haha, that was not intentional - I’m just an idiot. You can also flicker one of your units with the geiger maxband.
Either way, that’s game - well played! If you’re up for another, it’s your turn to go first. I’ll switch over to [Demon/Necromancy] + fire
Sure, I want try a Purple multicolour, so starting with [Present], Necromancy, Blood sounds like fun.
GL HF!
P1T1
StartingHand Workers
STARTING HAND
Plasmodium
Tinkerer
Time Spiral
Temporal Research
Fading Argonaut
WORKERS
Time Spiral
NextHand
Hardened Mox
Neo Plexus
Forgotten Fighter
Nullcraft
Battle Suits
Discard
Temporal Research
Plasmodium
Tinkerer
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Fading Argonaut - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Fading Argonaut (2/3 + A, 3 time runes)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 1
- Workers: 5
Thoughts
P2T1:
Starting Hand
Poisonblade Rogue Jandra Sacrifice the weak Summon Skeletons Graveyard
Gold (5)
Worker (4)
Vandy (2)
Sacrifice the weak(0)
Discard 3, Draw 5
Patrol:
Leader: Level 1 Vandy (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 5
Hand: 5
Deck: 0
Discard: 4
Worker
Poisonblade Rogue
New Hand
Pestering Haunt Skeleton Javelineer Thieving Imp Skeletal Archery Deteriorate
P1T2
Tech StartingHand Workers
TECH
Argonaut
Bone Collector
STARTING HAND
Nullcraft
Hardened Mox
Neo Plexus
Battle Suits
Forgotten Fighter
WORKERS
Time Spiral
Forgotten Fighter
NextHand
Plasmodium
Bone Collector
Tinkerer
Fading Argonaut
Neo Plexus
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Build Tech 1 - ($3)
Play Hardened Mox - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Hardened Mox (1+1/1, Indestructable)
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 6
Thoughts
P2T2:
Tech
Bone Collector, Dark Pact
Starting Hand
Pestering Haunt Skeleton Javelineer Thieving Imp Skeletal Archery Deteriorate
Gold (6)
Worker (5)
Tier I (3)
Heroes Hall (1)
Skeleton Javelineer (0)
Pestering Haunt (0)
Discard 2, rs, Draw 4
Patrol:
Leader: Level 1 Vandy (2/3 + a)
Elite:
Scavenger: skeleton javelineer (1/1)
Technician:
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Pestering Haunt (1/1)
Base: 20
Other:
Economy:
Workers: 7
Hand: 4
Deck: 4
Discard: 0
Worker
Thieving Imp
New Hand
Skeletal Archery Jandra Summon Skeletons Graveyard
P1T3
Tech StartingHand Workers
TECH
Bloodlust
Doom Grasp
STARTING HAND
Neo Plexus
Fading Argonaut
Tinkerer
Bone Collector
Plasmodium
WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
NextHand
Battle Suits
Nullcraft
Argonaut
Temporal Research
Discard
Neo Plexus
Plasmodium
Bloodlust
Doom Grasp
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bone Collector - ($3)
Fading Argonaut - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Bone Collector (3/3 + A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Fading Argonaut (2/3, Fading, 3 time runes)
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Hardened Mox (1/1, Indestructable, Resist 1)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 4
[B]Gold:[/B]
- Gold: 1
- Workers: 7
Thoughts
P2T3:
Tech
Lobber, Doom Grasp
Starting Hand
See last turn
Gold (7)
Worker (6)
Midband Vandy (4)
Vandy + Haunt kill Bone Collector
Maxband Vandy, doom javelineer and fader (2)
Jaina (0)
Discard 3, Draw 4, rs, Draw 1
Patrol:
Leader: doomed javelineer (3/3 + a)
Elite:
Scavenger: Level 1 Jaina (2/3)
Technician:
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 5 Vandy (4/5)
Base: 20
Other:
Economy:
Workers: 8
Hand: 5
Deck: 5
Discard: 0
Worker
Jandra
New Hand
Deteriorate Sacrifice the weak Bone Collector Dark Pact Doom Grasp
umm, Please no turn 4 metamorph?
EDIT: for some reason I thoguht fading argo could attach and patrol, fixed to just patrol (no point killing a doomed creature).
"P1T4
Tech StartingHand Workers
TECH
Hyperion
Tricycloid
STARTING HAND
Nullcraft
Battle Suits
Argonaut
Temporal Research
WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
Temporal Research
NextHand
Neo Plexus
Tricycloid
Bloodlust
Plasmodium
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech 2 (present) - ($3)
Argonaunt - ($0)
Fading Argo patrols in scav,
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Argonaut (3/4 + A, Readiness)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Hardened Mox (1/1, Indestructable, Resist 1)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
Thoughts
"
P2T4:
Tech
Lobber, Metamorphosis
Starting Hand
Deteriorate Sacrifice the weak Bone Collector Dark Pact Doom Grasp -> Lobber Graveyard
Gold (8)
Dark Pact (8)
Sacrifice the weak, argonaut dies (6)
Lobber (5)
Bone Collector (3)
Graveyard (0)
Lobber disables Mox
Jaina and Vandy break your T2
Discard 2, Draw 3, rs, Draw 1
Patrol:
Leader:
Elite:
Scavenger:
Technician: Bone Collector (3/3)
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4, Graveyard - 3
Units/Heroes: Level 5 Vandy (4/5), Level 1 Jaina (2/3), Lobber (2/1)
Base: 18
Other:
Economy:
Workers: 8
Hand: 4
Deck: 6
Discard: 0
Worker
Jandra
New Hand
Pestering Haunt Skeletal Archery Summon Skeletons Metamorphosis
P1T5
Tech StartingHand Workers
TECH
Kidnapping
Hooded Executioner
STARTING HAND
Bloodlust
Plasmodium
Tricycloid
Neo Plexus
Doom Grasp
WORKERS
Time Spiral
Forgotten Fighter
Tinkerer
Temporal Research
Plasmodium
NextHand
Bone Collector (3/3 + A)
Nullcraft
Doom Grasp
Battle Suits
Hyperion
Discard
Fading Argonaut (2/3, Fading, 3 time runes)
Argonaut (3/4 +A, Readiness)
Bloodlust
Tricycloid
Neo Plexus
Kidnapping
Tech 2 card(s)
Get Paid + Sav - ($9)
Rebuild Tech 2
Worker - ($8)
Summon Garth - ($6)
Max band Garth, summon Hooded Exectuioner from Discard - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Hooded Executioner(3/3 + a)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Garth (lvl 7, 3/4)
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Hardened Mox (1/1, Indestructable, Resist 1)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 7
[B]Gold:[/B]
- Gold: 0
- Workers: 9
Thoughts
P2T5:
Tech
Dark Pact, Flame Arrow
Starting Hand
Pestering Haunt Skeletal Archery Summon Skeletons Metamorphosis
Gold (8)
Worker (7)
Bone Collector and Lobber trade with hooded executioner
Metamorphosis (1)
Tap graveyard, bring back Lobber (0)
Vandy breaks your T2
Jaina breaks your T1
Jaina pings your base for 3
Discard 2, Draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician: Lobber (2/2)
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4, Graveyard - 3 [Bone Collector]
Units/Heroes: Level 5 demon Vandy (6/7), Level 7 Demon Jaina (6/5)
Base: 18
Other:
Economy:
Workers: 9
Hand: 4
Deck: 2
Discard: 5
Worker
Skeletal Archery
New Hand
Lobber Skeleton Javelineer Sacrifice the weak Doom Grasp
Thats a GG from me, I cant stop you kiilling me next turn with whats on board.
Rematch? I disliking blood with present (too many overlaps). and I probably should wait a bit longer for tech 2 (and tech nether drain earlier).
Im going to try [Past], Necromancy, Growth.
your turn to start.
Yeah, I always have trouble making present work in multicolour specs. Sounds good!
P1T1:
Starting Hand
Jandra Graveyard SummonSkeletons Haunt Poisonblade
Gold (4)
Worker (3)
Vandy (1)
Pestering Haunt (1)
Discard 3, Draw 5
Patrol:
Leader: Level 1 Vandy (2/3 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes: Haunt (1/1)
Base: 20
Other:
Economy:
Workers: 5 + 1 float
Hand: 5
Deck: 0
Discard: 3
Worker
Poisonblade
New Hand
Thieving Imp Skeleton Javelineer Skeletal Archery Deteriorate Sacrifice the weak
P2T1
StartingHand Workers
STARTING HAND
Time Spiral
Tinkerer
Plasmodium
Fading Argonaut
Temporal Research
WORKERS
Plasmodium
NextHand
Forgotten Fighter
Hardened Mox
Battle Suits
Neo Plexus
Nullcraft
Discard
Tinkerer
Temporal Research
Time Spiral
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Fading Argo - ($2)
Argagarg Garg - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Fading Argonaut (2/3 + A, Fading, 3 runes)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Wisp (0/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Arg (1/3, lvl 1)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
Thoughts
P1T2:
Tech
Dark Pact, Shadow Blade
Starting Hand
see last turn
Gold + f (6)
Worker (5)
Haunt kills wisp
Sacrifice the weak, Fading Argonaut dies (3)
midband Vandy (1)
Vandy eats Arg, maxbands, dooming haunt
skeleton javelineer (0)
Discard 2, rs, Draw 4
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout: skeleton javelineer (1/1)
Buildings:
Units/Heroes: doomed Haunt (1/3), Level 5 Vandy (4/5)
Base: 20
Other:
Economy:
Workers: 6
Hand: 4
Deck: 4
Discard: 0
Worker
Skeleton Archery
New Hand
Dark Pact Thieving Imp Summon Skeletons Graveyard
P2T2
Tech StartingHand Workers
TECH
Nether Drain
Dinosize
STARTING HAND
Battle Suits
Neo Plexus
Nullcraft
Forgotten Fighter
Hardened Mox
WORKERS
Plasmodium
Battle Suits
NextHand
Forgotten Fighter
Dinosize
Nether Drain
Fading Argonaut (2/3 + A, Fading, 3 runes)
Tech 2 card(s)
Get Paid + Sav - ($7)
Worker - ($6)
Hardened Mox - ($3)
Nullcraft - ($1)
Nullcraft kills Skeleton Javenieer
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Hardened Mox (1/1)
[B]In Play:[/B]
- Nullcraft (1/1, flying)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 7
Thoughts
P1T3:
Tech
Lobber x2
Starting Hand
Dark Pact Thieving Imp Summon Skeletons Graveyard -> Deteriorate Jandra
Gold (6)
Dark Pact (6)
Worker (5)
Graveyard (2)
Tier I (0)
Discard 3, Draw 2, rs, Draw 3
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout: Level 5 Vandy (4/5)
Buildings: Tier I - 5, Graveyard - 3
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 6
Hand: 5
Deck: 5
Discard: 0
Worker
Jandra
New Hand
Sacrifice the weak Shadow Blade Pestering Haunt Skeleton Javelineer Deteriorate
P2T3
Tech StartingHand Workers
TECH
Hooded Exececutorer
Stewedess of the Undone
STARTING HAND
Dinosize
Nether Drain
Forgotten Fighter
Fading Argonaut (2/3 + A, Fading, 3 runes)
WORKERS
Plasmodium
Battle Suits
Forgotten Fighter
NextHand
Tinkerer
Neo Plexus
Temporal Research
Time Spiral
Discard
Dinosize
Fading Argonaut (2/3 + A, Fading, 3 runes)
Nether Drain
Hooded Exececutorer
Stewedess of the Undone
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Summon Arg - ($5)
Arg cast Dinosize on Hardened Mox - ($1)
Hardened mox kills Vandy (Arg to mid)
Nullcraft pings graveyard
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Wisp (0/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Nullcraft (1/1, flying)
- Hardened Mox (1/1, indestructable)
- Arg (lvl 3, 1/4)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 5
[B]Gold:[/B]
- Gold: 1
- Workers: 8
Thoughts
P1T4:
Tech
Doom Grasp, Bone Collector
Starting Hand
See last turn
Gold (7)
Worker (6)
Garth (4)
Deteriorate on wisp (4)
Sacrifice the weak kills nullcraft (2)
Skeleton (1)
Skeleton Javelineer (0)
Discard 1, Draw 3
Patrol:
Leader: Level 1 Garth (1/3 + a)
Elite:
Scavenger: skeleton (1/1)
Technician: Skeleton javelineer (1/1)
Lookout:
Buildings: Tier I - 5, Graveyard - 2
Units/Heroes:
Base: 20
Other:
Economy:
Workers: 8
Hand: 3
Deck: 2
Discard: 3
Worker
Haunt
New Hand
Lobber Dark Pact Thieving Imp