P1t6
Hand
Summon skeletons
Metamorphosis
Sickness
Carrion Curse
Shadow Blade
No worker
Tech
Twilight Baron + Doom Grasp
Get paid ($8)
Hire Garth ($6)
Cast Metamorphosis ($0) Demon Garth summons a Twilight Baron
Demon Vandy destroys your Tower
Squad leader: Twilight Baron (4/4)
In play: Demon Vandy (6/6) Demon Garth (5/6)
Base: 16
Tech 1: 5
Heroes Hall: 4
Hand: 5
Deck: 10
Discard: 0
New Hand
Metamorphosis
Sickness
Carrion Curse
Metamorphosis
Dark Pact
P2T6
Tech Starting Hand Workers
TECH
Air Hammer
Air Hammer
STARTING HAND
Flagstone Garrison
Brick Thief
Granfalloon Flagbearer
Lobber
Lobber
Tenderfoot
Helpful Turtle
Overeager Cadet
Air Hammer
WORKERS
Fruit Ninja
Spark
Wither
Air Hammer
Next Hand
Older Brother
Flagstone Garrison
Tech 2 card(s)
Get Paid + float - ($17)
Build a Flagstone Garrison. - ($14)
Hire a Brick Thief and draw a card; Brick Thief steals a brick out of your Tech II and puts it into my base. - ($12)
Hire a Granfalloon Flagbearer and draw a card. - ($9)
Hire a Lobber and draw a card. - ($8)
Hire another Lobber and draw a card. - ($7)
Hire a Tenderfoot and draw a card. - ($6)
Jaina exhausts to deal 2 points of damage to the Twilight Baron through the armor.
Lobber 2 suicides against the Twilight Baron and kills it.
Hire a Helpful Turtle, reshuffle, and draw a card. - ($4)
Worker. - ($3)
Build a Tower. - ($0)
Float ($0)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader: Brick Thief 2/1A
-
Elite: Tenderfoot 2/2
-
Scavenger: Lobber 1 2/2
-
Technician: Helpful Turtle 1/2
-
Lookout: Granfalloon Flagbearer 2/2
In Play:
- Flagstone Garrison
- Jaina (7) 4/3
Buildings:
-
Base HP: 19
-
Tech I HP: 5
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Um, we’re not quite back in it, but it’s feeling much more viable now.
@Nopethebard’s turn!
1 Like
I assume you meant to steal a brick from my Tech 1
P1t7
Hand
Metamorphosis
Sickness
Carrion Curse
Metamorphosis
Dark Pact
Tech
Abomination 2X
Get paid ($8)
Cast Dark Pact ($8) I take 2 damage and Draw 2
Demon Garth kills Brick Thief
Demon Vandy destroys the tower
Shadow Blade Flagbearer ($4) you discard card number 1
Build Tech 2: Disease ($0)
Technician: Garth (5/3)
In play: Vandy (6/6)
Base: 14
Tech 1: 4
Tech 2: 5
Heroes Hall: 4
Hand: 5
Deck: 3
Discard: 10
New Hand
Summon skeletons
Thieving Imp
Skeleton Javelineer
Sacrifice the Weak
Dark Pact
1 Like
You are correct.
P2T7
Tech Starting Hand Workers
TECH
Flagstone Spy
Flagstone Spy
STARTING HAND
Older Brother
Flagstone Garrison
WORKERS
Fruit Ninja
Spark
Wither
Air Hammer
Next Hand
Lobber
Timely Messenger
Discard
Older Brother
Brick Thief
Granfalloon Flagbearer
Flagstone Spy
Flagstone Spy
Tech 2 card(s)
Get Paid - ($9)
Build a Flagstone Garrison. - ($6)
Rebuild the Tower. - ($3)
Jaina and the Lobber exhaust to deal 4 points of damage to your Tech I and destroy it.
Float ($3)
Discard 0, draw 2
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Tenderfoot 2/2
-
Scavenger:
-
Technician: Helpful Turtle 1/2
-
Lookout:
In Play:
- Flagstone Garrison
- Flagstone Garrison
- Jaina (7) 4/3
- Lobber 1 2/2
Buildings:
-
Base HP: 17
-
Tech I HP: 5
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
OMG, I should be able to recover my hand next turn. MAYBE.
@Nopethebard’s turn!
1 Like
P1t8
Hand
Summon Skeletons
Thieving Imp
Skeleton Javelineer
Sacrifice the Weak
Dark Pact
Worker
Skeleton Javelineer
Tech
Gorgon 2X
Get paid ($8)
Worker ($7)
Cast Dark Pact. I draw 2
Deteriorate Tenderfoot
Vandy kills Tenderfoot
Garth hits your base
Hire Thieving Imp ($4) Discard card number 2
Summon a bony boi ($3)
Rebuild Tech 1
Hire Orpal ($1)
Float 1 gold
Squad leader: Thieving Imp (2/2)
Scavenger: bony boi (1/1)
Technician: Demon Garth (5/3)
In play: Demon Vandy (6/4) Orpal (1/3)
Base: 10
Tech 1: 5
Tech 2: 5
9 workers
Hand: 5
Deck: 13
Discard: 0
New Hand
Poisonblade rogue
Gorgon
Carrion Curse
Doom Grasp
Shadow Blade
Btw I’m pretty sure that puts your base to 11 HP.
GG!
P2T8
Tech Starting Hand Workers
TECH
Intimidate
Intimidate
STARTING HAND
Timely Messenger
Lobber
Wrecking Ball
Overeager Cadet
Wrecking Ball
Air Hammer
Bloom
Overeager Cadet
Wrecking Ball
Flagstone Spy
Granfalloon Flagbearer
Flagstone Spy
WORKERS
Fruit Ninja
Spark
Wither
Air Hammer
Bloom
Next Hand
Intimidate
Wrecking Ball
Timely Messenger
Intimidate
Discard
Wrecking Ball
Granfalloon Flagbearer
Flagstone Spy
Tech 2 card(s)
Get Paid + float - ($12)
Hire a Lobber and draw 2 cards. - ($11)
Summon Troq Bashar. - ($9)
Hire an Overeager Cadet and draw 2 cards.
Hire an Air Hammer and draw 2 cards. - ($5)
Worker. - ($4)
Jaina exhausts to deal 3 damage to your base.
Lobbers exhaust to deal 2 damage to your base.
Troq heaves 2 Wrecking Balls at your base, dealing 4 damage.
Hire an Overeager Cadet, reshuffle, and draw 2 cards.
Hire a Flagstone Spy and draw 2 cards. - ($1)
Troq heaves a final Wrecking Ball at your base and destroys it.
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Helpful Turtle 1/2
-
Lookout:
In Play:
- Flagstone Garrison
- Flagstone Garrison
- Jaina (7) 4/3
- Lobber 1 2/2
- Lobber 2 2/2
- Troq (3) 2/3
- Overeager Cadet 1 2/2
- Air Hammer 3/3
- Overeager Cadet 2 2/2
- Flagstone Spy 3/3
Buildings:
-
Base HP: 12
-
Tech I HP: 5
-
Tech II HP: 5
-
Tower HP: 4
Economy Info:
Cards:
Gold:
Thoughts
Well, building destruction is what this deck was made for.
@Nopethebard’s turn!
1 Like
GG
why’d you say my turn when it’s over?
Anyway, I’d like to change the MU
I’ll play Purple
Because I just use the sheet tool and that’s a component I didn’t think to remove. 
P1T1
Starting Hand Workers
STARTING HAND
Spark
Wither
Brick Thief
Tenderfoot
Timely Messenger
WORKERS
Spark
Next Hand
Older Brother
Bloom
Helpful Turtle
Granfalloon Flagbearer
Fruit Ninja
Discard
Brick Thief
Timely Messenger
Wither
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Hire a Tenderfoot. - ($2)
Summon General Onimaru. - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Onimaru (1) 2/3
-
Technician:
-
Lookout: Tenderfoot 1/2
In Play:
*
Buildings:
-
Base HP: 20
Economy Info:
Cards:
Gold:
Thoughts
Let’s see what we can do against Purple.
@Nopethebard’s turn!
1 Like
P2t1
Hand
Temporal Research
Time Spiral
Nullcraft
Fading Argonaut
Hardened Mox
Worker
Hardened Mox
Get paid ($5)
Worker ($4)
Hire Fading Argonaut ($2)
Build Tech 1
Float 1 gold
Squad leader: Fading Argonaut (2/3)***
Base: 20
Tech 1: 5
6 workers
Hand: 5
Deck: 0
Discard: 3
New Hand
Plasmodium
Battle Suits
Neo Plexus
Tinkerer
Forgotten Fighter
P1T2
Tech Starting Hand Workers
TECH
Overeager Cadet
Overeager Cadet
STARTING HAND
Fruit Ninja
Bloom
Older Brother
Helpful Turtle
Granfalloon Flagbearer
WORKERS
Spark
Fruit Ninja
Next Hand
Brick Thief
Overeager Cadet
Wither
Granfalloon Flagbearer
Timely Messenger
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I. - ($2)
Onimaru Blooms himself. - ($0)
Onimaru kills the Fading Argonaut.
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician:
-
Lookout: Tenderfoot 1/2
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Onimaru pressure: engaged.
@Nopethebard’s turn!
1 Like
P2t2
Hand
Plasmodium
Battle Suits
Neo Plexus
Tinkerer
Forgotten Fighter
Worker
Forgotten Fighter
Tech
KoTC + Argonaut
Get paid + float ($7)
Worker ($6)
Build Tech 1 ($5)
Hire Plasmodium ($3)
Hire Neo Plexus ($1)
Float 1 gold
Technician: Neo Plexus (2/2)
Forecast: Plasmodium (4/4)***
Base: 20
Tech 1: 5
7 workers
Hand: 4
Deck: 4
Discard: 0
New Hand
Nullcraft
Battle Suits
Temporal Research
KoTC
P1T3
Tech Starting Hand Workers
TECH
Lobber
Lobber
STARTING HAND
Overeager Cadet
Granfalloon Flagbearer
Wither
Brick Thief
Timely Messenger
WORKERS
Spark
Fruit Ninja
Wither
Next Hand
Overeager Cadet
Helpful Turtle
Brick Thief
Bloom
Older Brother
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midband Onimaru. - ($1)
Onimaru kills Neo Plexus and you draw a card.
Hire an Overeager Cadet.
Tenderfoot hits your Tech I for 1 point of damage.
Float ($1)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Onimaru (5) 4/3A +
-
Elite:
-
Scavenger: Overeager Cadet 2/2
-
Technician:
-
Lookout:
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
Economy Info:
Cards:
Gold:
Thoughts
Maybe we can get to Art of War?! We’ll see.
@Nopethebard’s turn!
Sorry
P2t3
Hand
Nullcraft
Fading Argonaut
Battle Suits
KoTC
Temporal research
No worker
Tech
Argonaut + Seer
Get paid + float ($8)
Hire Knight of the Conclave ($8)
Hire Prynn ($6)
Hire Fading Argonaut ($4)
Cast Temporal Research ($2) I draw 3 cards
Hire Tinkerer ($0)
Squad leader: Fading Argonaut (2/3)***
Scavenger: Tinkerer (1/2)
In play: Prynn (1/3)****
Forecast: Plasmodium (4/4)* KoTC (4/4)***
Base: 20
Tech 1: 3
8 workers
Hand: 5
Deck: 2
Discard: 0
New Hand
Argonaut
Time Spiral
Temporal Research
Seer
Argonaut
1 Like
P1T4
Tech Starting Hand Workers
TECH
Flagstone Garrison
The Art of War
STARTING HAND
Overeager Cadet
Older Brother
Bloom
Helpful Turtle
Brick Thief
WORKERS
Spark
Fruit Ninja
Wither
Bloom
Next Hand
Granfalloon Flagbearer
Lobber
Lobber
The Art of War
Timely Messenger
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Build Tech II - Peace. - ($3)
Hire an Overeager Cadet.
Onimaru kills the Fading Argonaut.
Maxband Onimaru. - ($0)
Overeager Cadet 1 kills the Tinkerer; you gain a gold.
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader:
-
Elite: Overeager Cadet 2 3/2
-
Scavenger: Soldier 3 1/1
-
Technician: Tenderfoot 1/2
-
Lookout:
In Play:
- Onimaru (8) 5/6 +
- Overeager Cadet 1 2/1
- Soldier 1 1/1
- Soldier 2 1/1
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
It’s looking POSSIBLE, though the draws are going to have to line up before Nope can Origin Story Onimaru.
@Nopethebard’s turn!
1 Like
P2t4
Hand
Argonaut
Argonaut
Time Spiral
Seer
Temporal Research
No worker
Tech
Assimilate + Void Star
Get paid + scavenger ($9)
Cast Time Spiral ($8) KoTC loses a rune
Prynn suicides into Cadet
Hire Seer ($7) KoTC arrives
Build Tech 2: Future ($3)
Hire Argonaut ($0)
Squad leader: Argonaut (3/4)
Elite: Plasmodium (4/4)
Scavenger: Seer (2/1)
Technician: KoTC (4/4)
Base: 20
Tech 1: 5
Tech 2: 5
8 workers
Hand: 4
Deck: 5
Discard: 0
P1T5
Tech Starting Hand Workers
TECH
Flagstone Garrison
The Art of War
STARTING HAND
Lobber
Granfalloon Flagbearer
Lobber
Timely Messenger
The Art of War
WORKERS
Spark
Fruit Ninja
Wither
Bloom
Granfalloon Flagbearer
Next Hand
Brick Thief
Tenderfoot
Helpful Turtle
Flagstone Garrison
Older Brother
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Overeager Cadets and Tenderfoot suicide into the Argonaut and kill it.
Onimaru casts the Art of War on himself, granting him +2A, +2 Attack, Swift-Strike, and Unstoppable. - ($4)
Onimaru destroys your Tech II.
Float ($4)
Discard 3, draw 4, reshuffle, draw 1
Board Info:
In Patrol:
-
Squad Leader: Onimaru (8) 7/6AAA + Swift Strike, Unstoppable
-
Elite:
-
Scavenger: Soldier 2 1/1
-
Technician: Soldier 3 1/1
-
Lookout: Soldier 1 1/1
In Play:
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Peace)
Economy Info:
Cards:
Gold:
Thoughts
Well, if you sacrifice Prynn, I guess I don’t have to worry about Origin Story. Next turn, a Garrison will rumble to life.
@Nopethebard’s turn!
1 Like