[Casual] flagrantangles vs Dreamfire

P2T3


Tech Starting Hand Workers

TECH
Brave Knight
Elite Training


STARTING HAND
Spectral Aven
Lawful Search
Arrest
Reputable Newsman
Scribe
Manufactured Truth
Scribe
Building Inspector


WORKERS
Porkhand Magistrate
Traffic Director
Spectral Aven


Next Hand

Brave Knight
Jail
Lawful Search
Bluecoat Musketeer
Elite Training


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Hire a Scribe and draw a card. - ($4)
Hire another Scribe, reshuffle, and draw another card. - ($2)
Hire a Building Inspector. - ($1)

Float ($1)
Discard 4, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Scribe 1 1/3A
  • :psfist: Elite: Scribe 1 2/3
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Even more on the oh no.

@Dreamfire’s turn!

P1T4


Tech StartingHand Workers

TECH
Training Grounds
Behind the Ferns


STARTING HAND
Martial Mastery
Sensei’s Advice
Rambasa Twin
Huntress


WORKERS
Fox Viper
Smoker
Morningstar Flagbearer
Sensei’s Advice


NextHand

Grappling Hook
Martial Mastery
Training Grounds
Snapback


Tech 2 card(s)
Get Paid - ($7)
Savior Monk heals Grave and Primus
Worker - ($6)
Exhaust Sensei to buff Primus
Primus safely kills SQL Scribe
Grave readily kills elite Scribe and sparkshots Inspector, you get 1 gold
Savior Monk hits your tech 1 for 2
Tech 2 (Discipline) - ($2)
Huntress - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave lvl 3 (3/2A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Huntress (3/3)
  • :target: Lookout:

In Play:

  • Savior Monk (2/2)
  • Fox Primus (2/2)
  • Aged Sensei (1/1)
  • Safe Attacking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

I’m awfully vulnerable to Judgment Day, which flagrant can exactly afford now, but if it happens I’ll end up ahead in tech and workers. And if it doesn’t happen, Behind the Ferns will let me hit anything I want.

@flagrantangles’s turn!

P2T4


Tech Starting Hand Workers

TECH
Insurance Agent
Insurance Agent


STARTING HAND
Jail
Brave Knight
Elite Training
Bluecoat Musketeer
Lawful Search


WORKERS
Porkhand Magistrate
Traffic Director
Spectral Aven
Bluecoat Musketeer


Next Hand

Manufactured Truth
Reputable Newsman
Arrest
Scribe
Lawful Search


Tech 2 card(s)
Get Paid + float + Scavenger - ($10)
Worker - ($9)
Build Tech II - Law. - ($5)
Hire a Brave Knight. - ($2)
Summon General Onimaru. - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Onimaru (1) 2/3
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Oh no squared.

@Dreamfire’s turn!

P1T5


Tech StartingHand Workers

TECH
Now!
Ready or Not


STARTING HAND
Snapback
Martial Mastery
Grappling Hook
Training Grounds
Behind the Ferns
Martial Mastery


WORKERS
Fox Viper
Smoker
Morningstar Flagbearer
Sensei’s Advice
Snapback


NextHand

Now!
Grappling Hook
Rambasa Twin
Ready or Not


Tech 2 card(s)
Get Paid - ($8)
Savior Monk heals Grave
Worker - ($7)
Grappling Hook moves Brave Knight to lookout
Huntress safely scares Brave Knight away, sparkshots Oni
Savior Monk safely finishes Oni, you draw, Grave to lvl 5
Fox Primus breaks Tech 1, your base to 18
Training Grounds - ($6)
Grave readily hits Tech 2 for 4 damage
Aged Sensei finishes Tech 2, your base to 16
Martial Mastery, nothing to discard, I look at your hand and draw 2 - ($5)
Calamandra - ($3)
Heroes’ Hall - ($1)

Float ($1)
Discard 2, draw 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave lvl 5 (4/3A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Calamandra lvl 1 (3/3)

In Play:

  • Savior Monk (2/1)
  • Fox Primus (2/2)
  • Huntress (3/1)
  • Aged Sensei (1/1)
  • Training Grounds (4)
  • Safe Attacking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Discipline)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 9

@flagrantangles’s turn!

I think we can reasonably call this one for you.

P1T1


StartingHand Workers

STARTING HAND
Reputable Newsman
Arrest
Spectral Aven
Manufactured Truth
Lawful Search


WORKERS
Arrest


Next Hand

Traffic Director
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Jail


Discard

Lawful Search
Reputable Newsman
Manufactured Truth


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Spectral Aven. - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Let us go then, you and I.

@Dreamfire’s turn!

Do you mind if we put this series on hold during the tournament?

Yeah, that’s fine. :slight_smile:

1 Like

@Dreamfire Would you like to return to this?

1 Like

Sure thing. Do you mind if I switch codices though, to mono-green? It’ll be too confusing for me to play simultaneous games with Grave and Geiger.

That’s totally fine by me.

Ok, GL HF

P2T1


StartingHand Workers

STARTING HAND
Rampant Growth
Forest’s Favor
Verdant Tree
Young Treant
Tiger Cub


WORKERS
Verdant Tree


NextHand

Spore Shambler
Ironbark Treant
Playful Panda
Rich Earth
Merfolk Prospector


Discard

Rampant Growth
Forest’s Favor
Young Treant


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Arg, Wisp arrives - ($2)
Tiger Cub - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tiger Cub (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Wisp (0/1)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg lvl 1 (1/3)

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Midband Arg can take care of Aven next turn.

@flagrantangles’s turn!

Sorry for the delay! Things got busy at work!

P1T2


Tech Starting Hand Workers

TECH
Spectral Flagbearer
Spectral Hound


STARTING HAND
Building Inspector
Bluecoat Musketeer
Jail
Porkhand Magistrate
Traffic Director


WORKERS
Arrest
Bluecoat Musketeer


Next Hand

Spectral Hound
Jail
Traffic Director
Reputable Newsman
Lawful Search


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire a Building Inspector. - ($4)
Summon General Onimaru. - ($2)
Build Tech I. - ($1)
Spectral Aven kills the Scavenging Wisp.

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Onimaru (1) 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Spectral Aven 2/2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

Rumbling back up.

@Dreamfire’s turn!

No worries.

P2T2


Tech StartingHand Workers

TECH
Spirit of the Panda
Spirit of the Panda


STARTING HAND
Playful Panda
Ironbark Treant
Rich Earth
Spore Shambler
Merfolk Prospector


WORKERS
Verdant Tree
Rich Earth


NextHand

Playful Panda
Spirit of the Panda
Young Treant
Ironbark Treant


Tech 2 card(s)
Get Paid - ($6)
Scavenger gold - ($7)
Worker - ($6)
Spore Shambler - ($3)
Pay to move 2 runes from Shambler to Tiger Cub - ($1)
Tiger Cub kills Oni, Arg to midband
Exhaust Arg to pop Aven
Merfolk Prospector - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Spore Shambler (0/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Merfolk Prospector (1/1)
  • :target: Lookout:

In Play:

  • Arg lvl 3 (1/4)
  • Tiger Cub (4/2), ++

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

I might be overreacting here, but I think killing Oni and Aven is worth delaying tech 1.

@flagrantangles’s turn!

P1T3


Tech Starting Hand Workers

TECH
Free Speech
Macciatus, The Whisperer


STARTING HAND
Lawful Search
Traffic Director
Spectral Hound
Jail
Reputable Newsman


WORKERS
Arrest
Bluecoat Musketeer
Jail


Next Hand

Manufactured Truth
Porkhand Magistrate
Spectral Flagbearer
Macciatus, The Whisperer


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Hire a Traffic Director. - ($5)
Hire a Spectral Hound. - ($4)
Summon Sirus Quince and his mirror illusion. - ($2)

Float ($2)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger: Building Inspector 1/1
  • :pschip: Technician: Mirror Illusion 0/1
  • :target: Lookout: Spectral Hound 3/3

In Play:

  • Quince (1) 1/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

My poor babies.

@Dreamfire’s turn!

P2T3


Tech StartingHand Workers

TECH
Galina Glimmer
Stampede


STARTING HAND
Young Treant
Spirit of the Panda
Ironbark Treant
Playful Panda


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant


NextHand

Rampant Growth
Galina Glimmer
Spirit of the Panda
Forest’s Favor


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Spirit of the Panda on Shambler - ($2)
Shambler kills Traffic Director, I get 1 gold - ($3)
Tiger Cub kills Building Inspector, you get 1 gold
Exhaust Arg to pop Hound, paying for resist - ($2)
Tech 1 - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Merfolk Prospector (1/1A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg lvl 3 (1/4)
  • Tiger Cub (4/1), ++
  • Spore Shambler (2/2), Spirit of the Panda

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Tempted to maxband Arg and tech StampedeX2, but if Newsman blocks it I’ll be sad.

@flagrantangles’s turn!

P1T4


Tech Starting Hand Workers

TECH
Reteller of Truths
Eyes of the Chancellor


STARTING HAND
Spectral Flagbearer
Porkhand Magistrate
Manufactured Truth
Macciatus, The Whisperer


WORKERS
Arrest
Bluecoat Musketeer
Jail
Porkhand Magistrate


Next Hand

Spectral Aven
Lawful Search
Free Speech
Reputable Newsman


Discard

Traffic Director
Building Inspector
Spectral Hound
Macciatus, The Whisperer
Manufactured Truth
Reteller of Truths
Eyes of the Chancellor


Tech 2 card(s)
Get Paid + float + Scavenger - ($10)
Worker - ($9)
Build Tech II - Truth. - ($5)
Maxband Quince. - ($1)
Hire a Spectral Flagbearer; Quince’s maxband makes a copy. - ($0)
Mirror Flagbearer kills the Merfolk Prospector.
Quince kills the Tiger Cub.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Spectral Flagbearer 2/2
  • :target: Lookout:

In Play:

  • Quince (5) 1/1
  • Mirror Flagbearer 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

We’re going down, sugar, but it’s the usual thing for me so it feels comfortable.

@Dreamfire’s turn!

P2T4


Tech StartingHand Workers

TECH
Fairie Dragon
Potent Basilisk


STARTING HAND
Forest’s Favor
Spirit of the Panda
Rampant Growth
Galina Glimmer


WORKERS
Verdant Tree
Rich Earth
Ironbark Treant
Spirit of the Panda


NextHand

Merfolk Prospector
Young Treant
Stampede
Playful Panda


Tech 2 card(s)
Get Paid - ($8)
Spirit of the Panda heals Shambler
Worker - ($7)
Exhaust Arg to pop original Flagbearer, Mirror disappears, you draw
Shambler kills Quince, Arg to maxband, Water Elemental arrives, I get 1 gold - ($8)
Galina Glimmer - ($7)
Tech 2 (Balance) - ($3)

Float ($3)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Arg lvl 5 (1/5)
  • Water Elemental (3/3)
  • Galina Glimmer (2/2)
  • Spore Shambler (2/2), Spirit of the Panda

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

If I don’t patrol, my guys can’t get Arrested. And with Quince out of commission, I think I’m guaranteed a 3 unit Stampede next turn? Oh, I guess an Injunction will limit it to 2.
I’m teching Potent B as a Hallucination-proof patroller and counter to Eyes, and Fairie as another illusion-popper and way to get at backline Macciatus.

@flagrantangles’s turn!

1 Like

I do not think I can feasibly stand in your way with my current hand. You’re up first for the next one.

GL HF!

P1T1


StartingHand Workers

STARTING HAND
Rich Earth
Tiger Cub
Forest’s Favor
Ironbark Treant
Verdant Tree


WORKERS
Ironbark Treant


NextHand

Playful Panda
Merfolk Prospector
Young Treant
Spore Shambler
Rampant Growth


Discard

Verdant Tree
Tiger Cub
Forest’s Favor


Tech 0 card(s)
Get Paid - ($4)
Rich Earth - ($1)
Worker

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Rich Earth

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Let’s get greedy.

@flagrantangles’s turn!

P2T1


Starting Hand Workers

STARTING HAND
Jail
Manufactured Truth
Bluecoat Musketeer
Lawful Search
Reputable Newsman


WORKERS
Jail


Next Hand

Arrest
Porkhand Magistrate
Traffic Director
Spectral Aven
Building Inspector


Discard

Lawful Search
Manufactured Truth
Reputable Newsman


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Bluecoat Musketeer. - ($2)
Summon General Onimaru. - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bluecoat Musketeer 1/2A - Long-Range
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Onimaru (1) 2/3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

This is not among my favorite opening hands.

@Dreamfire’s turn!