Casual Holy vs Shadow

P1T5


Tech StartingHand Workers

TECH
Potent Basilisk
Ferocity


STARTING HAND
Playful Panda (2/2)
Wandering Mimic
Rampant Growth
Young Treant
Fearie Dragon


WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
Tiger Cub
Playful Panda (2/2)


NextHand

Merfolk Prospector (1/1)
Tiny Basilisk (1/2, Death touch)
Wandering Mimic
Potent Basilisk
Forest’s Favor


Discard

Rampant Growth
Fearie Dragon
Young Treant
Potent Basilisk
Ferocity


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tap Tree
Tech 2 (Balance) - ($4)
Wandering Mimic - ($0)
Arg knocks the armor off Mox
Mimic kills Stewardess, overpowers 1 to Vir
Centaur “kills” Mox, overpowers 2 to vir, killing Vir, Arg to mid

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Verdant Tree (-/3, Healing)
  • Wandering Mimic (4/4)
  • Arg (1/4, lvl 3)
  • Centaur (3/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

I think that’s just your last turn again?

1 Like

don’t know how that happened, fixed it

GG. I waited a bit too long. The flying in the mimic is too much right now.

You know what, I’ll keep fighting. Turn soon.

1 Like

"P2T5


Tech StartingHand Workers

TECH
Temporal distortion
Double time


STARTING HAND
Argonaut
Double Time
Now!
Fading Argonaut


WORKERS
Plasmodium
Tinkerer
Neo Plexus
Forgotten Fighter
Double Time


NextHand

Stewardess of the Undone 4/3
Nullcraft 1/1 flying
Unphase


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Geiger - ($6)
nullcraft deals 1 damage to mimic
Fargo - ($4)
now on fargo - ($3)
Fargo kills mimic
Mox kills centaur
Heroes hall - ($1)

Float ($1)
Discard 1, draw 1, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Geiger 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox 2/1
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

P1T6


Tech StartingHand Workers

TECH
TREX
TREX


STARTING HAND
Merfolk Prospector (1/1)
Forest’s Favor
Potent Basilisk
Wandering Mimic
Tiny Basilisk (1/2, Death touch)


WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
Tiger Cub
Playful Panda (2/2)
Merfolk Prospector (1/1)


NextHand

TREX
Ferocity
Potent Basilisk
Tiny Basilisk (1/2, Death touch)


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Potent Basilisk, spits acid all over your shiny battlesuits - ($4)
Wandering Mimic - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Potent Basilisk (3/5, Untargetable, Deathtouch)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wandering Mimic (4/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Verdant Tree (-/3, Healing)
  • Arg (1/4, lvl 3)
    [B]Buildings:[/B]
  • :heart: Base HP: 19
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Balance)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

"P2T6


StartingHand Workers

STARTING HAND
Unphase
Stewardess of the Undone 4/3
Nullcraft 1/1 flying


WORKERS
Plasmodium
Tinkerer
Neo Plexus
Forgotten Fighter
Double Time


NextHand

Temporal Research
Double time
Stewardess of the Undone


Discard

Battle Suits
Unphase
Now!
Nullcraft 1/1 flying


Tech 0 card(s)
Get Paid + float - ($11)
Vir - ($9)
Peek then exchange - ($8)
Midband vir - ($4)
now on vir - ($3)
Unphase vir - ($1)
Vir breaks your tech 1

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox 1/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: L1 Geiger 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Invisible Vir L5 3/3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
    "

P1T7


StartingHand Workers

STARTING HAND
TREX
Potent Basilisk
Ferocity
Tiny Basilisk (1/2, Death touch)


WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
Tiger Cub
Playful Panda (2/2)
Merfolk Prospector (1/1)


NextHand

Centaur (3/2)
Rampant Growth
Fearie Dragon
Forest’s Favor
Wandering Mimic (4/4)


Discard

Potent Basilisk
Ferocity
TREX


Tech 0 card(s)
Get Paid - ($10)
Tap Tree
Rebuild Tech 1
Midori - ($8)
Tech 3 - ($3)
Tiny Basilisk - ($1)
Potent Basilisk “kills” Mox
Mimic kills Geiger, Arg to lvl 5
Arg hits your tech 1 to 4

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tiny Basilisk (1/2, Death touch)
  • :target: [I]Lookout[/I]: Water Ele (3/3, Anti air)
    [B]In Play:[/B]
  • Verdant Tree (-/3, Healing)
  • Arg (1/5, lvl 5)
  • Midori (2/3, lvl 1)
  • Potent Basilisk (3/4, Untargetable, Deathtouch)
  • Wandering Mimic (4/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 17
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 2
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10

I’m missing one gold to stay in this but even then I’ll be massively behind. I don’t really know what to do against green, so this is fun for me. GG

"P1T1


StartingHand Workers

STARTING HAND
Plasmodium
Tinkerer
Hardened Mox
Forgotten Fighter
Neo Plexus


WORKERS
Plasmodium


NextHand

Temporal Research
Time Spiral
Nullcraft
Battle Suits
Fading Argonaut


Discard

Tinkerer
Forgotten Fighter
Neo Plexus


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Mox - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Hardened Mox 1/1
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5
    "

P2T1


StartingHand Workers

STARTING HAND
Ironbark Treant
Spore Shambler
Merfolk Prospector
Verdant Tree
Young Treant


WORKERS
Ironbark Treant


NextHand

Rampant Growth
Playful Panda
Forest’s Favor
Tiger Cub
Rich Earth


Discard

Young Treant
Spore Shambler
Verdant Tree


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Cal - ($2)
Merfolk Prospector - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cal (2/3, lvl 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Merfolk Prospector (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

"P1T2


Tech StartingHand Workers

TECH
Argonaut
Stewardess of the Undone


STARTING HAND
Time Spiral
Battle Suits
Temporal Research
Fading Argonaut
Nullcraft


WORKERS
Plasmodium
Nullcraft


NextHand

Temporal Research
Neo Plexus
Tinkerer
Time Spiral
Argonaut


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Tech 1 - ($3)
Battle Suits - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox 2/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6
    "

This is not a greedy opening…

P2T2


Tech StartingHand Workers

TECH
Centaur
Centaur


STARTING HAND
Tiger Cub
Forest’s Favor
Rich Earth
Rampant Growth
Playful Panda


WORKERS
Ironbark Treant
Tiger Cub


NextHand

Young Treant
Centaur
Forest’s Favor
Centaur


Tech 2 card(s)
Get Paid + float - ($7)
Tap Prospector - ($8)
Rich Earth - ($5)
Worker
Hero’s Hall - ($3)
Playful Panda - ($1)
Tech 1 ($0)

Float (0)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Cal (2/3, lvl 1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Merfolk Prospector (1/1)
  • Playful Panda (2/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech 1 HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7
1 Like

Yeah, that might be a problem…

"P1T3


Tech StartingHand Workers

TECH
Assimilate
Knight of the Conclave


STARTING HAND
Temporal Research
Neo Plexus
Tinkerer
Argonaut
Time Spiral


WORKERS
Plasmodium
Nullcraft
Tinkerer


NextHand

Forgotten Fighter
Knight of the Conclave
Time Spiral
Stewardess of the Undone
Fading Argonaut


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Argo - ($3)

Float ($3)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox 2/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Argonaut 4/4
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 3
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 3
  • Workers: 7
    "

P2T3


Tech StartingHand Workers

TECH
DinoSize
DinoSize


STARTING HAND
Forest’s Favor
Young Treant
Centaur
Centaur
Verdant Tree


WORKERS
Ironbark Treant
Tiger Cub
Verdant Tree


NextHand

DinoSize
Rampant Growth
Spore Shambler


Tech 2 card(s)
Get Paid - ($7)
Tap Prospector - ($8)
Centaur - ($5)
Centaur - ($2)
Young Treant - ($0)
Worker

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant (0/2 + A)
  • :psfist: [I]Elite[/I]: Centaur (3+1/4)
  • :ps_: [I]Scavenger[/I]: Playful Panda (2/2)
  • :pschip: [I]Technician[/I]: Centaur (3/4)
  • :target: [I]Lookout[/I]: Wisp (0/1)
    [B]In Play:[/B]
  • Rich Earth
  • Merfolk Prospector (1/1)
  • Cal (2/3, lvl 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

"P1T4


Tech StartingHand Workers

TECH
Rewind
Hyperion


STARTING HAND
Fading Argonaut
Stewardess of the Undone
Forgotten Fighter
Time Spiral
Knight of the Conclave


WORKERS
Plasmodium
Nullcraft
Tinkerer
Fading Argonaut


NextHand

Assimilate
Time Spiral
Temporal Research


Discard

Forgotten Fighter
Neo Plexus
Rewind
Hyperion


Tech 1 card(s)
Get Paid + float - ($10)
Worker - ($9)
Vir casts FF on the panda - ($5)
Stewardess bounces the prospector - ($2)
Knight of the conclave
Argo kills the treant
Exchange a card - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox 2/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Argonaut 4/4
  • :pschip: [I]Technician[/I]: Stewardess 3/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • L1 Vir 2/3
  • Knight of the Conclave forecast 3
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
    "

P2T4


Tech StartingHand Workers

TECH
Galina Glimmer
Stampede


STARTING HAND
Spore Shambler
Rampant Growth
DinoSize


WORKERS
Ironbark Treant
Tiger Cub
Verdant Tree
Spore Shambler


NextHand

Young Treant (0/2 + A)
Forest’s Favor
Playful Panda (2/2)
DinoSize


Tech 2 card(s)
Get Paid - ($8)
Worker
Arg - ($6)
Rampant Growth Centaur #1 - ($4)
Centaur #1 “kills” Mox, Overpower 3 to Stewardess
Arg casts Dinosize on Centaur #2 - ($0)
Centaur #2 kills Argo, Overpowers 5 to your tech 1
Cal hits your base for 2

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Rich Earth
  • Cal (2/3, lvl 1)
  • Centaur #1 (3/4)
  • Centaur #2 (3/4)
  • Arg (1/3, lvl 1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

E"P1T5


Tech StartingHand Workers

TECH
Undo
Origin story


STARTING HAND
Time Spiral
Assimilate
Temporal Research
Neo Plexus


WORKERS
Plasmodium
Nullcraft
Tinkerer
Fading Argonaut
Temporal Research


NextHand

Rewind
stewardess of the undone


Discard

Argonaut
Time Spiral
Assimilate
Undo
Origin story


Tech 2 card(s)
Get Paid + float - ($9)
Scav and tech draw - ($10)
rebuild tech 1
Knights come closer to existing
Assimilate rich earth - ($7)
time spiral on the Knight, making it come sooner - ($6)
worker
Tower - ($3)
plexus - ($1)

Float ($1)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox 2/1A
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Plexus 3/2
  • :pschip: [I]Technician[/I]: L1 Vir 2/3
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • Knight of the Conclave forecast 1
  • rich earth
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 2
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9
    "

P2T5


Tech StartingHand Workers

TECH
Ferocity
Stampede


STARTING HAND
Forest’s Favor
DinoSize
Playful Panda (2/2)
Young Treant (0/2 + A)


WORKERS
Ironbark Treant
Tiger Cub
Verdant Tree
Spore Shambler
Young Treant (0/2 + A)


NextHand

Stampede
Rampant Growth
Merfolk Prospector (1/1)
DinoSize


Discard

DinoSize
Playful Panda (2/2)
Forest’s Favor
Ferocity
Stampede


Tech 2 card(s)
Get Paid - ($9)
Midband Arg - ($7)
Arg buffs Centaur #1
Centaur #1 “kills” Mox, Overpowrs 2 to Plexus
Dinosize Centaur #2 - ($3)
Centaur #2 kills Vir, Overpowers 6 to Tech 1, Max Arg
Worker - ($2)
Midband Cal - ($0)
Cal hits your base to 11

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Ele (3/3 + A, Anti Air)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: Wisp (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Cal (3/3, lvl 3, Units have Resist 1)
  • Centaur #1 (3/2)
  • Centaur #2 (3/4)
  • Arg (1/5, lvl 5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

1 g short of what I wanted to do…

"P1T6


Tech StartingHand Workers

TECH
Rewind
Unphase


STARTING HAND
stewardess of the undone
Rewind
Forgotten Fighter


WORKERS
Plasmodium
Nullcraft
Tinkerer
Fading Argonaut
Temporal Research
Forgotten Fighter


NextHand

Argonaut
stewardess of the undone
Hyperion
Unphase


Tech 2 card(s)
Get Paid + float - ($10)
Scav and techn - ($11)
rebuild tech 1
Worker
Midband geiger - ($7)

Float ($7)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Hardened Mox 2/1A
  • :psfist: [I]Elite[/I]: L3 Geiger 2/4
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Knight of the Conclave 5/4, resist 1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Battle Suits
  • rich earth
    [B]Buildings:[/B]
  • :heart: Base HP: 11
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 7
  • Workers: 10
    "