GG! Yes let’s rematch. After you…
Honestly that bad hand of yours was the turning point. Also i rlly did not expect u letting my maxjaina live. I teched both volleys in the hope it happened but actually believed i would have used them at her next resummon. Instead they frigging turned the tables. Jaina MVP imo
Can u plz tell me ur impressions on this deck? i am uncertain if grave should be the 3rd hero.
Imo mimics take great benefits from a red deck. Grave is good for MM which allows me to faster cycles, a great mid/maxb+versatyle style for all the occasions. I was thinking about putting someone else, tho like vandy. Any advice is the most welcome
P1T1
[details=Secrets]
Discard : 0
Hand : musket,dog,MMan,charge,ramba
Tech: nope
Thoughts : finally first and with a decent hand! [/details]
- Get 4 Gold (4)
- Worker (3)
- Dog (2)
- Jaina (0)
- disc 3 draw 5
[details=Secrets]
Workers : 4 +musket
New Hand : Bburn,pillage,scorch,bomba,bro [/details]
Board:
Patrol:
- Squad Leader:Jaina 2/3 +A
- Elite:
- Scavenger: NDog 1/1
- Technician:
- Lookout:
In Play :
- Base : 20
- Discard : 3
- Deck : 0
- Workers : 5
- Gold: 0
- Hand : 5
I’m definitely not the best person to consult about Multicolor decks, but this seems like a good combo; Grave is a good utility hero to deal with problems - his sword rune is amazing and his MM as you mentioned is helpful
Also I overextended too much in the beginning which definitely affected the rest of the game.
P2T1
StartingHand Workers
STARTING HAND
Nautical Dog
Mad Man
Bombaster
Charge
Careless Musketeer
WORKERS
Bombaster
NextHand
Makeshift Rambaster
Bloodrage Ogre
Bloodburn
Pillage
Scorch
Discard
Careless Musketeer
Charge
Mad Man
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Nautical Dog - ($3)
Tower - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Nautical Dog (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 6
P1T2
[details=Secrets]
Discard : Ramba,charge,MMan
Hand : Bburn,pillage,scorch,bomba,bro
Tech: Lobber+gemscout
Thoughts : wanna try the owl [/details]
- Get 5 Gold (5)
- Worker (4)
- Tech I (2)
- bombaster (0)
- disc 3 draw 5
[details=Secrets]
Workers : 4 +musket+Bburn
New Hand : ramba,pill,scorch,charge,owl, [/details]
Board:
Patrol:
- Squad Leader:
- Elite:
- Scavenger: Bombaster 2/2
- Technician: NDog 1/1
- Lookout:
In Play : Jaina 2/3
- Base : 20
- Tech I: 5
- Discard : 0
- Deck : 3
- Workers : 6
- Gold: 0
- Hand : 5
P2T2
Tech StartingHand Workers
TECH
Lobber
Lobber
STARTING HAND
Bloodburn
Scorch
Pillage
Makeshift Rambaster
Bloodrage Ogre
WORKERS
Bombaster
Pillage
NextHand
Lobber
Mad Man
Lobber
Bloodburn
Charge
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloodrage Ogre - ($3)
Tech 1 - ($2)
Drakk - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Nautical Dog (1/1)
- [I]Technician[/I]: Drakk L1 (1/3)
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P1T3
[details=Secrets]
Discard : 0
Hand : ]ramba,pill,scorch,charge,owl
Tech: firebat+peace
Thoughts : wanna try the owl [/details]
- Get 6 Gold (6)+tech 2
- Worker (5)
- charge (3) on Ndog, trades with bro.
- gemscout (2)
- bombaster suicides into drakk…
- Jaina kills Drakk sparkshotting the dog. Jaina to LV 3
- midjaina and heal her (1)
- disc 2 draw 3 rs draw 1
[details=Secrets]
Workers : 4 +musket+Bburn+Pill
New Hand : MMan,BRO,Lobber, Ndog, [/details]
Board:
Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play : Lv4Jaina 3/3, gemscout owl rsist 1
- Base : 20
- Tech I: 5
- Discard : 0
- Deck : 6
- Workers : 7
- Gold: 1
- Hand : 4
Also, your base should be at 19 from Drakk’s death, please.
P2T3
Tech StartingHand Workers
TECH
Bloodlust
Chaos Mirror
STARTING HAND
Lobber
Bloodburn
Mad Man
Lobber
Charge
Scorch
WORKERS
Bombaster
Pillage
Scorch
NextHand
Charge
Chaos Mirror
Makeshift Rambaster
Careless Musketeer
Tech 2 card(s)
Get Paid - ($7)
Drakk dead, draw 1 card from technician
1 gold from scav - ($8)
worker - ($7)
2 Lobbers - ($5)
Mad Man - ($4)
Jaina - ($2)
Lobber and Mad Man trade with Jaina, my Jaina to L3
Lobber B hits Tech 1 for 2 damage
Float ($2)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Jaina L3 (2/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Lobber (2/2) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 8
P1T4
[details=Secrets]
Discard : 0
Hand : MMan,BRO,Lobber, Ndog,
Tech: firehouse+bird
Thoughts : wanna try FH [/details]
- Get 7 Gold+owl+f (9)+tech 2
- Worker (8)
- Tech II Fire (4).
- Midgrave (0)
- disc 3 draw 5
[details=Secrets]
Workers : 4 +musket+Bburn+Pill+dog
New Hand : ramba,fbat,bomba,charge,scorch [/details]
Board:
Patrol:
- Squad Leader: Lv3 Grave 3/4+A
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play : gemscout owl rsist 1
- Base : 19
- Tech I: 3
- Tech II Fire: 5
- Discard : 5
- Deck : 1
- Workers : 8
- Gold: 0
- Hand : 5
P2T4
Tech StartingHand Workers
TECH
Kidnapping
Bamstamper Lizzo
STARTING HAND
Makeshift Rambaster
Careless Musketeer
Chaos Mirror
Charge
WORKERS
Bombaster
Pillage
Scorch
Careless Musketeer
NextHand
Lobber
Bloodburn
Nautical Dog (1/1)
Bloodrage Ogre (3/2)
Discard
Lobber (2/2)
Chaos Mirror
Charge
Kidnapping
Bamstamper Lizzo
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Charge on Lobber - ($7)
Lobber and Jaina trade with Grave
Makeshift Rambaster destroys Tech 1, Base to 17 - ($5)
Tech 2 - Fire - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Makeshift Rambaster (1/2) exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Fire)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 2
- Disc: 5
[B]Gold:[/B] - Gold: 1
- Workers: 9
P1T5
[details=Secrets]
Discard : bro,lobber,mmanmolting,fireh
Hand : ramba,fbat,bomba,charge,scorch
Tech: hotter+bamsta
Thoughts : wanna try FH [/details]
- Get 8 Gold+owl (9)+tech 2+ rebuild tech I
- Worker (8)
- Jaina (6)
- rambaster+ charged bobaster (0) destroy ur tech I ur base to 18
- disc 1 draw 1 rs draw 2
[details=Secrets]
Workers : 4 +musket+Bburn+Pill+dog+scorch
New Hand : peace,chage,fh[/details]
Board:
Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Jaina 2/3
- Lookout:
In Play : gemscout owl rsist 1, ramba 1/1, bomba 2/1
- Base : 17
- Tech I: 5
- Tech II Fire: 5
- Discard : 0
- Deck : 1
- Workers : 9
- Gold: 0
- Hand : 3
P2T5
Tech StartingHand Workers
TECH
Molting Firebird
Bamstamper Lizzo
STARTING HAND
Nautical Dog (1/1)
Bloodburn
Bloodrage Ogre (3/2)
Lobber
Mad Man
WORKERS
Bombaster
Pillage
Scorch
Careless Musketeer
Bloodburn
NextHand
Lobber (2/2)
Mad Man
Molting Firebird
Bloodlust
Bamstamper Lizzo
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Jaina Dead
Rebuild Tech 1
Bloodrage Ogre - ($7)
Zane - ($5)
Zane to L4 - ($2)
Zane kills Jaina, Zane to L6, you draw 1 card, I draw 1 card
Makeshift Rambaster hits Tech 2 for 3 dmg
Drakk - ($0)
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Drakk L1 (1/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Makeshift Rambaster (1/2) exhausted
- Zane L6 (4/4) exhausted
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Fire)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 10
P1T6
[details=Secrets]
Discard : 0
Hand : peace,chage,fh, mman
Tech: peace+hotter
Thoughts : wanna try FH [/details]
- Get 9 Gold+owl (10)+tech 2
- Worker (9)
- midori and grave (5)
- firehouse (2)
- peace (0)
- disc 1 draw 1 rs draw 2
[details=Secrets]
Workers : 4 +musket+Bburn+Pill+dog+scorch+MMan
New Hand : hotterf,fbat,lobber[/details]
Board:
Patrol:
- Squad Leader: Midori 2/3+A
- Elite:
- Scavenger:
- Technician: Grave 2/3
- Lookout:
In Play : gemscout owl rsist 1, ramba 1/1, bomba 2/1, fireh (4)
- Base : 17
- Tech I: 5
- Tech II Fire: 2
- Discard : 4
- Deck : 3
- Workers : 10
- Gold: 0
- Hand : 3
P2T6
StartingHand Workers
STARTING HAND
Bloodlust
Lobber (2/2)
Bamstamper Lizzo
Molting Firebird
Mad Man
WORKERS
Bombaster
Pillage
Scorch
Careless Musketeer
Bloodburn
NextHand
Lobber
Chaos Mirror
Nautical Dog (1/1)
Kidnapping
Bloodrage Ogre
Discard
Bloodlust
Mad Man
Tech 0 card(s)
Get Paid - ($10)
Zane kills Midori, Grave to L3, Drakk to L3
Bamstamper Lizzo, deals 3 dmg to Bombaster - ($6)
Molting Firebird - ($2)
Lobber, deals 1 dmg to Firehouse - ($1)
Drakk to L4 - ($0)
BRO returns to hand after turn
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bamstamper Lizzo (5/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Molting Firebird (4/3)
-
[I]Lookout[/I]: Drakk L4 (2/3)
[B]In Play:[/B] - Makeshift Rambaster (1/2) exhausted
- Zane L6 (4/2) exhausted
- Lobber (2/2) exhausted
[B]Buildings:[/B] - Base HP: 18
- Tech I HP: 5
- Tech II HP: 5 (Fire)
- Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 2
- Disc: 2
[B]Gold:[/B] - Gold: 0
- Workers: 10
P1T7 why grave should be lv 3? u killed my hero, so i get no lvs. Alos imo is game for me, i mean i win !!!
[details=Secrets]
Discard : 0
Hand : hotterf,fbat,lobber
Tech: 0
Thoughts : wanna try FH [/details]
- Get 9 Gold+owl (11)
- Hotter fire (8)
- Firehouse kill: firebrid, drakk(7), zane,rambaster, lobber. and readies again. grave to lv 5
- Lobber (6)+ firehouse kill ur tech II. firehouse readies again!
- Makeshift ramba suicides into bampst destroying its armor, firehouse kills him too.
- grave attaks ur tech I for 3, firehouse kills that too, ur base takes 2.
7.MAx grave(4) healing him - summon firebat (2)
- fireh deals 3 dmg to ur tower, and remains exausted.
- disc 0 draw 2
[details=Secrets]
Workers : 4 +musket+Bburn+Pill+dog+scorch+MMan
New Hand : Bro+ bampta[/details]
Board:
Patrol:
- Squad Leader: grave 4/5+A+rune
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play : gemscout owl rsist 1, fireh (3),firebat 3/3, hotter fre
- Base : 17
- Tech I: 5
- Tech II Fire: 2
- Discard : 6
- Deck : 1
- Workers : 10
- Gold: 2
- Hand : 3
Good Lord, fireh and hotter F make a killer combo!!
Oh right, I originally thought I was going to trade Drakk and Grave and left the detail in tact. GG! Lemme know if you wanna play again. You can pick a deck or color for me if you wanna test out your build against anything different.
pick whtever u want, mate ^^ also imo that owl saved my life streghtening my econ. 1 gold per turn rocks(if going first, cuz i negated ur 5 owrker bonus)! ur turn to go first
Yeah that Owl was a survivor. Switching to White, glhf!
P1T1
StartingHand Workers
STARTING HAND
Smoker
Grappling Hook
Sensei’s Advice
Fox Viper
Morningstar Flagbearer
WORKERS
Fox Viper
NextHand
Savior Monk
Fox Primus
Aged Sensei
Safe Attacking
Snapback
Discard
Smoker
Sensei’s Advice
Grappling Hook
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Morningstar Flagbearer - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Morningstar Flagbearer (2/2+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
P2T1
[details=Secrets]
Discard :
Hand : pillage,bomba,charge,BBurn,scorch
Thoughts : I have no idea what to do against white. remember snapb, moron. [/details]
- Get 5 Gold (5)
- Worker (4)
- Bombaster (2)
- disc 3 draw 5
[details=Secrets]
Workers : 5 + BBurn
New Hand : BRO, BB,MMan,bombaster, musket[/details]
Board:
Patrol:
- Squad Leader:
- Elite:
- Scavenger: bombaster 2/2
- Technician:
- Lookout:
In Play :
- Base : 20
- Discard : 3
- Deck : 0
- Workers : 6
- Gold: 2
- Hand : 5
Going to get some sleep after this turn, but I’ll post when I can throughout the day
P1T2
Tech StartingHand Workers
TECH
Inverse Power Ninja
Hidden Ninja
STARTING HAND
Savior Monk
Fox Primus
Snapback
Aged Sensei
Safe Attacking
WORKERS
Fox Viper
Aged Sensei
NextHand
Inverse Power Ninja
Hidden Ninja
Sensei’s Advice
Grappling Hook
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Safe Attacking - ($3)
Tech 1 - ($2)
Savior Monk - ($0)
M. Flagbearer kills Bombaster, you gain 1 gold
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Savior Monk (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Safe Attacking
- Morningstar Flagbearer (2/1) exhausted - must target
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6