Casual: Zhavier vs Cstick

I am doing my best to make sure that 13 gold does not utterly crush me… doubt it will work though.

P1T6


Tech StartingHand Workers

TECH
Crash Bomber
Crash Bomber


STARTING HAND
Spectral Hound
Bloodlust
Bone Collector


WORKERS
Skeletal Archery
Pestering Haunt
Thieving Imp
Bloodlust


NextHand

Deteriorate
Sacrifice the Weak
Graveyard


Discard

Poisonblade Rogue
Bone Collector
Bloodlust
Spectral Hound
Crash Bomber
Crash Bomber


Tech 2 card(s)
Get Paid + Scav - ($9)
Quince dies on Rambasa Armor
Drakk to lvl 4 - ($4)
Bone Collector - ($2)
Bloodlust on Bone Collector and Drakk - ($0)
Skeleton kills SQL Rambasa at long range
Drakk trades with Technician Rambasa, you draw 1, your base to 18
Bone Collector trades with Geiger, I get a skeleton

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Skeleton 2/1
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Skeleton Javelineer 1/1, no javelin
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T6


Tech StartingHand Workers

TECH
Blademaster
Temporal Distortion


STARTING HAND
Temporal Distortion
Research & Development
Nimble Fencer
Bloom


WORKERS
Fruit Ninja
Wither
Granfalloon Flagbearer
Brick Thief
Older Brother
Research & Development


NextHand

Timely Messenger
Spark
Helpful Turtle
Grounded Guide


Discard

Rambasa Twin
Temporal Distortion
Bloom
Blademaster
Temporal Distortion


Tech 2 card(s)
Get Paid + float - ($13)
Play Nimble Fencer - ($11)
New Nimble Fencer kills the Skeleton
Old Fencer hits your base for 3
Play Grave - ($9)
Play River - ($7)
Build Tech 3 - ($2)
Worker - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 River (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Grave (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Nimble Fencer A (3/1)
  • Nimble Fencer B (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 11

EDIT: Base HP

That Fencer only hit me for two, it doesn’t have a +1 rune, that one died to deteriorate.

"P1T7


Tech StartingHand Workers

TECH
Shoddy Glider
Crashbarrow

STARTING HAND
Sacrifice the Weak
Graveyard
Deteriorate
Jandra, the Negator


WORKERS
Skeletal Archery
Pestering Haunt
Thieving Imp
Bloodlust
Jandra, the Negator


NextHand

Spectral Hound
Kidnapping
Summon Skeletons


Discard

Poisonblade Rogue
Bone Collector
Bloodlust
Spectral Hound
Crash Bomber
Crash Bomber
Skeleton Javelineer
Deteriorate
Sacrifice the Weak
Graveyard


Tech 2 card(s)
Get Paid - ($8)
Garth to lvl 4 - ($3)
Sac Skeleton Javelineer to draw
Deteriorate Nimble fencer
Sacrifice the Weak other Nimble Fencer - ($1)
Worker - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garth 2/4+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 12
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

EDIT I forgot to tech

P2T7


Tech StartingHand Workers

TECH
Appel Stomp
Appel Stomp


STARTING HAND
Spark
Helpful Turtle
Grounded Guide
Timely Messenger


WORKERS
Fruit Ninja
Wither
Granfalloon Flagbearer
Brick Thief
Older Brother
Research & Development


NextHand

Tenderfoot
Temporal Distortion
Now!
Maestro
Bloom


Tech 2 card(s)
Get Paid + float - ($12)
Play Grounded Guide - ($7)
Midband Grave - ($5)
Grave + River kill Garth, River to L3
River to L5 - ($3)
Play Geiger - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grounded Guide (4/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: L1 Geiger (2/3)
  • :pschip: [I]Technician[/I]: L3 Grave (3/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L5 River (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Finesse)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 10
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 11

Eh, I’m gonna concede, I don’t see any way for me to come back from this. GG! It always bothers me when I can’t quite get my footing after stumbling on turn 2.

I am game for another :smiley:

GG. You get partial credit, because on the turn you killed Geiger I had Temporal Distortion and Research & Development in hand. Some day I’ll get to do something cool with Temporal Distortion in this deck.

I’d be happy to play another game. I probably won’t start until tomorrow.

Tomorrow is fine. We blitxed through these games, in comparison to most other PbF games ive done.

Sorry for the delay. I had some work for my last week of classes, as well as two exams yesterday. Now I finally have some time on my hands.

P1T1


StartingHand Workers

STARTING HAND
Older Brother
Wither
Granfalloon Flagbearer
Tenderfoot
Brick Thief


WORKERS
Wither


NextHand

Timely Messenger
Bloom
Helpful Turtle
Fruit Ninja
Spark


Discard

Granfalloon Flagbearer
Brick Thief
Older Brother


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Grave - ($1)
Play Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Grave (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tenderfoot (1/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

Hope the exams were easy :slight_smile:

P2T1


StartingHand Workers

STARTING HAND
Jandra, the Negator
Thieving Imp
Pestering Haunt
Deteriorate
Summon Skeletons


WORKERS
Summon Skeletons


NextHand

Skeleton Javelineer
Skeletal Archery
Graveyard
Sacrifice the Weak
Poisonblade Rogue


Discard

Deteriorate
Thieving Imp
Pestering Haunt


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra, the Negator - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Jandra, the Negator 4/3
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

They were

P1T2


Tech StartingHand Workers

TECH
Argonaut
Martial Mastery


STARTING HAND
Fruit Ninja
Helpful Turtle
Timely Messenger
Bloom
Spark


WORKERS
Wither
Helpful Turtle


NextHand

Older Brother
Spark
Martial Mastery
Granfalloon Flagbearer
Bloom


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Play Bloom on Grave - ($2)
Build Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Grave (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tenderfoot (1/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
Thoughts

I’m leaving the threes in the deck for TPOS. I don’t know if TPOS will even work very well in this deck, because the neutral starter only has two 3’s in it instead of 3 like most of the starters. Plus, it’s a little sketchy as a plan against the deck with Free Speech + Doom Grasp (Nether Drain seems bad against max Grave). Whatever; I’m not committed yet and can pivot later if necessary without losing much equity.

P2T2


Tech StartingHand Workers

TECH
Crash Bomber
Crash Bomber


STARTING HAND
Poisonblade Rogue
Sacrifice the Weak
Skeletal Archery
Skeleton Javelineer
Graveyard


WORKERS
Summon Skeletons
Poisonblade Rogue


NextHand

Thieving Imp
Graveyard
Pestering Haunt
Skeletal Archery
Deteriorate


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Garth + Skeleton - ($3)
Skeleton Javelineer - ($2)
Tech 1 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton 1/1+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Jandra, the Negator 3/3
  • :pschip: [I]Technician[/I]: Skeleton Javelineer 1/1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth 1/3, lvl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Argonaut
Martial Mastery


STARTING HAND
Granfalloon Flagbearer
Bloom
Older Brother
Spark
Martial Mastery
Argonaut
Brick Thief


WORKERS
Wither
Helpful Turtle
Bloom


NextHand

Timely Messenger
Martial Mastery
Martial Mastery
Spark
Fruit Ninja


Tech 2 card(s)
Get Paid - ($6)
Play Martial Mastery - ($5)
Play Argonaut - ($2)
Worker - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argonaut (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tenderfoot (1/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L1 Grave (3/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Crashbarrow
Crashbarrow


STARTING HAND
Pestering Haunt
Thieving Imp
Graveyard
Skeletal Archery
Deteriorate


WORKERS
Summon Skeletons
Poisonblade Rogue
Skeletal Archery


NextHand

Crash Bomber
Crashbarrow
Sacrifice the Weak
Crash Bomber
Deteriorate


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Deteriorate Argonaut
Skeleton Javelineer breaks Argonaut armor at long range
Jandra kills Argonaut
Make Skeleton - ($5)
Tech 2 (Blood) - ($1)

Float ($1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton 1/1+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton 1/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Garth 1/3, lvl 1
    [B]In Play:[/B]
  • Skeleton Javelineer 1/1, no javelin
  • Jandra, the Negator 3/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Young Lightning Dragon
Young Lightning Dragon


STARTING HAND
Timely Messenger
Fruit Ninja
Martial Mastery
Spark
Martial Mastery
Older Brother
Argonaut


WORKERS
Wither
Helpful Turtle
Bloom
Spark


NextHand

Granfalloon Flagbearer
Timely Messenger
Brick Thief


Tech 2 card(s)
Get Paid + float - ($8)
Play Martial Mastery - ($7)
Play Timely Messenger - ($6)
Messenger + Tenderfoot kill SQL skeleton
Grave kills Garth and midbands
Worker - ($5)
Play Argonaut - ($2)
Play Older Brother - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Argonaut (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Older Brother (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • L3 Grave (4/5)
  • Tenderfoot (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Captured Bugblatter
Shoddy Glider


STARTING HAND
Sacrifice the Weak
Crash Bomber
Crash Bomber
Deteriorate
Crashbarrow


WORKERS
Summon Skeletons
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak


NextHand

Pestering Haunt
Graveyard
Crashbarrow


Discard

Deteriorate
Skeleton Javelineer
Jandra, the Negator
Crash Bomber
Captured Bugblatter
Shoddy Glider
Crashbarrow


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Drakk at lvl 2 - ($5)
2 Skeleton throw themselves at Argonaut
Jandra trades with Argonaut, no non-demons units left to destroy
Deteriorate Older Brother - ($4)
Crashbarrow hits Older Brother and overpowers 5 killing Grave, Drakk to lvl 4, you draw 1 - ($1)
Crash Bomber - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Crash Bomber 2/2+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Drakk 2/3, lvl 4
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Rambasa Twin
Vigor Adept


STARTING HAND
Granfalloon Flagbearer
Brick Thief
Timely Messenger
Martial Mastery


WORKERS
Wither
Helpful Turtle
Bloom
Spark
Granfalloon Flagbearer


NextHand

Young Lightning Dragon
Martial Mastery
Argonaut
Fruit Ninja


Discard

Argonaut
Older Brother
Martial Mastery
Brick Thief
Rambasa Twin
Vigor Adept


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech 2: Discipline - ($3)
Play River - ($1)
Play Timely Messenger - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 River (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tenderfoot (1/1)
  • :pschip: [I]Technician[/I]: Timely Messenger (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Captured Bugblatter
Kidnapping


STARTING HAND
Crashbarrow
Pestering Haunt
Graveyard


WORKERS
Summon Skeletons
Poisonblade Rogue
Skeletal Archery
Sacrifice the Weak


NextHand

Kidnapping
Thieving Imp
Pestering Haunt


Tech 2 card(s)
Get Paid - ($9)
Quince to lvl 3 - ($5)
Crash Bomber hits River, dies, trigger Finishes River, Quince to Max
Graveyard - ($3)
Drakk kills Scavenger, you get 1g
Crashbarrow, Mirror Copies from Maxband - ($0)
Mirrorbarrow kills Timely Messenger, overpowers 6 onto Tech 2, base to 18, you draw 1
Crashbarrow hits Base to 11, goes to graveyard at end of turn

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Quince 1/5+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Drakk 2/2, lvl 4
  • Graveyard :heart: 3 (Crashbarrow)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Blood)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

Okay, I’ll concede. I was sort of trying to set up TPOS, but it was clearly much too slow. I probably should have tried to kill off some of your board on turn 3 instead of letting you build up.

I’m up for another if you are.

I was surprised you let my SQL skeleton live when grave could easily have killed him on T3, and I was expecting Nimble Fencer to suddenly smash things.

P1T1


StartingHand Workers

STARTING HAND
Thieving Imp
Pestering Haunt
Summon Skeletons
Skeletal Archery
Sacrifice the Weak


WORKERS
Summon Skeletons


NextHand

Skeleton Javelineer
Graveyard
Jandra, the Negator
Poisonblade Rogue
Deteriorate


Discard

Skeletal Archery
Thieving Imp
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Garth+Skeleton - ($0)
Pestering Haunt

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Garth 1/3+A, lvl 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton 1/1
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Fruit Ninja
Helpful Turtle
Granfalloon Flagbearer
Brick Thief
Bloom


WORKERS
Helpful Turtle


NextHand

Older Brother
Tenderfoot
Timely Messenger
Spark
Wither


Discard

Bloom
Brick Thief
Granfalloon Flagbearer
Fruit Ninja


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Grave - ($2)
Play Bloom on Grave - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: L1 Grave (3/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6