when did u build tech i?
Former turn idea. didnt end up building tech 1. updated.
"P2T3
Tech StartingHand Workers
TECH
Ardraās Boulder
Jefferson DeGrey, Ghostly Diplomat
STARTING HAND
Deteriorate
Poisonblade Rogue
Jandra, the Negator
Galina Glimmer
WORKERS
Skeleton Javelineer
Skeletal Archery
Poisonblade Rogue
NextHand
Summon Skeletons
Thieving Imp
Mythmaking
Sacrifice the Weak
Discard
Deteriorate
Jandra, the Negator
Ardraās Boulder
Jefferson DeGrey, Ghostly Diplomat
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II - ($2)
Galina Glimmer - ($1)
Haunt wounds Panda, replay from Graveyard
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Galina Glimmer (2/2)
-
Lookout:
In Play:
- Graveyard (3)
- Pestering Haunt (1/1) Unstoppable
Buildings:
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 4
Gold:
- Gold: 1
- Workers: 8
"
"P1T4
Tech StartingHand Workers
TECH
Final Showdown
Final Showdown
STARTING HAND
Young Treant
Verdant Tree
Rampant Growth
Forestās Favor
WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
NextHand
Rampant Growth
Final Showdown
Forestās Favor
circle of life
Bone Collector
Tech 2 card(s)
Get Paid - ($7)
skip worker
forest favor midori - ($5)
max midori - ($2)
midori breaks your tech 2, your base to 18
tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Wisp (1/2)
-
[I]Technician[/I]: Giant Panda (2/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Midori, lvl 8, (5/6)
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 8
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
Thoughts
well, im committed. lol.
"
"P2T4
Tech StartingHand Workers
TECH
Morningstar Pass
Terras Q, the Shackled
STARTING HAND
Mythmaking
Summon Skeletons
Sacrifice the Weak
Thieving Imp
WORKERS
Skeleton Javelineer
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
NextHand
Sacrifice the Weak
Morningstar Pass
Jandra, the Negator
Tech 2 card(s)
Get Paid + float - ($9)
Rebuild Tech II
Mythmaking - ($7)
Worker - ($6)
Thieving Imp, discard #3 of 5 - ($3)
Haunt hits Midori, replay from Graveyard
Galina kills Panda, you draw 1
Vandy Anadrose - ($1)
Tech Lab - ($0)
Float ($0)
Discard 1, reshuffle, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger: Thieving Imp (2/2)
-
Technician: L1 Vandy Anadrose (2/3) Sparkshot
-
Lookout:
In Play:
- Mythmaking
- Graveyard (3)
- Pestering Haunt (1/1) Unstoppable
- Galina Glimmer (4/2) [1 dmg]
Buildings:
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech Lab HP: 4 (Demonology)
Economy Info:
Cards:
- Hand: 3
- Deck: 4
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
"
"P1T5
Tech StartingHand Workers
TECH
blooming ancient
blooming ancient
STARTING HAND
circle of life
Forestās Favor
Bone Collector
Final Showdown
Rampant Growth
Merfolk Prospector (1/1)
Bone Collector
WORKERS
Rich Earth
Ironbark Treant
Spore Shambler
NextHand
Final Showdown
Tiger Cub
nature reclaims
playful panda
Verdant Tree
Discard
Giant Panda (2/3)
blooming ancient
blooming ancient
Rampant Growth
Forestās Favor
circle of life
merfolk prospector
Tech 2 card(s)
Get Paid - ($7)
tech draw
skip worker
Final Showdown, you get two 3/3 hunters with anti air - ($4)
bone collector - ($2)
Midori hits your base for 8, your base to 10, draw a card
Bone collector #2 - ($0)
Float ($0)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Wisp (1/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Bone Collector #1 (3/3)
-
[I]Technician[/I]: Bone Collector #2 (3/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Midori, lvl 8, (8/8),+ Final Showdown
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 7
[B]Gold:[/B] - Gold: 0
- Workers: 7
Thoughts
FINAL SHOWDOWN!!! this make this game work it regardless.
"
"P2T5
Tech StartingHand Workers
TECH
Shrine of Forbidden Knowledge
Shrine of Forbidden Knowledge
STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Morningstar Pass
WORKERS
Skeleton Javelineer
Skeletal Archery
Poisonblade Rogue
Summon Skeletons
NextHand
Jefferson DeGrey, Ghostly Diplomat
Deteriorate
Terras Q, the Shackled
Discard
Sacrifice the Weak
Jandra, the Negator
Shrine of Forbidden Knowledge
Shrine of Forbidden Knowledge
Tech 2 card(s)
Get Paid - ($9)
Level Vandy - ($7)
Hunter kills Wisp
Vandy kills Bone Collector, you get $1
Sacrifice the Weak, Imp and Bone collector die, you draw 1 - ($5)
Haunt, Galina, and Hunter kill Midori
Morningstar Pass - ($1)
Replay Galina Glimmer from Graveyard - ($0)
Float ($0)
Discard 1, draw 3
Board Info:
In Patrol:
-
Squad Leader:
-
Elite:
-
Scavenger:
-
Technician: Galina Glimmer (4/4)
-
Lookout:
In Play:
- Mythmaking
- Morningstar Pass (6)
- Graveyard (3) {Thieving Imp, Pestering Haunt}
- L5 Vandy Anadrose (4/5) Sparkshot, Resist 1
- Hunter (3/2) Anti-air [1 dmg]
Buildings:
-
Base HP: 10
-
Tech I HP: 5
-
Tech II HP: 5 (Strength)
-
Tech Lab HP: 4 (Demonology)
Economy Info:
Cards:
- Hand: 3
- Deck: 1
- Disc: 4
Gold:
- Gold: 0
- Workers: 9
"
hahaha, i think ill good game it there. basically if midori would have lived, i would have won, and if notā¦then i go down in flames.
nice game. i think people will need some strong heroās to counter your strong tech 1 presence.
ill gg it there.
Yeah, that was close, GG. I still think this buildās biggest weak point is Nature Reclaims (or worse, Assimilate) targeting Mythmaking, but you made me realize I need to be more careful about air defense. If I had teched Gargoyles, I wouldnāt have been sweating so much there at the end.