta, kill Rook w/ River, Garth either hits the base + dark pact his base and leave it on 1hp + max patrol w/ other fencer, OR break the tower. Teching Discord and Hoodie, the whole game now is just a base race so whatever clears patrol is the game
…
Do I actually want to leave Rook untouched? I have lethal w/ two invis attackers next turn… but I will have to patrol w/ my heroes who have 5 attack, and I’ll likely lose one of them here. Okay, bad idea, not doing that.
Yeah fair call. I really didn’t know if I’d be losing too much tempo, since I knew nether drain was coming very soon, and simply getting off 2 earthquake would’ve been very lucky. I didn’t know where I was going to close the damage from!
I genuinely toyed with the idea of leaving the tech 2 alive to put more base damage down, but I knew I didn’t want you getting two heroes out. (I knew you had no tech 2 things yet.)
In keeping, I maybe should have gone face more and tech 1 less it seems… The last 2 takedowns I hit not a single tech 1 unit? That’s bad luck but also a little wimpy on my part. Maybe I should have broken the tech 1 instead of the tower just now… I wasn’t really carefully considering what could be in your hand each turn
I dunno, I think breaking tech 1 was a good move to stop me from getting more powerful. I absolutely would’ve been slamming tech 2 so I could do mean things to you. But maybe that 4 gold loss would’ve been enough slow down for you to kill me.
Yea I think especially turn 6, breaking the tech1 there was a mistake; I knew you’d want to max Rook anyway, so I should have taken the extra base damage. Turn 7 would have been riskier but debatable it would’ve been worth there as well.
My P2 definitely needs work if I’m going to have a shot to come back this tourney, my reads are rusty