no worries!
"P1T6
Tech StartingHand Workers
TECH
Liches Bargain
Dinosize
STARTING HAND
Blooming Elm
Surprise Attack
Sacrifice the Weak
Sk Jav (1/1)
Graveyard
BC #2 (3/3)
WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
W5 - Thieving Imp
Sacrifice the Weak
NextHand
LB
Deteriorate
netherdrain
blooming elm
Discard
Blooming Ancient (2/4)
Surprise Attack
BC
Sk Jav (1/1)
Liches Bargain
Dinosize
Tech 2 card(s)
Get Paid + float - ($10)
worker - ($9)
blooming elm - ($6)
surprise attack - ($1)
zane to lvl 2 - ($0)
haunt kills wisp
BC breaks tech 2, your base to 16
shark 1 trades with drak, midband zane
shark 2 trades with tiger cub
zane kills panda, takes 2
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: SK (1/1)
-
Lookout:
In Play:
- Blooming Elm 4HP
- Pestering Haunt (1/1)
- BC #1 (5/3)++
- Zane, lvl 4, (3/1)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 4 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
okay, got something good here. the drak kill is big. the board clear is big. that should be GG, but take no chances. teching second LB and a Dinosize to use that overpower for the win. bring the BA in when i can max garth, if it comes to that.
"
1 Like
P2T6
Tech StartingHand Workers
TECH
Crash Bomber
Whitestar Grappler
STARTING HAND
Bloodlust
Crash Bomber
Merfolk Prospector
Spore Shambler
WORKERS
Rich Earth
Verdant Tree
Forest’s Favor
Ironbark Treant
NextHand
Bloodlust
Doubling Barbarbarian
Tiny Basilisk
Crash Bomber
Spore Shambler
Tech 2 card(s)
Get Paid - ($9)
Tech draw
Skip worker!
Rebuild Tech II
Garus Rook - ($7)
Maxband Rook - ($0)
Float ($0)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader: Rook L8 4/6+1A (two lives, ignores lone patrollers)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
Economy Info:
Cards:
Gold:
It’s 4/6 for rook. He’s a big boy
2 Likes
"P1T7
Tech StartingHand Workers
TECH
Surprise attack
Blooming ancient
STARTING HAND
netherdrain
LB
Deteriorate
blooming elm
WORKERS
Skeletal Archery
Jandra, the Negator
Poisonblade Rogue
Summon Skeletons
W5 - Thieving Imp
Sacrifice the Weak
NextHand
Liches Bargain
BC
Graveyard
Deteriorate
Tech 2 card(s)
Get Paid - ($10)
Garth - ($8)
nether drain rook, Zane to max, push rook to lookout, takes 1 dmg - ($7)
Tap Elm, runes to skeleton
Skeleton kills rook, Garth to lvl 3
Zane and Haunt break tech 2, your base to 14
Max Garth, summon blooming ancient - ($3)
Bone Collector hits your base to 9, makes skeleton, +1 rune
Blooming elm #2 - (0)
BA moves rune to exhausted skeleton
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Sk (1/1+a)
-
Elite:
-
Scavenger:
-
Technician: Garth, lvl 7, (3/4)
-
Lookout:
In Play:
- Blooming Elm 4HP
- Blooming Elm 4HP
- Zane, lvl 6 (4/4)
- BC #1 (5/3)++
- SK (5/2)++++
- Pestering Haunt (1/1)
Blooming Ancient (2/4)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 4 (Growth)
Economy Info:
Cards:
Gold:
Thoughts
yeah, that should be it.
"
GG, no way I’m coming back from that! @zhavier
1 Like