Casual: rathyAro ([Feral]/Blood/Truth) vs petE (mono-white)

"P2T2


Tech StartingHand Workers

TECH
Spectral Hound
Spectral Hound


STARTING HAND
Ironbark Treant
Spore Shambler
Rich Earth
Tiger Cub
Young Treant
Rampant Growth


WORKERS
Merfolk Prospector
Rich Earth


NextHand

Playful Panda
Forest’s Favor
Spectral Hound
Spectral Hound
Verdant Tree


Discard

Tiger Cub
Rampant Growth
Spore Shambler


Tech 2 card(s)
Get Paid + float - ($10)
Young Treant - ($8)
Ironbark Treant - ($5)
Worker - ($4)
Tech I - ($2)
Calamandra - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant (1/4+1Armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant (0/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra (2/3, Level 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
    "

P1 Turn3


[details=Tech StartingHand Workers][spoiler]
TECH
Training Grounds
Training Grounds


STARTING HAND
Martial Mastery
Fox Primus
Safe Attacking
Savior Monk
Snapback


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus


[/spoiler][/details]

[details=NextHand][spoiler]
Sensei’s Advice
Grappling Hook
Martial Mastery
Snapback
Rambasa Twins


[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Grave to max - ($1)
Sensei taps to give Grave +1/+1
Grave kills Ironbark
Grave’s sword kills Calamandra
Smoker deals 1dmg to Young Treant
Safe Attacking - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Grave lvl 7 (4/5)
  • Aged Sensei (1/1)
  • Smoker (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

[details=Thoughts][spoiler]


Think it’s worth maxing out Grave to kill Ironbark and throwing the sword at Cal. I end up having paid a net $3 for 4/5 Grave, and avoid Cal stealth shenanigans or her midband putting resist on Spectral Hounds. Grappling Hook coming in next hand, either use to pop a Hound or shift a SQL unit for Grave to kill.

Teching 2 x Training Grounds, go with hero-centred plan again.


[/spoiler][/details]

I’m back!

"P2T3


Tech StartingHand Workers

TECH
Spectral Tiger
Eye of the Chancellor


STARTING HAND
Verdant Tree
Playful Panda
Spectral Hound
Forest’s Favor
Spectral Hound


WORKERS
Merfolk Prospector
Rich Earth
Verdant Tree


NextHand

Playful Panda
Tiger Cub
Spore Shambler
Eye of the Chancellor


Tech 2 card(s)
Get Paid - ($7)
Spectral Hound - ($6)
Spectral Hound - ($5)
Worker - ($4)
Tech II Truth - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Young Treant (0/1)
  • :pschip: [I]Technician[/I]: Spectral Hound
  • :target: [I]Lookout[/I]: Spectral Hound
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
    "

Welcome back. nb your Base is on 17HP from my T2

P1 Turn4


[details=Tech StartingHand Workers][spoiler]
TECH
Bird’s Nest
Speed of the Fox


STARTING HAND
Grappling Hook
Sensei’s Advice
Rambasa Twins
Snapback
Martial Mastery


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Sensei’s Advice


[/spoiler][/details]

[details=NextHand][spoiler]
Training Grounds
Snapback
Training Grounds
Grappling Hook
Savior Monk


[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Grappling Hook pops tech Hound
Sensei taps to give Grave +1/1
Grave kills lookout Hound
Smoker kills Young Treant
Tech2 Discipline - ($2)

Float ($2)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Grave lvl 7 (4/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Smoker (1/1)
  • Aged Sensei (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

[details=Thoughts][spoiler]


Tough when you draw neither tech in T3 hand and opponent draws both. I can’t get through to his Tech2, so he could get a decent lead on me next turn. At least I should be able to drop 2 x Training Grounds next turn, give him problems with my heroes.

Teching Birds Nest for sure to block Spectral Rocs. Not sure for the second tech – Earthquake to try to play quickly with damage from Smoker; Speed of the Fox for a big Setsuki arrival (with tapped Training Ground); a solid unit eg Focus Master or Vigor Adept (kidnapping a problem); Thunderclap for additional illusion targeting; Shuriken Hail to take out multiple patrolling little guys (eg unused mirrors)? Let’s go with SotF and see how this goes. Though have to watch getting too dependent on spells in case of Free Speech.


[/spoiler][/details]

"P2T4


Tech StartingHand Workers

TECH
Spectral Tiger
Macciatus, The Whisperer


STARTING HAND
Eye of the Chancellor
Tiger Cub
Spore Shambler
Playful Panda
Ironbark Treant (1/4+1Armor)


WORKERS
Merfolk Prospector
Rich Earth
Verdant Tree
Spore Shambler


NextHand

Young Treant (0/1)
Rampant Growth
Spectral Tiger
Forest’s Favor


Tech 2 card(s)
Get Paid - ($8)
Eyes of the Chancellor - ($5)
Quince - ($3)
Tiger Cub - ($1)
Worker - ($0)
Eyes of the Chancellor makes Mirror Illusion invisible

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tiger Cub (2/2)
  • :pschip: [I]Technician[/I]: Mirror Illusion (0/1, invisble)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Quince (1/3, Level 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 6
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

You have Tiger Cub in patrol but says Payful Panda in actions. Also invisible mirror is attackable when patrolling, just checking you want it that way.

Forgot to change the actions and that’s intentional, the invis is to protect from grappling hook not from attacking.

1 Like

Does Grave’s sparkshot see the invisible patroller?

Presuming that sparkshot can see the Mirror – but let me know if not and I’ll adjust the turn.

P1 Turn5


[details=Tech StartingHand Workers][spoiler]
TECH
Earthquake
Fox’s Den Students


STARTING HAND
Training Grounds
Training Grounds
Savior Monk
Snapback
Grappling Hook


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Sensei’s Advice
Savior Monk


[/spoiler][/details]

[details=NextHand][spoiler]
Bird’s Nest
Rambasa Twins
Martial Mastery
Speed of the Fox


[/spoiler][/details]

[details=Discard][spoiler]
Grappling Hook
Snapback
Earthquake
Fox’s Den Students


[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Grave kills Tiger Cub, sparkshot kills Mirror illusion
Smoker deals 1dmg to your Tech2
Training Grounds x 2 - ($7)
Rook - ($5)
Tower - ($2)

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Aged Sensei (1/1 + 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Rook lvl 1 (4/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Training Grounds (4)
  • Training Grounds (4)
  • Smoker (1/1)
  • Grave lvl 7 (6/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9

[details=Thoughts][spoiler]


With two Training Grounds down would have liked a Heroes Hall, but guess I’d better use the slot for a Tower instead with EofC in play.

[/spoiler][/details]

Sparkshot works

"P2T5


Tech StartingHand Workers

TECH
Eyes of the Chancellor
Spectral Roc


STARTING HAND
Spectral Tiger
Forest’s Favor
Rampant Growth
Young Treant (0/1)
Spectral Tiger


WORKERS
Merfolk Prospector
Rich Earth
Verdant Tree
Spore Shambler


NextHand

Spectral Hound
Spectral Hound
Ironbark Treant (1/4+1Armor)
Macciatus, The Whisperer
Playful Panda


Discard

Tiger Cub (2/2)
Forest’s Favor
Young Treant (0/1)
Rampant Growth
Eyes of the Chancellor
Spectral Roc


Tech 2 card(s)
Get Paid - ($9)
Scavenger - ($10)
Spectral Tiger - ($7)
Spectral Tiger - ($4)
Calamandra - ($2)
Calamandra levels up 2 times to midband - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Quince (1/3+1Armor, Level 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Spectral Tiger (5/5)
  • :target: [I]Lookout[/I]: Spectral Tiger (5/5)
    [B]In Play:[/B]
  • Eyes of the Chancellor
  • Calamandra (3/4, Level 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 4 (Truth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
    "

P1 Turn6


[details=Tech StartingHand Workers][spoiler]
TECH
Young Lightning Dragon
Focus Master


STARTING HAND
Bird’s Nest
Martial Mastery
Speed of the Fox
Rambasa Twins


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Sensei’s Advice
Savior Monk
Martial Mastery


[/spoiler][/details]

[details=NextHand][spoiler]
Fox’s Den Students
Grappling Hook


[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($11)
Grave trades with Quince, Cal to max
Setsuki - ($9)
Tap 2 x Training Grounds, Rook and Setsuki to max
Speed of the Fox - ($7)
Bird’s Nest, summon Birds - ($5)
Rambasa Twins - ($1)
Worker - ($0)
Setsuki kills lookout Tiger swiftly
Rook bypasses patrol to kill Cal
Smoker deals 1dmg to Tech1

Float ($0)
Discard 0, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Aged Sensei (1/1 + 1)
  • :psfist: [I]Elite[/I]: Bird (1/1)
  • :ps_: [I]Scavenger[/I]: Rambasa Twin (3/2)
  • :pschip: [I]Technician[/I]: Rambasa Twin (3/2)
  • :target: [I]Lookout[/I]: Bird (1/1)
    [B]In Play:[/B]
  • Safe Attacking
  • Training Grounds (4)
  • Training Grounds (4)
  • Smoker (1/1)
  • Rook lvl 8 (6/2) [two lives]
  • Bird’s Nest
  • Aged Sensei (1/1 + 1)
  • Setsuki lvl 7 (5/4)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

[details=Thoughts][spoiler]


Get great value from the Training Grounds. Teching Focus Master and YLD so I’ve units to play if hit with Free Speech.

[/spoiler][/details]

That’s an uncomfortable amount of maxband heroes

"P2T6


StartingHand Workers

STARTING HAND
Ironbark Treant (1/4+1Armor)
Macciatus, The Whisperer
Playful Panda
Spectral Hound
Spectral Hound


WORKERS
Merfolk Prospector
Rich Earth
Verdant Tree
Spore Shambler
Playful Panda


NextHand

Ironbark Treant (1/4+1Armor)
Eyes of the Chancellor
Forest’s Favor


Tech 0 card(s)
Get Paid - ($9)
Macciatus, The Whisperer - ($7)
Spectral Hound - ($6)
Spectral Hound - ($5)
Tower - ($2)
Worker - ($1)

Float ($1)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Spectral Tiger (6/6+1Armor)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Spectral Hound (4/4)
  • :pschip: [I]Technician[/I]: Spectral Hound (4/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Eyes of the Chancellor
  • Macciatus, The Whisperer (3/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 4
  • :heart: Tech II HP: 4 (Truth)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

P1 Turn7


[details=StartingHand Workers][spoiler]
STARTING HAND
Grappling Hook
Fox’s Den Students
Focus Master
Speed of the Fox


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Sensei’s Advice
Savior Monk
Martial Mastery


[/spoiler][/details]

[details=NextHand][spoiler]
Young Lightning Dragon
Snapback
Earthquake


[/spoiler][/details]

[details=Discard][spoiler]
Fox’s Den Students
Grappling Hook
Speed of the Fox


[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($11)
Draw 2 from Setsuki max
Fox’ Dens Students, summon 4 Ninjas - ($7)
Focus Master - ($4)
2 Ninja suicide into SQL, uses up Tower’s and EofC’s detectors
2 Birds and 1 Ninja kill Macchiatus
Grappling Hook pops SQL Tiger
Setsuki kills tech Hound swiftly
Tap Sensei to give Rambasa Twin +1/1
Buffed Rambasa Twin kills scav Hound, survives with 1 rune from Focus Master
Other Twin plus a Ninja break Tech2
Rook breaks Tech1

Float ($4)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Focus Master (4/3 + 1) [2 runes]
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Smoker (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Training Grounds (4)
  • Training Grounds (4)
  • Smoker (1/1)
  • Rook lvl 8 (6/1) [two lives]
  • Bird’s Nest
  • Aged Sensei (1/1 + 1)
  • Setsuki lvl 7 (5/4)
  • Bird (1/1)
  • Bird (1/1)
  • Rambasa Twin (3/1)
  • Rambasa Twin (3/2)
  • Ninja token (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 10

[details=Thoughts][spoiler]


Worked out well that he didn’t have Free Speech

[/spoiler][/details]

I have Eyes of the Chancellor as a detector as well

Edited – another Ninja sacs to use up

1 Like

Tower is the one that detects one per turn. Other detectors are just always on. From the rulebook: "Detector Opposing stealth and invisible forces are visible to you. (The Tower add-on can detect once-per-turn.) "

1 Like

P1 Turn7 redone


[details=StartingHand Workers][spoiler]
STARTING HAND
Grappling Hook
Fox’s Den Students
Focus Master
Speed of the Fox


WORKERS
Morningstar Flagbearer
Fox Viper
Fox Primus
Sensei’s Advice
Savior Monk
Martial Mastery


[/spoiler][/details]

[details=NextHand][spoiler]
Snapback
Young Lightning Dragon
Earthquake


[/spoiler][/details]

[details=Discard][spoiler]
Fox’s Den Students
Grappling Hook
Speed of the Fox


[/spoiler][/details]
Tech 0 card(s)
Get Paid + float - ($11)
Draw 2 from Setsuki max
Fox’ Dens Students, summon 4 Ninjas - ($7)
Focus Master - ($4)
Tap Sensei to give a Bird +1/1
2 Birds kill Macchiatus
Grappling Hook pops SQL Tiger
Setsuki kills tech Hound swiftly
Rook kills scav Hound, gains crumbling rune
Rambasa Twin + 1 Ninja break Tech2
Rambasa Twin + 1 Ninja break Tech1
Smoker deals 1dmg to Base, to 12HP

Float ($4)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Focus Master (4/3 + 1) [2 runes]
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Ninja token (1/1)
  • :pschip: [I]Technician[/I]: Ninja token (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Safe Attacking
  • Training Grounds (4)
  • Training Grounds (4)
  • Smoker (1/1)
  • Rook lvl 8 (6/6) [crumbling rune]
  • Bird’s Nest
  • Aged Sensei (1/1 + 1)
  • Setsuki lvl 7 (5/4)
  • Bird (1/1)
  • Bird (1/1)
  • Rambasa Twin (3/2)
  • Rambasa Twin (3/2)
  • Ninja token (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 4
  • Workers: 10

[details=Thoughts][spoiler]


Worked out well for me that he didn’t have Free Speech

[/spoiler][/details]

Yeahhh that’s game. Good game.

GG! Thought you might be planning to play Blood that game when you built Tech2 ahead of me.

On for one more?

Honestly it didn’t occur to me that tower just shuts down eyes of the chancellor lol. I think I’ll take a little bit of a break (I was playing IRL codex the entire time I wasn’t here). I’ll let you know if I’m up for another. good games