Casual Series - Kaelii vs SamRS

Sure, same lineup as last time for me.

P1T1


StartingHand Workers

STARTING HAND
Sacrifice the Weak
Thieving Imp
Skeletal Archery
Skeleton Javelineer
Deteriorate


WORKERS
Skeletal Archery


NextHand

Summon Skeletons
Poisonblade Rogue
Graveyard
Jandra, the Negator
Pestering Haunt


Discard

Sacrifice the Weak
Deteriorate
Skeleton Javelineer


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Thieving Imp - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Thieving Imp
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Tinkerer
Battle Suits
Temporal Research
Hardened Mox
Fading Argonaut


WORKERS
Hardened Mox


NextHand

Neo Plexus
Nullcraft
Time Spiral
Forgotten Fighter


Discard

Temporal Research
Tinkerer
Battle Suits


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argonaut - ($2)
River - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: River (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Fading Argonaut FADING%3 (2/3)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Sickness
Sickness


STARTING HAND
Graveyard
Poisonblade Rogue
Summon Skeletons
Jandra, the Negator
Pestering Haunt


WORKERS
Skeletal Archery
Poisonblade Rogue


NextHand

Sickness
Skeleton Javelineer
Graveyard
Summon Skeletons
Sickness


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jandra, the Negator - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Jandra (3/3+A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Thieving Imp
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Thieving Imp (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

Imp doesn’t have any of invisible, flying, unstoppable, or stealth – how is it attacking past my squad leader?

Thought it was flying, ignore that, will correct

P2T2


Tech StartingHand Workers

TECH
Stewardess
Stewardess


STARTING HAND
Neo Plexus
Time Spiral
Forgotten Fighter
Nullcraft


WORKERS
Hardened Mox
Time Spiral


NextHand

Forgotten Fighter
Stewardess
Nullcraft
Plasmodium


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Level River to 3, exhaust her to sideline Jandra - ($3)
Fading Argonaut bops the imp, draw a card.
Tech 1 - ($2)
Neo Plexus - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Neo Plexus (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River Level 3 (2/4)
  • Fading Argonaut FADING%2 (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P1T3


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Sacrifice the Weak
Skeleton Javelineer
Graveyard
Summon Skeletons
Pestering Haunt
Pestering Haunt


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer


NextHand

Sacrifice the Weak
Sickness
Deteriorate
Spectral Hound
Summon Skeletons


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Orpal - ($4)
Sickness (Neo Plexus/River) - ($2)
Tech 1 - ($0)
Jandra hits Neo Plexus, Overpower onto Argonaut
Pestering Haunt

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal Gloor (1/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Pestering Haunt
  • Jandra, The Negator 3/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Nimble Fencer
Nimble Fencer


STARTING HAND
Plasmodium
Stewardess
Forgotten Fighter
Nullcraft


WORKERS
Hardened Mox
Time Spiral
Forgotten Fighter


NextHand

Tinkerer
Stewardess
Battle Suits


Discard

Neo Plexus
Fading Argonaut
Plasmodium
Nimble Fencer
Nimble Fencer


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Stewardess, return Jandra to your hand. - ($3)
Maxband River - ($1)
Nullcraft, it kills pestering haunt - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess (2/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: River Level 5 (2/4) One -1/-1 rune.
    [B]In Play:[/B]
  • Nullcraft (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Carrion Curse
Centaur


STARTING HAND
Sacrifice the Weak
Deteriorate
Sickness
Spectral Hound
Summon Skeletons


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator


NextHand

Thieving Imp
Spectral Hound
Graveyard
Sickness


Discard

Pestering Haunt
Sickness
Sacrifice the Weak
Summon Skeletons
Deteriorate
Carrion Curse
Centaur


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Sacrifice the Weak - ($4)
Sickness (Stewardess/River) - ($1)
Spectral Hound - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Spectral Hound (3/3)
    [B]In Play:[/B]
  • Orpal Gloor (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P2T4


Tech StartingHand Workers

TECH
Xenostalker
Xenostalker


STARTING HAND
Battle Suits
Stewardess
Tinkerer


WORKERS
Hardened Mox
Time Spiral
Forgotten Fighter
Tinkerer


NextHand

Xenostalker
Stewardess
Temporal Research
Nimble Fencer


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2, Future - ($3)
Exhaust River targeting Spectral hound paying 1. Spectral hound dies. - ($2)

Float ($2)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Stewardess (2/2+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River Level 5 (1/3) two -1/-1 runes.
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

P1T5


Tech StartingHand Workers

TECH
Cursed Ghoul
Cursed Ghoul


STARTING HAND
Sickness
Thieving Imp
Graveyard
Spectral Hound


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator
Thieving Imp


NextHand

Cursed Ghoul
Sickness
Deteriorate
Spectral Hound
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech ll Disease - ($3)
Midband Orpal - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal Gloor (2/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech ll HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T5


Tech StartingHand Workers

TECH
Double Time
Double Time


STARTING HAND
Temporal Research
Stewardess
Nimble Fencer
Xenostalker


WORKERS
Hardened Mox
Time Spiral
Forgotten Fighter
Tinkerer
Temporal Research
Stewardess


NextHand

Battle Suits
Nullcraft


Discard

Stewardess
Double Time
Double Time


Tech 2 card(s)
Get Paid + float - ($11)
Vir level 1, peek at top card. - ($9)
Xenostalker - ($5)
Nimble Fencer, attacks Orpal Gloor (Orpal is 2/3, Nimble fencer now 0/1) - ($3)
Stewardess attacks Orpal Gloor and she dies.
Worker - ($2)
River attacks Orpal Gloor, killing him, Vir to level 3

Float ($2)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Xenostalker (3/6+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Vir level 3 (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • River Level 5 (0/1) four -1/-1 runes.
  • Nimble Fencer (0/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 5
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 11

I think you double workered last turn, you’re at 11 by turn 5

P1T6


Tech StartingHand Workers

TECH
Dreamscape
Cursed Crow


STARTING HAND
Deteriorate
Cursed Ghoul
Spectral Hound
Sacrifice the Weak
Sickness


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Deteriorate


NextHand

Centaur
Sickness
Carrion Curse
Cursed Ghoul
Pestering Haunt


Discard

Sacrifice the Weak
Spectral Hound
Sickness
Dreamscape
Cursed Crow


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Cursed Ghoul (Xeno Stalker) - ($4)
Quince - ($2)
Midband - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cursed Ghoul (4/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince (1/4)
  • Mirror (0/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

You are correct. I should have 1 more card in discard and one more card in hand if this affects your turn at all.

nope, go for it

P2T6


Tech StartingHand Workers

TECH
Void star


STARTING HAND
Battle Suits
Nullcraft - Swapped to top of deck for Neoplexus
Plasmodium - Worker


WORKERS
Hardened Mox
Time Spiral
Forgotten Fighter
Tinkerer
Temporal Research
Plasmodium


NextHand

Fading Argonaut
Void star
Nimble Fencer
Nullcraft


Tech 1 card(s)
Get Paid + float - ($12)
Peek at top of deck with Vir.
Worker - ($11)
Max Vir - ($7)
Exhaust Vir to play top of deck – Xenostalker #2 - ($3)
Xenostalker #1 murders a mirror token.
Peek at top of deck with Vir, pay 1 to swap card in hand with top card of deck - ($2)

Float ($2)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Xenostalker #2 (3/6+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Nimble Fencer (0/1)
  • :pschip: [I]Technician[/I]: River Level 5 (0/1) four -1/-1 runes.
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Mighty Morphin Virbot FUUUUUTURE%2 (6/7)
  • Xenostalker (2/5) (-1/-1 rune)
  • Vir level 7 (3/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 11

P1T7


Tech StartingHand Workers

TECH
Mind Control
Cursed Crow


STARTING HAND
Pestering Haunt
Centaur
Cursed Ghoul
Carrion Curse
Sickness


WORKERS
Poisonblade Rogue
Skeletal Archery
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Deteriorate


NextHand

Graveyard
Mind Control
Sickness
Cursed Crow
Summon Skeletons


Tech 2 card(s)
Get Paid - ($10)
No Worker
Orpal - ($8)
Sickness (River/Vir) - ($6) Quince Maxbands
Mirror Token - ($4)
Cursed Ghoul (Xenostalker #2), Mirror Clone - ($0)
Ghoul is unstoppable, kills Vir, Orpal to L3

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cursed Ghoul 2 (4/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince (1/5)
  • Mirror (Ghoul #2) (4/5)
  • Cursed Ghoul (4/3)
  • Orpal (1/3 L3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech Il HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 9
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

River is in the way of Ghoul killing Vir, as she is a hero not a unit.

Give me a minute to change this up, I feel like there’s a way but it’s going to be complicated.

OK, instead:
Sickness Targets Vir/River, Max Quince, you draw (6$ left)
Mirror Token ($4)
Cursed Ghoul #2 Targeting Xenostalker #2
Cursed Ghoul 1 Hits Vir, Orpal to L3

I’ll update the original post. River/Vir dies, you get a card and both xeno’s are 2/5s @Kaelii

P2T7


Tech StartingHand Workers

TECH
Nebula
Nebula


STARTING HAND
Nullcraft
Fading Argonaut
Nimble Fencer
Void star
Battle Suits


WORKERS
Hardened Mox
Time Spiral
Forgotten Fighter
Tinkerer
Temporal Research


NextHand

Neo Plexus
Stewardess
Double Time
Stewardess
Double Time


Discard

Battle Suits
Nimble Fencer
Fading Argonaut
Nebula
Nebula
Plasmodium


Tech 2 card(s)
Get Paid + float - ($13)
Nullcraft - ($11)
Prynn arrives, level her to 5 - ($5)
Xenostalker #1 attacks Orpal getting a -1/-1, orpal is 1/1
Nullcraft kills Orpal, Prynn maxbands reaches level 7
Remove two fading counters from Prynn, Trashing squadlead ghoul #2 who is mirrored. Mirror evaporates as well
Xenostalker #2 attacks Quince
Voidstar - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Prynn Level 7 (3/5+A) FADING%2
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Nimble Fencer (0/1)
  • :target: [I]Lookout[/I]: Void star (5/4 flying overpower)
    [B]In Play:[/B]
  • Mighty Morphin Virbot FUUUUUTURE%1 (6/7)
  • Xenostalker (1/4) #1 (two -1/-1 runes)
  • Xenostalker #2 (2/4) (One -1/-1)
  • Nullcraft (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10