[CAWS19] Round4 dwardd [Past/Present]/Peace vs bolyarich [Demon/Necro]/Finesse

Hey @bolyarich GL HF!

P1T1


StartingHand Workers

STARTING HAND
Plasmodium
Tinkerer
Hardened Mox
Battle Suits
Time Spiral


WORKERS
Plasmodium


NextHand

Fading Argonaut
Forgotten Fighter
Neo Plexus
Nullcraft
Temporal Research


Discard

Tinkerer
Battle Suits
Time Spiral


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hardened Mox - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Hardened Mox(1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

never gone for a juggermox before but this seems like the right deck to try it against (other than the fact that its a generally hard deck to play against)

worker: a late plasmodium is a waste plasmodium

as for laer this game, thinking the t1 peace engine, keeping the mox around might be fun, can always charge up for a present rampage if it looks like he’s surviving the units (there r obvious counters tbf)

if he draws into PBR first turn protecting mox is gonna be a pain…

i made my turn and then i got, that turn is bad. Will post my turn tomorrow morning.

1 Like

P2T1

GL HF


StartingHand Workers

STARTING HAND
Summon Skeletons
Pestering Haunt
Thieving Imp
Poisonblade Rogue
Skeleton Javelineer


WORKERS
PBR


NextHand

Sacrifice the Weak
Graveyard
Deteriorate
Skeletal Archery


Discard

Thieving Imp
Summon Skeletons


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Garth makes skeleton - ($1)
Javiliner - ($0)
Haunt

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth(1/3)A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton(1/1)
  • :pschip: Technician: Javiliner(1/1), rune
  • :target: Lookout:

In Play:

  • Haunt(1/1)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

PBR has too small amount of hp, IMP + (skeleton) + (haunt) is weak to 50% nullcraft - i will have to play week hero(garth) or to Sac the strong creature

@dwardd’s turn!

1 Like

P1T2


Tech StartingHand Workers

TECH
Boot Camp
Boot Camp


STARTING HAND
Neo Plexus
Forgotten Fighter
Temporal Research
Nullcraft
Fading Argonaut


WORKERS
Plasmodium
Temporal Research


NextHand

Tinkerer
Neo Plexus
Boot Camp
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Nullcraft, kills haunt - ($2)
Fargo - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Hardened Mox(1/1a)
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut(2/3) fading 3
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Nullcraft(1/1) flying

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

God i hate black starter, gonna have to wall up a bit, thing is nothing i do can guarenteed survive his turn, if i get out any one unit it can be stw’d, get out two and they could both die… probably shouldnt try anything radical and float 4 or something, maybe a tower to stop a skeleton army but itd be all i could do and he can just deterioate mox to get through. options: fargo and NC, both end up dead, no t1 for him, 2 cards used, midband garth left vulnerable to a battlesuited mox. fargo and plexus, with haunt still operational could kill both for 2 cards 2 g. do nothing, he gains ridiculous amount of momentum. hmmm fargo in sql, NC hiding back, he’d need to midband Garth to kill fargo and then with 2g he could… stw NC, im fine with that, tech up and make skele, would block me from Garth well, annoying, skeletal archery, long term dangerous, but i could kill Garth, reckon he’d go for the middle one, the most annoying as he only uses the one card, (this is assuming he gets the 50% chance of deterioate, otherwise i’m all good - going down on cards is bad actually if he has imp but he has already and i can roll with that). God t2 should not take this much thought, i hate black starter)

also by the way, my username is dwarddd (3xd at the end), i don’t mind cos i am “watching” the thread anyway but if you ever have to tag me in something else dwardd wouldn’t work :slight_smile:

1 Like

You might want to tell FrozenStorm that then. Look at the thread title.

2 Likes

P2T2


Tech StartingHand Workers

TECH
Gargoyle
Nimble Fencer


STARTING HAND
Deteriorate
Sacrifice the Weak
Skeletal Archery
Graveyard


WORKERS
PBR
Skeletal Archery


NextHand

Deteriorate
Gargoyle
Jandra, the Negator
Haunt(1/1)


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Skeleton - ($4)
STW new skeleton + nullcraft - ($2)
T1 - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton(1/1)
  • :pschip: Technician: Javiliner(1/1), rune
  • :target: Lookout:

In Play:

  • Garth(1/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

No T1 = probably boot camp/ +1/+A on 2 creatures. So, the question is - will i trade his board or not.

@dwarddd’s turn!

P1T3


Tech StartingHand Workers

TECH
Stewardess of the Undone
Overeager Cadet


STARTING HAND
Tinkerer
Boot Camp
Forgotten Fighter
Neo Plexus
Battle Suits


WORKERS
Plasmodium
Temporal Research
Tinkerer


NextHand

Boot Camp
Neo Plexus
Time Spiral
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire Onimaru - ($3)
Mox kills scav skeleton
Boot camp mox, draw - ($2)
Battlesuits - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut(3/3) fading 2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Hardened Mox(3/2) 1(+)
  • Onimaru(2/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

if i draw: battle suits, play it; time spiral, tech 1; boot csmo, play it… there was a 1/3 chance of being able ti kill garth by bootcamping a skele, but i dont thinj jt was worth the odds. heres to hoping i dont draw both t1s…

P2T3


Tech StartingHand Workers

TECH
Cloud Sprite
Cloud Sprite


STARTING HAND
Jandra, the Negator
Haunt(1/1)
Deteriorate
Gargoyle


WORKERS
PBR
Skeletal Archery
Jandra, the Negator


NextHand

Thieving Imp
Summon Skeletons
Nimble Fencer
Sacrifice the Weak


Discard

Cloud Sprite
Cloud Sprite
Haunt(1/1)
Deteriorate


Tech 2 card(s)
Get Paid + float+scav - ($9)
Worker - ($8)
Skeleton - ($7)
T2 Finesse - ($3)
Gargoyle - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Skeleton(1/1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Javiliner(1/1), rune
  • :target: Lookout:

In Play:

  • Garth(1/3)
  • Gargoyle(0/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Wow, no T1.

@dwarddd’s turn!

1 Like

P1T4


Tech StartingHand Workers

TECH
The Art of War
The Art of War


STARTING HAND
Time Spiral
Boot Camp
Neo Plexus
Forgotten Fighter
Stewardess of the Undone


WORKERS
Plasmodium
Temporal Research
Tinkerer
Time Spiral


NextHand

Neo Plexus
The Art of War
Nullcraft
Boot Camp
Overeager Cadet


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Mox kills sql skele, takes 1
Boot camp Mox - ($5)
Fargo kills javelineer
Oni kills Garth, takes 1, gains 2 lvls
Maxband Oni - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Charlie(1/1)
  • :ps_: Scavenger: Alph(1/1)
  • :pschip: Technician: Bert(1/1)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Hardened Mox(4/2) 2(+)
  • L8 Onimaru(4/5) readiness, frenzy 1
  • Fading Argonaut(3/2) fading 1

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

well, i can either tech 1, clear some portion of his board and most likely lose oni to a gargoyle, or i can go a risky route of no tech 1, maxband oni and bet on the 9/15ths chance of drawing an art of war next turn before his gargoyle dismantles oni, for patrolling… expecting a fencer, could deterioate a soldier, gargoyle a soldier (not sure why he would), would he stw a soldier to kill oni now? not worth the risk lets patroll all three

P2T4


Tech StartingHand Workers

TECH
Two Step
Grounded Guide


STARTING HAND
Summon Skeletons
Sacrifice the Weak
Thieving Imp
Nimble Fencer
Graveyard


WORKERS
PBR
Skeletal Archery
Jandra, the Negator
Graveyard


NextHand

Two Step
Grounded Guide
Javiliner(1/1), rune
Deteriorate
Cloud Sprite


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Max Vandy dooms your fading argo and my gargo - ($1)
Gargo airs! and kills your Oni, levels fizzle - ($0)

Float ($0)
Discard 4, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy(4/5)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Gargoyle(5/4), doomed

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

wow No T1 again!

@dwarddd’s turn!

1 Like

Ouch, will post in a bit

Pls remind me can the gargoyle survive in ur upkeep?

she must.
before upkeep she flies. Dies at upkeep(and loses +2/+2). So doesn’t
die.

and i’m gonna guess that the order with it being exhausted from Vandy and being readied at upkeep is up to you as active player (and therefore it’s probably ready) if not my NC hits your tech 2 for one

P1T5


Tech StartingHand Workers

TECH
Flagstone Garrison
Overeager Cadet


STARTING HAND
Boot Camp
Nullcraft
Overeager Cadet
Neo Plexus
The Art of War


WORKERS
Plasmodium
Temporal Research
Tinkerer
Time Spiral
The Art of War


NextHand

Stewardess of the Undone
The Art of War
Boot Camp
Forgotten Fighter
Neo Plexus


Tech 2 card(s)
Get Paid, fargo fades (well played i gotta say i reckon that’s won it for you) - ($8)
Worker - ($7)
Tech 1 - ($5)
Hire Max - ($3)
Mox and two soldiers kill Vandy, Max midbands
Nullcraft, deals one to tech 2- ($1)

Float ($1)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Alph(1/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Hardened Mox(4/3) 2(+)
  • L3 Max(2/4)
    Nullcraft(1/1)flying

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

oh man… what an error, should’ve played safe, i still think it was a decent plan otherwise, but i’ve rarely played against gargoyle so i didn’t have that thought “what about Vandy+garg”, plus i should’ve spotted it anyway, always next time

i will post my turn tomorrow.

The ready phase happens before upkeep, so the Gargoyle can survive, but is exhausted.

2 Likes

P2T5

AFK untill tuesday/wednesday evening

Tech StartingHand Workers

TECH
Two Step
Dark Pact


STARTING HAND
Two Step
Cloud Sprite
Grounded Guide
Deteriorate
Javiliner(1/1), rune


WORKERS
PBR
Skeletal Archery
Jandra, the Negator
Graveyard


NextHand

Cloud Sprite
Nimble Fencer
Haunt(1/1)
Sacrifice the Weak
Thieving Imp


Discard

Two Step
Dark Pact
Deteriorate
Javiliner(1/1), rune
Grounded Guide
Two Step


Tech 2 card(s)
You attack my T2 for 1, Gargoyle readies(ready phase), Gargoyle sit down, UPKEEP: gargoyle dies(taps)
Get Paid - ($9)
Garth - ($7)
River - ($5)
Cloud Sprite - ($3)
Midband garth - ($0)
Deteriorite your soldier, you get gold

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Cloud Sprite (3/2)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: River(2/3)
  • :target: Lookout:

In Play:

  • Gargoyle(0/2)
  • Garth(2/4), 4 lvl

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 1
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

patrol woth skeletons or to give him a problem of no_free_levels? i think so.

@dwarddd’s turn!

My apologies 3d @dwarddd, fixed it in the spreadsheet now so future thread titles should have your name right

2 Likes

P1T6


Tech StartingHand Workers

TECH
Sentry
Elite Training


STARTING HAND
The Art of War
Stewardess of the Undone
Boot Camp
Forgotten Fighter
Neo Plexus


WORKERS
Plasmodium
Temporal Research
Tinkerer
Time Spiral
The Art of War


NextHand

Fading Argonaut(3/2) fading 1
Flagstone Garrison
Boot Camp
Overeager Cadet
Overeager Cadet


Discard

Forgotten Fighter
Boot Camp
The Art of War
Stewardess of the Undone
Sentry
Elite Training


Tech 2 card(s)
Get Paid + float +scav - ($11)
no Worker
Max max - ($9)
Max kills river
Mox kills Garth
Tech 2 peace - ($5)
Tower - ($2)
Neo Plexus - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Neo Plexus(3/2a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Nullcraft(1/1)flying
  • :target: Lookout:

In Play:

  • Battle Suits
  • Hardened Mox(4/1) 2(+)
  • L5 Max(3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 9

P2T6


Tech StartingHand Workers

TECH
Dark Pact
Leaping Lizard


STARTING HAND
Haunt(1/1)
Cloud Sprite
Thieving Imp
Nimble Fencer
Sacrifice the Weak
Summon Skeletons


WORKERS
PBR
Skeletal Archery
Jandra, the Negator
Graveyard


NextHand

Nimble Fencer
Dark Pact
Deteriorate
Thieving Imp
Dark Pact


Tech 2 card(s)
Get Paid - ($9)
Vandy - ($7)
Sprite kills your SQL, takes 1 from tower
Nimble Fencer, attacks yout T2 on 2, takes 1 from tower - ($5)
STW Fencer and Nullcraft. you draw - ($3)
Gargoyle airs and break your T2, your base to 18, takes 1 from tower - ($2)
Cloud Sprite#2 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vandy(2/3)A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Cloud Sprite (3/2) #2
  • :target: Lookout:

In Play:

  • Gargoyle(3/1)
  • Cloud Sprite (3/1) #1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Finesse)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

@dwarddd’s turn!

Go on then, wreak some havoc with ur flyers

P1T7


Tech StartingHand Workers

TECH
Flagstone Garrison
Sentry


STARTING HAND
Fading Argonaut(3/2) fading 1
Flagstone Garrison
Overeager Cadet
Overeager Cadet
Boot Camp
Elite Training


WORKERS
Plasmodium
Temporal Research
Tinkerer
Time Spiral
The Art of War


NextHand

Forgotten Fighter
Sentry
The Art of War
Boot Camp
Stewardess of the Undone


Discard

Nullcraft(1/1)flying
Neo Plexus(3/2a)
Elite Training
Fading Argonaut(3/2) fading 1
Flagstone Garrison
Boot Camp
Flagstone Garrison
Sentry


Tech 2 card(s)
Get Paid, start rebuilding tech 2 - ($9)
max suicides
Hire Onimaru - ($7)
raise to lvl 6 - ($2)
Mox kills Vandy, oni maxbands
Hire Overeager cadet x2
Elite Training alice and onimaru - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet Alice(4/2+2a) (elite: anti-air)
  • :psfist: Elite: Overeager Cadet Beth(3+1/2)
  • :ps_: Scavenger: Bert(1/1)sparkshot
  • :pschip: Technician: Charlie(1/1)sparkshot
  • :target: Lookout: Alph(1/1)sparkshot

In Play:

  • Battle Suits
  • Hardened Mox(4/3) 2(+)
  • Onimaru(5/5a) (elite: anti-air)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 8

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

well its pretty certain oni will die :’( but at least im also fairly certain all his flyers would die if they attacks with them, my bet is maxband garth to pull GG, kill oni with two weakened flyers and leave sprite healthy, but we’ll see