Casual - Codexnewb (Future/Discipline/Growth) vs Flagrantangles (Mono Blue)

P1T2


Tech Starting Hand Workers

TECH
Brave Knight
Tax Collector


STARTING HAND
Building Inspector
Traffic Director
Manufactured Truth
Jail
Spectral Aven


WORKERS
Bluecoat Musketeer
Spectral Aven


Next Hand

Tax Collector
Manufactured Truth
Reputable Newsman
Jail


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Build Tech I. - ($3)
Porkhand Magistrate exhausts to disable the Fading Argonaut, you draw a card before you tech. - ($2)
Hire a Building Inspector. - ($1)
Hire a Traffic Director. - ($0)

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Traffic Director 2/1
  • :ps_: Scavenger:
  • :pschip: Technician: Building Inspector 1/1
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

Disabling things with Fading is MY FAVORITE. On the plus side, I also get to eff up the draw cycle.

  1. Brave Knight, Tax Collector - Completed
  2. Elite Training, Overeager Cadet
  3. Community Service, Justice Juggernaut
  4. Insurance Agent, General’s Hammer
  5. Insurance Agent, Guardian of the Gates
  6. ???

@codexnewb’s turn!

guh, so the shinanigans begin

[b]P2T2[/b]
Tech StartingHand Workers

TECH
Blooming Ancient
Blooming Ancient


STARTING HAND
Hardened Mox
Nullcraft
Neo Plexus
Plasmodium
Temporal Research
Battle Suits


WORKERS
Time Spiral
Hardened Mox


NextHand

Neo
Forgotten Fighter
Blooming Ancient
Tinkerer
Temporal Research


Tech 2 card(s)
Get Paid - ($6)
reshuffle, tech draw, then tech 2 cards
fargo fades to 2
Worker - ($5)
mid grave - ($3)
grave readily kills BI, you draw 1
tech 1 - ($1)

Float ($1)
Discard 4, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 3 (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Fading Argonaut (2/3)**

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

hmmm, can i skip tech 1, then rush tech 2? not sure…let;s just go for it.

woops, i accidentally worked an extra card. allow me to redo

all fixed! now i have 5 cards in hand and 4 in the deck

No worries! I’m all about shenanigans and heaven knows I certainly make plenty of mistakes.

P1T3


Tech Starting Hand Workers

TECH
Elite Training
Overeager Cadet


STARTING HAND
Manufactured Truth
Reputable Newsman
Jail
Tax Collector
Lawful Search


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman


Next Hand

Lawful Search
Elite Training
Arrest
Overeager Cadet
Brave Knight


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Hire a Tax Collector who steals your floating gold. - ($4)
Summon General Onimaru. - ($2)

Float ($2)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Traffic Director 1/1
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 2/3
  • Onimaru (1) 2/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

I think this is working out nicely so far. That gold was mine!

  1. Brave Knight, Tax Collector - Completed
  2. Elite Training, Overeager Cadet
  3. Community Service, Justice Juggernaut
  4. Insurance Agent, General’s Hammer
  5. Insurance Agent, Guardian of the Gates
  6. ???

@codexnewb’s turn!

[b]P2T3[/b]
Tech StartingHand Workers

TECH
Blooming Elm
Artisan Mantis


STARTING HAND
Forgotten Fighter
Tinkerer
Blooming Ancient
Neo Plexus
Temporal Research


WORKERS
Time Spiral
Hardened Mox
Temporal Research


NextHand

Blooming Ancient
Plasmodium
Forgotten Fighter
Nullcraft (1/1)
Battle Suits


Tech 2 card(s)
Get Paid + float - ($8)
stolen float - ($7)
fargo fades to 1
Worker - ($6)
tech 2 growth - ($2)
neo - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 3 (3/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Neo Plexus (2/2)
  • :pschip: Technician: Fading Argonaut (2/3)*
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

well, let’s see what happens…

P1T4


Tech Starting Hand Workers

TECH
Community Service
Justice Juggernaut


STARTING HAND
Brave Knight
Arrest
Overeager Cadet
Elite Training
Lawful Search


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest


Next Hand

Jail
Community Service
Building Inspector
Manufactured Truth


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Onimaru gives himself and the Porkhand Magistrate some Elite Training. - ($6)
Onimaru kills Grave and gains 2 levels.
Porkhand Magistrate kills Neo Plexus and sparkshots Fading Argonaut.
Hire an Overeager Cadet.
Build Tech II - Law. - ($2)
Midband and heal Onimaru. - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3A
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet 2/2
  • :pschip: Technician: Traffic Director 1/1
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 3/2 - Anti-Air, Sparkshot
  • Onimaru (5) 4/4 - Anti-Air, Sparkshot

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

This is really going to come down to whatever is in their hand right now.

  1. Brave Knight, Tax Collector - Completed
  2. Elite Training, Overeager Cadet
  3. Community Service, Justice Juggernaut
  4. Insurance Agent, General’s Hammer
  5. Insurance Agent, Guardian of the Gates
  6. ???

@codexnewb’s turn!

[b]P2T4[/b]
Tech StartingHand Workers

TECH
Promise of Payment
Promise of Payment


STARTING HAND
Blooming Ancient
Plasmodium
Battle Suits
Nullcraft (1/1)
Forgotten Fighter


WORKERS
Time Spiral
Hardened Mox
Temporal Research
Plasmodium


NextHand

Tinkerer
Blooming Ancient
Artisan Mantis
Blooming Elm


Discard

Fading Argonaut (2/3)*
Neo Plexus (2/2)
Nullcraft (1/1)
Battle Suits
Forgotten Fighter
Promise of Payment
Promise of Payment


Tech 2 card(s)
Get Paid - ($8)
scav gold - ($9)
fargo fades to death
Worker - ($8)
blooming ancient - ($4)
arg, wisp, +2r - ($2)
nullcraft, +r (3r) - ($0)
BA->3r->Nullcraft, trades with Oni, arg to lvl 3

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Wisp (0/1+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Arg, lvl 3 (1/4)
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Blooming Ancient (2/4)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

hmm, let;s try promise of payment.

P1T5


Tech Starting Hand Workers

TECH
Censorship Council
Insurance Agent


STARTING HAND
Building Inspector
Jail
Manufactured Truth
Community Service


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector


Next Hand

Elite Training
Brave Knight
Justice Juggernaut
Lawful Search


Discard

Community Service
Manufactured Truth
Jail
Censorship Council
Insurance Agent


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Summon Bigby Hayes. - ($5)
Bigby takes an ENORMOUS GAMBLE and casts Community Service. - ($0)
Bigby digs through your hand and puts the Blooming Ancient to work for the prosperity of the Flagstone Dominion.
Porkhand Magistrate kills your Wisp.
Tax Collector and Overeager Cadet kill Argagarg; Bigby midbands.

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Bigby Hayes (3) 2/4A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Traffic Director 1/1
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 3/2 - Anti-Air, Sparkshot
  • Blooming Ancient 2/4
  • Tax Collector 2/2
  • Overeager Cadet 2/1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

HMMMMMMM. I might be able to get some stuff going.

  1. Brave Knight, Tax Collector - Completed
  2. Elite Training, Overeager Cadet
  3. Community Service, Justice Juggernaut
  4. Censorship Council, Insurance Agent
  5. Insurance Agent, Guardian of the Gates
  6. ???

@codexnewb’s turn!

uh oh…

[b]P2T5[/b]
Tech StartingHand Workers

TECH
Hive
Hive


STARTING HAND
Blooming Ancient
Artisan Mantis
Blooming Elm
Tinkerer


WORKERS
Time Spiral
Hardened Mox
Temporal Research
Plasmodium


NextHand

Hive
Promise of Payment
Nullcraft (1/1)


Tech 2 card(s)
Get Paid - ($9)
scav gold - ($10)
blooming elm - ($7)
grave +1r - ($5)
vir +1r (2r) - ($3)
tinkerer +1r, (3r) - ($1)
ancient kills bigby, grave to lvl 3
tech lab future - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tinkerer (1/2+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Vi, lvl 1, (2/3)
  • :pschip: Technician: Grave, lvl 3, (3/4)
  • :target: Lookout:

In Play:

  • Blooming Elm 4HP
  • Blooming Ancient (5/5) [+3r, 2 dmg]

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

uh oh…

P1T6


Tech Starting Hand Workers

TECH
Judgment Day
Insurance Agent


STARTING HAND
Elite Training
Justice Juggernaut
Lawful Search
Brave Knight
Jail


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail


Next Hand

Insurance Agent
Judgment Day
Manufactured Truth


Discard

Lawful Search
Tax Collector
Elite Training
Justice Juggernaut


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Summon General Onimaru. BA +1. - ($6)
Onimaru performs a Lawful Search of your hand and draws a card. - ($5)
Blooming Ancient gives a rune to the Overeager Cadet who kills the Tinkerer.
Onimaru gives some Elite Training to the Porkhand Magistrate and Tax Collector. - ($3)
Porkhand kills Vir and sparkshots Grave; Onimaru gains 2 levels.
The Tax Collector trades with Grave, Onimaru midbands.
Hire a Brave Knight; BA + 1 - ($0)
Blooming Ancient and Traffic Director destroy the Tech Lab, dealing 2 damage to your base.

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 3/3A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Onimaru (5) 3/4
  • :target: Lookout:

In Play:

  • Porkhand Magistrate 3/1 - Anti-Air, Sparkshot
  • Blooming Ancient 3/5 +
  • Traffic Director 1/1
  • Overeager Cadet 3/1 +

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

Well, I can’t find a way to take down Tech II so I think taking down the Blooming Elm or Tech Lab is fine. I think I lean towards the Tech Lab to prevent the Hive though.

  1. Brave Knight, Tax Collector - Completed
  2. Elite Training, Overeager Cadet
  3. Community Service, Justice Juggernaut
  4. Censorship Council, Insurance Agent
  5. Insurance Agent, Guardian of the Gates
  6. ???

@codexnewb’s turn!

okay, i double checked this turn, and i think i got it right. lmk if i made a mistake.

[b]P2T6[/b]
Tech StartingHand Workers

TECH
Omegacron
Omegacron


STARTING HAND
Hive
Nullcraft (1/1)
Promise of Payment
Fading Argonaut (2/3)*


WORKERS
Time Spiral
Hardened Mox
Temporal Research
Plasmodium
Promise of Payment


NextHand

Promise of Payment
Hive
Artisan Mantis


Discard

Tinkerer
Blooming Ancient
Hive
Omegacron
Omegacron


Tech 2 card(s)
Get Paid - ($9)
tech draw, scav gold - ($10)
build fresh tech lab future - ($9)
nullcraft, +1r, (4r total) - ($7)
BA->all 4 runes-> Nullcraft
NC kills fake Blooming Ancient, BA to my discard
tap BE, +3r to BA
mid arg, wisp, +2r (5 total) - ($3)
fargo, +1r, (6r total) - ($1)
BA (8/8) [+6r, 2 dmg] kills BK
…takes 3 dmg (8/8 [+6r, 5 dmg])
…overpower 4 and kill Oni
…arg maxbands, summon water elemental
…+1r, 7 total (BA now 9/6 [7r, 5 dmg]
BA->2r->WE
BA->2r->Fargo
BA->1r->Wisp
worker - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Arg, lvl 5, (1/5+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Fargo (4/5)+2r***
  • :pschip: Technician: WE (5/5)+2r
  • :target: Lookout:

In Play:

  • Blooming Elm 4HP
  • BA (4/1) [2r, 5dmg]
  • NC (5/5) [+4r]
  • Wisp (1/2)+1r

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

okay, maybe i can come back here.

That was uncomfortable and I’m hoping I was able to return the favor.

P1T7


Tech Starting Hand Workers

TECH
Lawbringer Gryphon
Lawbringer Gryphon


STARTING HAND
Manufactured Truth
Insurance Agent
Judgment Day
Community Service
Insurance Agent
Censorship Council


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail
Manufactured Truth


Next Hand

Tax Collector
Censorship Council
Justice Juggernaut
Insurance Agent


Tech 2 card(s)
Get Paid - ($10)
Hire an Insurance Agent who insures the Porkhand Magistrate. - ($9)
Porkhand Magistrate suicides against Arg, dealing 1 point of damage through the armor; I collect Insurance. - ($12)
Summon Bigby Hayes. - ($10)
Overeager Cadet and Traffic Director trade with Argagarg; Bigby midbands.
Hire another Insurance Agent who insures the Blooming Ancient. - ($9)
Maxband Bigby. - ($7)
Bigby casts Judgment Day, destroying all of our units. - ($3)
Insurance fraud pays! - ($7)
Worker. - ($6)
Bigby casts Community Service to go looking through your discard pile (OMG) and puts an Omegacron to work for the Flagstone Dominion. - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • ****** Omegacron 9/7
  • Bigby Hayes (5) 3/4

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 11
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

Um. There are toooooooo many options to defend against!

  1. Brave Knight, Tax Collector - Completed
  2. Elite Training, Overeager Cadet
  3. Community Service, Justice Juggernaut
  4. Censorship Council, Insurance Agent
  5. Insurance Agent, Guardian of the Gates
  6. ???

@codexnewb’s turn!

dang! nicely played there!

[b]P2T7[/b]
Tech StartingHand Workers

TECH
Dinosize
Dinosize


STARTING HAND
Promise of Payment
Artisan Mantis
Hive
Battle Suits


WORKERS
Time Spiral
Hardened Mox
Temporal Research
Plasmodium
Promise of Payment
Battle Suits


NextHand

Fargo
Neo Plexus (2/2)
Dinosize
Forgotten Fighter


Tech 2 card(s)
Get Paid - ($10)
tech draw, scav gold - ($11)
hive, 5 stingers, +6r (8 total) - ($5)
tap elm, 3 runes to a stinger
vir - ($3)
grave - ($1)
worker - ($0)

Float ($0)
Discard 2, draw 2, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Vir, lvl 1, (2/3+A)
  • :psfist: Elite:
  • :ps_: Scavenger: Stinger (4/3)+3r
  • :pschip: Technician: Grave, lvl 1, (3/3)
  • :target: Lookout:

In Play:

  • Blooming Elm 4HP
  • Hive, (0/6)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)
  • Stinger (1/1)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

maybe not…great bigby play there.

1 Like

P1T8


StartingHand Workers

STARTING HAND
Justice Juggernaut
Tax Collector
Insurance Agent
Censorship Council
Judgment Day
Insurance Agent


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail
Manufactured Truth


NextHand

Traffic Director
Lawbringer Gryphon


Discard

Judgment Day
Insurance Agent


Tech 0 card(s)
Get Paid + float - ($12)
Exhaust Bigby to draw a card; that was an EXTREMELY fortuitous draw.
Hire an Insurance Agent who insures the Hive. - ($10)
Bigby casts Judgement Day, destroying all of our units. - ($6)
Insurance fraud pays again. - ($12)
Hire a Tax Collector who steals your Scavenged gold. - ($11)
Hire an Insurance Agent who insures the Tax Collector. - ($10)
Hire a Justice Juggernaut. - ($4)
Build a Censorship Council. - ($0)

Float ($0)
Discard 0, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3A - Insured
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Insurance Agent 2/2
  • :target: Lookout:

In Play:

  • Censorship Council
  • ***** Omegacron 9/7
  • Bigby Hayes (5) 3/4
  • Justice Juggernaut 4/6

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)

Economy Info:
Cards:

  • Hand: 2
  • Deck: 7
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

Okay, we’re clawing our way back but it’s feeling very tumultuous! I have to be able to keep codexnewb down turn by turn because HIVE + OMEGACRON = DEAD ME.

@codexnewb’s turn!

so the only thing is the HIVE has resist 1. i think that will prevent you from quite getting the tech 3? let me know your turn change. this game is crazy!

1 Like

Oh snap! Let me correct that real quick.

I adjusted my last action or two and redrew my hand. We should be good to go now!

[b]P2T8[/b]
StartingHand Workers

STARTING HAND
Forgotten Fighter
Neo Plexus (2/2)
Fargo
Dinosize


WORKERS
Time Spiral
1
2
3
4
5


NextHand

Tinkerer
Artisan Mantis
Promise of Payment
dinosize


Discard

Forgotten Fighter
Neo Plexus (2/2)
Fargo


Tech 0 card(s)
Get Paid - ($11)
peak
pay to swap - ($10)
forgotten fighter tax collector to your hand ($8)
tap Elm, rune to grave
max grave ($2)
grave (5/6)+ kills insurance agent, overpower 3 to censorship council
vir breaks censorship council
now i can play omegacron ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Grave, lvl 7, (5/4+A)+*
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Blooming Elm 4HP
  • omegacron *6
  • Vir, lvl 1, (2/3)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)
  • :heart: Tech Lab HP: 4 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 5
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

ill hold off on omegecron here due to the potential need for Promise of payment these next turns.

1 Like

P1T9


Starting Hand Workers

STARTING HAND
Lawbringer Gryphon
Traffic Director
Brave Knight
Lawbringer Gryphon


WORKERS
Bluecoat Musketeer
Spectral Aven
Reputable Newsman
Arrest
Building Inspector
Jail
Manufactured Truth


Next Hand

Community Service
Lawful Search
Elite Training
Lawbringer Gryphon


Discard

Judgment Day
Insurance Agent
Censorship Council
Lawbringer Gryphon


Tech 0 card(s)
Get Paid - ($11)
Justice Juggernaut destroys the Blooming Elm.
Hire a Brave Knight. - ($8)
Build Tech III. - ($3)
Hire a Tax Collector. - ($1)
Hire a Traffic Director. - ($0)
Exhaust Bigby to draw a card.

Float ($0)
Stash 1, Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Tax Collector 2/3
  • :psfist: Elite: Brave Knight 4/3
  • :ps_: Scavenger:
  • :pschip: Technician: Traffic Director 1/1
  • :target: Lookout:

In Play:

  • **** Omegacron 9/7
  • Bigby Hayes (5) 3/4
  • Justice Juggernaut 4/6

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Law)
  • :heart: Tech III HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

UH OH. At least the Omegacron doesn’t have Overpower or Unstoppable.

@codexnewb’s turn!