(Casual Series) Black vs Blue ROUND 3: Youngbuck vs FrozenStorm

P1 Mono-Black vs P2 Mono-Blue

Player 1, Turn 3

Game 2

[details=Starting Hand]
Dp
DP
StW
Imp
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (8)
  • Tech 2 Cards
Tech

Metamorph, Crow DG, Metamorph, Dp, BC DP, SB

###Main:

Worker (7)
Orpal (5)
Skele (4)
Midband Garth (3)
Garth and Jav kill Quince, Vandy Maxband fizzles, you get 1 g
Phaunt trades with Mirror, you get 1 card
Imp (1) Dc 1 at random (4/4)
Vandy destroys your tower, takes 1 dmg, base to 13 hp


[details=Workers]
Dark Pact, GY SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 RS Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 18
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2: 5
  • :heroeshall: HH: 4
    ####In Patrol:
  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Vandy (4/4 from 1 dmg L5)
  • Garth (2/2 from 2 dmg L4)
  • Orpal (1/3 L1)
  • Skele (1/1)
  • Imp (2/2)

####Economy Info:

#####Cards:
Hand: 4
Deck: 8
Disc: 0

#####Gold:
Gold: 1
Workers: 9


[details=End of Turn Hand]
Metamorph
DP
Jav
DG
[/details]


[details=End of Turn Discard][spoiler]

[/spoiler][/details]


[details=My Thoughts]
This match up just seems dumb. I can keep a clear board with little to no sacrifice. Even if I draw poorly, there is DP and Skele draw. Ridiculous
[/details]

Man its turn 5 and already things look pretty dire for me! Iā€™m going to dig for cards to save my life, hopefully it works!

By the way, Garth is at 2hp no?

Player 2, Turn 5

P1 Mono-Black vs P2 Mono-Blue

[details=Starting Hand]
Lawful Search
Insurance Agent
Arrest
Traffic Director (discarded)
Scribe (from technician)
Censorship Council (LS)
Jurisdiction (Scribe)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (9+1float)
  • Discard #4 of 5 (not as bad this timeā€¦)
  • Tech 2 cards in

[details=All Teched Cards]
Jurisdiction x 2
Insurance Agent, Censorship Council
Insurance Agent, Scribe
Free Speech, Scribe
[/details]


###Main:

  • Bigby (8)
  • Lawful Search your hand, rs draw 1 (7)
  • Scribe, draw 1 (6)
  • Jurisdiction for Free Speech (2)
  • Insurance Agent, puts a policy on Scribe (1)
  • Worker Up (0)

[details=Workers]
Arrest, Porkhand Magistrate, Bluecoat Musketeer, Spectral Aven, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Stash 1, Discard 0 Draw 2
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 13
  • Tech1 HP: 4
  • Tech2 HP: 5 SPEC LAW

####In Patrol:

  • :psblueshield: Squad Leader: Scribe (1/3+1armor, insured)
  • :psfist: Elite:
  • :pspig: Scavenger: Insurance Agent (2/2)
  • :exhaust: Technician: Bigby (2/3 lvl 1)
  • :target: Lookout:

####In Play:

  • nothing

###Economy Info:

####Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 3

####Gold:

  • Gold: 0
  • Workers: 10

[details=End of Turn Hand]
Censorship Council (stashed)
Scribe
Traffic Director
[/details]

[details=End of Turn Discard]
Newsman
Insurance Agent
Censorship Council
Scribe
Free Speech
Building Inspector
Manufactured Truth
[/details]

[details=My Thoughts]
Slowly, Iā€™m whittling his heroes downā€¦ However, my base HP is such that I literally canā€™t allow a Metamorph to happen, or I will straight up lose. I lucked into a Jurisdiction here, he can still clear my patrol but he has to take Vandy damage to do it! Also since heā€™s holding Metamorph, Censorship Council next turn for me means heā€™ll have a hard time getting it back without grabbing it with Vandy midband, which slows his ability to go right at me at least somewhat. Hopefully I can use the time it buys to get another Free Speech off and generate some econ advantage with Insurance Agents!
[/details]

P1 Mono-Black vs P2 Mono-Blue

Player 1, Turn 3

Game 2

[details=Starting Hand]
Dp
DG
Metamorph
Jav
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (9+ 1 float)
  • Tech 2 Cards
Tech

Metamorph, Crow DG, Metamorph, Dp, BC DP, SB

###Main:

Worker (9)
Jav (8)
Vandy takes Scribe, takes 1 dmg. You draw 1 and get 2 g
Imp and Skele take Bigsby, Orpal to L3, you get 1 card
Midband Orpal (7)
Orpal takes Agent, takes 2 dmg, you get 1 g
Garth hits your base to 11hp
Tech 3 (2)


[details=Workers]
DG, Dark Pact, GY SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 18
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2: 5
  • :ps3gem: Tech 3: 5
  • :heroeshall: HH: 4
    ####In Patrol:
  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Vandy (4/3 from 2 dmg L5)
  • Garth (2/2 from 2 dmg L4)
  • Orpal (2/2 from 2 dmg L4)
  • Jav (1/1)

####Economy Info:

#####Cards:
Hand: 4
Deck: 4
Disc: 4

#####Gold:
Gold: 1
Workers: 10


[details=End of Turn Hand]
SB
BC
Crow
Metamorph
[/details]


[details=End of Turn Discard][spoiler]

[/spoiler][/details]


[details=My Thoughts]
This match up just seems dumb. I can keep a clear board with little to no sacrifice. Even if I draw poorly, there is DP and Skele draw. Ridiculous
[/details]

Player 2, Turn 6

P1 Mono-Black vs P2 Mono-Blue

[details=Starting Hand]
Censorship Council (stashed)
Scribe
Traffic Director
Free Speech (from insurance)
Building Inspector (from technician)
Manufactured Truth (from scribe)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (10+2insurance+1scavenger)
  • Draw 2 for insurance & Technician
  • Choose to tech 2 cards in

[details=All Teched Cards]
Lawbringer Gryphon, Guardian at the Gates
Jurisdiction x 2 (also brought in free speech as a result of playing it)
Insurance Agent, Censorship Council
Insurance Agent, Scribe
Free Speech, Scribe
[/details]


###Main:

  • Censorship Council (9)
  • Tower (6)
  • Quince (4)
  • Free Speech (2)
  • Scribe, draw 1 (0)
  • No worker

[details=Workers]
Arrest, Porkhand Magistrate, Bluecoat Musketeer, Spectral Aven, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 3, Draw 3 rs Draw 2
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 11
  • Tech1 HP: 4
  • Tech2 HP: 5 SPEC LAW
  • Tower HP: 4

####In Patrol:

  • :psblueshield: Squad Leader: Mirror (0/1+1armor)
  • :psfist: Elite:
  • :pspig: Scavenger: Scribe (1/3)
  • :exhaust: Technician: Quince (1/3 lvl 1)
  • :target: Lookout:

####In Play:

  • Censorship Council (4HP)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 10

[details=End of Turn Hand]
Newsman
Jurisdiction
Insurance Agent
Jurisdiction
Free Speech
[/details]

[details=End of Turn Discard]
empty
[/details]

[details=My Thoughts]
Okay, another good split on cards, got another Free Speechā€¦ He will have a tough time killing Quince AND keeping Vandy alive, and Iā€™m not really worried about Plague Lord. I should hopefully keep some board as a result of this turn, and maybe be able to tech 3 next turn (although weā€™ll have to see!)
[/details]

P1 Mono-Black vs P2 Mono-Blue

Player 1, Turn 7

Game 2

[details=Starting Hand][spoiler]

[/spoiler][/details]

##Events of Turn:

###Upkeep:

  • Get Gold (10+ 2 float)
  • Tech 1 Cards
Tech

Crow, Ghouls x 2Metamorph, Crow DG, Metamorph, Dp, BC DP, SB

###Main:

Worker (11)
Orpal kills mirror, takes 1 dmg
Maxband Garth (fizzle ulti) and heal (8)
Garth kills Quince, takes 2 dmg, Orpal maxbands, you get 1 card
Vandy kills Scribe, takes 2 dmg, you get 1 g
Cursed Crow (5)
Blow up the HH, get a Tech Lab - Demonology (4)


[details=Workers]
BC, DG, Dark Pact, GY SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 18
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2: 5
  • :ps3gem: Tech 3: 5
  • Tech Lab - Demonoly: 4
    ####In Patrol:
  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

####In Play:

  • Vandy (4/1 from 4 dmg L5)
  • Garth (3/2 from 2 dmg L7)
  • Orpal (2/5 from 1 dmg L6)
  • Crow (3/3)
  • Jav (1/1)

####Economy Info:

#####Cards:
Hand: 4
Deck: 0
Disc: 9

#####Gold:
Gold: 4
Workers: 11


[details=End of Turn Hand]
Phaunt
Prouge
Deter
StW
[/details]


[details=End of Turn Discard][spoiler]

[/spoiler][/details]


[details=My Thoughts]
This match up just seems dumb. I can keep a clear board with little to no sacrifice. Even if I draw poorly, there is DP and Skele draw. Ridiculous
[/details]

Hanging on by a thread!

Player 2, Turn 7

P1 Mono-Black vs P2 Mono-Blue

[details=Starting Hand]
Newsman
Jurisdiction
Insurance Agent
Jurisdiction
Free Speech
Traffic Director (from Technician)
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (10+1scavenger)
  • Draw1 for Technician
  • No techs

[details=All Teched Cards]
Lawbringer Gryphon, Guardian at the Gates
Jurisdiction x 2 (also brought in free speech as a result of playing it)
Insurance Agent, Censorship Council
Insurance Agent, Scribe
Free Speech, Scribe
[/details]


###Main:

  • Newsman, naming 6 as the metamorph you have to kill him to cast (9)
  • Insurance Agent, insuring Newsman (8)
  • Tech 3 (3)
  • Bigby (1)
  • Worker (0)

[details=Workers]
Arrest, Porkhand Magistrate, Bluecoat Musketeer, Spectral Aven, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Stash 1, Discard 2, Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 11
  • Tech1 HP: 4
  • Tech2 HP: 5 SPEC LAW
  • Tech2 HP: 5
  • Tower HP: 4

####In Patrol:

  • :psblueshield: Squad Leader: Newsman (0/3+1armor, blocking 6)
  • :psfist: Elite:
  • :pspig: Scavenger: Bigby (2/3 lvl 1)
  • :exhaust: Technician: Insurance Agent (2/2)
  • :target: Lookout:

####In Play:

  • Bigby Hayes (2/3 lvl 1)
  • Censorship Council (4HP)

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 3

####Gold:

  • Gold: 0
  • Workers: 11

[details=End of Turn Hand]
Scribe
Manufactured Truth
Gaurdian At The Gates
Lawbringer Gryphon
Jurisdiction
[/details]

[details=End of Turn Discard]
Scribe
Traffic Director
Free Speech
[/details]

[details=My Thoughts][spoiler]
Okay the reason Iā€™m stashing Jurisdiction is JUST IN CASE I donā€™t draw the Gryphon, I may be able to hit back for 2 next turn (my only hope of not losing right now is he isnā€™t holding a tech 3 or metamorph, which is okay odds I think.). If thatā€™s the case, I want Jurisdiction for Generalā€™s Hammer, to break the tech 3.

Letā€™s see if a roll of the dice works out for me!
[/spoiler][/details]

P1 Mono-Black vs P2 Mono-Blue

Player 1, Turn 7

Game 2

[details=Starting Hand][spoiler]

[/spoiler][/details]

##Events of Turn:

###Upkeep:

  • Get Gold (12+ 12 float)
  • No Tech 1 Cards
Tech

Crow, Ghouls x 2Metamorph, Crow DG, Metamorph, Dp, BC DP, SB

###Main:

Ghoul (20) Mirror dies to -1/-1 rune, you get 1 gold
Crow attacks Lawbringer, to 3 hp
Crow (17)
Vandy trades with Quince
Orpal deals 2 dmg to Tech 3


[details=Workers]
BC, DG, Dark Pact, GY SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 16
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2: 5
  • :ps3gem: Tech 3: 5
  • Tech Lab - Demonoly: 4
    ####In Patrol:
  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Crow (3/3)
  • :exhaust: Technician: Ghoul (4/5)
  • :target: Lookout:

####In Play:

  • Orpal (2/2 from 4 dmg L6)

####Economy Info:

#####Cards:
Hand: 4
Deck: 6
Disc: 3

#####Gold:
Gold: 17
Workers: 12


[details=End of Turn Hand]
Phaunt
Prouge
Deter
StW
[/details]


[details=End of Turn Discard][spoiler]

[/spoiler][/details]


[details=My Thoughts]
This match up just seems dumb. I can keep a clear board with little to no sacrifice. Even if I draw poorly, there is DP and Skele draw. Ridiculous
[/details]

Hanging on by a thread!

Player 2, Turn 8

P1 Mono-Black vs P2 Mono-Blue

[details=Starting Hand]
Scribe
Manufactured Truth
Gaurdian At The Gates
Lawbringer Gryphon
Jurisdiction
[/details]
[/spoiler][/details]

##Events of Turn:

###Upkeep:

  • Get Gold (11+2insurance+1scavenger)
  • Draw 2 for insurance + Technician
  • No techs

[details=All Teched Cards]
Lawbringer Gryphon, Guardian at the Gates
Jurisdiction x 2 (also brought in free speech as a result of playing it)
Insurance Agent, Censorship Council
Insurance Agent, Scribe
Free Speech, Scribe
[/details]


###Main:

  • Quince (12)
  • Free Speech (10)
  • Lawbringer Gryphon (0)

[details=Workers]
Arrest, Porkhand Magistrate, Bluecoat Musketeer, Spectral Aven, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 6 draw 2 rs draw 3
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 9
  • Tech1 HP: 4
  • Tech2 HP: 5 SPEC LAW
  • Tech3 HP: 5

####In Patrol:

  • :psblueshield: Squad Leader: Quince (1/3+1armor, lvl 1)
  • :psfist: Elite:
  • :pspig: Scavenger: Mirror (0/1)
  • :exhaust: Technician:
  • :target: Lookout: Lawbringer Gryphon (7/6 flying base is flying)

####In Play:

  • nothing

###Economy Info:

####Cards:

  • Hand: 5
  • Deck: 9
  • Disc: 0

####Gold:

  • Gold: 0
  • Workers: 11

[details=End of Turn Hand]
Building Inspector
Insurance Agent
Censorship Council
Manufactured Truth
Free Speech
[/details]

[details=End of Turn Discard]
empty
[/details]

[details=My Thoughts]
Fingers crossed no Zzara!
[/details]

P1 Mono-Black vs P2 Mono-Blue

Player 1, Turn 7

Game 2

[details=Starting Hand][spoiler]

[/spoiler][/details]

##Events of Turn:

###Upkeep:

  • Get Gold (10+ 2 float)
  • Tech 1 Cards
Tech

Crow, Ghouls x 2Metamorph, Crow DG, Metamorph, Dp, BC DP, SB

###Main:

Ghould (20) Mirror dies to rune, you get 1 g
Crow attacks Lawbringer, to 3 hp
Vandy trades with Quince
Crow (17)


[details=Workers]
BC, DG, Dark Pact, GY SA Jandra SS
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 Draw 4
  • Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 16
  • :ps1gem: Tech 1: 5
  • :ps2gem: Tech 2: 5
  • :ps3gem: Tech 3: 5
  • Tech Lab - Demonoly: 4
    ####In Patrol:
  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger: Crow (3/3)
  • :exhaust: Technician: Ghoul (4/5)
  • :target: Lookout:

####In Play:

  • Orpal (2/2 from 4 dmg L6)

####Economy Info:

#####Cards:
Hand: 4
Deck: 0
Disc: 9

#####Gold:
Gold: 17
Workers: 12


[details=End of Turn Hand]
Phaunt
Prouge
Deter
StW
[/details]


[details=End of Turn Discard][spoiler]

[/spoiler][/details]


[details=My Thoughts]
This match up just seems dumb. I can keep a clear board with little to no sacrifice. Even if I draw poorly, there is DP and Skele draw. Ridiculous
[/details]

OMG I get to attack! First time all game!

Player 2, Turn 9

P1 Mono-Black vs P2 Mono-Blue

[details=Starting Hand]
Building Inspector
Insurance Agent
Censorship Council
Manufactured Truth
Free Speech
[/details]

##Events of Turn:

###Upkeep:

  • Get Gold (11+1float)
  • Tech 2 cards in

[details=All Teched Cards]
Liberty Gryphon x2
Lawbringer Gryphon, Guardian at the Gates
Jurisdiction x 2 (also brought in free speech as a result of playing it)
Insurance Agent, Censorship Council
Insurance Agent, Scribe
Free Speech, Scribe
[/details]


###Main:

  • Onimaru (10)
  • Bigby (8)
  • Censorship Council (4)
  • Building Inspector (3)
  • Insurance Agent, who takes out a policy on himself (2)
  • Tech Lab - Truth (1)
  • Lawbringer Gryphon attacks, triggering obliterate 4. Your crow and ghoul die, you get 1g and 1 card. Gryphon destroys your tech 3, your base to 14 hp
  • Skip Worker

[details=Workers]
Arrest, Porkhand Magistrate, Bluecoat Musketeer, Spectral Aven, Jail
[/details]

  • :pspurpleshield: Patrol as below
  • Discard 2 draw 4
  • Float 1g, maybe Tech 2 cards after your turn

###Board Info:
####Buildings:

  • :heart: Base HP: 9
  • Tech1 HP: 4
  • Tech2 HP: 5 SPEC LAW
  • Tech3 HP: 5
  • Tech Lab HP: 4 SPEC TRUTH

####In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :pspig: Scavenger:
  • :exhaust: Technician: Insurance Agent (2/2)
  • :target: Lookout:

####In Play:

  • Lawbringer Gryphon (7/3 from 3 damage, flying base is flying)
  • Building Inspector (1/1)
  • Onimaru (2/3 lvl 1)
  • Bigby Hayes (2/3 lvl 1)

###Economy Info:

####Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 4

####Gold:

  • Gold: 1
  • Workers: 11

[details=End of Turn Hand]
Gaurdian At The Gates
Scribe
Scribe
Jurisdiction
[/details]

[details=End of Turn Discard]
Free Speech
Manufactured Truth
Liberty Gryphon
Liberty Gryphon
[/details]

[details=My Thoughts]
Wooo! I caught a break! I think I can keep his tech 3 down indefinitely now with Censorship and Obliterate, but just in case letā€™s grab Liberty Gryphons to help finish the job in case something crazy happens!
[/details]

Well looks like thatll do it for me gg wp