Casual Shax (Mono Purple) vs petE (Mono White)

"P1T7


Tech StartingHand Workers

TECH
Reaver
Now!


STARTING HAND
Time Spiral
Omegacron


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Forgotten Fighter
Neo Plexus


NextHand

KotC
Void star


Discard

Nullcraft
Time Spiral
Seer
Reaver
Now!


Tech 2 card(s)
Get Paid - ($9)
Omegacron - ($7)
Null Craft pings pocupine and dies to tower
Pay Reaver cost, kill Porcupine and IPN - ($6)
Geiger and Seer kill tech II, 2 base damage
Destroy tower (2 base damage to myself) and build Surplus - ($1)

Float ($1)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Geiger lvl 3 (2/2)
  • Reaver (0/4)
  • Omegacron (6 runes)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 6
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
    "

P2 Turn7


[details=Tech StartingHand Workers][spoiler]
TECH
Mind Parry Monk
Mind Parry Monk


STARTING HAND
Inverse Power Ninja
Glorious Ninja
Aged Sensei
Fox’s Den School
Grappling Hook (technician draw)


WORKERS
Fox Viper
Morningstar Flagbearer
Safe Attacking
Fox Primus
Saviour Monk


[/spoiler][/details]

[details=NextHand][spoiler]
Smoker
Snapback
Sensei’s Advice
Inverse Power Ninja
Reversal


[/spoiler][/details]

Tech 2 card(s)
Get Paid + float - ($15)
Rook to Maxband, 2 lives - ($6)
Grave - ($4)
Inverse Power Ninja - ($1)
Destroy my Tower to build Tech Lab Discipline - ($0)

Float ($0)
Discard 4, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Rook lvl 8 (4/6 + 1) [two lives]
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Inverse Power Ninja (4/4)
  • :pschip: [I]Technician[/I]: Grave lvl 1 (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tech Lab HP: 4 (Discipline)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 11
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

Grave needs to exhaust to use sword, but he just arrived this turn. Your tech II is rebuilding this turn so you can’t play Fox’s Den School.

Oops. Edited.

If you haven’t made your move yet and don’t mind, I’ve changed the patrol around

"P1T8


Tech StartingHand Workers

TECH
Promise of payment
Promise of payment


STARTING HAND
Void star
KotC
R&D
Seer
Seer


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Forgotten Fighter
Neo Plexus


NextHand

Omegacron
Fading Argonaut


Discard

Nullcraft
Time Spiral
Seer
Reaver
Now!
KotC
Promise of payment
Promise of payment


Tech 2 card(s)
Get Paid + float - ($10)
Draw from surplus
Reaver kills Grave and IPN, max Geiger puts Reaver back into the future - ($9)
Void star - ($4)
Seer, removes time rune from Reaver - ($3)

Float ($3)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Seer (3/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Geiger lvl 5(3/4)
    [B]In Play:[/B]
  • Battle Suits
  • Void star
  • Reaver (1 time rune)
  • Omegacron (5 Runes)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 4
  • Disc: 8
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 9
    "

P2 Turn8


[details=StartingHand Workers][spoiler]
STARTING HAND
Sensei’s Advice
Snapback
Reversal
Smoker
Inverse Power Ninja
Glorious Ninja (technician draw)


WORKERS
Fox Viper
Morningstar Flagbearer
Safe Attacking
Fox Primus
Saviour Monk


[/spoiler][/details]

[details=NextHand][spoiler]
Mind Parry Monk
Bird’s Nest
Fox’s Den School
Entangling Vines
Porcupine


[/spoiler][/details]

[details=Discard][spoiler]
Reversal
Sensei’s Advice
Snapback


[/spoiler][/details]

Tech 0 card(s)
Tech 2 rebuilds
Get Paid + Scav. - ($11)
Setsuki - ($9)
Glorious Ninja - ($4)
Inverse Power Ninja - ($1)
Smoker - ($0)
Rook kills Seer
Glorious Ninja kills Geiger, Setsuki to lvl 3

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Smoker (1/1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Inverse Power Ninja (2/2 + 1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rook lvl 8 (4/3) [two lives]
  • Setsuki lvl 3 (1/3)
  • Glorious Ninja (4/3, swift strike)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Ninjutsu)
  • :heart: Tech Lab HP: 4 (Discipline)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 6
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

"P1T9


StartingHand Workers

STARTING HAND
Omegacron
Fading Argonaut
R&D
Now!


WORKERS
Hardened Mox
Plasmodium
Tinkerer
Forgotten Fighter
Neo Plexus
R&D


NextHand

Time Spiral
Now!
Temporal Research
Origin Story


Tech 0 card(s)
Get Paid + float - ($12)
Draw from technician and surplus
Worker - ($11)
Boost Void Star - ($7)
Summon Omegacron - ($5)
Void star kills Smoker and overpower kills IPN
Sacrifice all ten workers to bring omegacrons into play
Omegacrons attack base for 18 damage.
GG

Float ($5)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Void star
  • Reaver (0/4)
  • Omegacron (9/7)
  • Omegacron (9/7)
    [B]Buildings:[/B]
  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 5
  • Workers: 10
    "
    Things I learned:
  1. Seer, KotC opening is pretty slow( knight coming out on turn 4) and very wonky unless you ignore temporal research; then it is even slower but your tech order stays normal.
  2. Reavers are stupidly card hungry. Going down on cards to haste the Reaver ended up locking me into a low hand and unable to even worker.

GG, WP!

Getting Reaver lined up with Now! was still pretty crazily strong. Think I made a bad situation worse straight afterwards though by not killing your Seer with Porcupine, as it cost me my Tech 2 for a turn and a chance to bounce back with Fox’s Den School and invisible Ninjas.

On for a rematch ?

unfortunately I’m turning down rematches atm because I have finals this week. Maybe I can catch you after December 1st?

Sure, good luck !