Since all my race games (like 1 game) are swamped, would u like to resume our casual match?
I wanna try out the Legendeck [Demonology]/Strenght/Growth.
My only request is for u to not play future (i wanna test it first against normal mus, withouth the cp spec) ty. Rando: 24
Let’s do it. I’m going monoBlack - rng 66 / 100 - glhf
P1T1
StartingHand Workers
STARTING HAND
Skeleton Javelineer
Jandra, the Negator
Skeletal Archery
Deteriorate
Sacrifice the Weak
WORKERS
Skeleton Javelineer
NextHand
Graveyard
Thieving Imp
Summon Skeletons
Pestering Haunt
Poisonblade Rogue
Discard
Deteriorate
Skeletal Archery
Sacrifice the Weak
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Jandra - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Jandra, the Negator (3/3)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
Meow! :3
P2T1
[details=Secrets]
Hand : sac,archery,det,rogue,jandra
Thoughts : Ok [/details]
- Get 5 Gold (5)
- Worker (4)
- rogue (2)
- Vandy (0)
- disc 3 draw 5
[details=Secrets]
Discard : sac,det,jandra
Workers : 5 + archery
New Hand : summon, imp, ph,gravey,javt[/details]
Board:
Patrol:
-
Squad Leader: Vandy 2/3+A
-
Elite:
-
Scavenger: Rogue 2/1
-
Technician:
-
Lookout:
In Play :
- Base : 20
- Discard : 3
- Deck : 0
- Workers : 6
- Gold: 0
- Hand : 5
P1T2
Tech StartingHand Workers
TECH
Bone Collector
Shadow Blade
STARTING HAND
Summon Skeletons
Poisonblade Rogue
Graveyard
Thieving Imp
Pestering Haunt
WORKERS
Skeleton Javelineer
Summon Skeletons
NextHand
Poisonblade Rogue
Graveyard
Pestering Haunt
Shadow Blade
Bone Collector
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Thieving Imp, rng discard #5 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Thieving Imp (2/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Jandra, the Negator (3/3)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
P2T2
[details=Secrets]
Hand : summon, imp, ph,gravey,jav(disc)
Tech: DP+mythmaking(disc)
Thoughts : Ok [/details]
- Get 6 Gold (6), tech 2 Cards, disc card n°5
- Worker (5)
- Tech I (3)
- Rogue trades with imp (0)
- disc 3 rs draw 5
[details=Secrets]
Discard :
Workers : 5 + archery+summonl
New Hand : imp,sac,rogue,mythm,jandra[/details]
Board:
Patrol:
-
Squad Leader: Vandy 2/3+A
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play :
- Base : 20
- Tech I: 5
- Discard : 0
- Deck : 5
- Workers : 7
- Gold: 3
- Hand : 5
P1T3
Tech StartingHand Workers
TECH
Gargoyle
Soul Stone
STARTING HAND
Pestering Haunt
Bone Collector
Poisonblade Rogue
Shadow Blade
Graveyard
WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
NextHand
Deteriorate
Gargoyle
Skeletal Archery
Bone Collector
Sacrifice the Weak
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Jandra attacks Vandy, takes 2 damage
Vandy - ($3)
Shadow Blade to kill your Vandy, rng discard #3, my Vandy to L3 - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Vandy L3 (3/4)
[B]In Play:[/B] - Jandra, the Negator (3/1) exhausted
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
P2T3
[details=Secrets]
Hand : imp,sac,rogue(disc),mythm,jandra
Tech: galina+boulder
Thoughts : Ok [/details]
- Get 7 Gold+f (10), tech 2 Cards, disc card n°3
- Worker (9)
- Tech II growth (5)
- jandra (2)
- Mythmaking (0), killing ur jandra
- disc 1 draw 3
[details=Secrets]
Discard : galina, boulder
Workers : 5 + archery+summon+imp
New Hand : jav,gravey,dp,[/details]
Board:
Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Jandra 5/5
-
Lookout:
In Play : Mythmaking
- Base : 20
- Tech I: 5
- Tech II growth: 5
- Discard : 2
- Deck : 2
- Workers : 8
- Gold: 0
- Hand : 3
P1T4
Tech StartingHand Workers
TECH
Cursed Crow
Gorgon
STARTING HAND
Deteriorate
Sacrifice the Weak
Skeletal Archery
Bone Collector
Gargoyle
WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery
NextHand
Graveyard
Shadow Blade
Poisonblade Rogue
Thieving Imp (2/2)
Soul Stone
Discard
Jandra, the Negator
Sacrifice the Weak
Bone Collector
Gargoyle
Deteriorate
Cursed Crow
Gorgon
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Sacrifice the Weak, kills Jandra, you draw 1 card - ($4)
Tech 2 - Disease - ($0)
Vandy deals 3 damage to Tech 2
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Vandy L3 (3/4) exhausted
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 7
[B]Gold:[/B] - Gold: 0
- Workers: 8
P2T4
[details=Secrets]
Hand : jav,gravey,dp,det(tech)
Tech: MOLAC+ancient
Thoughts : Ok [/details]
- Get 8 Gold(8), tech 2 Cards
- Worker (7)
- Vandy (5)
- Dark pact. I draw 1, rs draw 1 my base takes 2
- blooming ancient (1)
- javelin (0) 1 rune
- haunt 2 runes.
- move 1 rune to jav.
- disc 1 draw 3
[details=Secrets]
Discard : 0r
Workers : 5 + archery+summon+imp+gravey
New Hand : rogue,jandra,boulder[/details]
Board:
Patrol:
-
Squad Leader: Ancient 3/5+A 1 rune
-
Elite:
-
Scavenger:
-
Technician: Javelin 2/2
-
Lookout:
In Play : Mythmaking, haunt, vandy 2/3
- Base : 18
- Tech I: 5
- Tech II growth: 2
- Discard : 0
- Deck : 3
- Workers : 9
- Gold: 0
- Hand : 3
P1T5
Tech StartingHand Workers
TECH
Cursed Crow
Doom Grasp
STARTING HAND
Graveyard
Soul Stone
Shadow Blade
Poisonblade Rogue
Thieving Imp (2/2)
WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery
Graveyard
NextHand
Cursed Crow
Jandra, the Negator
Deteriorate
Cursed Crow
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Thieving Imp, rng discard #1 - ($4)
Vandy attacks Ancient for 3 damage, takes 3 damage
Shadow Blade to kill Ancient, rng discard #1 - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Thieving Imp (2/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Vandy L3 (3/1) exhausted
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 8
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 9
P2T5
[details=Secrets]
Hand : rogue(disc),jandra(disc),boulder
Tech: MOLAC+ancient
Thoughts : Ok [/details]
- Get 8 Gold(9), tech 2 Cards
- Rook (7)
- Legenboulder (5)
- Midvandy(3) kills imp.
- Javelin safely kills ur vandy. vandy max and heal, dooming my haunt
- haunt hits ur tech II for 1
- Heroes hall (1)
- disc 0 draw 2
[details=Secrets]
Discard : jandra, rogue, dp, ancient
Workers : 5 + archery+summon+imp+gravey
New Hand : Molac, sac[/details]
Board:
Patrol:
-
Squad Leader: Legenboulder 2/8+A
-
Elite:
-
Scavenger:
-
Technician: Lv 1 Rook 2/4
-
Lookout:
In Play : Mythmaking, haunt 1/3, vandy 4/5, Javelin 2/2
- Base : 18
- Tech I: 5
- Tech II growth: 2
- Heroes Hall: 4
- Discard : 4
- Deck : 1
- Workers : 9
- Gold: 1
- Hand : 2
can i edit my turn?
Yup! take your time
ty, but nevermind, i’l keep my turn as it is, lol. sorry for the delay.
no worries
P1T6
StartingHand Workers
Tech - Gorgon
STARTING HAND
Cursed Crow
Jandra, the Negator
Deteriorate
Cursed Crow
WORKERS
Skeleton Javelineer
Summon Skeletons
Pestering Haunt
Skeletal Archery
Graveyard
Jandra, the Negator
NextHand
Poisonblade Rogue
Shadow Blade
Doom Grasp
Soul Stone
Bone Collector
Discard
Thieving Imp (2/2)
Cursed Crow
Deteriorate
Cursed Crow
Tech 1 card(s)
Get Paid + float - ($10)
Worker - ($9)
My Vandy dead
Garth - ($7)
Garth to L7, summons Gorgon - ($1)
Garth makes skeleton - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Gorgon (2/4+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Skeleton (1/1)
-
[I]Technician[/I]: Garth L7 (3/4)
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 4 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 2
- Disc: 4
[B]Gold:[/B] - Gold: 0
- Workers: 10
hold on i think i screwed something up. gimme a few
ok we’re good.
P2T6 imo is gg.
[details=Secrets]
Hand : sac+molac
Tech: quakex2
Thoughts : Ok [/details]
- Get 9 Gold+f(10), tech 2 Cards, haunt dies
- arg (8)
- work (7)
- boulder and javeling charge u gorgon for 3 dmg.
- tap vandy, disc 1 fetch metam(6)
- Metam! (0)
- Rook kills ur tech II ur base takes 2
- disc 0 draw 1 rs draw 1
[details=Secrets]
Discard : 0
Workers : 5 + archery+summon+imp+gravey+molac
New Hand : galina, met[/details]
Board:
Patrol:
-
Squad Leader: Elemental 3/3+A AA
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play : Mythmaking, vandy 6/7, Rook 6/8 (2 lives), arg 3/7 all 3 invisibles
- Base : 18
- Tech I: 5
- Tech II growth: 2
- Heroes Hall: 4
- Discard : 0
- Deck : 13
- Workers : 10
- Gold: 0
- Hand : 2
Yeah that should be game. Want me to play as a different deck?
if u want we can go on, but basically, if we start a base race, imho u cannot win.
Also as soon as i get the DPs and the quakes i teched things will go rlly bad.
My heroes are invis, so no doom g,+ rook has 2 lives so can afford kill something, using ur tower.
If u wanna stop here, play whatever (just not future, plz).
Let me know and i’ll play my next turn/turn 1