[CAWS19] Round4 zhavier [Balance]/Growth/Finesse vs Akiata [Past]/Peace/Anarchy

P1T9


StartingHand Workers

STARTING HAND
Star-Crossed Starlet
Rampant Growth


WORKERS
Merfolk Prospector
Spore Shambler
Rich Earth
Ironbark Treant
Appel Stomp
Tiger Cub


NextHand

Forest’s Favor
Nature Reclaims
Young Treant


Discard

Nimble Fencer
Blooming Ancient
Blooming Ancient
Star-Crossed Starlet
Verdant Tree
Rampant Growth


Tech 0 card(s)
Get Paid + float, starlet dies - ($12)
Star-Crossed Starlet - ($10)
River - ($8)
Panda kills SQL
Fencer kills Oni, Midori to lvl 3
Midori kills Elite
Starlet kills Stewardess
Arg kills Drill Sergeant
Midband Midori - ($6)
Midband River - ($4)

Float ($4)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: River 7/9+A, lvl 3
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Might of Leaf and Claw - 5 charges, Active
  • Playful Panda 7/1
  • Argagarg 6/3, lvl 5
  • Nimble Fencer 7/3
  • Midori 8/9, lvl 5
  • Star-Crossed Starlet 11/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

So, I massively misplayed letting starlet die there, coulda used another thing to attack DS and left starlet with more health. But oh well.

Surely this cannot go on!

P2T9


Tech StartingHand Workers

TECH
Rewind
Rewind


STARTING HAND
Stewardess of the Undone (3/3+A)
:exhaust: Fading Argonaut (3/1, Fading **)
Overeager Cadet (3/2)
Forgotten Fighter
Flagstone Garrison :heart: 4
Chaos Mirror
Drill Sergeant (6/5, ++)
Neo Plexus (3/2)
Surprise Attack


WORKERS
Plasmodium
Hardened Mox
Tinkerer
Time Spiral
Temporal Research


NextHand

Calypso Vystari (3/2)
Rewind
Chaos Mirror
Overeager Cadet (3/2+A)
Forgotten Fighter


Tech 2 card(s)
Get Paid + Scavenger + Technician Draw - ($11)
Begin constructing a third, and what would have to be final Flagstone Garrison - ($8)
Play Overeager Cadet (3/2), I draw 1.

Draw

Chaos Mirror… ok… I’m going to go ahead and assume that despite the modifier being printed on Star Crossed Starlet’s card, CM would only copy the “printed ATK” value of 3 here, and so is not useful int his instance.

Play Fading Argonaut (3/3, Fading ***), I draw 1 - ($6)

Draw

Drill Sergeant, he’s back, but he’s a bit late to the party.

Play Drill Sergeant (4/3), I draw 1 - ($3)

Draw

Neo Plexus

Play Neo Plexus (3/2), I draw 1, +1 DS rune - ($1)

Draw

Surprise Attack! Gee, Calypso woulda rounded things out nicely.

Move a DS rune to Nullcraft, Nullcraft pew pews Panda.

Float ($1)
Discard 4, draw 1, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fading Argonaut (3/3+A, Fading ***)
  • :psfist: Elite: Neo Plexus (3+1/2)
  • :ps_: Scavenger: Drill Sergeant (4/3)
  • :pschip: Technician: Overeager Cadet (3/2)
  • :target: Lookout:

In Play:

  • Battle Suits
  • L4 - Captain Zane (3/3, Haste)
  • :exhaust: Nullcraft (2/2, Haste, Flying, +)
  • Flagstone Garrison :heart: 4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Right, well that’s enough bodies to overwhelm my patrol. So… Nullcraft to take out panda, and … if he maxbands Midori I think only Midori can get through to my backline. Otherwise, I think Panda and Arg are through.

Rewinds are going in, maybe I can prolong the pain another turn!

@zhavier’s turn!

"P1T10


Tech StartingHand Workers

TECH
Blooming Elm
Moment’s Peace


STARTING HAND
Nature Reclaims
Young Treant
Forest’s Favor
Moment’s Peace


WORKERS
Merfolk Prospector
Spore Shambler
Rich Earth
Ironbark Treant
Appel Stomp
Tiger Cub


NextHand

Forest’s Favor
Rampant Growth
Discord


Tech 2 card(s)
Get Paid + float - ($14)
River kills SQL
Max River - ($12)
Young Treant, discounted, draw 1 - ($11)
Nature Reclaims the other garrison - ($9)
Moment’s Peace - ($7)
Max Midori - ($4)
Midori kills Drill Sergeant scav from the air
Arg trades with Neo, Zane to Max, Maxband fizzles
Fencer trades with cadet
Starlet hits your base to 8

Float ($4)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Might of Leaf and Claw - 5 charges, Active
  • Midori 9/10, lvl 8
  • Star-Crossed Starlet 12/3
  • River 8/9, lvl 5
  • Young Treant 5/7

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 10
    "

Well, I have no way to prevent River sidelining Nullcraft and Midori finishing my base off on your turn - good game!

Whew, another Nature Reclaims + Moment’s Peace! That was a surprise, I figured I was dead man walking until Stampede came out, though to be fair, I was dead man walking either way. :smiley:

Peace kinda stood up to molac for a while there, but once it was up the outcome seemed pretty inevitable.

@FrozenStorm - @zhavier wins!

Yea I wasn’t sure about my tech choices. I could have put in stampede over moments peace but I wasn’t certain of my draws. You could have moved the runes to nullcraft rather than leave them on DS. Twice I blew up runes that you could have put on nullcraft to further encourage me to Max Midori rather than leave nullcraft alone.