I can’t believe it, it actually happened!
P1T7
StartingHand Workers
STARTING HAND
Snapback
True Power of Storms
True Power of Storms
Martial Mastery
WORKERS
Smoker
Fox Viper
Sensei’s Advice
Safe Attacking
Aged Sensei
Savior Monk
NextHand
Grappling Hook
Morningstar Flagbearer
Hero’s Monument
Tech 0 card(s)
Get Paid - ($10)
True Power of Storms, I discard Snapback and a 2nd copy of True Power of Storms, your base to 0 - ($7)
Float ($7)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Grave lvl 7 (4/3)
- Geiger lvl 3 (2/4)
- Orpal lvl 4 (2/4)
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
-
Heroes’ Hall HP: 4
Economy Info:
Cards:
Gold:
@flagrantangles’s turn!
2 Likes
Curses! I tried to get my other copy of Free Speech to stop it but I just wasn’t able.
P1T1
Starting Hand Workers
STARTING HAND
Reputable Newsman
Bluecoat Musketeer
Jail
Traffic Director
Porkhand Magistrate
WORKERS
Bluecoat Musketeer
Next Hand
Arrest
Lawful Search
Spectral Aven
Building Inspector
Manufactured Truth
Discard
Reputable Newsman
Jail
Porkhand Magistrate
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Traffic Director. - ($2)
Summon General Onimaru. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Traffic Director 1/1
-
Technician:
-
Lookout: Onimaru (1) 2/3
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Let’s begin again.
@Dreamfire’s turn!
I was sure you’d use Prokhand to disable Orpal and get at Grave. I didn’t consider using it for card draw, seems I was lucky that you whiffed.
P2T1
StartingHand Workers
STARTING HAND
Savior Monk
Fox Primus
Fox Viper
Smoker
Aged Sensei
WORKERS
Fox Viper
NextHand
Snapback
Safe Attacking
Morningstar Flagbearer
Sensei’s Advice
Grappling Hook
Discard
Savior Monk
Aged Sensei
Fox Primus
Smoker
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Grave, to midband - ($0)
Float ($0)
Discard 4, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Grave lvl 3 (4/4)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Savior Monk + Sensei didn’t work out so well last time. Let’s try instamid Grave instead.
@flagrantangles’s turn!
P1T2
Tech Starting Hand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Arrest
Building Inspector
Manufactured Truth
Spectral Aven
Lawful Search
WORKERS
Bluecoat Musketeer
Arrest
Next Hand
Reputable Newsman
Jail
Manufactured Truth
Overeager Cadet
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Spectral Aven. - ($2)
Hire a Building Inspector. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite:
-
Scavenger:
-
Technician: Building Inspector 1/1
-
Lookout:
In Play:
- Onimaru (1) 2/3
- Spectral Aven 2/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Let’s see if we can prevent Onimaru from being murdered.
@Dreamfire’s turn!
P2T2
Tech StartingHand Workers
TECH
Tricycloid
Tricycloid
STARTING HAND
Safe Attacking
Grappling Hook
Sensei’s Advice
Morningstar Flagbearer
Snapback
WORKERS
Fox Viper
Morningstar Flagbearer
NextHand
Tricycloid
Snapback
Tricycloid
Sensei’s Advice
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hook Building Inspector to elite
Grave readily kills Traffic Director, sparkshots Inspector to death
Tech 1 - ($3)
Safe Attacking - ($2)
Float ($2)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Grave lvl 3 (4/3)
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Since my discard is so full, I’m gonna try to rush tech 2. I’ll play Safe Attacking just to reduce my odds of drawing something prematurely (and maybe throw flagrant off the scent?) and float enough to maxband+tech up next turn.
@flagrantangles’s turn!
P1T3
Tech Starting Hand Workers
TECH
Spectral Hound
Spectral Flagbearer
STARTING HAND
Manufactured Truth
Overeager Cadet
Jail
Reputable Newsman
WORKERS
Bluecoat Musketeer
Arrest
Jail
Next Hand
Overeager Cadet
Porkhand Magistrate
Lawful Search
Manufactured Truth
Spectral Hound
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Onimaru trades with Grave.
Spectral Aven attacks your Tech I.
Summon Bigby Hayes. - ($3)
Float ($3)
Discard 3, draw 3, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Bigby (1) 2/3
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Goodbye, Onimaru. Can’t let Grave build up. It ruined us last time.
@Dreamfire’s turn!
P2T3
Tech StartingHand Workers
TECH
Rambasa Twin
Temporal Distortion
STARTING HAND
Snapback
Tricycloid
Tricycloid
Sensei’s Advice
WORKERS
Fox Viper
Morningstar Flagbearer
Sensei’s Advice
NextHand
Fox Primus
Savior Monk
Grappling Hook
Smoker
Aged Sensei
Discard
Tricycloid
Snapback
Tricycloid
Rambasa Twin
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Tech 2 (Present) - ($4)
Geiger, to midband - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader: Geiger lvl 3 (2/4A)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 3
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
So I hit the 17% to draw both Trics this turn… Also the rest of my hand is useless this turn, and next turn won’t be much better. I still have to tech up now before my tech 1 gets broken. I’ll throw Geiger in front of it since I literally don’t have any other option.
@flagrantangles’s turn!
P1T4
Tech Starting Hand Workers
TECH
Flagstone Garrison
Flagstone Garrison
STARTING HAND
Lawful Search
Porkhand Magistrate
Overeager Cadet
Spectral Hound
Manufactured Truth
Reputable Newsman
WORKERS
Bluecoat Musketeer
Arrest
Jail
Porkhand Magistrate
Next Hand
Building Inspector
Overeager Cadet
Traffic Director
Flagstone Garrison
Spectral Flagbearer
Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Build Tech II - Peace. - ($5)
Bigby performs a Lawful Search of your hand and draws a card. - ($4)
Spectral Aven attacks Geiger and deals 1 damage through the armor to Geiger.
Hire a Spectral Hound. - ($3)
Midband Bigby. - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Bigby (3) 2/4
In Play:
- Spectral Aven 2/2
- Spectral Hound 3/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Hmmmmm, their next hand isn’t that threatening methinks.
@Dreamfire’s turn!
P2T4
Tech StartingHand Workers
TECH
Now!
Sickness
STARTING HAND
Savior Monk
Grappling Hook
Smoker
Fox Primus
Aged Sensei
Snapback
WORKERS
Fox Viper
Morningstar Flagbearer
Sensei’s Advice
Fox Primus
NextHand
Tricycloid
Rambasa Twin
Sickness
Temporal Distortion
Discard
Grappling Hook
Smoker
Savior Monk
Snapback
Tech 2 card(s)
Get Paid - ($8)
Exhaust Geiger and discard to draw
Worker - ($7)
Orpal, to midband - ($2)
Smoker - ($1)
Orpal sacrifices Smoker to pop Aven
Aged Sensei - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Orpal lvl 4 (2/4A)
-
Elite:
-
Scavenger: Aged Sensei (1/1)
-
Technician:
-
Lookout:
In Play:
- Geiger lvl 3 (2/3)
- Safe Attacking
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
Economy Info:
Cards:
Gold:
Thoughts
Let’s try and dig for something to pop these illusions with. If I tech 2 targeting spells, I’ll have ~57% to get something useful.
…
No luck. I really hope flagrant doesn’t have a Community Service in hand.
@flagrantangles’s turn!
P1T5
Tech Starting Hand Workers
TECH
Drill Sergeant
Dreamscape
STARTING HAND
Building Inspector
Traffic Director
Overeager Cadet
Spectral Flagbearer
Flagstone Garrison
Reputable Newsman
Overeager Cadet
Lawful Search
Flagstone Garrison
WORKERS
Bluecoat Musketeer
Arrest
Jail
Porkhand Magistrate
Lawful Search
Next Hand
Spectral Aven
Dreamscape
Manufactured Truth
Drill Sergeant
Tech 2 card(s)
Get Paid + float - ($9)
Build a Flagstone Garison. - ($6)
Hire an Overeager Cadet and draw a card.
Hire a Spectral Flagbearer and draw a card. - ($5)
Hire another Overeager Cadet and draw a card.
Hire a Traffic Director and draw a card. - ($4)
Bigby and Spectral Hound kill Orpal; Bigby maxbands.
Worker. - ($3)
Build another Flagstone Garrison. - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Traffic Director 1/1A
-
Elite: Overeager Cadet 1 3/2
-
Scavenger: Overeager Cadet 2 2/2
-
Technician: Spectral Flagbearer 2/2
-
Lookout:
In Play:
- Flagstone Garrison
- Flagstone Garrison
- Spectral Hound 1/1
- Bigby (5) 1/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
I think the Garrisons are up and running. Let’s see where we land!
@Dreamfire’s turn!
P2T5
Tech StartingHand Workers
TECH
Research & Development
Now!
STARTING HAND
Rambasa Twin
Tricycloid
Sickness
Temporal Distortion
WORKERS
Fox Viper
Morningstar Flagbearer
Sensei’s Advice
Fox Primus
Sickness
NextHand
Rambasa Twin
Savior Monk
Now!
Tricycloid
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Geiger kills Traffic Director and sparkshots elite Cadet
Tricycloid - ($3)
Remove a rune to pop Flagbearer, you draw
Remove 2 runes to kill Bigby, Geiger maxbands and flickers Tricycloid
Remove a rune to finish elite Cadet
Remove 2 runes to kill scav Cadet, you get 1 gold
Sensei safely kills Hound
Temporal Distortion, bounce Tricycloid to my hand, fetch Warp Gate Disciple from codex - ($1)
Tech Lab (Discipline) - ($0)
Float ($0)
Discard 2, draw 2, reshuffle, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout:
In Play:
- Geiger lvl 5 (3/4)
- Warp Gate Disciple (1/1)
- Aged Sensei (1/1)
- Safe Attacking
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
-
Tech Lab HP: 4 (Discipline)
Economy Info:
Cards:
Gold:
Thoughts
Geiger is alive, I have Tric and TD in hand, it’s time to make something happen!
Killing Bigby is a given since I’m still scared about Community Service. I can’t break any buildings without fetching Hyperion, which I won’t do with Quince available. So I’ll just clear the board and fetch… what?
MPM, Vigor Adept and Cursed Ghoul are all ok options, but none of them really pop out right now. So I’ll get a Warp Gate Disciple and leave the decision to future me!
@flagrantangles’s turn!
P1T6
Tech Starting Hand Workers
TECH
Spectral Hound
Spectral Flagbearer
STARTING HAND
Manufactured Truth
Spectral Aven
Drill Sergeant
Dreamscape
Building Inspector
Reputable Newsman
Spectral Flagbearer
Overeager Cadet 1 2/2
Traffic Director
Spectral Flagbearer
Spectral Hound
WORKERS
Bluecoat Musketeer
Arrest
Jail
Porkhand Magistrate
Lawful Search
Building Inspector
Next Hand
Spectral Hound
Manufactured Truth
Traffic Director
Spectral Aven
Overeager Cadet 2 2/2
Tech 2 card(s)
Get Paid + Scavenger - ($10)
Summon Sirus Quince and his Mirror Illusion. - ($8)
Quince creates a Dreamscape. - ($5)
Hire a Drill Sergeant and draw 2 cards. - ($2)
Hire a Spectral Flagbearer, generate a rune, and draw 2 cards. - ($1)
Hire an Overeager Cadet, generate a rune, and draw 2 cards.
Drill Sergeant bestows runes on the Aged Sensei and Warp Gate Disciple, destroying both.
Worker. - ($0)
Float ($0)
Discard 6, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 1 2/2A
-
Elite:
-
Scavenger: Mirror Illusion 0/1
-
Technician: Spectral Flagbearer 2/2
-
Lookout: Drill Sergeant 3/3
In Play:
- Flagstone Garrison
- Flagstone Garrison
- Dreamscape
- Quince (1) 1/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
That was quite explosive on their side but Dreamscape + Drill Sergeant lets me get away with some shenanigans.
@Dreamfire’s turn!
P2T6
Tech StartingHand Workers
TECH
Mind-Parry Monk
Death and Decay
STARTING HAND
Tricycloid
Now!
Savior Monk
Rambasa Twin
WORKERS
Fox Viper
Morningstar Flagbearer
Sensei’s Advice
Fox Primus
Sickness
NextHand
Grappling Hook
Smoker
Now!
Research & Development
Discard
Warp Gate Disciple
Aged Sensei
Now!
Savior Monk
Rambasa Twin
Mind-Parry Monk
Death and Decay
Tech 2 card(s)
Get Paid - ($10)
Tricycloid - ($5)
Remove a rune to pop Flagbearer, you draw
Remove a rune to pop Cadet
Remove a rune to pop Drill Sergeant, paying resist, you get 1 gold - ($4)
Now! pops Mirror, you get 1 gold - ($3)
Orpal - ($1)
Geiger kills Quince, Orpal to lvl 3
Orpal to midband - ($0)
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader: Orpal lvl 4 (2/4)
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Tricycloid (3/3)
In Play:
- Geiger lvl 5 (3/3)
- Safe Attacking
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
-
Tech Lab HP: 4 (Discipline)
Economy Info:
Cards:
Gold:
Thoughts
Whoops, looks like it should’ve been MPM after all.
@flagrantangles’s turn!
Casting Now! on your Tricycloid will destroy it since it’s an illusion.
1 Like
You’re right! Instead I’ll pop the Mirror with Now! and kill Quince with Geiger. Fixed turn above.
P1T7
Tech Starting Hand Workers
TECH
Macciatus, The Whisperer
Eyes of the Chancellor
STARTING HAND
Spectral Hound
Overeager Cadet 2 2/2
Spectral Aven
Manufactured Truth
Traffic Director
Reputable Newsman
Spectral Hound
Spectral Flagbearer
Drill Sergeant 3/3
Macciatus, The Whisperer
Eyes of the Chancellor
Dreamscape
Overeager Cadet 1 2/2
Spectral Flagbearer 2/2
WORKERS
Bluecoat Musketeer
Arrest
Jail
Porkhand Magistrate
Lawful Search
Building Inspector
Reputable Newsman
Next Hand
Dreamscape
Traffic Director
Eyes of the Chancellor
Manufactured Truth
Macciatus, The Whisperer
Tech 2 card(s)
Get Paid + Scavenger - ($11)
Build a Tech Lab - Truth. - ($10)
Hire an Overeager Cadet and draw 2 cards.
Hire a Spectral Hound, reshuffle, and draw 2 cards. - ($9)
Hire a Drill Sergeant and draw 2 cards. - ($6)
Hire another Spectral Hound, draw 2 cards, and generate a rune. - ($5)
Hire a Spectral Flagbearer, draw my final 2 cards, and generate a rune. - ($4)
Hire another Spectral Flagbearer and generate a rune. - ($3)
Hire another Overeager Cadet and generate a rune.
Hire a Spectral Aven and generate a rune. - ($1)
Worker. - ($0)
Float ($0)
Discard 5, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 1 2/2A
-
Elite: Overeager Cadet 2 3/2
-
Scavenger: Spectral Flagbearer 1 2/2
-
Technician: Spectral Flagbearer 2 2/2
-
Lookout: Spectral Hound 2 3/3
In Play:
- Flagstone Garrison
- Flagstone Garrison
- Drill Sergeant 8/8 +++++
- Spectral Aven 2/2
- Spectral Hound 1 3/3
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
Unit profusion!
@Dreamfire’s turn!
P2T7
Tech StartingHand Workers
TECH
Death and Decay
STARTING HAND
Smoker
Now!
Grappling Hook
Research & Development
Tricycloid
Temporal Distortion
Snapback
Rambasa Twin
Savior Monk
WORKERS
Fox Viper
Morningstar Flagbearer
Sensei’s Advice
Fox Primus
Sickness
NextHand
Death and Decay
Warp Gate Disciple
Aged Sensei
Mind-Parry Monk
Death and Decay
Discard
Research & Development
Smoker
Temporal Distortion
Now!
Rambasa Twin
Tricycloid
Snapback
Tricycloid
Grappling Hook
Tech 1 card(s)
Get Paid - ($10)
Research & Development, I draw 3, reshuffle, and draw 2 - ($8)
Geiger kills SQL Cadet, sparkshots elite Cadet
Tricycloid kills scav Flagbearer, you get 1 gold
Orpal kills techician Flagbearer, you draw
Smoker - ($7)
Orpal to maxband - ($5)
Orpal sacrifices Smoker to put a rune on elite Cadet, runes spread to pop Aven and backline Hound
Temporal Distortion bounces Tricycloid to my hand, fetch Mind-Parry Monk from codex - ($3)
Now! on Mind-Parry Monk - ($2)
Mind-Parry Monk kills lookout Hound
Savior Monk - ($0)
Float ($0)
Discard 5, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Savior Monk (2/2)
-
Technician:
-
Lookout:
In Play:
- Geiger lvl 5 (3/1)
- Orpal lvl 6 (2/5)
- Mind-Parry Monk (5/1)
- Safe Attacking
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Present)
-
Tech Lab HP: 4 (Discipline)
Economy Info:
Cards:
Gold:
Thoughts
So many options. So few that would make a dent in the Peace engine.
@flagrantangles’s turn!
P1T8
Tech Starting Hand Workers
TECH
Free Speech
Free Speech
STARTING HAND
Macciatus, The Whisperer
Manufactured Truth
Dreamscape
Traffic Director
Eyes of the Chancellor
Spectral Flagbearer 2 2/2
Spectral Flagbearer 1 2/2
Free Speech
Overeager Cadet 1 2/2
Free Speech
Free Speech
Spectral Hound 2 3/3
Overeager Cadet 2 2/2
Spectral Aven 2/2
Spectral Hound 1 3/3
WORKERS
Bluecoat Musketeer
Arrest
Jail
Porkhand Magistrate
Lawful Search
Building Inspector
Reputable Newsman
Next Hand
Spectral Aven 2/2
Dreamscape
Free Speech
Traffic Director
Manufactured Truth
Tech 2 card(s)
Get Paid + Scavenger - ($12)
Research Eyes of the Chancellor; oh dear. - ($9)
Hire a Spectral Flagbearer, generate a rune, and draw 2 cards. - ($8)
Summon Sirus Quince and his Mirror Illusion. - ($6)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($4)
Hire another Spectral Flagbearer, generate a rune, and draw 2 cards. - ($3)
Hire an Overeager Cadet, generate a rune, reshuffle, and draw 2 cards.
Hire Macciatus, the Whisperer, generate a rune, and draw 2 cards. - ($1)
Hire an Overeager Cadet, generate a rune, and draw my final card.
Hire a Spectral Hound and generate a rune. - ($0)
Eyes of the Chancellor exhausts to make Macciatus Invisible.
Drill Sergeant kills the Savior Monk.
Drill Sergeant distributes runes.
Float ($0)
Discard 7, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader: Overeager Cadet 1 5/5A +++
-
Elite: Overeager Cadet 2 6/5 +++
-
Scavenger: Spectral Flagbearer 1 4/4 +
-
Technician: Spectral Flagbearer 2 4/4 +
-
Lookout: Spectral Hound 1 4/4
In Play:
- Eyes of the Chancellor
- Flagstone Garrison
- Flagstone Garrison
- Macciatus, The Whisperer 3/3
- Drill Sergeant 6/4 +++
- Quince (1) 1/3
- Mirror Illusion 1/2
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
-
Tech Lab HP: 4 (Truth)
Economy Info:
Cards:
Gold:
Thoughts
I think we’re in a good spot considering how we’ve defanged Death and Decay AND Orpal’s general shenanigans.
@Dreamfire’s turn!
As you can see, I got nothing. This round goes to you, GG WP!
I gambled on pre-teching my tech 2 cards and it failed spectacularly
1 Like