@mdn1111 well I rolled a natural 1 so you go first.
@Shax Good luck and have fun!
P1T1
StartingHand Workers
STARTING HAND
Tiger Cub
Ironbark Treant
Merfolk Prospector
Playful Panda
Verdant Tree
WORKERS
Ironbark Treant
NextHand
Rampant Growth
Rich Earth
Young Treant
Spore Shambler
Forest’s Favor
Discard
Playful Panda
Verdant Tree
Tiger Cub
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Merfolk Prospector - ($2)
Vandy - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Merfolk Prospector
-
[I]Lookout[/I]:
[B]In Play:[/B] - Vandy(2/3)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
"P2T1
StartingHand Workers
STARTING HAND
Time Spiral
Nullcraft
Plasmodium
Hardened Mox
Battle Suits
WORKERS
Plasmodium
NextHand
Tinkerer
Temporal Research
Fading Argonaut
Neo Plexus
Forgotten Fighter
Discard
Nullcraft
Battle Suits
Time Spiral
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Mox - ($1)
Tech I - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Hardened Mox (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 6
"
P1T2
Tech StartingHand Workers
TECH
Gemscourt Owl
Gemscourt Owl
STARTING HAND
Spore Shambler
Young Treant
Forest’s Favor
Rampant Growth
Rich Earth
WORKERS
Ironbark Treant
Spore Shambler
NextHand
Playful Panda
Rampant Growth
Verdant Tree
Gemscourt Owl
Forest’s Favor
Tech 2 card(s)
Get Paid+Prospect - ($6)
Rich Earth - ($3)
Worker
Tech I - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Vandy(2/3A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Merfolk Prospector
- Rich Earth
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 6
"P2T2
Tech StartingHand Workers
TECH
Origin Story
Argonaut
STARTING HAND
Fading Argonaut
Temporal Research
Tinkerer
Forgotten Fighter
Neo Plexus
WORKERS
Plasmodium
Tinkerer
NextHand
Origin Story
Argonaut
Battle Suits
Nullcraft
Forgotten Fighter
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Build Tower - ($2)
Summon faded argonaut - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Hardened Mox (1/1+A)
- [I]Elite[/I]: Fading Argonaut (2/3)
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
"
P1T3
Tech StartingHand Workers
TECH
Moment’s Peace
Moment’s Peace
STARTING HAND
Forest’s Favor
Verdant Tree
Rampant Growth
Gemscourt Owl
Playful Panda
WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
NextHand
Gemscourt Owl
Young Treant
Shadow Blade
Moment’s Peace
Tiger Cub
Tech 2 card(s)
Get Paid + float + Prospect - ($8)
Worker
Vandy midbands, searches for and casts Shadow Blade on the Argonaut, discard card 5 - ($2)
Hero’s Hall - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Merfolk Prospector
- Rich Earth
- Vandy(3/4, lvl3)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
"P2T3
Tech StartingHand Workers
TECH
Ready or Not
Stewardess
STARTING HAND
Origin Story
Argonaut
Forgotten Fighter(shadow bladed away)
Battle Suits
Nullcraft
WORKERS
Plasmodium
Tinkerer
Battle Suits
NextHand
Neo Plexus
Ready or Not
Temporal Research
Time Spiral
Tech 2 card(s)
Get Paid - ($7)
Discard, RNG 1-5 = 5
Worker - ($6)
Summon Prynn - ($4)
Cast origin story on Vandy - ($0)
Mox attacks and kills Prospector
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: Prynn lvl 1 (1/3)
[B]In Play:[/B] - Hardened Mox (1/1))
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B] - Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
"
P1T4
Tech StartingHand Workers
TECH
Dark Pact
Dark Pact
STARTING HAND
Gemscourt Owl
Young Treant
Tiger Cub
Moment’s Peace
Shadow Blade
WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
Tiger Cub
NextHand
Gemscourt Owl
Rampant Growth
Playful Panda
Moment’s Peace
Forest’s Favor
Discard
Merfolk Prospector
Shadow Blade
Moment’s Peace
Young Treant
Gemscourt Owl
Dark Pact
Dark Pact
Tech 2 card(s)
Get Paid - ($7)
Worker
Vandy - ($5)
Shadow Blade Pryn, discard card 4, Vandy midbands - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Vandy(3/4A, lvl3)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rich Earth
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 7
[B]Gold:[/B] - Gold: 1
- Workers: 8
"P2T4
Tech StartingHand Workers
TECH
Immortal
Immortal
STARTING HAND
Temporal Research
Time Spiral
Neo Plexus
Ready or Not(shadow blade)
WORKERS
Plasmodium
Tinkerer
Battle Suits
Time Spiral
NextHand
Forgotten Fighter
Fading Argonaut
Argonaut
Stewardess
Discard
Ready or Not
Temporal Research
Neo Plexus
Immortal
Immortal
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
tech II, Present - ($3)
Float ($3)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Hardened Mox (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 2
- Disc: 5
[B]Gold:[/B] - Gold: 3
- Workers: 9
"
Also, tech II? I’m assuming it’s a spreadsheet mistake. I had to edit in my tower to my previous posts because I’m pretty bad at remembering to update that part.
Oh, yeah, spreadsheet mistake. I’ll fix that.
P1T5
Tech StartingHand Workers
TECH
Judgment Day
Judgment Day
STARTING HAND
Gemscourt Owl
Moment’s Peace
Playful Panda
Forest’s Favor
Rampant Growth
WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
Tiger Cub
Playful Panda
NextHand
Moment’s Peace
Young Treant
Rampant Growth
Dark Pact
Tech 2 card(s)
Get Paid + float - ($9)
Worker
Midori - ($7)
Moment’s Peace - ($5)
Max Vandy, targeting your Mox - ($3)
Forest’s Favor Midori - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: Vandy(4/5, max)
[B]In Play:[/B] - Rich Earth
- Midori (3/4, lvl1)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 8
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 9
"P2T5
Tech StartingHand Workers
TECH
Octavian
Promise of payment
STARTING HAND
Fading Argonaut
Stewardess(swapped for origin story)
Argonaut
Forgotten Fighter
Origin Story(swapped)
WORKERS
Plasmodium
Tinkerer
Battle Suits
Time Spiral
Forgotten Fighter
NextHand
Origin Story
Nullcraft
Stewardess
Promise of payment
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Summon Vir, and peek at top card - ($9)
Summon Prynn, and exchange top cards - ($6)
Orgin story Vandy - ($1)
Float ($1)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Prynn (1/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Vir (2/3)
- [I]Technician[/I]: Hardened Mox (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
"
P1T6
Tech StartingHand Workers
TECH
Injunction
Injunction
STARTING HAND
Young Treant
Rampant Growth
Moment’s Peace
Dark Pact
Forest’s Favor
WORKERS
Ironbark Treant
Spore Shambler
Verdant Tree
Tiger Cub
Dark Pact
Playful Panda
NextHand
Merfolk Prospector
Judgment Day
Dark Pact
Shadow Blade
Moment’s Peace
Discard
Moment’s Peace
Rampant Growth
Forest’s Favor
Injunction
Injunction
Tech 2 card(s)
Get Paid + float - ($10)
Worker
Midband midori - ($6)
Kill Prynn, midori goes up 2
Max midori - ($5)
Young Treant - ($3)
Float ($3)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Young Treant(0/2)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rich Earth
- Midori (5/6, max)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 5
[B]Gold:[/B] - Gold: 3
- Workers: 10
"P2T6
Tech StartingHand Workers
TECH
Octavian
Promise of payment
STARTING HAND
Stewardess
Nullcraft
Immortal(swapped with origin story)
Origin Story(swapped)
Promise of Payment
WORKERS
Plasmodium
Tinkerer
Battle Suits
Time Spiral
Forgotten Fighter
NextHand
Origin story
Octavian
Temporal research
Discard
Promise of Payment
Stewardess
Origin Story
Octavian
Promise of payment
Tech 2 card(s)
Get Paid + float - ($11)
Peek at topdeck and swap a card($10)
Tech III - ($5)
Promise of payment + immortal, mox is trashed
Nullcraft - ($3)
Float ($3)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Nullcraft (1/1+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]: Immortal (5/5)
[B]In Play:[/B] - Vir (2/3)
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Present)
- Tech III HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 5
- Disc: 4
[B]Gold:[/B] - Gold: 3
- Workers: 10
"
Changes:
- had to use Vir band for the top deck card, which puts me at 1 gold lower then before.
- Also the lack of card draw puts me at 3 cards not 4. One of those cards is also fixed due to Vir.
- Changed patrol since Immortal in tech makes no sense anymore.
- I then redrew my hand after patroling.
What does “card draw from mox during your turn” mean?
He was doomed by Vandy. Instead of attacking I patrolled it in technician.
Yeah, but it didn’t die, so you don’t get the card, right?
“They lose +2/2 and die at your next upkeep” but he did.
“If it would die, … and attachements from it instead.” To me, instead means he didn’t die. Happy to check with the rulings thread, though.