First round Have fun!
What is the PbF subforum? And where is it?
no worries, someone else has already fixed the issue. the subforum is this: Codex play-by-forum - Sirlin Games
while you posted in the codex category
I´m really not familiar with this forum stuff…
@hardy83, have fun
P1T1
StartingHand Workers
STARTING HAND
Spore Shambler
Ironbark Treant
Merfolk Prospector
Young Treant
Rich Earth
WORKERS
Spore Shambler
NextHand
Tiger Cub
Playful Panda
Rampant Growth
Verdant Tree
Discard
Young Treant
Ironbark Treant
Tech 2 card(s)
Get Paid - ($4)
Play Rich Earth - ($1)
Play Merfolk Prospector - ($0)
Play Worker
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Merfolk Prospector (1/1+1A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Rich Earth
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 2
Gold:
- Gold: 0
- Workers: 5
gl, hf you too! already more nervous than in a usual game
[b]P2T1[/b]StartingHand Workers
STARTING HAND
Tiger Cub
Rich Earth
Ironbark Treant
Spore Shambler
Forest’s Favor
WORKERS
Rich Earth
NextHand
Merfolk Prospector
Young Treant
Rampant Growth
Playful Panda
Verdant Tree
Discard
Spore Shambler
Ironbark Treant
Forest’s Favor
Tech 1 card(s)
Get Paid - ($5)
Worker - ($4)
hire Tiger Cub - ($2)
summon Calamandra - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Tiger Cub (2/2a)
- Elite:
- Scavenger: Calamandra Moss, L1 (2/3)
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
First pairings havent actually been announced yet. They will be posted to the signup thread. I think you pulled this pairing from the spreadsheet, which might be the actual pairings, but might not.
oops, yep found them on the spreadsheet and contacted Unity … thought that would already be the official pairings
i actually would prefer another matchup, as Unity’s the only person i play with IRL from time to time
@Unity: so we better wait a bit until the official pairings are posted - sorry for the rush
You were indeed paired elsewhere, so please change the title of the thread. No harm in continuing the game, just mark it casual instead.
@Unity: don’t wanna play on? train a bit, my sparring partner - I’ll even pay you 2 gold to ready you - being a proxy for gold
O.k. Let´s spar @hardy83
P1T2
Tech StartingHand Workers
TECH
Polymorph: Squirrel
Spirit of the Panda
STARTING HAND
Forest’s Favor
Playful Panda
Young Treant
Verdant Tree
WORKERS
Spore Shambler
Tiger Cub
NextHand
Ironbark Treant
Forest’s Favor
Playful Panda
Young Treant
Tech 2 card(s)
Get Paid + float - ($5)
Worker
Summon Argagarg Garg - ($3)
Play Rampant Growth on Merfolk Prospector and kill the cute Tiger Cub - ($1)
Float ($1)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Wisp (0/1+1A)
- Elite:
- Scavenger: Argagarg Garg (1/3)
- Technician:
- Lookout:
In Play:
- Rich Earth
- Merfolk Prospector
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 6
even sparring can hurt
[b]P2T2[/b]Tech StartingHand Workers
TECH
Centaur
Huntress
STARTING HAND
Playful Panda
Merfolk Prospector
Young Treant
Verdant Tree
Rampant Growth
Spore Shambler
WORKERS
Rich Earth
Spore Shambler
NextHand
Centaur
Tiger Cub (2/2a)
Huntress
Forest’s Favor
Discard
Rampant Growth
Verdant Tree
Merfolk Prospector
Playful Panda
Tech 2 card(s)
Get Paid - ($6)
Young Treant, draw a card - ($4)
Calamandra to lvl 3 - ($2)
discard two cards to get stealth
Calamandra kills Arg, lvls to 5 - you earn a gold
worker - ($1)
tech 1 - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2+a)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Calamandra Moss, L5 (4/5)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 1
- Disc: 4
Gold:
- Gold: 0
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Galina Glimmer
Tiny Basilisk
STARTING HAND + Young Treant
Forest’s Favor
Young Treant
Ironbark Treant
Playful Panda
Polymorph: Squirrel
WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
NextHand
Rampant Growth
Spirit of the Panda
Playful Panda
Forest’s Favor
Tiny Basilisk
Tech 2 card(s)
Get Paid + float + Scavenger + Prospector - ($9)
Worker
Build Tech I - ($7)
Play Young Treant. Draw a card - ($5)
Build a Tower - ($2)
Summon Master Midori - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2+1A)
- Elite:
- Scavenger:
- Technician: Wisp (0/1)
- Lookout:
In Play:
- Rich Earth
- Merfolk Prospector (1/1)
- Master Midori , Level 1 (2/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
"P2T3
Tech StartingHand Workers
TECH
Feral Strike
Fairie Dragon
STARTING HAND
Forest’s Favor
Huntress
Tiger Cub (2/2a)
Centaur
WORKERS
Rich Earth
Spore Shambler
Tiger Cub (2/2a)
NextHand
Centaur
Feral Strike
Forest’s Favor
Ironbark Treant
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Calamandra kills treant, takes 1 from tower
Hire huntress - ($4)
Tech 2 balance - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2+a)
- Elite:
- Scavenger:
- Technician: Huntress (3/3)
- Lookout:
In Play:
- Calamandra Moss, L5 (4/4)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Balance)
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
"
P1T4
Tech StartingHand Workers
TECH
Circle of Life
Dinosize
STARTING HAND
Verdant Tree
Spirit of the Panda
Rampant Growth
Forest’s Favor
Playful Panda
WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor
NextHand
Verdant Tree
Galina Glimmer
Polymorph: Squirrel
Dinosize
Young Treant
Tech 2 card(s)
Get Paid + Prospector - ($8)
Worker
Level Midori to Max - ($1)
Tap Merfolk Prospector
Kill Calamandra with Midori, Midori dies
Float ($1)
Discard 4, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Wisp (0/1)
- Technician:
- Lookout:
In Play:
- Rich Earth
- Merfolk Prospector (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
Why? 3dmg from huntress as far as I see
Killing Treant on my turn was quite stupid…
Kinda fed up with my game. I saw the max midori threat and somehow decided to ignore it… Probably the foggy night somehow disturbed my common sense
"P2T4
Tech StartingHand Workers
TECH
Wandering Mimic
Stampede
STARTING HAND
Ironbark Treant
Feral Strike
Centaur
Forest’s Favor
WORKERS
Rich Earth
Spore Shambler
Tiger Cub (2/2a)
Ironbark Treant
NextHand
Verdant Tree
Merfolk Prospector
Fairie Dragon
Rampant Growth
Playful Panda
Discard
Forest’s Favor
Feral Strike
Centaur
Wandering Mimic
Stampede
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Max arg - ($1)
Huntress kills scav wisp
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2+a)
- Elite: Wisp (1/1)
- Scavenger: Water Elemental (3/3)
- Technician: Argagarg Garg, L5 (1/5)
- Lookout:
In Play:
- Huntress (3/2)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Balance)
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 5
Gold:
- Gold: 1
- Workers: 9
"
P1T5
Tech StartingHand Workers
TECH
Circle of Life
Gemscout Owl
STARTING HAND
Galina Glimmer
Verdant Tree
Polymorph: Squirrel
Young Treant
Dinosize
Rampant Growth
WORKERS
Spore Shambler
Tiger Cub
Ironbark Treant
Forest’s Favor
Verdant Tree
NextHand
Tiny Basilisk
Playful Panda
Spirit of the Panda
Circle of Life
Discard
Rampant Growth
Polymorph: Squirrel
Dinosize
Circle of Life
Gemscout Owl
Tech 2 card(s)
Get Paid + float + Scavenger - ($10)
Worker
Build Tech II - ($6)
Play Young Treant, draw a card - ($4)
Play Rampant Growth on Midori, kill Argagarg Garg. You draw a card. - ($2)
Play Galina Glimmer - ($1)
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2+1A)
- Elite:
- Scavenger: Merfolk Prospector (1/1)
- Technician: Galina Glimmer (2/2)
- Lookout:
In Play:
- Rich Earth
- Master Midori Level 5 (4/2)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tower HP: 4
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 5
Gold:
- Gold: 1
- Workers: 9
Oh no, just saw that I cannot summon a second hero. Stupid mistake again. This is so annoying: spending one hour to make a move just to realize that it is not possible. It´s too cumbersome to roll this back. Your game
Edit: O.k. Redid my move
Tech StartingHand Workers
TECH
Ferocity
Polymorph: Squirrel
STARTING HAND
Playful Panda
Fairie Dragon
Rampant Growth
Merfolk Prospector
Verdant Tree
Centaur
WORKERS
Rich Earth
Spore Shambler
Tiger Cub (2/2a)
Ironbark Treant
Playful Panda
NextHand
Forest’s Favor
Feral Strike
Merfolk Prospector
Stampede
Wandering Mimic
Tech 2 card(s)
Get Paid + float - ($10)
hire Fairie Dragon, put a feather rune on your Galina Glimmer - ($6)
Water Elemental hits Young Treant, takes dmg from Tower
summon Calamandra - ($4)
cast Rampant Growth on my Wisp, rampant Wisp kills your Prospector, you get a gold - ($2)
Huntress walks underneath flying Galina and trades with Midori, Cali lvls
lvl Calamandra to max - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2+a)
- Elite:
- Scavenger: Fairie Dragon (4/2)
- Technician:
- Lookout:
In Play:
- Calamandra Moss, L5 (4/5)
- Water Elemental (3/2)
- Wisp (0/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Balance)
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 10
edit: rolled the turn back with google spreadsheet versioning. fortunately, it wasn’t difficult to find a slightly different turn with almost the same outcome @Unity