P2T4:
Tech
Now, Argonaut
Starting Hand
FadingArgonaut Nullcraft Seer TemporalResearch BattleSuits -> TimeSpiral NeoPlexus
Gold +f, KOTC#1 arrives (8)
Temporal Research, draw 2 (6)
Seer, remove a rune from plasmodium (5)
Time Spiral, remove a rune from plasmodium (4)
Battle Suits (2)
Worker (1)
Plasmodium kills BC
Seer trades with BC
Prynn kills skeleton
Discard 2, rs, Draw 4
Patrol:
Leader:
Elite:
Scavenger: Knights of the Conclave #1 (5/4)
Technician: Seer (3/1)
Lookout:
Buildings: Tier I - 4
Units/Heroes: Knights of the Conclave %2 (4/4), Plasmodium (4/1), Level 1 Prynn %2 (1/2)
Base: 20
Other: Battle Suits
Economy:
Workers: 9 + 1 float
Hand: 4
Deck: 3
Discard: 0
Worker
Neo Plexus
New Hand
Now TimeSpiral FadingArgonaut TemporalResearch
P1T5
Tech StartingHand Workers
TECH
Shoddy Glider
Free Speach
STARTING HAND
Graveyard
Kidnapping
Thieving Imp
Spectral Hound
WORKERS
Skeletal Archery
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue (2/1 + A)
NextHand
Bone Collector (3/3 + A)
Pestering Haunt
Sacrifice the Weak
Deteriorate
Tech 2 card(s)
Get Paid - ($8)
Scav + Tech draw - ($9)
Mid Band Garth - ($6)
Garth Kills Seer
Max Band Garth, Summons a CrashBarrow - ($3)
Graveyard - ($1)
Crash Barrow kills KotC, Overpowers 2, Killing Plasmodium
Spectral Hound - ($0)
Skip Worker
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Spectral Hound (3/3 + A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Garth (3/4 + A, lvl 7)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Graveyard (3)
- CrashBarrow (In Graveyard)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
Thoughts
I also thought about Kidnapping his KoTC/Plasmodium, but this sets up my win condition better as it gives me a reliable crashbarrow for the next few turns (I canât see tech 1 mono purple killing Garth, the hound and the graveyard, and without vir he canât assimilate it)
P2T5:
Tech
Immortal x2
Starting Hand
Now TimeSpiral FadingArgonaut TemporalResearch Argonaut
Gold + f + scav (11)
Temporal Research, Draw 2 (9)
Seer, KOTC arrives (8)
Argonaut (6)
Worker (5)
Tier II - Present (1)
Discard 3, rs, Draw 5
Patrol:
Leader: Argonaut (4/4 + a)
Elite:
Scavenger: KOTC (5/4)
Technician: Level 1 Prynn %2 (1/2)
Lookout:
Buildings: Tier I - 4, Tier II(Present) - 5
Units/Heroes: Seer (3/1)
Base: 20
Other: Battle Suits
Economy:
Workers: 10 + 1 float
Hand: 5
Deck: 4
Discard: 0
Worker
Time Spiral
New Hand
Seer Plasmodium Immortal FadingArgonaut Nullcraft
P1T6
Tech StartingHand Workers
TECH
Shoddy Glider
Doom Grasp
STARTING HAND
Pestering Haunt
Deteriorate
Sacrifice the Weak
Bone Collector (3/3 + A)
WORKERS
Skeletal Archery
Jandra, the Negator
Summon Skeletons
Poisonblade Rogue (2/1 + A)
NextHand
Free Speach
Bone Collector (3/3)
CrashBarrow
Shoddy Glider
Discard
Deteriorate
Sacrifice the Weak
Pestering Haunt
Bone Collector (3/3 + A)
Shoddy Glider
Doom Grasp
Tech 2 card(s)
Get Paid - ($8)
Skip worker
Garth summons a skeleton - ($7)
Deteriorate Seer
Sac the weak, killing my skeleton and you Argonaut - ($5)
Quince - ($3)
Crash Barrow from Graveyard - ($0)
Crash Barrow kills KOTC, overpowers 2 to prynn, killing her
Quince Mid Bands
Spectral Hound and Garth kill Tech 2
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Quince (1/4 + A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Mirror Illusion (0/1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Graveyard (3)
- CrashBarrow (In Graveyard)
- Garth (3/4, lvl 7)
- Spectral Hound (3/3)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Blood)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 3
- Disc: 6
[B]Gold:[/B]
- Gold: 0
- Workers: 8
Thoughts
Good game - I canât stabilize this!
Iâm going to try out Feral/Truth/Necro if youâre up for another
Of course, Im going to muck around with some mono blue.
Iâm not going to lie, I am slightly bewildered by the Feral/Necro/Truth, so this is going to be really interesting when you kick my arse
Weâll see!
P1T1:
Starting Hand
Young Treant Ironbark Treant Verdant Tree Forestâs Favor Rampant Growth -> WTF?
Gold (4)
Worker (3)
Calamandra (1)
Discard 4, Draw 5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes: Level 1 Calamandra (2/3)
Base: 20
Other:
Economy:
Workers: 5
Hand: 5
Deck: 0
Discard: 4
Worker
Verdant Tree
New Hand
Merfolk Prospector Playful Panda Tiger Cub Spore Shambler Rich Earth
No rampant growth⌠please???
P2T1
StartingHand Workers
STARTING HAND
Building Inspector
Arrest
Manufactured Truth
Traffic Director
Lawful Search
WORKERS
Traffic Director
NextHand
Spectral Aven
Porkhand Magistrate
Bluecoat Musketeer
Jail
Reputable Newsman
Discard
Lawful Search
Manufactured Truth
Arrest
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Building Inspector - ($3)
Oni - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Oni (2/3+A, lvl 1)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Building Inspector (1/1, your first building costs 1 more)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 1
- Workers: 6
Thoughts
so brave! I doubt this is the right play, but I really donât want to pay that taxâŚ
P1T2:
Tech
Spectral Hound x2
Starting Hand
Merfolk Prospector Playful Panda Tiger Cub Spore Shambler Rich Earth
Gold + f (6)
Worker (5)
Playful Panda (3)
Merfolk Prospector (2)
Discard 2 cards, assassinate the inspector
Tier I (0)
Discard 0, rs, Draw 2
Patrol:
Leader: wisp (0/1 + a)
Elite:
Scavenger:
Technician: Merfolk Prospector (1/1)
Lookout:
Buildings: Tier I - 5
Units/Heroes: Level 1 Calamandra (2/2), Playful Panda (2/2)
Base: 20
Other:
Economy:
Workers: 6
Hand: 2
Deck: 6
Discard: 0
Worker
Rich Earth
New Hand
Spectral Hound Young Treant
Wow, no cards on turn 2âŚ
P2T2
Tech StartingHand Workers
TECH
Spectral Hound
Spectral Flagbearer
STARTING HAND
Spectral Aven
Porkhand Magistrate
Jail
Bluecoat Musketeer
Reputable Newsman
WORKERS
Traffic Director
Porkhand Magistrate
NextHand
Jail
Arrest
Lawful Search
Bluecoat Musketeer
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Tech 1 - ($5)
Reputable Newsman (TWO) - ($3)
Oni kills your wisp
Spectral Aven - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Reputable Newsman (0/3+A, âTWOâ)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Spectral Aven (2/2, flying)
[B]In Play:[/B]
- Oni (2/3+A, lvl 1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 1
- Workers: 7
Thoughts
P1T3:
Tech
Bone Collector x2
Starting Hand
Spectral Hound Young Treant
Gold + Prospector (7)
Worker (6)
Spectral Hound (5)
Calamandra and Panda kill Newsman
Midband Calamandra (3)
Heroes Hall (1)
Discard 0, rs, Draw 2
Patrol:
Leader:
Elite:
Scavenger:
Technician: Spectral Hound (3/3)
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Level 3 Calamandra (3/4), Playful Panda (2/2), Merfolk Prospector (1/1)
Base: 20
Other:
Economy:
Workers: 7 + 1 float
Hand: 2
Deck: 4
Discard: 3
Worker
Young Treant
New Hand
Forestâs Favor Rampant Growth
The hound has a resist from Calamandra, so youâll need to find another gold
P2T3
Tech StartingHand Workers
TECH
Boot Camp
The Art of War
STARTING HAND
Arrest
Jail
Lawful Search
Bluecoat Musketeer
Manufactured Truth
WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
NextHand
Building Inspector (1/1, your first building costs 1 more)
Spectral Hound
Manufactured Truth
Spectral Flagbearer
Tech 2 card(s)
Get Paid + float - ($8)
Lawful Search, looking at your hand - ($7)
Manufactured Truth, my Aven is now a Hound - ($6)
Aven Hound kills your Hound
Mid band Oni - ($2)
Oni kills Cal
Max Band Oni - ($1)
Worker - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Soldier #1 (1/1 + A, Sparkshot)
-
[I]Elite[/I]: Oni (4 + 1/5 , lvl 8)
-
[I]Scavenger[/I]: Soldier #2 (1/1, Sparkshot)
-
[I]Technician[/I]: Soldier #3 (1/1, Sparkshot)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
Thoughts
P1T4:
Tech
Doom Grasp, Lichâs Bargain
Starting Hand
Forestâs Favor Rampant Growth
Gold + Prospector + Float (9)
Worker (8)
Garth (6)
Quince (4)
Skeleton (3)
Panda kills SQL soldier
Discard 2, Draw 3, rs, Draw 1
Patrol:
Leader: Skeleton (1/1 + a)
Elite:
Scavenger: Level 1 Quince (1/3)
Technician:
Lookout: Mirror (0/1)
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Playful Panda (2/1), Merfolk Prospector (1/1), Level 1 Garth (1/3)
Base: 20
Other:
Economy:
Workers: 8 + 3 float
Hand: 4
Deck: 7
Discard: 0
Worker
Ironbark Treant
New Hand
Tiger Cub Spore Shambler Spectral Hound Bone Collector
P2T4
Tech StartingHand Workers
TECH
Reteller of Truths
Macciatus
STARTING HAND
Spectral Flagbearer
Spectral Hound
Building Inspector (1/1, your first building costs 1 more)
Manufactured Truth
WORKERS
Traffic Director
Porkhand Magistrate
Bluecoat Musketeer
Building Inspector (1/1, your first building costs 1 more)
NextHand
Spectral Aven (2/2, flying)
Reputable Newsman (0/3+A, âTWOâ)
Boot Camp
Discard
Manufactured Truth
Spectral Flagbearer
Reteller of Truths
Macciatus
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech 2 (Truth) - ($3)
Spectral Hound - ($2)
Oni kills Skeleton
Soldier 1 kills lookout mirror
Manufactured Truth soldier #2 into a Spectral Hound
soldier #2 kills Quince
Float ($2)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Oni (4/4 + A, lvl 8)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Spectral Hound (3/3)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Soldier #1 (1/1, Sparkshot)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Truth)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 4
- Disc: 4
[B]Gold:[/B]
- Gold: 2
- Workers: 9
Thoughts
You only have 2 soldiers to work with, since the panda killed #1
oops, your prospector lives then.
no worries
P1T5:
Tech
Centaur, Ferocity
Starting Hand
Tiger Cub Spore Shambler Spectral Hound Bone Collector -> Doom Grasp
Gold + Float + Scav (12)
midband Garth (8)
skeleton (7)
sacrifice skeleton, draw (6)
tap prospector for a gold (7)
Doom grasp Onimaru, sacrificing prospector, Garth to level 6 (3)
Maxband Garth, grab Centaur from discard (2)
Bone Collector (0)
Garth kills Spectral Hound, you draw
Panda hits your T2 for 2
Discard 3, Draw 5
Patrol:
Leader: Centaur (3/4 + a)
Elite:
Scavenger: Bone Collector (3/3)
Technician:
Lookout:
Buildings: Tier I - 5, Heroes Hall - 4
Units/Heroes: Playful Panda (2/1), Level 7 Garth (3/1)
Base: 20
Other:
Economy:
Workers: 8
Hand: 5
Deck: 1
Discard: 6
Worker
Ironbark Treant
New Hand
Young Treant Bone Collector Lichâs Bargain Spectral Hound Rampant Growth