OMG, you’re right! I completely overlooked that. How foolish of me!
P1T13
Starting Hand Workers
STARTING HAND
Reputable Newsman
Dreamscape
Patriot Gryphon
Liberty Gryphon
Liberty Gryphon
Eyes of the Chancellor
Lawful Search
Macciatus, The Whisperer
WORKERS
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Spectral Aven
Arrest
Elite Training
Building Inspector
Injunction
Next Hand
Spectral Hound
Lawful Search
Drill Sergeant
Dreamscape
Liberty Gryphon
Tech 0 card(s)
Get Paid - ($12)
Hire another Patriot Gryphon and draw a card. - ($4)
Rebuild the Tech Lab. - ($3)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2; draw a card. - ($1)
Porkhand Magistrate exhausts to disable the Moss Ancient. - ($0)
Spectral Flagbearer trades with the Tiny Basilisk.
Patriot Gryphon destroys your Tech III and deals 6+2 damage to your base.
Float ($0)
Discard 7, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Overeager Cadet 1 2/2A
- Elite:
- Scavenger:
- Technician: Patriot Gryphon 2 6/7
- Lookout:
In Play:
- Jail
- Flagstone Garrison
- Reputable Newsman 0/3 [2]
- Porkhand Magistrate 2/3
- Patriot Gryphon 1 6/3
Buildings:
- Base HP: 13
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tech III HP: 5
- Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 12
Thoughts
Do we dare DREAM?!
@Dreamfire’s turn!
No can do, Ancient is Untargetable.
Well, in that case, I don’t see another option so another one for you!
Really? I very much feel like I’m with my back to the wall here.
I don’t see a way to stop the onslaught of Squirrels or the Moss Ancient itself that doesn’t leave me super vulnerable and likely to die. It IS very likely that I’m overlooking something though.
I figure it would take me a while yet to sneak enough damage through your patrol, but of course it’s your call. Regardless, this was quite the epic game!
I don’t think I’ve ever seen either Jail or Behind the Ferns stick to the board for this long.
Yeah, it was a regular bonanza of unexpected situations!
Well, here’s the new turn that should now be legal. We’ll see if my fatalism was correct.
P1T13
Starting Hand Workers
STARTING HAND
Dreamscape
Liberty Gryphon
Lawful Search
Eyes of the Chancellor
Patriot Gryphon
Eyes of the Chancellor
Lawful Search
Spectral Hound
Macciatus, the Whisperer
WORKERS
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Spectral Aven
Arrest
Elite Training
Building Inspector
Injunction
Next Hand
Lawful Search
Liberty Gryphon
Reteller of Truths
Drill Sergeant
Macciatus, the Whisperer
Tech 0 card(s)
Get Paid - ($12)
Hire another Patriot Gryphon and draw a card. - ($4)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2; reshuffle and draw a card. - ($2)
Rebuild the Tech Lab. - ($1)
Hire a Spectral Hound and draw a card. - ($0)
Patriot Gryphon 1 flies over and destroys your Tech III, dealing 6 + 2 damage to your base.
Float ($0)
Discard 7, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Patriot Gryphon 2 6/7A
- Elite: Spectral Flagbearer 3/2
- Scavenger: Overeager Cadet 1 2/2
- Technician: Reputable Newsman 0/3 [2]
- Lookout: Overeager Cadet 2 2/2
In Play:
- Jail
- Flagstone Garrison
- Porkhand Magistrate 2/3
- Spectral Hound 3/3
- Patriot Gryphon 1 6/3
Buildings:
- Base HP: 13
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tech III HP: 5
- Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 12
Thoughts
Well, I don’t see any real way of winning this, but we’ll persevere.
@Dreamfire’s turn!
Killing a hero might’ve been a better choice than the tech 3, considering I haven’t reshuffled since you killed my Moss Ancient earlier.
P2T13
StartingHand Workers
STARTING HAND
Spore Shambler
Moment’s Peace
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
Rampant Growth
Circe of Life
NextHand
Young Treant
Centaur
Tech 0 card(s)
Get Paid - ($11)
Rebuild tech 3
Calamandra kills Newsman, you draw
Moment’s Peace - ($9)
Moss Ancient kills Flagbearer, 3 Squirrels arrive
Huntress and Squirrel #1 stealthily break tech lab, your base to 11
Tiny Basilisk and Squirrels #2,3 stealthily hit your base to 8
Arg, to maxbnad, Water Elemental and Wisp arrive - ($3)
Spore Shambler to Jail, Playful Panda arrives with Wisp - ($0)
Float ($0)
Discard 0, draw 1, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Arg lvl 5 (1/5A)
- Elite:
- Scavenger:
- Technician:
- Lookout: Midori lvl 8 (5/6), +, resist 1
In Play:
- Calamandra lvl 5 (4/2)
- Moss Ancient (8/6), untargetable
- Huntress (3/3), resist 1
- Tiny Basilisk (1/2), resist 1
- Water Elemental (3/3), resist 1
- Squirrel (1/1), resist 1
- Squirrel (1/1), resist 1
- Squirrel (1/1), resist 1
- Playful Panda (2/2), resist 1
- Wisp (0/1), resist 1
- Wisp (0/1), resist 1
- Behind the Ferns, channeled by Calamandra
- Spore Shambler, in Jail
Buildings:
- Base HP: 11
- Tech I HP: 5
- Tech II HP: 5 (Feral)
- Tech III HP: 5
- Surplus HP: 4
Economy Info:
Cards:
- Hand: 2
- Deck: 10
- Disc: 0
Gold:
- Gold: 0
- Workers: 11
Thoughts
Still 2 damage short of lethal. Moment’s Peace and breaking the tech lab are a must, leaving me with 9 gold to try and set up 8 base damage next turn.
@flagrantangles’s turn!
It would seem that I was right about not being able to find a way out…
P1T14
Starting Hand Workers
STARTING HAND
Drill Sergeant
Lawful Search
Macciatus, the Whisperer
Liberty Gryphon
Reteller of Truths
Eyes of the Chancellor
WORKERS
Traffic Director
Bluecoat Musketeer
Manufactured Truth
Spectral Aven
Arrest
Elite Training
Building Inspector
Injunction
Lawful Search
Next Hand
Macciatus, the Whisperer
Reputable Newsman
Dreamscape
Liberty Gryphon
Spectral Flagbearer
Tech 0 card(s)
Get Paid - ($12)
Hire a Drill Sergeant and draw a card. - ($9)
Porkhand exhausts to Disable Midori. - ($8)
Summon Sirus Quince and his Mirror Illusion. - ($6)
Build a Tech Lab. - ($5)
Worker. - ($4)
Float ($4)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Patriot Gryphon 2 6/7A
- Elite: Spectral Hound 3/3
- Scavenger: Overeager Cadet 1 2/2
- Technician: Drill Sergeant 3/3
- Lookout: Overeager Cadet 2 2/2
In Play:
- Jail
- Flagstone Garrison
- Porkhand Magistrate 2/3
- Patriot Gryphon 1 6/3
- Quince (1) 1/3
- Mirror Illusion 0/1
Buildings:
- Base HP: 8
- Tech I HP: 5
- Tech II HP: 5 (Peace)
- Tech III HP: 5
- Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 4
- Workers: 13
Thoughts
I continue to believe that I was categorically right.
@Dreamfire’s turn!
Fair Enough. Still an epic game
P2T14
Huntress, Water Elemental, Panda, Basilisk and 3 Squirrels stealthily hit your base for 12 and lethal!
It was a big one, in that regard! You’re up first for the next one!
GL HF!
P1T1
StartingHand Workers
STARTING HAND
Merfolk Prospector
Young Treant
Ironbark Treant
Tiger Cub
Spore Shambler
WORKERS
Ironbark Treant
NextHand
Forest’s Favor
Rich Earth
Rampant Growth
Verdant Tree
Playful Panda
Discard
Tiger Cub
Young Treant
Spore Shambler
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Arg, Wisp arrives - ($1)
Merfolk Prospector - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Arg lvl 1 (1/3)
- Merfolk Prospector (1/1)
- Wisp (0/1)
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 5
Thoughts
Opening with Arg to discourage Aven.
@flagrantangles’s turn!
P2T1
Starting Hand Workers
STARTING HAND
Reputable Newsman
Manufactured Truth
Porkhand Magistrate
Bluecoat Musketeer
Jail
WORKERS
Bluecoat Musketeer
Next Hand
Spectral Aven
Lawful Search
Traffic Director
Arrest
Building Inspector
Discard
Reputable Newsman
Manufactured Truth
Jail
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Porkhand Magistrate. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Porkhand Magistrate 2/3
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
This is an opening hand I could have done without.
@Dreamfire’s turn!
P1T2
Tech StartingHand Workers
TECH
Giant Panda
Galina Glimmer
STARTING HAND
Playful Panda
Forest’s Favor
Rich Earth
Verdant Tree
Rampant Growth
WORKERS
Ironbark Treant
Rich Earth
NextHand
Spore Shambler
Young Treant
Giant Panda
Tiger Cub
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Exhaust Merfolk for gold - ($5)
Tech 1 - ($4)
Rampant Growth on Arg - ($2)
Arg kills Porkhand, you get 1 gold
Playful Panda, Wisp #2 arrives - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Wisp (0/1)
- Technician: Wisp (0/1)
- Lookout:
In Play:
- Arg lvl 1 (1/3)
- Playful Panda (2/2)
- Merfolk Prospector (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 6
Thoughts
Heading off any MTruth play.
@flagrantangles’s turn!
P2T2
Tech Starting Hand Workers
TECH
Scribe
Brave Knight
STARTING HAND
Arrest
Spectral Aven
Building Inspector
Traffic Director
Lawful Search
WORKERS
Bluecoat Musketeer
Building Inspector
Next Hand
Spectral Aven
Scribe
Reputable Newsman
Lawful Search
Jail
Tech 2 card(s)
Get Paid + Scavenger - ($7)
Worker - ($6)
Hire a Traffic Director. - ($5)
Float ($5)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite: Traffic Director 2/1
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 4
- Disc: 0
Gold:
- Gold: 5
- Workers: 7
Thoughts
My poor little hands.
@Dreamfire’s turn!
P1T3
Tech StartingHand Workers
TECH
Stampede
Circle of Life
STARTING HAND
Spore Shambler
Young Treant
Tiger Cub
Giant Panda
Galina Glimmer
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
NextHand
Forest’s Favor
Rampant Growth
Verdant Tree
Discard
Stampede
Circle of Life
Tiger Cub
Tech 2 card(s)
Get Paid - ($6)
Young Treant, I draw - ($4)
Giant Panda, Wisp #3 arrives - ($1)
Galina Glimmer - ($0)
Exhaust Merfolk to get gold - ($1)
Worker - ($0)
Arg kills Traffic Director
Panda hits your base to 18
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
- Squad Leader: Young Treant (0/2A)
- Elite:
- Scavenger: Wisp (0/1)
- Technician: Wisp (0/1)
- Lookout: Wisp (0/1)
In Play:
- Arg lvl 1 (1/1)
- Giant Panda (2/4)
- Galina Glimmer (2/2)
- Playful Panda (2/2)
- Merfolk Prospector (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 3
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 7
Thoughts
I’m guessing flagrant is saving up for Community Service, maybe? Though I suppose it could be Judgment Day.
@flagrantangles’s turn!
P2T3
Tech Starting Hand Workers
TECH
Judgment Day
Community Service
STARTING HAND
Scribe
Jail
Spectral Aven
Reputable Newsman
Lawful Search
Brave Knight
Porkhand Magistrate
WORKERS
Bluecoat Musketeer
Building Inspector
Spectral Aven
Next Hand
Arrest
Manufactured Truth
Jail
Traffic Director
Tech 2 card(s)
Get Paid + float - ($12)
Worker - ($11)
Summon Bigby Hayes. - ($9)
Bigby performs a Lawful Search of your hand and draws a card. - ($8)
Hire a Scribe and draw a card. - ($6)
Hire a Brave Knight. - ($3)
Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($1)
Float ($1)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
- Squad Leader: Brave Knight 3/3A
- Elite: Scribe 2/3
- Scavenger:
- Technician: Reputable Newsman 0/3 [2]
- Lookout:
In Play:
- Bigby (1) 2/3
Buildings:
- Base HP: 18
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
Thoughts
Now we’re on the board.
@Dreamfire’s turn!
P1T4
Tech StartingHand Workers
TECH
Stampede
Murkwood Allies
STARTING HAND
Forest’s Favor
Rampant Growth
Verdant Tree
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Forest’s Favor
NextHand
Stampede
Murkwood Allies
Circle of Life
Tech 2 card(s)
Get Paid - ($7)
Galina gets me 4 gold for 8 green units - ($11)
Exhaust Merfolk to get another 1 gold - ($12)
Worker - ($11)
Playful Panda runs into Brave Knight
Giant Panda scares Brave Knight to your hand
Arg and Galina kill Newsman, you draw
Arg to maxband, Water Elemental arrives - ($7)
Verdant Tree - ($5)
Surplus - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Water Elemental (3/3A)
- Elite: Young Treant (1/2)
- Scavenger: Wisp (0/1)
- Technician: Wisp (0/1)
- Lookout: Wisp (0/1)
In Play:
- Arg lvl 5 (1/5)
- Giant Panda (2/1)
- Galina Glimmer (2/2)
- Merfolk Prospector (1/1)
- Verdant Tree (3)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Surplus HP: 4
Economy Info:
Cards:
- Hand: 3
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
Thoughts
So much gold! Enough to get Surplus + Verdant Tree rather than just straight up tech 2. I’m still afraid of Community Service, though, so I won’t tech Gigadon despite really wanting one.
@flagrantangles’s turn!