Casual: Toan (Blue) v Nekoatl (Purple)

No worries, haha. I know that feeling.

P2T4


Tech StartingHand Workers

TECH
Seer
Seer


STARTING HAND
Tinkerer
Fading Argonaut
Stewardess of the Undone
Stewardess of the Undone


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Stewardess of the Undone


NextHand

Temporal Research
Shimmer Ray


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Stewardess of the Undone, goes to Jail - ($4)
Tinkerer, goes to Jail, Stewardess arrival kills Spectral Aven - ($2)
Fading Argonaut - ($0)

Float ($0)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Stewardess of the Undone (3/3A)
  • :psfist: Elite: L3 Max Geiger (3/4) Sparkshot
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Tinkerer (1/2)

Jailed:

  • Fading Argonaut

Future:

  • Plasmodium [2 time]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 3 (Past)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

Thoughts

Pesky Aven needs to go, at least. I’m trying to make attacking costly and set up for a Plasmodium rush next turn… it’s telegraphed, of course, but maybe that’ll put him on guard and give me a chance to develop my board a bit. Hopefully the sight of Stewardesses will discourage him from using tech 0 units, 'cuz I’m workering them ASAP.

P1T5


Tech StartingHand Workers

TECH
Injunction
Spectral Flagbearer


STARTING HANDArrest
Manufactured Truth
General’s Hammer
Reputable Newsman


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Traffic Director
Reputable Newsman


NextHand

Spectral Aven
Manufactured Truth
Injunction


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
General Onimaru - ($5)
Arrest Stewardess of the Undone - ($3)
General’s Hammer breaks T2 - ($0)
Both Spectral Hounds trade with Geiger

Bigby midbands from hero bounty
Bigby kills Tinkerer

Float ($0)
Stash 1, Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: General Onimaru (2/3) [Level 1]
  • :target: Lookout:

In Play:

  • Bigby Hayes (2/3) [Level 3] [1 DMG]
  • Jail (3/3 HP)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

This is a tricky turn. On the one hand, I can break everything. On the other, Plasmodium will arrive. Could go for a conservative turn, and have some blockers around though. I’ll be damned if he has a Time Spiral, but what are you going to do? I might end up going for Justice Juggernaut, so Flagbearer seems ok here for anti-Undo. Holding onto Manu. Truth just in case I need to deal with hasted Plasmodium. Next turn I’m probably just spending gold on levelling up and drawing with Bigby anyway.

P2T5


Tech StartingHand Workers

TECH
Rememberer
Rememberer


STARTING HAND
Temporal Research
Shimmer Ray
Seer
Shimmer Ray


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Stewardess of the Undone


NextHand

Seer
Time Spiral
Nullcraft
Shimmer Ray


Tech 2 card(s)
Get Paid - ($9)
Rebuild Tech II
Prynn Pasternaak - ($7)
Temporal Research - ($5)
Seer to Jail, Fading Argonaut arrives - ($4)

Float ($4)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut (3/3) [3 time]
  • :pschip: Technician: L1 Prynn Pasternaak (1/3) [4 time]
  • :target: Lookout:

In Play:

  • Battle Suits
  • Stewardess of the Undone (3/3)

Jailed:

  • Seer

Future:

  • Plasmodium [1 time]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 4
  • Workers: 9

Thoughts

I really want to get my Plasmodium in play this turn, but not having a Tech II makes that much more difficult. If I use Temporal Research to draw 2 cards, I have a decent chance. It’s worth a try, and worst case scenario, I can still bump FArgo out of Jail. … Whiff. I’m not prepared to use Prynn aggressively, so I’ll try to get an extra card draw out of her, but I need 2 patrollers either way to protect my tech buildings. Floating gold to buy a Tech III.

This is a really tense game from my perspective. Lots more thinking than I normally do, even though I’m trying to go with my intuition.

EDIT: Fixed up Bigby’s level and stats, added the tag that Onimaru is maxed.

P1T6


Tech StartingHand Workers

TECH
Censorship Council
Judgment Day


STARTING HANDManufactured Truth
Injunction
Spectral Aven
Insurance Agent


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Traffic Director
Reputable Newsman
Spectral Aven


NextHand

Insurance Agent
Injunction
Lawful Search
Spectral Hound


Discard

Censorship Council
Judgment Day
Manufactured Truth


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Maxband Bigby - ($6)
Draw a card with Bigby
Midband Onimaru - ($2)
Onimaru kill Prynn
Hero Bounty => Onimaru
Maxband Onimaru - ($1)
Get three 1/1 blue Soldier tokens
Insurance Agent - ($0)
Insurance Agent insures Stewardess of the Undone

Float ($0)
Stash 1, Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier (1/1) Sparkshot
  • :psfist: Elite: Insurance Agent (3/2)
  • :ps_: Scavenger: Soldier (1/1) Sparkshot
  • :pschip: Technician: Soldier (1/1) Sparkshot
  • :target: Lookout:

In Play:

  • Bigby Hayes (3/4) [MAX]
  • Jail (3/3 HP)
  • General Onimaru (4/5) [MAX]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Awesome. Both heroes still alive, no Plasmodium shenanigans. Also no worker out of him. Looking to rebuild my board, with a release valve should he go off. T3’s coming soon, I think. Can’t Undo or Rewind that. Want him to believe that I teched in AoW, but really, I just want to stop Rememberer shenanigans.

Same here, you’re giving me more trouble than I can remember getting as Purple.

P2T6


Tech StartingHand Workers

TECH
Yesterday’s Golgort
Yesterday’s Golgort


STARTING HAND
Seer
Nullcraft
Time Spiral
Shimmer Ray
Rememberer


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Stewardess of the Undone
Nullcraft


NextHand

Tinkerer
Rememberer
Temporal Research


Discard

Yesterday’s Golgort
Time Spiral


Tech 2 card(s)
Get Paid + float - ($13)
Worker - ($12)
Rememberer, to Jail, Seer adds to Fading Argonaut - ($7)
Fading Argonaut kills SQL Soldier
Plasmodium kills Insurance Agent
Seer to Jail, Rememberer arrives - ($6)
Shimmer Ray to Jail, Seer arrives, remove from Remember, remember Yesterday’s Golgort - ($5)
Tech III - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Seer (3/1A)
  • :psfist: Elite:
  • :ps_: Scavenger: Stewardess of the Undone (3/3)
  • :pschip: Technician: Seer (3/1)
  • :target: Lookout: Yesterday’s Golgort (6/4) Resist 1 [2 time]

In Play:

  • Battle Suits
  • Rememberer (3/3) [2 time]
  • Fading Argonaut (3/2) [3 time]
  • Plasmodium (4/1) Haste

Jailed:

  • Shimmer Ray

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

If my Rememberer survives to next turn, I think I win. Blue’s ability to deal with tech III units is quite limited, and Archons are amazingly powerful. Judgment Day could wreck me, though.

EDIT: Formatting. Also, I skipped a worker, and the spreadsheet doesn’t track… that? I… dunno. This is hard.

P1T7


Tech StartingHand Workers

TECH
Judgment Day
Lawbringer Gryphon


STARTING HANDInjunction
Lawful Search
Spectral Hound
Insurance Agent
Injunction
Spectral Hound
Spectral Flagbearer


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Traffic Director
Reputable Newsman
Spectral Aven


NextHand

General’s Hammer
Arrest
Injunction
Judgment Day


Tech 2 card(s)
Get Paid - ($10)
Lawful Search (Hand) - ($9)
Injunction (T2) - ($6)
Injunction (T1) - ($3)
Insurance Agent - ($2)
Insurance Agent insures Rememberer
Onimaru kills Rememberer
Claim insurance for +5 gold, +1 card - ($7)
Soldier trades with Plasmodium
Tech 3 - ($2)
Spectral Hound - ($1)

Bigby draws a card

Float ($1)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3+A) Illusion
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier (1/1) Sparkshot
  • :pschip: Technician: Insurance Agent (2/2)
  • :target: Lookout:

In Play:

  • Bigby Hayes (3/4) [MAX]
  • Jail (3/3 HP)
  • General Onimaru (4/2) [MAX] [3 DMG]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10
Thoughts

Called it. But I have an Injunction. Hope to draw Arrest, then build towards closing the game with T3. Double Injunction, cash in, get a Tech 3. I don’t think he can come back from this. Especially because next turn is Judgment Day and unless he’s teched in Origin Story and rips it off the top… Even then, I can Judgment Day for full cost so I’m fine.

The spreadsheet calculates your workers by your player number and the list of cards in the workers column, so if a worker gets trashed, you just delete one of the cards you workered.

P2T7


Tech StartingHand Workers

TECH
Ebbflow Archon
Ebbflow Archon


STARTING HAND
Rememberer
Temporal Research
Tinkerer


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Stewardess of the Undone
Nullcraft


NextHand

Shimmer Ray
Rememberer
Plasmodium
Temporal Research


Tech 2 card(s)
Get Paid - ($10)
Vir Garbarean, maxband - ($2)
Tinkerer to Jail, Shimmer Ray arrives - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut (3/2) [2 time]
  • :pschip: Technician: L7 Vir Garbarean (3/5)
  • :target: Lookout:

In Play:

  • Battle Suits
  • Shimmer Ray (3/4) Flying [2 time]
  • Yesterday’s Golgort (6/4) Resist 1 [1 time]
  • Stewardess of the Undone (3/3)
  • Seer (3/1)
  • Seer (3/1)

Jailed:

  • Tinkerer

Future:

  • Mech [2 time]

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Past)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

Thoughts

Nice, I thought I might get hit by an Injunction, but I didn’t expect both. Teching in Archons to play directly, since the Remember plan’s been derailed for now, and purchasing a Mech for more robust defense.

Oh ok. Cheers. I can see that it works that way.

P1T8


StartingHand Workers

STARTING HAND
General’s Hammer
Arrest
Judgment Day
Injunction


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Traffic Director
Reputable Newsman
Spectral Aven


NextHand

Injunction
Judgment Day
Injunction
Lawbringer Gryphon


Discard

Judgment Day
General’s Hammer
Insurance Agent
Spectral Hound
Arrest


Tech 0 card(s)
Get Paid + float - ($11)
Sirus Quince arrives - ($9)
Spectral Hound attacks Vir Garbarean
Insurance Agent kills Vir Garbarean

You draw a card for Technician
Hero Bounty => Quince (Midbands)

Judgment Day - ($5)
You get 1 gold for Scavenger
Onimaru breaks T3
(2 Base DMG)
Generals Hammer T2 (2HP left) - ($2)
Bigby breaks T2 (2 Base DMG)
Mirror Illusion - ($0)

Float ($0)
Stash 1, Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Mirror Illusion (0/1) Illusion
  • :pschip: Technician: Sirus Quince (1/4) [Level 3]
  • :target: Lookout:

In Play:

  • Bigby Hayes (3/4) [MAX]
  • Jail (3/3 HP)
  • General Onimaru (4/2) [MAX] [3 DMG]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I would have also liked to play Injunction. Maybe next turn. Judgment Day looking the best it’s ever been for me. I don’t know if making a Mirror Illusion is correct here. If he doesn’t have Stewardess, then I guess I have a creature that can attack. Yea, alright, I guess.

2 Likes

P2T8


Tech StartingHand Workers

TECH
Origin Story
Origin Story


STARTING HAND
Shimmer Ray
Temporal Research
Rememberer
Plasmodium
Yesterday’s Golgort
Ebbflow Archon
Ebbflow Archon


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Stewardess of the Undone
Nullcraft


NextHand

Rememberer
Ebbflow Archon
Time Spiral
Seer
Temporal Research


Tech 2 card(s)
Get Paid + Scavenger - ($11)
Rebuild Tech II
Plasmodium - ($9)
Max Geiger - ($7)
Temporal Research - ($5)

Float ($5)
Discard 5, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Max Geiger (2/3)
  • :target: Lookout:

In Play:

  • Battle Suits

Jailed:

  • Tinkerer

Future:

  • Mech [1 time]
  • Plasmodium [3 time]

Buildings:

  • :heart: Base HP: 14
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Past)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 5
  • Workers: 10

Thoughts

Clearly, I should have SQL’d FArgo. Gonna risk digging for Time Spiral to bring the Mech in early. No luck. My entire hand’s locked out, so I’m not gonna be able to do much. I kinda wanna bring Prynn in to defend, but I expect to need her maxband ability next turn, and she definitely wouldn’t survive this turn. I should have gone for Glaxxes and Immortals, Jail or no.

I think this is the end. I’m super excited to finally cast this thing.

P1T9


StartingHand Workers

STARTING HANDInjunction
Judgment Day
Injunction
Lawbringer Gryphon


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Traffic Director
Reputable Newsman
Spectral Aven


NextHand

Insurance Agent
Censorship Council
Injunction
Manufactured Truth
Spectral Hound


Discard

Judgment Day
General’s Hammer
Insurance Agent
Spectral Hound
Arrest
Judgment Day
Injunction


Tech 0 card(s)
Get Paid - ($10)
Bigby kills Geiger
Hero Bounty => Quince
Quince maxbands
Lawbringer Gryphon - ($0)
Mirror Illusion is actually a Lawbringer Gryphon
“Lawbringer Illusion” obliterates Tinkerer

“Lawbringer Illusion” breaks T2 (2 DMG to Base)
Onimaru breaks T1 (2 DMG to Base)

Float ($0)
Stash 1, Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Sirus Quince (1/5) [MAX]
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Lawbringer Gryphon (7/6) Flying, Obliterate 4, Resist 2

In Play:

  • Bigby Hayes (3/4) [MAX] [2 DMG]
  • Jail (3/3 HP)
  • General Onimaru (4/2) [MAX] [3 DMG]
  • “Lawbringer Illusion” (7/6) Flying, Obliterate 4, Resist 2, Illusion

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 2
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

I think this game’s all locked up. I’m chuffed! Also the first time I’ve ever cast Lawbringer Gryphon to boot.

Yeah, it’s been looking really bad for me since you took down my tech buildings last turn. You can’t obliterate the Tinkerer while it’s in Jail, but I assume that doesn’t change your decisions?

Oh. Yea, misread.

I’ll stick with this.

P2T9


Tech StartingHand Workers

TECH
Second Chances
Second Chances


STARTING HAND
Time Spiral
Rememberer
Ebbflow Archon
Seer
Temporal Research
Ebbflow Archon


WORKERS
Neo Plexus
Hardened Mox
Forgotten Fighter
Stewardess of the Undone
Nullcraft


NextHand

Yesterday’s Golgort
Origin Story
Shimmer Ray
Stewardess of the Undone
Fading Argonaut


Discard

Time Spiral
Rememberer
Seer
Ebbflow Archon
Temporal Research
Ebbflow Archon
Second Chances
Second Chances


Tech 2 card(s)
Get Paid + float - ($15)
Rebuild Tech I
Prynn Pasternaak, maxband - ($7)
Prynn expensively trashes the real Gryphon, causing the fake to die as well - ($4)
Time Spiral, add to Prynn - ($3)

Float ($3)
Discard 5, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mech (6/7A) Untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L7 Prynn Pasternaak (3/5) [3 time]
  • :target: Lookout:

In Play:

  • Battle Suits

Jailed:

  • Tinkerer

Future:

  • Plasmodium [2 time]

Trashed:

  • Lawbringer Gryphon

Buildings:

  • :heart: Base HP: 10
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 8

Gold:

  • Gold: 3
  • Workers: 10

Thoughts

Now, hopefully he doesn’t have another Judgment Day, Lawbringer Gryphon, or The Art of War… right…

Hang on. You don’t have a T2. Can you play 2 heroes?

2 Likes

Nope. I’ll remove Vir, good catch.

Forgot Prynn was a card.

EDIT: Format lines

EDIT 2: Attempted to clean up something that @Bryce_The_Rice brought up? But…

Play 4 cards, one of which is Lawful Search, Bigby draws… 5-4+2 is 3. It works out. Did I miss something?

P1T10


Tech StartingHand Workers

TECH
Free Speech
Free Speech


STARTING HANDInjunction
Spectral Hound
Manufactured Truth
Insurance Agent
Censorship Council
Lawful Search
Spectral Flagbearer


WORKERS
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector
Traffic Director
Reputable Newsman
Spectral Aven


NextHand

Lawful Search
Free Speech
Injunction
Manufactured Truth
Insurance Agent


Tech 2 card(s)
Get Paid - ($10)
Bigby draws a card
Lawful Search (Hand) - ($9)
Spectral Hound - ($8)
Spectral Flagbearer - ($7)
Injunction (T1) - ($4)
Mirror Illusion - ($2)
Mirror Illusion - ($0)

Float ($0)
Stash 1, Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spectral Hound (3/3+A) Illusion
  • :psfist: Elite: Mirror Illusion (1/1) Illusion
  • :ps_: Scavenger: Mirror Illusion (0/1) Illusion
  • :pschip: Technician: Spectral Flagbearer (2/2) Illusion, Flag
  • :target: Lookout:

In Play:

  • Jail (3 HP)
  • General Onimaru (4/2) [MAX] [3 DMG]
  • Bigby Hayes (3/4) [MAX] [2 DMG]
  • Sirus Quince (1/5) [MAX]
  • Lawbringer Gryphon (7/6) Flying, Obliterate 4, Resist 2 [PRYNN JAIL]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Awww man, forgot Prynn is a card. Oh well. I had the game on lock, so if I lose, I know at least I had a good plan going into it.

Your card count is wrong. 5 cards in hand, play 4, one draw, you should have 2 left.

Yea spreadsheet has gone funny. Lemme try and sort it out.

Oh, was the bigby draw step listed before? I didn’t see it, my bad