Casual Series - Request v. Legion

Since all my race games (like 1 game) are swamped, would u like to resume our casual match?
I wanna try out the Legendeck [Demonology]/Strenght/Growth.
My only request is for u to not play future (i wanna test it first against normal mus, withouth the cp spec) ty. Rando: 24

Let’s do it. I’m going monoBlack - rng 66 / 100 - glhf

P1T1


StartingHand Workers

STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Skeletal Archery
Deteriorate
Sacrifice the Weak


WORKERS
Skeleton Javelineer


NextHand

Graveyard
Thieving Imp
Summon Skeletons
Pestering Haunt
Poisonblade Rogue


Discard

Deteriorate
Skeletal Archery
Sacrifice the Weak


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Jandra - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Jandra, the Negator (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
1 Like

Meow! :3
P2T1

[details=Secrets]

Hand : sac,archery,det,rogue,jandra

Thoughts : Ok [/details]


  1. Get 5 Gold (5)
  2. Worker (4)
  3. rogue (2)
  4. Vandy (0)
  5. disc 3 draw 5

[details=Secrets]
Discard : sac,det,jandra
Workers : 5 + archery
New Hand : summon, imp, ph,gravey,javt[/details]

Board:

Patrol:

  • :psblueshield: Squad Leader: Vandy 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Rogue 2/1
  • :exhaust: Technician:
  • :target: Lookout:

In Play :

  • Base : 20
  • Discard : 3
  • Deck : 0
  • Workers : 6
  • Gold: 0
  • Hand : 5

P1T2


Tech StartingHand Workers

TECH
Bone Collector
Shadow Blade


STARTING HAND
Summon Skeletons
Poisonblade Rogue
Graveyard
Thieving Imp
Pestering Haunt


WORKERS
Skeleton Javelineer
Summon Skeletons


NextHand

Poisonblade Rogue
Graveyard
Pestering Haunt
Shadow Blade
Bone Collector


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Thieving Imp, rng discard #5 - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Jandra, the Negator (3/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P2T2

[details=Secrets]

Hand : summon, imp, ph,gravey,jav(disc)
Tech: DP+mythmaking(disc)
Thoughts : Ok [/details]


  1. Get 6 Gold (6), tech 2 Cards, disc card n°5
  2. Worker (5)
  3. Tech I (3)
  4. Rogue trades with imp (0)
  5. disc 3 rs draw 5

[details=Secrets]
Discard :
Workers : 5 + archery+summonl
New Hand : imp,sac,rogue,mythm,jandra[/details]

Board:

Patrol:

  • :psblueshield: Squad Leader: Vandy 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play :

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 5
  • Workers : 7
  • Gold: 3
  • Hand : 5

P1T3


Tech StartingHand Workers

TECH
Gargoyle
Soul Stone


STARTING HAND
Pestering Haunt
Bone Collector
Poisonblade Rogue
Shadow Blade
Graveyard


WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt


NextHand

Deteriorate
Gargoyle
Skeletal Archery
Bone Collector
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Jandra attacks Vandy, takes 2 damage
Vandy - ($3)
Shadow Blade to kill your Vandy, rng discard #3, my Vandy to L3 - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Vandy L3 (3/4)
    [B]In Play:[/B]
  • Jandra, the Negator (3/1) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3

[details=Secrets]

Hand : imp,sac,rogue(disc),mythm,jandra
Tech: galina+boulder
Thoughts : Ok [/details]


  1. Get 7 Gold+f (10), tech 2 Cards, disc card n°3
  2. Worker (9)
  3. Tech II growth (5)
  4. jandra (2)
  5. Mythmaking (0), killing ur jandra
  6. disc 1 draw 3

[details=Secrets]
Discard : galina, boulder
Workers : 5 + archery+summon+imp
New Hand : jav,gravey,dp,[/details]

Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: Jandra 5/5
  • :target: Lookout:

In Play : Mythmaking

  • Base : 20
  • Tech I: 5
  • Tech II growth: 5
  • Discard : 2
  • Deck : 2
  • Workers : 8
  • Gold: 0
  • Hand : 3

P1T4


Tech StartingHand Workers

TECH
Cursed Crow
Gorgon


STARTING HAND
Deteriorate
Sacrifice the Weak
Skeletal Archery
Bone Collector
Gargoyle


WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery


NextHand

Graveyard
Shadow Blade
Poisonblade Rogue
Thieving Imp (2/2)
Soul Stone


Discard

Jandra, the Negator
Sacrifice the Weak
Bone Collector
Gargoyle
Deteriorate
Cursed Crow
Gorgon


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Sacrifice the Weak, kills Jandra, you draw 1 card - ($4)
Tech 2 - Disease - ($0)
Vandy deals 3 damage to Tech 2

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy L3 (3/4) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T4

[details=Secrets]

Hand : jav,gravey,dp,det(tech)
Tech: MOLAC+ancient
Thoughts : Ok [/details]


  1. Get 8 Gold(8), tech 2 Cards
  2. Worker (7)
  3. Vandy (5)
  4. Dark pact. I draw 1, rs draw 1 my base takes 2
  5. blooming ancient (1)
  6. javelin (0) 1 rune
  7. haunt 2 runes.
  8. move 1 rune to jav.
  9. disc 1 draw 3

[details=Secrets]
Discard : 0r
Workers : 5 + archery+summon+imp+gravey
New Hand : rogue,jandra,boulder[/details]

Board:

Patrol:

  • :psblueshield: Squad Leader: Ancient 3/5+A 1 rune
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: Javelin 2/2
  • :target: Lookout:

In Play : Mythmaking, haunt, vandy 2/3

  • Base : 18
  • Tech I: 5
  • Tech II growth: 2
  • Discard : 0
  • Deck : 3
  • Workers : 9
  • Gold: 0
  • Hand : 3

P1T5


Tech StartingHand Workers

TECH
Cursed Crow
Doom Grasp


STARTING HAND
Graveyard
Soul Stone
Shadow Blade
Poisonblade Rogue
Thieving Imp (2/2)


WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery
Graveyard


NextHand

Cursed Crow
Jandra, the Negator
Deteriorate
Cursed Crow


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Thieving Imp, rng discard #1 - ($4)
Vandy attacks Ancient for 3 damage, takes 3 damage
Shadow Blade to kill Ancient, rng discard #1 - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Thieving Imp (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Vandy L3 (3/1) exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

P2T5

[details=Secrets]

Hand : rogue(disc),jandra(disc),boulder
Tech: MOLAC+ancient
Thoughts : Ok [/details]


  1. Get 8 Gold(9), tech 2 Cards
  2. Rook (7)
  3. Legenboulder (5)
  4. Midvandy(3) kills imp.
  5. Javelin safely kills ur vandy. vandy max and heal, dooming my haunt
  6. haunt hits ur tech II for 1
  7. Heroes hall (1)
  8. disc 0 draw 2

[details=Secrets]
Discard : jandra, rogue, dp, ancient
Workers : 5 + archery+summon+imp+gravey
New Hand : Molac, sac[/details]

Board:

Patrol:

  • :psblueshield: Squad Leader: Legenboulder 2/8+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: Lv 1 Rook 2/4
  • :target: Lookout:

In Play : Mythmaking, haunt 1/3, vandy 4/5, Javelin 2/2

  • Base : 18
  • Tech I: 5
  • Tech II growth: 2
  • Heroes Hall: 4
  • Discard : 4
  • Deck : 1
  • Workers : 9
  • Gold: 1
  • Hand : 2

can i edit my turn?

Yup! take your time

ty, but nevermind, i’l keep my turn as it is, lol. sorry for the delay.

no worries

P1T6


StartingHand Workers

Tech - Gorgon

STARTING HAND
Cursed Crow
Jandra, the Negator
Deteriorate
Cursed Crow


WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery
Graveyard
Jandra, the Negator


NextHand

Poisonblade Rogue
Shadow Blade
Doom Grasp
Soul Stone
Bone Collector


Discard

Thieving Imp (2/2)
Cursed Crow
Deteriorate
Cursed Crow


Tech 1 card(s)
Get Paid + float - ($10)
Worker - ($9)
My Vandy dead
Garth - ($7)
Garth to L7, summons Gorgon - ($1)
Garth makes skeleton - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Gorgon (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pschip: [I]Technician[/I]: Garth L7 (3/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

hold on i think i screwed something up. gimme a few

1 Like

ok we’re good.

P2T6 imo is gg.

[details=Secrets]

Hand : sac+molac
Tech: quakex2
Thoughts : Ok [/details]


  1. Get 9 Gold+f(10), tech 2 Cards, haunt dies
  2. arg (8)
  3. work (7)
  4. boulder and javeling charge u gorgon for 3 dmg.
  5. tap vandy, disc 1 fetch metam(6)
  6. Metam! (0)
  7. Rook kills ur tech II ur base takes 2
  8. disc 0 draw 1 rs draw 1

[details=Secrets]
Discard : 0
Workers : 5 + archery+summon+imp+gravey+molac
New Hand : galina, met[/details]

Board:

Patrol:

  • :psblueshield: Squad Leader: Elemental 3/3+A AA
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play : Mythmaking, vandy 6/7, Rook 6/8 (2 lives), arg 3/7 all 3 invisibles

  • Base : 18
  • Tech I: 5
  • Tech II growth: 2
  • Heroes Hall: 4
  • Discard : 0
  • Deck : 13
  • Workers : 10
  • Gold: 0
  • Hand : 2
1 Like

Yeah that should be game. Want me to play as a different deck?

1 Like

if u want we can go on, but basically, if we start a base race, imho u cannot win.
Also as soon as i get the DPs and the quakes i teched things will go rlly bad.
My heroes are invis, so no doom g,+ rook has 2 lives so can afford kill something, using ur tower.
If u wanna stop here, play whatever (just not future, plz).
Let me know and i’ll play my next turn/turn 1