P1T2
Tech, Starting Hand, Workers
TECH
Overeager Cadet
Boot Camp
STARTING HAND
Building Inspector
Reputable Newsman
Lawful Search
Traffic Director
Porkhand Magistrate
WORKERS
Bluecoat Musketeer
Lawful Search
Next Hand
Porkhand Magistrate
Boot Camp
Manufactured Truth
Reputable Newsman
Spectral Aven
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Hire a Traffic Director. - ($3)
Summon General Onimaru. - ($1)
Build Tech I. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Onimaru (1) 2/3A
[I]Elite[/I]:
[I]Scavenger[/I]: Traffic Director
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T2
Tech StartingHand Workers
TECH
Nature Reclaims
Nature Reclaims
STARTING HAND
Rampant Growth
Rich Earth
Verdant Tree
Young Treant
Tiger Cub
WORKERS
Ironbark Treant
Rich Earth
NextHand
Tiger Cub
Spore Shambler
Merfolk Prospector
Nature Reclaims
Rampant Growth
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Midori 1->5 - ($0)
Midoori kills Onimaru taking 2 damage. (Midori 5->7)
Float ($0)
Discard 4, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Midori Lvl.7 (4/3) + xx
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P1T3
Tech StartingHand Workers
TECH
Spectral Flagbearer
Free Speech
STARTING HAND
Porkhand Magistrate
Spectral Aven
Manufactured Truth
Reputable Newsman
Boot Camp
WORKERS
Bluecoat Musketeer
Lawful Search
Porkhand Magistrate
NextHand
Spectral Flagbearer
Free Speech
Arrest
Building Inspector
Overeager Cadet
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Summon Sirus Quince who is accompanied by his Mirror Illusion. - ($3)
Hire a Spectral Aven. - ($1)
Traffic Director will attack and deal 1 damage to your Tech 1 building.
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]: Mirror Illusion
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]: Spectral Aven
[B]In Play:[/B]
Jail
Quince (1) 1/3
Traffic Director, exhausted
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 7
P2T3
Tech StartingHand Workers
TECH
Huntress
Gemscout Owl
STARTING HAND
Tiger Cub
Rampant Growth
Nature Reclaims
Merfolk Prospector
Spore Shambler
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
NextHand
Young Treant
Playful Panda
Nature Reclaims
Verdant Tree
Discard
Rampant Growth
Merfolk Prospector
Huntress
Gemscout Owl
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Midori casts Nature Reclaims to TRASH the Jail. Nature Reclaims gets trashed. - ($4)
Tiger Cub - ($2)
Midori kills Mirror Illusion, taking 1 damage.
Midori 7 -> 8, heals - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Tiger Cub (2/2)
[I]Lookout[/I]:
[B]In Play:[/B]
Midori Lvl.8 (5/6) +
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 4
[B]Gold:[/B]
Gold: 1
Workers: 8
P1T4
Tech, Starting Hand, Workers
TECH
Drill Sergeant
Flagstone Garrison
STARTING HAND
Overeager Cadet
Building Inspector
Arrest
Spectral Flagbearer
Free Speech
WORKERS
Bluecoat Musketeer
Lawful Search
Porkhand Magistrate
Building Inspector
Next Hand
Manufactured Truth
Reputable Newsman
Boot Camp
Discard
Free Speech
Arrest
Drill Sergeant
Flagstone Garrison
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech II: Peace. - ($3)
Hire an Overeager Cadet.
Hire a Spectral Flagbearer - ($2)
Quince casts Free Speech, removing your heroes’ abilities and preventing them from casting spells. - ($0)
Spectral Aven attacks Midori for 2 damage.
Traffic Director attacks your Tech 1 building for 1 damage.
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Overeager Cadet
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Quince (1) 1/3
[I]Lookout[/I]: Spectral Flagbearer
[B]In Play:[/B]
Spectral Aven, exhausted
Traffic Director, exhausted
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T4
Tech StartingHand Workers
TECH
Barkcoat Bear
Barkcoat Bear
STARTING HAND
Nature Reclaims
Playful Panda
Young Treant
Verdant Tree
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
NextHand
Huntress
Merfolk Prospector
Barkcoat Bear
Gemscout Owl
Tech 2 card(s)
Get Paid + float - ($9)
Young Treant, draw a card - ($7)
Worker - ($6)
Tech II (Feral) - ($2)
Playful Panda (with Wisp) - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Tiger Cub (2/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Young Treant (0/2)
[I]Technician[/I]: Wisp (0/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Midori Lvl.8 (5/4) + xx
Playful Panda (2/2)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 3
Tech II HP: 5 (Feral)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
Thoughts
I’m definitely off-balance by not playing units for so long to negate the Jail, that I’m not sure to react to his board and really unsure if teching Feral is the answer to this. Playful Panda is a desperation move to fill the patrol zone and hopefully keep Midori alive a bit longer. I would have liked to kill the Aven so he cannot snipe my Tech I next turn, but Free Speech. No trading with Midori either as he would simply die to the Aven. But since he hasn’t reshuffled yet I can wait one more turn to hopefully snipe his Tech II with Midori next turn.
P1T5
Tech, Starting Hand, Workers
TECH
Overeager Cadet
Elite Training
STARTING HAND
Boot Camp
Reputable Newsman
Manufactured Truth
WORKERS
Bluecoat Musketeer
Lawful Search
Porkhand Magistrate
Building Inspector
Reputable Newsman
Next Hand
Overeager Cadet
Manufactured Truth
Elite Training
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Cast Manufactured Truth on the Traffic Director to make it a Spectral Aven. - ($5)
Create a Mirror Illusion. - ($3)
Build a Tower. - ($0)
Spectral Aven and Manufactured Aven attack and kill Midori, granting Quince 2 free levels.
Float ($0)
Discard 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Overeager Cadet
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Mirror Illusion 0/1
[I]Lookout[/I]: Spectral Flagbearer 2/2
[B]In Play:[/B]
Spectral Aven, exhausted
Traffic Director, exhausted
Quince (3) 1/4
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T5
Tech StartingHand Workers
TECH
Stampede
Stalking Tiger
STARTING HAND
Merfolk Prospector
Huntress
Barkcoat Bear
Gemscout Owl
WORKERS
Ironbark Treant
Rich Earth
Spore Shambler
Verdant Tree
Merfolk Prospector
NextHand
Nature Reclaims
Forest’s Favor
Rampant Growth
Barkcoat Bear
Discard
Gemscout Owl
Huntress
Stampede
Stalking Tiger
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Argagarg (with Wisp) - ($6)
Barkcoat Bear - ($2)
Argagarg 1 -> 3 - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Tiger Cub (2/2+A)
[I]Elite[/I]: Wisp B (0+1/1)
[I]Scavenger[/I]: Young Treant (0/2)
[I]Technician[/I]: Wisp A (0/1)
[I]Lookout[/I]: Playful Panda (2/2)
[B]In Play:[/B]
Barkcoat Bear (5/5)
Argagarg Lvl. 3 (1/4)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 3
Tech II HP: 5 (Feral)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 0
Workers: 10
Thoughts
I didn’t account for manufactured Truth… Quite sure last turn is where I lose this game…
P1T6
Tech, Starting Hand, Workers
TECH
Patriot Gryphon
Air Hammer
STARTING HAND
Elite Training
Overeager Cadet
Manufactured Truth
WORKERS
Bluecoat Musketeer
Lawful Search
Porkhand Magistrate
Building Inspector
Reputable Newsman
Elite Training
Next Hand
Arrest
Free Speech
Discard
Manufactured Truth
Patriot Gryphon
Air Hammer
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Quince casts Manufactured Truth on the Traffic Director, turning him into a Spectral Aven. - ($7)
Spectral Aven and Manufactured Aven attack and kill Argagarg, giving Quince 2 free levels.
Quince will transform his Mirror Illusion into a Barkcoat Bear. - ($5)
Barkcoat Bear Mirror will attack and kill the Tiger Cub and Overpower his remaining damage onto the Playful Panda, killing it as well.
Hire an Overeager Cadet
Build Tech III. - ($0)
Float ($0)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Overeager Cadet 1 2/2A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Overeager Cadet 2 2/2
[I]Lookout[/I]: Spectral Flagbearer 2/2
[B]In Play:[/B]
Spectral Aven, exhausted
Traffic Director, exhausted
Quince (5) 1/5
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Peace)
Tech III HP: 5
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
I concede. GG! Turns out not playing units is not the answer to Jail.
I would like to try again though! I got a 36.
I finally won one! Hehehe. I rolled an 85 for our next one.
P1T1
Starting Hand, Workers
STARTING HAND
Building Inspector
Reputable Newsman
Traffic Director
Bluecoat Musketeer
Jail
WORKERS
Bluecoat Musketeer
Next Hand
Spectral Aven
Arrest
Lawful Search
Manufactured Truth
Porkhand Magistrate
Discard
Reputable Newsman
Traffic Director
Building Inspector
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Build a Jail. - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Jail HP: 3
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T1
StartingHand Workers
STARTING HAND
Rampant Growth
Spore Shambler
Ironbark Treant
Young Treant
Playful Panda
WORKERS
Ironbark Treant
NextHand
Rich Earth
Forest’s Favor
Merfolk Prospector
Verdant Tree
Tiger Cub
Discard
Young Treant
Rampant Growth
Spore Shambler
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Calamandra - ($2)
Playful Panda to Jail - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Calamandra (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Playful Panda (in Jail, not in play)
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 0
Workers: 6
P1T2
Tech, Starting Hand, Workers
TECH
Free Speech
Brave Knight
STARTING HAND
Spectral Aven
Porkhand Magistrate
Arrest
Lawful Search
Manufactured Truth
Traffic Director
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Next Hand
Building Inspector
Reputable Newsman
Manufactured Truth
Free Speech
Brave Knight
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon General Onimaru. - ($2)
Build Tech 1. - ($1)
Perform a Lawful Search of your hand. - ($0)
Float ($0)
Discard 4, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Onimaru (1) 2/3A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Jail HP: 3
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T2
Tech StartingHand Workers
TECH
Ferocity
Centaur
STARTING HAND
Tiger Cub
Merfolk Prospector
Verdant Tree
Rich Earth
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
NextHand
Ferocity
Forest’s Favor
Merfolk Prospector
Spore Shambler
Verdant Tree
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($4)
Calamandra 1->3 - ($2)
Calamandra casts Forest’s Favor on Calamandra - ($0)
Calamandra kills Onimaru. (Calamandra 3->5, heals)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Calamandra Lvl.5 (5/6) +
Playful Panda (in Jail, not in play)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 7
P1T3
Tech, Starting Hand, Workers
TECH
Dreamscape
Spectral Hound
STARTING HAND
Free Speech
Building Inspector
Brave Knight
Reputable Newsman
Manufactured Truth
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Next Hand
Lawful Search
Traffic Director
Spectral Aven
Arrest
Dreamscape
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Brave Knight. - ($2)
Summon Sirus Quince. - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Brave Knight
[I]Elite[/I]:
[I]Scavenger[/I]: Mirror Illusion
[I]Technician[/I]: Quince (1) 1/3
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Jail HP: 3 - Incarcerating a Playful Panda
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T3
Tech StartingHand Workers
TECH
Feral Strike
Tiny Basilisk
STARTING HAND
Forest’s Favor
Merfolk Prospector
Spore Shambler
Ferocity
Verdant Tree
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
NextHand
Tiger Cub
Rampant Growth
Tiny Basilisk
Centaur
Young Treant
Tech 2 card(s)
Get Paid - ($7)
Tech II (Balance) - ($3)
Merfolk Prospector to Jail; Playful Panda arrives (with Wisp) - ($2)
Worker - ($1)
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Calamandra Lvl.5 (5/6+A) +
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: Wisp (0/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Playful Panda (2/2)
Merfolk Prospector (in Jail)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 8
P1T4
Tech, Starting Hand, Workers
TECH
Macciatus, The Whisperer
Eyes of the Chancellor
STARTING HAND
Spectral Aven
Lawful Search
Arrest
Traffic Director
Dreamscape
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Lawful Search
Next Hand
Reputable Newsman
Brave Knight
Free Speech
Manufactured Truth
Spectral Hound
Discard
Dreamscape
Arrest
Spectral Aven
Traffic Director
Macciatus, The Whisperer
Eyes of the Chancellor
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Give 2 levels to Quince. - ($4)
Quince will make the Mirror Illusion into a Brave Knight. - ($2)
Brave Knight Mirror will attack and deal 2 damage to Calamandra after the armor.
Brave Knight will attack and deal 3 damage to Calamandra before dying and returning to my hand.
Quince will attack Calamandra and they will both die.
Summon Bigby Hayes. - ($0)
Float ($0)
Stash 1, Discard 4, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Bigby Hayes (1) 2/3A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Jail HP: 3 - Incarcerating a Merfolk Prospector
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
P2T4
Tech StartingHand Workers
TECH
Fairie Dragon
Potent Basilisk
STARTING HAND
Tiger Cub
Young Treant
Rampant Growth
Centaur
Tiny Basilisk
Forest’s Favor
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
NextHand
Spore Shambler
Centaur
Feral Strike
Ferocity
Tech 2 card(s)
Get Paid + float - ($9)
Young Treant, draw a card - ($7)
Argagarg (with Wisp) - ($5)
Argagarg casts Rampant Growth on Playful Panda - ($3)
Playful Panda kills Bigby (Argagarg 1->3)
Tiny Basilisk to Jail, Merfolk Prospector arrives - ($1)
Worker - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Young Treant (0/2+A)
[I]Elite[/I]:
[I]Scavenger[/I]: Wisp B (0/1)
[I]Technician[/I]: Wisp A (0/1)
[I]Lookout[/I]:
[B]In Play:[/B]
Argagarg Lvl.3 (1/4)
Playful Panda (2/2)
Merfolk Prospector (1/1)
Tiny Basilisk (in Jail)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 9
P1T5
Tech, Starting Hand, Workers
TECH
Spectral Roc
Reteller of Truths
STARTING HAND
Manufactured Truth
Spectral Hound
Reputable Newsman
Free Speech
WORKERS
Bluecoat Musketeer
Porkhand Magistrate
Building Inspector
Lawful Search
Reputable Newsman
Next Hand
Eyes of the Chancellor
Arrest
Dreamscape
Macciatus, The Whisperer
Spectral Aven
Tech 0 card(s)
Get Paid - ($8)
Worker - ($7)
Build Tech II - Truth. - ($3)
Hire a Brave Knight. - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Brave Knight 3/3A
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Truth)
Jail HP: 3 - Incarcerating a Tiny Basilisk
[B]Economy Info:[/B]
[B]Cards:[/B]
[B]Gold:[/B]
Sorry, I just caughed an embarassing mistake. I didn’t pay for my last two workers, but the Rich Earth is not in this game but another of my PbF games. Thankfully I always had enough floating gold, so nothing needs to be changed. I simply adjusted the gold values accordingly - hope that is okay with you.
flagrantangles:
Tech 0 card(s)
Please check if this is just an error in the post generation or if you forgot to tech last turn.
P2T5
Tech StartingHand Workers
TECH
Stampede
Tyrannosaurus Rex
STARTING HAND
Spore Shambler
Feral Strike
Ferocity
Centaur
WORKERS
Ironbark Treant
Rich Earth
Verdant Tree
Tiger Cub
Spore Shambler
NextHand
Rampant Growth
Potent Basilisk
Forest’s Favor
Discard
Ferocity
Feral Strike
Stampede
Tyrannosaurus Rex
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Merfolk Prospector Ability - ($9)
Centaur to Jail, Tiny Basilisk arrives - ($6)
Calamandra - ($4)
Calamandra casts Ferocity - ($2)
Use Argagarg’s Midband on Playful Panda
Playful Panda swift strikes armor pierces your Brave Knight to death.
Float ($2)
Discard 1, draw 3
Board Info:
In Patrol:
Squad Leader : Tiny Basilisk (1/2+A)
Elite : Young Treant (0+1/2)
Scavenger : Wisp B (0/1)
Technician : Wisp A (0/1)
Lookout :
In Play:
Argagarg Lvl.3 (1/4)
Playful Panda (2/2)
Merfolk Prospector (1/1)
Calamandra Lvl.1 (2/3)
Centaur (in Jail)
Buildings:
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Economy Info:
Cards:
Hand: 3
Deck: 1
Disc: 4
Gold:
Gold: 2
Workers: 10