Casual: Zejety (Demons/Ninjas/Strength) vs zhavier (Finesse/Demons/Disease)

your Baron took 1 from tower. I am not recovering from this, I think.

P2T8


Tech StartingHand Workers

TECH
Dark Pact

STARTING HAND
Terras Q. The Shackled
Plague Spitter
Discord


WORKERS
Fruit Ninja
Granfalloon Flagbearer
Older Brother
Brick Thief
Spark
Dark Pact


NextHand

Tenderfoot
Carrion Curse
Bloom


Discard

Wither
Discord
Timely Messenger
Helpful Turtle
Discord
Terras Q. The Shackled
\Dark Pact


Tech 1 card, Get Paid - ($11)
River - ($9)
Rebuild Tech 2 - ($9)
Discord, kills your ninjas - ($7)
Plague Spitter - ($4)

Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Plague Spitter 3/3
  • :pschip: [I]Technician[/I]: River 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 14
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 5 (Demonology)
  • :heart: Tower HP: 2

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 11

I hope my math is correct. GG if it is!

P1T9

[details=Turn secrets]* Hand: Sacrifice the Weak, Dark Pact, Dark Pact, Metamorphosis, Thieving Imp

  • Setsuki Draw: Shuriken Hail, Jandra
  • Dark Pact Draw: Fox’s Den Students, Entangling Vines
  • Worker: -
  • Tech: -
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Don’t tech
  • Setsuki draws 2 cards
  • Collect 10 gold +1g float (11)
  • Main phase:
  • Summon Vandy (9)
  • Cast Dark Pact on myself (9)
  • Cast Fox’s Den Students (5)
  • Ninja#1 gets detected and suicides into River(River: 2 hp)
  • Ninja#2 deals 1 damage to your base (Base: 13 hp)
  • Cast Sacrifice the Weak; Ninja#2 and Plague Spitter die; you get 1 gold (3)
  • Cast Shuriken Hail (2) (River: 1 hp)
  • Twilight Baron trades with River, leveling Vandy to mid and dealing 3 overpower damage to your base (Base: 10)
  • Max Vandy, buff Ninja#3 (0)
  • Your base gets attacked for a total of 10 by Setsuki (5), Ninja#3 (3), Ninja#4 (1) and Pestering Haunt (1; who I now realize I didn’t list in my board state last turn, sorry…)

Your base is destroyed.

Btw: I really want to apologize for my careless posting and many mistakes. This being a casual game shouldn’t be an excuse to slack on stuff like this.
If you want a remake, I’ll make sure to at least proof-read everything.

Ah yes that does look like game. I’m not at all worried about your minor errors. GG!

I’m good for a rematch. I’ll post my turn one later.

Doh, haha, discord would have killed your haunt! So… I guess I still had 1 hp? Oh well, i was doomed anyway next turn I’m sure.

P1T1


StartingHand Workers

STARTING HAND
Fruit Ninja
Tenderfoot
Granfalloon Flagbearer
Wither
Spark


WORKERS
Spark


NextHand

Bloom
Brick Thief
Timely Messenger
Helpful Turtle
Older Brother


Discard

Wither
Granfalloon Flagbearer
Fruit Ninja


Get Paid - ($4)
Worker - ($3)
Tenderfoot - ($2)
Orpal - ($0)

Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tenderfoot 1/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Orpal 1/3, Lvl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

You are right, oops. But yeah, I would have destroyed all your tech buildings instead.
Just woke up, will take a look at your turn later. =_=

Sharpo raised the point that I had another Dark Pact in hand that I could have used to target you. >_>

P2T1

[details=Turn secrets]* Hand: Jandra, Sacrifice the Weak, Summon Skeletons, Deteriorate, Poisonblade Rogue

  • Worker: Summon Skeletons
  • Tech: -
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Collect 5 gold (5)
  • Main phase:
  • Summon Rook (3)
  • Summon Poisonblade Rogue (1)
  • Hire a worker (0)
  • End of turn:
  • Discard 3, draw 5

Patrol:

  • :psblueshield: Leader: L1 Rook (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Poisonblade Rogue (2/1)
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Buildings:
  • :psgem: Base (20)

Economy:

  • Workers: 6
  • Gold: 0
  • Hand: 5
  • Deck: 0
  • Discard: 3
New hand

Pestering Haunt, Graveyard, Skeletal Archery, Skeleton Javelineer, Thieving Imp

Discard

Deteriorate, Sacrifice the Weak, Jandra

P1T2


Tech StartingHand Workers

TECH
Dark Pact
Gargoyle


STARTING HAND
Bloom
Brick Thief
Timely Messenger
Helpful Turtle
Older Brother


WORKERS
Spark
Older Brother


NextHand

Bloom
Granfalloon Flagbearer
Fruit Ninja
Helpful Turtle


Get Paid - ($5)
Worker - ($4)
Bloom Orpal - ($2)
Tech 1 - ($1)
Timely Messenger - ($0)

Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Timely Messenger 1/1
  • :pschip: [I]Technician[/I]: Tenderfoot 1/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Orpal 2/4, 1 Rune, Lvl 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P2T2

[details=Turn secrets]* Hand: Pestering Haunt, Graveyard, Skeletal Archery, Skeleton Javelineer, Thieving Imp

  • Worker: Skeletal Archery
  • Tech: Gargoyle, Inverse Power Ninja
  • Thoughts: I think I should replace Setsuki with Grave or Garth. Really missing a cheap T1 unit. Birds are a liability because of Carrion Curse…
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Collect 6 gold (6)
  • Main phase:
  • Summon Thieving Imp (3), you discard a random card
  • Summon Pestering Haunt (3)
  • Hire a worker (2)
  • Construct Tech I Building (0)
  • Grave kills Tenderfoot, taking 1 damage; you draw a card
  • End of turn:
  • Discard 2, reshuffle, draw 4

Patrol:

  • :psblueshield: Leader: Thieving Imp (2/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Poisonblade Rogue (2/1)
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • L1 Rook (2/3)
  • Pestering Haunt (1/1 | can’t be sacrificed)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)

Economy:

  • Workers: 7
  • Gold: 0
  • Hand: 4
  • Deck: 3
  • Discard: 0
New hand

Graveyard, Gargoyle, Sacrifice the Weak, Inverse Power Ninja

[details=Discard][/details]

P1T3


Tech StartingHand Workers

TECH
Sickness
Discord


STARTING HAND
Bloom
Granfalloon Flagbearer
Fruit Ninja
Helpful Turtle
Brick Thief


WORKERS
Spark
Older Brother
Brick Thief


NextHand

Dark Pact
Gargoyle
Wither
Helpful Turtle
Tenderfoot


Tech 2 Card(s)
Get Paid - ($6)
Worker - ($5)
Level Orpal to 6 - ($0)
Sacrifice Timely Messenger to put a rune on Poisonblade Rogue which dies, you gain 1g, trigger Orpal Maxband, puts a rune on Thieving Imp and Pestering Haunt, Pestering Haunt dies, imp at 1/1 - ($0)

Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal 3/6+A, 1 Rune, Lvl 6
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3

[details=Turn secrets]* Hand: Graveyard, Gargoyle, Sacrifice the Weak, Inverse Power Ninja

  • Worker: Gargoyle (I can always replace it…)
  • Tech: 2x Glorious Ninja
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Collect 7 gold +1 scav (8)
  • Main phase:
  • Summon Inverse Power Ninja (5)
  • Hire a worker (4)
  • Construct Ninjutsu Tech II Building (0)
  • End of turn:
  • Discard 2, draw 3, reshuffle, draw 1

Patrol:

  • :psblueshield: Leader: L1 Rook (2/4+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Inverse Power Ninja (4/4 | +1/+1 for every thing of mine that dies)
  • :pschip: Technician: Thieving Imp -1 (1/1)
  • :target: Lookout:

Board:

  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :ps1gem: T2 (5)
  • Spec: Ninjutsu

Economy:

  • Workers: 8
  • Gold: 0
  • Hand: 4
  • Deck: 5
  • Discard: 0
New hand

Skeleton Javelineer, Jandra, Deteriorate, Graveyard

[details=Discard][/details]

P1T4


Tech StartingHand Workers

TECH
Gargoyle
Two-Step


STARTING HAND
Dark Pact
Gargoyle
Wither
Helpful Turtle
Tenderfoot


WORKERS
Spark
Older Brother
Brick Thief
Wither


NextHand

Timely Messenger
Fruit Ninja
Discord
Bloom


Discard

Gargoyle
Dark Pact
Gargoyle
Two-Step


Get Paid - ($7)
Worker - ($6)
Helpful Turtle - ($4)
Heroes’ Hall - ($2)
Tenderfoot - ($1)

Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tenderfoot 1/2+A
  • :psfist: [I]Elite[/I]: Orpal 4/6, 1 Rune, Lvl 6
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Helpful Turtle 1/2
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8

Turn “deleted”

TURN NUMBER

[spoiler][details=Turn secrets]* Hand: Skeleton Javelineer, Jandra, Deteriorate, Graveyard

  • Worker: Skeleton Javelineer
  • Tech: Porcupine, Dark Pact
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Collect 8 gold (8)
  • Main phase:
  • Level Rook to 5/mid (4)
  • Hire a worker (3)
  • Rook kills Tenderfoot, taking 1 damage
  • Thieving Imp suicides into Orpal;
  • Inverse Power Ninja, now a 5/5, kills Orpal, becomes a 1/1; Rook levels to 7
  • Summon Vandy (1); IPN dies
  • End of turn:
  • Discard 3, draw 5
  • Float 1

Patrol:

  • :psblueshield: Leader: L1 Vandy (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • L7 Rook (3/4)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :ps2gem: T2 (5)
  • Spec: Ninjutsu

Economy:

  • Workers: 9
  • Gold: 1
  • Hand: 5
  • Deck: 0
  • Discard: 6
New hand

Poisonblade Rogue, Glorious Ninja, Sacrifice the Weak, Pestering Haunt, Glorious Ninja

Discard

Thieving Imp, Porcupine, Dark Pact, Graveyard, Deteriorate, Jandra

  1. How does a 5/5 kill Orpal a 3/6?
  2. Orpals maxband requires you to distribute -1/-1 runes to targets friendly to the dead unit, so when thieving imp dies, up to 2 units must get said runes (1 would be IPN).

Sorry, forgot about Orpal’s maxband. Without it, a 5/5 would have been enough after Imp already dealt 1 damage.

I’ll redo my turn.

TURN NUMBER

[details=Turn secrets]* Hand: Skeleton Javelineer, Jandra, Deteriorate, Graveyard

  • Worker: Skeleton Javelineer
  • Tech: Porcupine, Dark Pact
  • Thoughts:
    [/details]

Turn:

  • Start of turn:

  • Tech 2 cards

  • Collect 8 gold (8)

  • Main phase:

  • Summon Vandy (6)

  • Max Vandy (2), Turtle and Imp get +2/+2

  • Hire a worker (1)

  • Thieving Imp kills Tenderfoot, takes 1 damage

  • Rook suicides into Orpal, dealing 2 damage

  • Inverse Power Ninja, now 4/4, trades with Orpal; Imp gets another -1/-1 rune

  • Cry because that didn’t feel like it was worth it.^^

  • End of turn:

  • Discard 3, draw 5

  • Float 1

Patrol:

  • :psblueshield: Leader: Max Vandy (4/5+A | resist 1)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Doomed Thieving Imp -2 (2/1 | dies at my next upkeep)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :ps2gem: T2 (5)
  • Spec: Ninjutsu

Economy:

  • Workers: 9
  • Gold: 1
  • Hand: 5
  • Deck: 0
  • Discard: 5
New hand

Poisonblade Rogue, Glorious Ninja, Sacrifice the Weak, Pestering Haunt, Glorious Ninja

Discard

Porcupine, Dark Pact, Graveyard, Jandra, Deteriorate

Remember that your turtle has +2/+2!

P1T5


Tech StartingHand Workers

TECH
Metamorphosis


STARTING HAND
Timely Messenger
Fruit Ninja
Discord
Bloom


WORKERS
Spark
Older Brother
Brick Thief
Wither


NextHand

Sickness
Granfalloon Flagbearer
Dark Pact
Metamorphosis
Timely Messenger


Get Paid + float - ($9)
Maxband Vandy, the already doomed are MORE doomed - ($3)
Timely Messenger - ($2)
Summon River - ($0)
Helpful turtle deals 5 to Vandy - ($0)
Timely Messenger finishes her off, River to lvl 3 - ($0)

Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: River 2/4+A, lvl 3
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vandy 4/5, Lvl 5
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

angry muttering why is it always 5 health?..
Also, sorry, my DIscard pile was 1 too small.

P2T5

[details=Turn secrets]* Hand: Poisonblade Rogue, Glorious Ninja, Sacrifice the Weak, Pestering Haunt, Glorious Ninja

  • Worker: -
  • Tech: 2x Shuriken Hail
  • Thoughts:
    [/details]

Turn:

  • Start of turn:
  • Tech 2 cards
  • Thieving Imp and Helpful Turtle die
  • Collect 9 gold +1 float (10)
  • Main phase:
  • Summon 2 Glorious Ninjas (0)
  • The Ninjas kill River
  • End of turn:
  • Discard 3, reshuffle, draw 5

Patrol:

  • :psblueshield: Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

Board:

  • Characters:
  • Glorious Ninja (4/3 | swift strike)
  • Glorious Ninja (4/1 | swift strike)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :ps2gem: T2 (5)
  • Spec: Ninjutsu

Economy:

  • Workers: 9
  • Gold: 0
  • Hand: 5
  • Deck: 7
  • Discard: 0
New hand

Deteriorate, Graveyard, Shuriken Hail, Thieving Imp, Porcupine

[details=Discard][/details]

P1T6


Tech StartingHand Workers

TECH
Terras Q. the Shackled
Carrion Curse


STARTING HAND
Sickness
Granfalloon Flagbearer
Dark Pact
Metamorphosis
Timely Messenger
Helpful Turtle
Fruit Ninja


WORKERS
Spark
Older Brother
Brick Thief
Wither
Granfalloon Flagbearer


NextHand

Gargoyle
Bloom
Discord
Tenderfoot
Gargoyle


Discard

Sickness
Dark Pact
Terras Q. the Shackled
Carrion Curse
Fruit Ninja
Helpful Turtle
Metamorphosis


Get Paid - ($8)
Orpal - ($6)
Sickness on both Glorious Ninjas, 1 dies - ($4)
Dark Pact - ($4)
Worker - ($3)
Timely Messenger - ($2)
Vandy and Timely Messenger Break Tech 2, Base to 18 - ($2)

Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal 1/3+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy 4/5, Lvl 5
  • Timely Messenger 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

Illegal turn:

[spoiler]### P2T6

[details=Turn secrets]* Hand: Deteriorate, Graveyard, Shuriken Hail, Thieving Imp, Porcupine

  • Worker: Graveyard
  • Tech: Fox’s Den School, Porcupine
  • Thoughts: Thought about playing Graveyard, but I need the cards and the risk of it dying to metamorphosis is too high.
    [/details]

Turn:

  • Start of turn:

  • Tech 2 cards

  • Collect 9 gold (9)

  • Main phase:

  • Summon Vandy (7)

  • Summon Setsuki (5)

  • Cast Shuriken Hail (4)

  • Summon Porcupine (1)

  • Hire a worker (0)

  • Glorious Ninja kills Orpal; Vandy levels to 3/mid

  • End of turn:

  • Discard 2, draw 4

Patrol:

  • :psblueshield: Leader: Porcupine (2/6+A | deathtouch)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Setsuki (1/3)
  • :target: Lookout:

Board:

  • Characters:
  • L3 Vandy (3/4 | resist 1)
  • Glorious Ninja -1 (3/2 | swift strike)
  • Buildings:
  • :psgem: Base (20)
  • :ps1gem: T1 (5)
  • :ps2gem: T2 (5)
  • Spec: Ninjutsu

Economy:

  • Workers: 10
  • Gold: 0
  • Hand: 4
  • Deck: 3
  • Discard: 6
New hand

Sacrifice the Weak, Poisonblade Rogue, Shuriken Hail, Inverse Power Ninja

Discard

Glorious Ninja, Shuriken Hail, Dark Pact, Fox’s Den School, Thieving Imp, Deteriorate

Sorry, no Porcupine, I broke your tech 2. :smiley: