[Casual] flagrantangles vs bansa - Random, model-prescribed matches

Yes, I drew Stampede. Redoing my turn.

Sorry about the error.

P1T4


Tech StartingHand Workers

TECH
Overeager Cadet
Metamorphosis


STARTING HAND
Lawful Search
Spectral Aven
Arrest
Manufactured Truth
Overeager Cadet


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Lawful Search


NextHand

Traffic Director
Boot Camp
Boot Camp
Dark Pact


Discard

Arrest
Building Inspector
Manufactured Truth
Spectral Aven
Overeager Cadet
Metamorphosis


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Onimaru - ($4)
Arrest Iron Man - ($2)
Overeager Cadet
Max Vandy, dooms Iron Man and Inspector - ($0)
Inspector trades with Troq, Oni to L3
Vandy deals 4 to your base: 16

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L3 Onimaru (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman (0/1), #1, -2
  • :pschip: Technician:
  • :target: Lookout: Overeager Cadet (2/2), resist 1

In Play:

  • L5 Vandy (4/5), resist 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

hmm…

Here’s my turn. It’s not radically different and I don’t think it actually changes enough to give me a chance at winning, but I’ll play it out since I’m extraordinarily bad at this game. :sweat_smile:

P2T5


Tech Starting Hand Workers

TECH
Bird’s Nest
Entangling Vines


STARTING HAND
Intimidate
Bloom
Wither
Granfalloon Flagbearer
Helpful Turtle


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer


Next Hand

The Boot
Brick Thief
Tenderfoot
Helpful Turtle


Discard

Bloom
Wither
Intimidate
Bird’s Nest
Entangling Vines


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Summon Garus Rook. - ($8)
Hire a Revolver Ocelot. - ($6)
Build a Tower. - ($3)
Rook Blooms himself. - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Rook (1) 3/5A +
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Revolver Ocelot 3/3
  • :target: Lookout:

In Play:

  • Iron Man 3/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

Turns out, it doesn’t matter. We’re just gonna die.

@bansa’s turn!

I don’t think you are bad. It’s just not a fair matchup. My deck is really strong and you have Bashing which is unplayable.

P1T5


Tech StartingHand Workers

TECH
Shadow Blade
Air Hammer


STARTING HAND
Boot Camp
Boot Camp
Dark Pact
Traffic Director
Spectral Aven
Metamorphosis
Manufactured Truth
Overeager Cadet


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Lawful Search
Manufactured Truth


NextHand

Shadow Blade
Building Inspector
Boot Camp
Air Hammer


Discard

Boot Camp
Dark Pact
Spectral Aven
Metamorphosis


Tech 2 card(s)
Get Paid - ($8)
Iron Man dies at my upkeep
Vandy and Cadet kill Rook, Oni to L5
Boot Camp Vandy, draw 1 - ($7)
Boot Camp Vandy, draw 1 - ($6)
Dark Pact my base, draw 2
Traffic Director - ($5)
Overeager Cadet
Tech II (Peace) - ($1)
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Onimaru (3/4A)
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director (1/1), untargetable
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout: Reputable Newsman (0/1), #1, -2, resist 1

In Play:

  • L5 Vandy (6/3), resist 1, (++), -4

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

hmm…

I think I used too much brain power. I will take a break after this.

You see, I think that highlights the difference. I wouldn’t have come to the same conclusion about Bashing. It seems fine to me. On top of that, I think I’ve won maybe like 20 games out of 200 or so. I’m perfectly comfortable with concluding that I’m bad at this game, especially since that doesn’t make me enjoy it less.

P2T6


Tech Starting Hand Workers

TECH
Flagstone Garrison
Flagstone Garrison


STARTING HAND
Helpful Turtle
Brick Thief
The Boot
Tenderfoot


WORKERS
Fruit Ninja
Older Brother
Spark
Granfalloon Flagbearer
The Boot


Next Hand

Entangling Vines
Timely Messenger


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hire a Tenderfoot. - ($8)
Build Tech II - Peace. - ($4)
Hire a Helpful Turtle. - ($2)
Hire a Brick Thief, who steals a brick out of your Tech II. - ($0)

Float ($0)
Discard 0, draw 1, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Iron Man 3/4A
  • :psfist: Elite: Revolver Ocelot 3/3A
  • :ps_: Scavenger: Brick Thief 2/1
  • :pschip: Technician: Tenderfoot 1/2
  • :target: Lookout: Helpful Turtle 1/2

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 2
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Still looking pretty deadly.

@bansa’s turn!

Iron Man was doomed from Max Vandy and died at my upkeep.

Plus I’ve been playing P1 Blue, so this matchup is prolly very lopsided before considering player skills. I kinda see a problem of random tourney. It could generate a nearly impossible matchup for P2.

Oh, I missed that. Well, I thought it was unwinnable on my current position let alone the worse one I have now. Given what you wrote earlier, I take it you sm would not like to continue for the moment, correct?

1 Like

I can play now. Go ahead and start P1. Feel free to change your deck if you want.

I’ll keep the same deck and see how it goes as first player.

P1T1


Starting Hand Workers

STARTING HAND
Helpful Turtle
Older Brother
Bloom
Spark
Timely Messenger


WORKERS
Older Brother


Next Hand

Wither
Brick Thief
Fruit Ninja
Tenderfoot
Granfalloon Flagbearer


Discard

Spark
Bloom
Timely Messenger


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon General Onimaru. - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (1) 2/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

Let’s see how it goes as Player 1.

@bansa’s turn!

Sure same deck here as well then

P2T1


StartingHand Workers

STARTING HAND
Manufactured Truth
Arrest
Traffic Director
Bluecoat Musketeer
Lawful Search


WORKERS
Bluecoat Musketeer


NextHand

Reputable Newsman
Jail
Spectral Aven
Building Inspector
Porkhand Magistrate


Discard

Manufactured Truth
Lawful Search
Arrest


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Traffic Director - ($3)
Onimaru - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A), untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: L1 Onimaru (2/3), resist 1

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 6
Thoughts

lets see how p2 plays

P1T2


Tech Starting Hand Workers

TECH
Intimidate
Boot Camp


STARTING HAND
Tenderfoot
Brick Thief
Wither
Granfalloon Flagbearer
Fruit Ninja


WORKERS
Older Brother
Fruit Ninja


Next Hand

Bloom
Boot Camp
Granfalloon Flagbearer
Spark
Intimidate


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Hire a Tenderfoot. - ($4)
Build Tech I. - ($2)
Build a Heroes Hall. - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tenderfoot 1/2A
  • :psfist: Elite:
  • :ps_: Scavenger: Onimaru (1) 2/3
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Let’s see if we can’t leverage heroes.

@bansa’s turn!

P2T2


Tech StartingHand Workers

TECH
Overeager Cadet
Overeager Cadet


STARTING HAND
Building Inspector
Reputable Newsman
Spectral Aven
Porkhand Magistrate
Jail


WORKERS
Bluecoat Musketeer
Jail


NextHand

Arrest
Overeager Cadet
Lawful Search
Porkhand Magistrate


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Spectral Aven - ($4)
Reputable Newsman, #2 - ($2)
Tech I - ($0)
Oni kills Tenderfoot

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Traffic Director (1/1A), untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Reputable Newsman (0/3A), #2
  • :target: Lookout:

In Play:

  • L1 Onimaru (2/2), -1
  • Spectral Aven (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

tech up

P1T3


Tech Starting Hand Workers

TECH
Revolver Ocelot
Overeager Cadet


STARTING HAND
Bloom
Spark
Granfalloon Flagbearer
Intimidate
Boot Camp
Wither


WORKERS
Older Brother
Fruit Ninja
Bloom


Next Hand

Intimidate
Tenderfoot
Wither
Brick Thief
Timely Messenger


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Troq Bashar. - ($3)
Troq Intimidates the Spectral Aven, destroying it. - ($2)
Onimaru kills the Traffic Director.
Onimaru sends Troq to Boot Camp and draws a card. - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Onimaru (1) 2/2
  • Troq (1) 3/4 +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

I’m probably going to lose Onimaru here, but we shall see.

@bansa’s turn!

P2T3


Tech StartingHand Workers

TECH
The Art of War
General’s Hammer


STARTING HAND
Overeager Cadet
Arrest
Lawful Search
Porkhand Magistrate


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate


NextHand

Manufactured Truth
Building Inspector
Lawful Search
Overeager Cadet


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Overeager Cadet
Mid Oni kills Troq, Oni to L7 - ($2)
Max Oni - ($1)

Float ($1)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Soldier (2/1)
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet (2/2)
  • :target: Lookout:

In Play:

  • L8 Onimaru (4/5)
  • Reputable Newsman (0/3A), #2
  • Soldier (1/1)
  • Soldier (1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

delay tech ii

P1T4


Tech Starting Hand Workers

TECH
Doubling Barbarbarian
Elite Training


STARTING HAND
Brick Thief
Timely Messenger
Wither
Tenderfoot
Intimidate


WORKERS
Older Brother
Fruit Ninja
Bloom
Wither


Next Hand

Revolver Ocelot
Granfalloon Flagbearer
Boot Camp
Spark
Overeager Cadet


Discard

Timely Messenger
Brick Thief
Tenderfoot
Intimidate
Doubling Barbarbarian
Elite Training


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Midband Onimaru. - ($3)
Onimaru kills the Elite Soldier.
Maxband Onimaru. - ($0)

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Soldier 1 1/1A
  • :psfist: Elite:
  • :ps_: Scavenger: Soldier 2 1/1
  • :pschip: Technician:
  • :target: Lookout: Soldier 3 1/1

In Play:

  • Onimaru (8) 4/5

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 6

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Let’s try Elite Training on Double Barbarbarians.

@bansa’s turn!

P2T4


Tech StartingHand Workers

TECH
General’s Hammer
Dark Pact


STARTING HAND
Overeager Cadet
Manufactured Truth
Building Inspector
Lawful Search


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Lawful Search


NextHand

Arrest
The Art of War
General’s Hammer
Traffic Director


Discard

Building Inspector
Manufactured Truth
General’s Hammer
Dark Pact


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Cadet kills SQL
Soldiers trade with Soldiers
Oni kills Oni
Overeager Cadet
Surplus - ($3)

Float ($3)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/2A)
  • :psfist: Elite:
  • :ps_: Scavenger: Reputable Newsman (0/3), #2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L8 Onimaru (4/1), -4
  • Overeager Cadet (2/1), -1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 4

Gold:

  • Gold: 3
  • Workers: 9
Thoughts

oni should survive

P1T5


Tech Starting Hand Workers

TECH
Bird’s Nest
Whitestar Grappler


STARTING HAND
Granfalloon Flagbearer
Revolver Ocelot
Spark
Overeager Cadet
Boot Camp


WORKERS
Older Brother
Fruit Ninja
Bloom
Wither
Spark


Next Hand

Granfalloon Flagbearer
Brick Thief
Intimidate
Bird’s Nest


Tech 2 card(s)
Get Paid + Scavenger - ($9)
Worker - ($8)
Build Tech II - Strength. - ($4)
Hire a Revolver Ocelot. - ($2)
Hire an Overeager Cadet.
Summon Garus Rook. - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Revolver Ocelot 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Rook (1) 2/4
  • :pschip: Technician: Overeager Cadet 2/2
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Uh oh, Art of War.

@bansa’s turn!

P2T5


Tech StartingHand Workers

TECH
Air Hammer
Air Hammer


STARTING HAND
Arrest
Traffic Director
General’s Hammer
The Art of War
Spectral Aven


WORKERS
Bluecoat Musketeer
Jail
Porkhand Magistrate
Lawful Search
Spectral Aven


NextHand

The Art of War
Dark Pact
General’s Hammer


Tech 2 card(s)
Get Paid + float + surplus - ($12)
Worker - ($11)
The Art of War - ($8)
Oni deals 7 to base: 13
General’s Hammer deals 3 to base: 10 - ($5)
Traffic Director - ($4)
Tech II (Peace) - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Overeager Cadet (2/1A), -1
  • :psfist: Elite: L8 Onimaru (7/1AA), -4, swift strike
  • :ps_: Scavenger: Overeager Cadet (2/2)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Reputable Newsman (0/3), #2
  • Traffic Director (1/1), untargetable

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Peace)
  • :heart: Surplus HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

hammers