Casual: Shadow Night Black (Purple) vs Andres ([Necro]/Growth/Anarchy)

@Andreas GL HF!

P1T1


StartingHand Workers

STARTING HAND
Temporal Research
Tinkerer
Time Spiral
Fading Argonaut
Plasmodium


WORKERS
Tinkerer


NextHand

Nullcraft
Hardened Mox
Battle Suits
Forgotten Fighter
Neo Plexus


Discard

Temporal Research
Time Spiral
Fading Argonaut


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/4, Forecast 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 5

GL HF !

"P2T1


StartingHand Workers

STARTING HAND
Skeleton Javelineer
Graveyard
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator


WORKERS
Jandra, the Negator


NextHand

Thieving Imp
Pestering Haunt
Deteriorate
Summon Skeletons
Sacrifice the Weak


Discard

Poisonblade Rogue
Graveyard
Skeletal Archery


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth + Skelly - ($1)
Javelineer - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton Javelineer (1/1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skelly (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth Lvl 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
    "

P1T2


Tech StartingHand Workers

TECH
Stewardess of the Undone
Argonaut


STARTING HAND
Forgotten Fighter
Neo Plexus
Nullcraft
Hardened Mox
Battle Suits


WORKERS
Tinkerer
Forgotten Fighter


NextHand

Fading Argonaut
Hardened Mox
Stewardess of the Undone
Argonaut


Tech 2 card(s)
Get Paid + float - ($6)
Forecast
Worker - ($5)
Tech 1 - ($4)
Nullcraft - ($2)
Neo Plexus - ($0)
Nullcraft kills Skele

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]: Neo Plexus (2 + 1/2)
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/4, Forecast 2)
  • Nullcraft (1/1, Flying)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

"P2T2


Tech StartingHand Workers

TECH
GPT
GPT


STARTING HAND
Pestering Haunt
Thieving Imp
Summon Skeletons
Sacrifice the Weak
Deteriorate


WORKERS
Jandra, the Negator
Pestering Haunt


NextHand

GPT
Skeletal Archery
Deteriorate
Poisonblade Rogue


Tech 2 card(s)
Get Paid - ($6)
Scav bonus - ($7)
Worker - ($6)
tech 1 - ($4)
Thieving Imp, discard #4 of 4 - ($1)
Garth summons skelly - ($0)
Deteriorate Neo Plexus
Skel Jav throws Javelin killing Plexus

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Skeleton Token (1/1)
    [B]In Play:[/B]
  • Garth Lvl 1 (1/3)
  • Skeleton Javelineer (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
Thoughts

Patrolling around possible hasted Plasmodium or Stewardess. 2x GPT for anti-NC and board presence. Likely Tech 2 next turn (growth and necro both seem like bad options against purple so all points to Anarchy), and either rush tech 3 for gunships, or linger wtih tech 2 for multi-color anarchy unit/hero shenanigans

good draw next hand with split GPT and even deteriorate if needed

"

P1T3


Tech StartingHand Workers

TECH
Gilded Glax
Now!


STARTING HAND
Hardened Mox
Argonaut
Fading Argonaut
Stewardess of the Undone


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox


NextHand

Temporal Research
Battle Suits
Time Spiral


Discard

Argonaut
Neo Plexus (2 + 1/2)
Fading Argonaut
Gilded Glax
Now!


Tech 2 card(s)
Get Paid - ($6)
Discard #4
Stewardess bounces Skeleton Jav - ($3)
Nullcraft kills Skeleton Token
Vir - ($1)
Worker - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess of the Undone (2/3)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vir (2/3, lvl 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Plasmodium (4/4, Forecast 1)
  • Nullcraft (1/1, Flying)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

"P2T3


Tech StartingHand Workers

TECH
Hooded Executioner
Steam Tank


STARTING HAND
Skeletal Archery
Deteriorate
GPT
Poisonblade Rogue


WORKERS
Jandra, the Negator
Pestering Haunt
Skeleton Archery


NextHand

Summon Skeletons
GPT
Skeleton Javelineer
Graveyard
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Gunpoint Taxman - ($4)
Tower - ($1)
Garth summons skelly - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: GPT (3/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth Lvl 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
Thoughts

Debated tower vs tech 2 this round. Decided to go for tower to keep board presence, although this opens him up for winning the tech 2 race, which is bad news for playing against purple. This is starting to look bad. I’m hoping to hold him off long enough for me to reach tech 3. Teching a steam tank with a low chance of it being drawn next turn. Let’s see how this turns out. Haven’t used green at all yet here-- this deck may not be as good as I had hoped. Oh well, that’s how we learn!

"

P1T4


Tech StartingHand Workers

TECH
Xeno Stalker
Void Star


STARTING HAND
Temporal Research
Battle Suits
Time Spiral


WORKERS
Tinkerer
Forgotten Fighter
Hardened Mox
Time Spiral


NextHand

Temporal Research
Void Star
Gilded Glax


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 (Future) - ($2)
Battlesuits - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Plasmodium (4/4,)
  • :psfist: [I]Elite[/I]: Stewardess of the Undone (3/3)
  • :ps_: [I]Scavenger[/I]: Nullcraft (1/1, Flying)
  • :pschip: [I]Technician[/I]: Vir (2/3, lvl 1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

"P2T4


Tech StartingHand Workers

TECH
Chaos Mirror
Doom Grasp


STARTING HAND
Sacrifice the Weak
Summon Skeletons
GPT
Graveyard
Skeleton Javelineer


WORKERS
Jandra, the Negator
Pestering Haunt
Skeleton Archery
Summon Skeletons


NextHand

Hooded Executioner
Poisonblade Rogue
Deteriorate
Chaos Mirror
Steam Tank


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
GPT - ($5)
Garth summons skelly - ($4)
Tech 2 Anarchy - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: GPT (3/3A)
  • :psfist: [I]Elite[/I]: Skeleton (1+1/1)
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]: GPT (3/3)
  • :target: [I]Lookout[/I]: Skeleton (1/1)
    [B]In Play:[/B]
  • Garth Lvl 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Anarchy)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

Chaos mirror to counter potential Omegacron. Doom Grasp to counter Hive if played. Both give me good options in general

"