Well then… We’ll have to do it again then won’t we? Woo!
P2T8
StartingHand Workers
STARTING HAND
Fading Argonaut (3/3 + A, Fading 3)
Now!
Tricycleoid
Plasmodium (4/4, Forecast 1)
Now!
Ebbflow Archon
WORKERS
Forgotten Fighter
Time Spiral
Temporal Research
Neo Plexus
Tinkerer
Ago (4/4, Readiness)
NextHand
Temporal Distortion
Hyperion
Stewardess of the Undone (2/2)-
Nullcraft
Origin Story
Discard
Ebbflow Archon (7/7, Fading 5)
Plasmodium (4/4, Forecast 1)
Now!
Fading Argonaut (3/3 + A, Fading 3)
Tricycleoid
Now!
Tech 0 card(s)
Get Paid + float - ($12)
Geiger - ($10)
Ebbflow Archon - ($2)
Archon Picks up all your stuff - ($1)
Now! Archon - ($0)
Archon breaks Tech 3
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Geiger (2/3, lvl 1)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Ebbflow Archon (9/9 Fading 3)
[B]Buildings:[/B]
Base HP: 16
Tech I HP: 3
Tech II HP: 5 (Present)
Tech III HP: 5
Tech Lab HP: 4 (Past)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 1
Disc: 6
[B]Gold:[/B]
Gold: 0
Workers: 11
petE
August 5, 2017, 10:06pm
22
P1 Turn9
[details=Tech StartingHand Workers][spoiler]
TECH
Doom Grasp
STARTING HAND
Bone Collector
Zarramonde
Gorgon
Blackhand Dozer
Dark Pact
WORKERS
Graveyard
Skeletal Archery
Summon Skeletons
Poisonblade Rogue
Jandra, the Negator
Pestering Haunt
Plague Spitter
Blackhand Dozer
[/spoiler][/details]
[details=NextHand][spoiler]
Death and Decay
Bone Collector
Zarramonde
Deteriorate
[/spoiler][/details]
Tech 1 card(s)
Get Paid + float - ($16)
Garth - ($14)
Orpal - ($12)
Gorgon - ($9)
Imp, discard #5 of 5 - ($5)
Bone Collector - ($3)
Worker - ($2)
Tech3 rebuilds
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bone Collector (3/3 + 1)
[I]Elite[/I]: Orpal lvl 1 (2/3)
[I]Scavenger[/I]: Garth lvl 1 (1/3)
[I]Technician[/I]: Thieving Imp (2/2)
[I]Lookout[/I]: Gorgon (2/4)
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Demonology)
Tech III HP: 5
Tech Lab HP: 4 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 12
[details=Thoughts][spoiler]
Guess I keep filling patrol and hope he whiffs.
[/spoiler][/details]
petE:
Base HP: 18
Your base should be at 16 at the start of this turn (2 from T4 dark pact, 2 from tech 2 break last turn)
P2T9
StartingHand Workers
STARTING HAND
Stewardess of the Undone (2/2)-
Nullcraft
Temporal Distortion
Origin Story
Hyperion
Second Chances
Fading Argonaut (3/3 + A, Fading 3)
WORKERS
Forgotten Fighter
Time Spiral
Temporal Research
Neo Plexus
Tinkerer
Ago (4/4, Readiness)
Stewardess of the Undone (2/2)-
NextHand
Temporal Distortion
Ebbflow Archon (7/7, Fading 5)
Now!
Tricycleoid
Now!
Discard
Hyperion
Fading Argonaut (3/3 + A, Fading 3)
Second Chances
Nullcraft
Tech 0 card(s)
Get Paid - ($11)
Archon Fades slightly
Archon Bounces Bonecollector
Arcon kills Garth, Gieger to lvl 3.
Max Geiger, flicker Archon. - ($9)
Archon bounces the rest of your stuff - ($8)
Hyperion - ($3)
Hyperion breaks your Tech 3, I draw
Temporal Distortion , Hyperion becomes a Hyperion - ($1)
Hyperion breaks your Tech 1, no Hooded Executioners for you!, I reshuffle and draw
worker - ($0)
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
Squad Leader :
Elite :
Scavenger :
Technician : Ebbflow Archon (9/9 Fading 3)
Lookout :
In Play:
Battle Suits
Geiger (3/4, lvl 5)
Hyperion (5/5, Haste)
Buildings:
Base HP: 16
Tech I HP: 3
Tech II HP: 5 (Present)
Tech III HP: 5
Tech Lab HP: 4 (Past)
Economy Info:
Cards:
Hand: 5
Deck: 2
Disc: 4
Gold:
Gold: 0
Workers: 12
1 Like
petE
August 5, 2017, 10:47pm
24
GG, I’m out of responses. Very nicely played to build Tech3 when you did. I whiffed on Death&Decay T7 and Zarramondes T8, otherwise might have got ahead in the Tech3 race.
1 Like
It was an odd turn for me, I had draw my tricycleoid on the single card off the reshuffle the turn before, so I knew I had a cycle without my tech 2 units, I had gold floating and purple’s hero’s don’t turn that into a board presence very well (at least, not when behind), so I mainly made it as a way of safe keeping my tech 2 (as well as putting in the archon for the chance at just winning if you ignored it).
Looking back, the immortals/Second Chances I was thinking of putting in would have worked wonders, I do need to try them at some point against black.
You up for another?
P1T1
StartingHand Workers
STARTING HAND
Nullcraft
Battle Suits
Hardened Mox
Temporal Research
Forgotten Fighter
WORKERS
Forgotten Fighter
NextHand
Plasmodium
Neo Plexus
Fading Argonaut
Tinkerer
Time Spiral
Discard
Hardened Mox
Temporal Research
Nullcraft
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Battlesuits - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 5
petE
August 6, 2017, 1:50am
28
P2 Turn1
[details=StartingHand Workers][spoiler]
STARTING HAND
Skeletal Archery
Pestering Haunt
Poisonblade Rogue
Summon Skeletons
Skeleton Javelineer
WORKERS
Poisonblade Rogue
[/spoiler][/details]
[details=NextHand][spoiler]
Jandra, the Negator
Graveyard
Sacrifice the Weak
Thieving Imp
Deteriorate
[/spoiler][/details]
[details=Discard][spoiler]
Summon Skeletons
Skeletal Archery
Skeleton Javelineer
[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Garth - ($2)
Skeleton - ($1)
Pestering Haunt
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Garth (1/1)
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 6
[details=Thoughts][spoiler]
I’ll try opening with Garth. If he’s slow to put down a board, can try for an T3 Tech2 build and summon a unit T4 from Garth’s max.
[/spoiler][/details]
"
I take it you mean 1/3?
P1T2
Tech StartingHand Workers
TECH
Stewardess of the Undone
Argonaut
STARTING HAND
Tinkerer
Fading Argonaut
Plasmodium
Time Spiral
Neo Plexus
WORKERS
Forgotten Fighter
Time Spiral
NextHand
Nullcraft
Hardened Mox
Plasmodium
Temporal Research
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Fargo - ($3)
Neo - ($1)
Tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
Squad Leader : Fading Argonaut (3/3 + A, Fading 3)
Elite :
Scavenger :
Technician : Neo Plexus (3/2)
Lookout :
In Play:
Battle Suits
Buildings:
Base HP: 20
Tech I HP: 5
Economy Info:
Cards:
Hand: 4
Deck: 3
Disc: 0
Gold:
Gold: 0
Workers: 6
petE
August 6, 2017, 2:43am
30
P2 Turn2
[details=Tech StartingHand Workers][spoiler]
TECH
Bone Collector
Bone Collector
STARTING HAND
Jandra, the Negator
Deteriorate
Thieving Imp
Graveyard
Sacrifice the Weak
WORKERS
Poisonblade Rogue
Graveyard
[/spoiler][/details]
[details=NextHand][spoiler]
Jandra, the Negator
Sacrifice the Weak
Bone Collector
Bone Collector
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Sacrifice the weak, Skeleton and Fargo die - ($4)
Deteriorate Plexus
Garth kills Plexus
Garth to lvl 4 - ($1)
Haunt pings your Tech1
Tech 1 - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
Garth lvl 4 (2/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
[details=Thoughts][spoiler]
Going down a card to clear his board, and leave me with mid Garth and Haunt. Black starter spells really strong.
[/spoiler][/details]
P1T3
Tech StartingHand Workers
TECH
Tricycleoid
Now!
STARTING HAND
Plasmodium
Temporal Research
Hardened Mox
Nullcraft
Tinkerer
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
NextHand
Tinkerer
Neo Plexus (3/2)
Stewardess of the Undone
Argonaut
Tech 2 card(s)
Get Paid - ($6)
Tech Draw
Worker - ($5)
Nullcraft - ($3)
Mox - ($0)
Nullcraft kills Haunt
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Hardened Mox (3/1)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
petE
August 6, 2017, 3:51am
32
P2 Turn3
[details=Tech StartingHand Workers][spoiler]
TECH
Dark Pact
Plague Spitter
STARTING HAND
Sacrifice the Weak
Bone Collector
Jandra, the Negator
Bone Collector
WORKERS
Poisonblade Rogue
Graveyard
Jandra, the Negator
[/spoiler][/details]
[details=NextHand][spoiler]
Skeletal Archery
Summon Skeletons
Skeleton Javelineer
Deteriorate
[/spoiler][/details]
[details=Discard][spoiler]
Pestering Haunt (1/1)
Bone Collector
Sacrifice the Weak
Dark Pact
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Garth to max, summon Plague Spitter from discard - ($3)
Bone Collector - ($1)
Skeleton - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Plague Spitter (3/3 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Bone Collector (3/3)
[I]Technician[/I]:
[I]Lookout[/I]: Skeleton (1/1)
[B]In Play:[/B]
Garth lvl 7 (3/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 8
[details=Thoughts][spoiler]
Summoning Plague Spitter with Garth’s max, stops Nullcraft attacking and threatens to land runes on Mox.
I’ve come out of the opening ahead, so may try to rush Tech3 build T5 before his better Tech2s start swinging things back in his favour.
[/spoiler][/details]
P1T4
Tech StartingHand Workers
TECH
Hyperion
Temporal Distorition
STARTING HAND
Argonaut
Stewardess of the Undone
Neo Plexus (3/2)
Tinkerer
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
NextHand
Now!
Temporal Research
Fading Argonaut (3/3 + A, Fading 3)
Tricycleoid
Discard
Nullcraft (1/1)
Argonaut
Stewardess of the Undone
Hyperion
Temporal Distorition
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech 2 (Present) - ($2)
Neo Plexus - ($0)
Nullcraft kills skeleton, dies to plague spitter’s anti-air
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Hardened Mox (3/1)
[I]Scavenger[/I]: Neo Plexus (3/2)
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 5
[B]Gold:[/B]
Gold: 0
Workers: 8
petE
August 6, 2017, 2:43pm
34
P2 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Zarramonde
Voidblocker
STARTING HAND
Summon Skeletons
Skeleton Javelineer
Skeletal Archery
Deteriorate
WORKERS
Poisonblade Rogue
Graveyard
Jandra, the Negator
Summon Skeletons
[/spoiler][/details]
[details=NextHand][spoiler]
Pestering Haunt
Skeletal Archery
Bone Collector
Thieving Imp
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Deteriorate Mox
Garth kills Plexus
Spitter and Bone Collector break Tech2, make a Skeleton
Skeleton - ($6)
Tech2 Demonology - ($2)
Float ($2)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Garth lvl 7 (3/1)
Bone Collector (3/3)
Plague Spitter (3/3)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 9
[details=Thoughts][spoiler]
Teching Zarramonde for Tech3 rush, and Voidblocker to defend against Present units.
[/spoiler][/details]
I messed up T4, both with my techs and my play.
P1T5
Tech StartingHand Workers
TECH
Origin Story
Now!
STARTING HAND
Temporal Research
Fading Argonaut (3/3 + A, Fading 3)
Now!
Tricycleoid
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
NextHand
Argonaut
Nullcraft (1/1)
Neo Plexus (3/2)
Stewardess of the Undone
Temporal Research
Tech 2 card(s)
Get Paid - ($8)
Scav - ($9)
Rebuild Tech 2
Fargo - ($7)
Worker - ($6)
Tower - ($3)
Float ($3)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Hardened Mox (2/1 + A)
[I]Elite[/I]: Fading Argonaut (3/3 + A, Fading 3)
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 4
Tech II HP: 5 (Present)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 6
Disc: 0
[B]Gold:[/B]
Gold: 3
Workers: 8
petE
August 6, 2017, 4:23pm
36
P2 Turn5
[details=Tech StartingHand Workers][spoiler]
TECH
Zarramonde
Soul Stone
STARTING HAND
Thieving Imp
Skeletal Archery
Pestering Haunt
Bone Collector
WORKERS
Poisonblade Rogue
Graveyard
Jandra, the Negator
Summon Skeletons
Pestering Haunt
[/spoiler][/details]
[details=NextHand][spoiler]
Deteriorate
Zarramonde
Sacrifice the Weak
Skeleton Javelineer
[/spoiler][/details]
[details=Discard][spoiler]
Thieving Imp
Skeletal Archery
Zarramonde
Soul Stone
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Skeletons sideline Mox
Garth makes a Skeleton - ($9)
Garth trades with Fargo
Bone Collector and Plague Spitter break Tech2, make a Skeleton
Bone Collector - ($7)
Tech3 - ($2)
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bone Collector (3/3 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Plague Spitter (3/2)
Bone Collector (3/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 4
[B]Gold:[/B]
Gold: 2
Workers: 10
[details=Thoughts][spoiler]
[/spoiler][/details]
To have a shot at this game, I need you to wiff on your draw hard, and me to be very lucky on mine
P1T6
Tech StartingHand Workers
TECH
Immortal
Immortal
STARTING HAND
Nullcraft (1/1)
Stewardess of the Undone
Temporal Research
Argonaut
Neo Plexus (3/2)
WORKERS
Forgotten Fighter
Time Spiral
Plasmodium
Tinkerer
NextHand
Hyperion
Now!
Tricycleoid
Origin Story
Discard
Fading Argonaut (3/3 + A, Fading 3)
Temporal Research
Neo Plexus (3/2)
Immortal
Immortal
Tech 2 card(s)
Get Paid + float - ($11)
Rebuild Tech 2
Stewardess, Bounce Tech Skeleton - ($8)
Nullcraft - ($6)
Nullcraft kills Scav Skele
Argo - ($3)
Float ($3)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Hardened Mox (2/1 + A)
[I]Elite[/I]:
[I]Scavenger[/I]: Stewardess of the Undone (3/3)
[I]Technician[/I]: Argonaut (4/4)
[I]Lookout[/I]:
[B]In Play:[/B]
Battle Suits
Nullcraft (1/1)
[B]Buildings:[/B]
Base HP: 16
Tech I HP: 4
Tech II HP: 5 (Present)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 2
Disc: 5
[B]Gold:[/B]
Gold: 3
Workers: 8
petE
August 6, 2017, 5:15pm
38
No whiff here. Draws have been good to me all this game, particularly timing of black starter spells.
P2 Turn6
[details=StartingHand Workers][spoiler]
STARTING HAND
Skeleton Javelineer
Zarramonde
Deteriorate
Sacrifice the Weak
WORKERS
Poisonblade Rogue
Graveyard
Jandra, the Negator
Summon Skeletons
Pestering Haunt
[/spoiler][/details]
[details=NextHand][spoiler]
Dark Pact
Voidblocker
Thieving Imp
Sacrifice the Weak
[/spoiler][/details]
Tech 0 card(s)
Get Paid + float + scav - ($13)
Zarramonde, arrival destroys Argo - ($3)
Deteriorate Mox
3/2 Bone Collector trades with Stewardess
Bone Collector and Spitter break Tech2, Base to 14HP
Vandy - ($1)
Float ($1)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Zarramonde (11/11 + 1)
[I]Elite[/I]:
[I]Scavenger[/I]: Skeleton (1/1)
[I]Technician[/I]: Skeleton (1/1)
[I]Lookout[/I]: Vandy lvl 1 (2/3)
[B]In Play:[/B]
Plague Spitter (3/1)
Bone Collector (3/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Demonology)
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 10
[details=Thoughts][spoiler]
[/spoiler][/details]
It was more the many mistakes on my part. I should have moxed turn 1 rather than battlesuits. I should have teched Glax instead of Argo that turn as well, leading to my T4 play being a Glax + Stewardess rather than this hail mary on the black player having neither Sac the weak or Deteriroate. Which lead to my downfall.
petE
August 8, 2017, 11:26pm
40
Up for another with the same or a different deck ? I’d switch to [Demonz]/Necro/Anarchy.