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Casual: Castanietzsche ([Bash]/Bal/Growth) vs Legion ([Disease]/Strength/Finesse)

"P2T6


Tech StartingHand Workers

TECH
T Rex
T Rex


STARTING HAND
Brick Thief
Bloom
Moment’s Peace
Dothram Horselord
Tenderfoot (2/1)


WORKERS
Spark
Fruit Ninja
Wither
Final Showdown
Timely Messenger
Bloom


NextHand

Potent Basilisk
Moment’s Peace
Potent Basilisk
Iron Man (3/4+1)
Dothram


Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech III - ($5)
Midori - ($3)
Troq - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 1, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Tfoot (1/2+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0+1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: lvl 1 Troq (2/3)
    [B]In Play:[/B]
  • lvl 1 Midori (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Balance)
  • :heart: Tech III HP: 5
  • :heart: Tower HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
    "

P1T7

[details=Secrets]

Hand : volley,ESx2, tiny b
Tech: 0
Thoughts : sadness [/details]


  1. Get 10 Gold+f (13), tech 0 cards
  2. burning volley (10) killing Tfoot, wisp, and dealing 1 to tech III
  3. Grave kills troq, takes 3, gains 2 lvs, to 5
  4. Jaina Kills ur tech III, takes 1 dmg, ur base takes 2
  5. Ember sparks x2 (4) Kills ur tech II. Base takes 2 more. LAst dmg to tower
  6. Max grave (2) tap him to kill midori.
  7. disc 1 draw 3

[details=Secrets]

Workers : 4+scorch+musket+ramba+bburn+pillage+peace
Discard : Hfx2+volley+charge+Bro+volley+Esx2+tbas
New Hand : lobber, fireh,ndog[/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician: Mad man 1/1
  • :target: Lookout:

In Play : Jaina Lv max 4/2, lv max grave 4/5

  • Base : 18
  • Tech I: 5
  • Tech II Fire: 5
  • Discard : 5
  • Deck : 3
  • Workers : 10
  • Gold: 2
  • Hand : 3

EDIT: i forgot both the ES last dmg and the new hand

last ES dmg to tower! forgot to write that!

Wow wp ! I’ll concede there :stuck_out_tongue:
GG thanks for the game !

My strategy involved Moment’s Peace but I had nothing to deal with your heroes :slight_smile:

Lucky me! my next hand was p dead if u summoned some units, u would have safely rebuilt tech II.
Infact iplanned of building surplus to get board adv.
Another game? do u wanna switch decks? Btw i would like somethin with Disease as main, but i can’t find anything :frowning: (oopen to suggestions)
(if u do not mind, i’d switch too ;))

I read your mp about Wandering Mimic, and yeah it’s a very good card indeed !
I planned to use Potent Basilisks (untargetable, may destroy Hotter Fire) and Dothram Horselord (I thought that if you spent money on spells, upgrades and buildings you won’t be able to turn him back against me, but I then realized that spells could just hit all my other units/heroes and clear my board except him so you would get it like that).
Potent Basilisks + Wandering Mimic would have been better, for sure ! Green really loves hasty units :stuck_out_tongue:

About Disease, IDK. IMO the current meta is either about hero-based strategies (mostly Vandy actually) and/or quick unit spam (abusing Graveyard and Flagstone Garrison). Big units, ultimate spells and upgrades aren’t that often seen.

Disease is awesome against big units and heroes on late game. IMO, Finesse has a very good synergy with Disease against unit spam with Discord, Two Steps look awesome on a Plague Spitter and Harmony would compensate quite well the problem of Disease to feed the Scav and Technician slots with fresh blood each turn. Strength would offer you a very good protection against early hero rushes with Boulder, Mythmaking sounds great with Jandra and in some matchups Rook + Birds could be an even better option than River + Two Steps on the early game.

[Disease]/Strength/Finesse has a good access to card management (Graveyard) and a lot of synergies…
But IMO you’ve to play around Jandra + Mythmaking with either Rook or River on the early game and to either go to a Doubling Barbarbarian + Two Steps strategy or to control the field with Orpal + Tech II Disease + runes until Death and Decay arrives :stuck_out_tongue:

Yeah I’m ok for another game with [Bash]/Bal/Growth ! Choose your build and I’ll play my T1 :wink:

1 Like

I choose mono blue!

1 Like

u red me right. I teched both, but were in discard and my cycling was slow, lol

1 Like
[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Granfalloon Flagbearer
Wither
Tenderfoot
Helpful Turtle
Fruit Ninja


WORKERS
Granfalloon Flagbearer


NextHand

Spark
Bloom
Older Brother
Timely Messenger
Brick Thief


Discard

Helpful Turtle
Wither
Fruit Ninja


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Midori - ($1)
Tenderfoot - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Tenderfoot (1/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Midori (2/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P1T1 btw u are blowing away the misconception of mono blue being weak! <3

[details=Secrets]

Hand : musket, aven,director, arrest,search
Tech: nope
Thoughts : meow [/details]


  1. Get 5 Gold (5), tech 0 cards
  2. Worker (4)
  3. Director (3)
  4. Quince (1)
  5. disc 3 draw 5

[details=Secrets]

Workers : 5+musket
Discard : search,aven,arrest
New Hand : inspector, jail,truth,porky,newsman [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: mirror 0/1
  • :exhaust: Technician: director 1/1 untargetable
  • :target: Lookout:

In Play : quince 1/3

  • Base : 20
  • Discard : 3
  • Deck : 0
  • Workers : 6
  • Gold: 1
  • Hand : 5
[b]P1T2[/b]

Ahah thanks :smile_cat:
Actually I was very lucky to be almost always P1 in tournaments, Mono-Blue is incredibly tricky to play as P2 !
What I love in codex is that every single PbP match is open to read and often writen with comments and thoughts, so it’s very easy to see how very good players (for example Frozenstorm and Marto for Mono-Blue) play and win matchs :slight_smile:

The most difficult to understand IMO is that you may get your board wiped every turn as Mono-Blue, but playing around it with patrol zone bonuses can make the game !

In T1 I don’t like to patrol in technician slot because drawing 1 more often makes your reshuffle and get your tech I units later :x
Or I do it when I only drew 4 cards at the end of T1 to get my full hand back :slight_smile:

Tech StartingHand Workers

TECH
Gemscout Owl
Iron Man


STARTING HAND
Bloom
Timely Messenger
Brick Thief
Older Brother
Spark


WORKERS
Granfalloon Flagbearer
Brick Thief


NextHand

Older Brother
Fruit Ninja
Spark
Helpful Turtle


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Timely Messenger - ($3)
Bloom Midori - ($1)
Timely Messenger kills Mirror, you get 1 gold
Tenderfoot kills Traffic Director, you draw 1
Midori kills Quince and levels up twice - ($NaN)
Tech I - ($NaN)

Float ($NaN)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 3 Midori (3/3)
  • Timely Messenger (1/1)
  • Tenderfoot (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: #NUM!
  • Workers: 6
1 Like

P2T2

[details=Secrets]

Hand : musket, aven,director, arrest,search
Tech: judgement+cadet
Thoughts : meow [/details]


  1. Get 6 Gold+f+scv (8), tech 2 cards, rs draw 1
  2. Worker (7)
  3. Tech I (6)
  4. Porky (3)
  5. building inspector (2)
  6. disc 3 draw 3 rs draw 2

[details=Secrets]

Workers : 5+musket+jail
Discard : 0
New Hand : aven,director,arrest,hound,jday [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: porky 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: inspector 1/1
  • :exhaust: Technician:
  • :target: Lookout:

In Play :

  • Base : 20
  • Tech I: 5
  • Discard : 0
  • Deck : 3
  • Workers : 7
  • Gold: 2
  • Hand : 5
[b]P1T3[/b]
Tech StartingHand Workers

TECH
Circle of Life
Final Showdown


STARTING HAND
Helpful Turtle
Spark
Fruit Ninja
Older Brother


WORKERS
Granfalloon Flagbearer
Brick Thief
Fruit Ninja


NextHand

Bloom
Helpful Turtle
Iron Man
Gemscout Owl
Wither


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Midori maxbands - ($0)
Midori kills Porky
Tenderfoot messenger kills Inspector, you get 1 gold
Timely Messenger poke your Base for 1

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 8 Midori (5/6)
  • Timely Messenger (1/1)
  • Tenderfoot (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

P2T3

[details=Secrets]

Hand : aven,director,arrest,hound,jday
Tech: elite+garrison
Thoughts : meow [/details]


  1. Get 7 Gold+f+scv (10), tech 2 cards
  2. Worker (9)
  3. Tech II Peace (5)
  4. aven (3)
  5. hound (2)
  6. disc 2 draw 3 rs draw 1

[details=Secrets]

Workers : 5+musket+jail+Arrest
Discard : 0
New Hand : newsman,search,truth,director [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Hound 3/3+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout: Aven 2/2

In Play :

  • Base : 20
  • Tech I: 5
  • Tech II Peace: 5
  • Discard : 0
  • Deck : 5
  • Workers : 8
  • Gold: 2
  • Hand : 4
[b]P1T4[/b]
Tech StartingHand Workers

TECH
Nature Reclaims
Final Showdown


STARTING HAND
Wither
Gemscout Owl
Bloom
Iron Man
Helpful Turtle


WORKERS
Granfalloon Flagbearer
Brick Thief
Fruit Ninja
Helpful Turtle


NextHand

Older Brother
Final Showdown
Circle of Life
Spark


Discard

Wither
Iron Man
Bloom
Nature Reclaims
Final Showdown


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Gemscout Owl - ($5)
Wither Spectral Aven - ($2)
Midori kills Spectral Hound
Timely Messenger and Tenderfoot deal 3 to your Tech II

Float ($2)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Gemscout Owl (0/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 8 Midori (5/6)
  • Timely Messenger (1/1)
  • Tenderfoot (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 8

P2T4

[details=Secrets]

Hand : newsman,search,truth,director
Tech: sarge+garrison
Thoughts : meow [/details]


  1. Get 8 Gold+f+ (10), tech 2 cards
  2. Worker (9)
  3. oni (7)
  4. lawful search (6) look at ur hand, draw 1.
    u have Older Brother Final Showdown Circle of Life Spark
  5. garrison (3)
  6. director (2) draw 1
  7. newsman (0) banning 3
  8. disc 2 draw 2 rs draw 2

[details=Secrets]

Workers : 5+musket+jail+Arrest+porky
Discard : 0
New Hand : inspetor,jday,training,truth [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: oni 2/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: director 1/1
  • :exhaust: Technician: newsman 0/3 banning 3
  • :target: Lookout:

In Play :

  • Base : 20
  • Tech I: 5
  • Tech II Peace: 2
  • Discard : 0
  • Deck : 5
  • Workers : 9
  • Gold: 0
  • Hand : 4

"P1T5


Tech StartingHand Workers

TECH
Nature Reclaims
Dinosize


STARTING HAND
Circle of Life
Older Brother
Spark
Final Showdown


WORKERS
Granfalloon Flagbearer
Brick Thief
Fruit Ninja
Helpful Turtle
Older Brother


NextHand

Circle of Life
Iron Man
Dinosize


Tech 2 card(s)
Get Paid + float + Owl - ($11)
Worker - ($10)
Argargarg - ($8)
Midori kills Oni, Arg midbands
TMessenger and Tfoot kill Newsman, you draw 1
Circle of Life, Owl is an Oversized Rhinoceros - ($5)
Final Showdown, you get 2 hunters - ($2)

Float ($2)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: OS Rhino (7/8+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Wisp (0/1)
  • :pschip: [I]Technician[/I]: lvl 3 Argargarg (1/4)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 8 Midori (8/9)
  • Final Showdown (attached)
  • Tenderfoot (2/1)
  • Timely Messenger (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 9
    "

P2T4

[details=Secrets]

Hand : newsman,search,truth,director
Tech: cadet x2
Thoughts : meow [/details]


  1. Get 9 Gold(9), tech 2 cards, draw 1
  2. quince (7)
  3. search (6) u have: Circle of Life Iron Man Dinosize, i draw 1
  4. garrison (3)
  5. inspector (2) draw 2
  6. aven (0) draw 2
  7. disc 5 rs draw 5

[details=Secrets]

Workers : 5+musket+jail+Arrest+porky
Discard : 0
New Hand : elite,newsman,hound,truth,cadet [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: inspector 1/1+A
  • :psfist: Elite: hunter 4/3
  • :ps_: Scavenger: hunter 3/3
  • :exhaust: Technician: director 1/1
  • :target: Lookout: Aven 2/2

In Play : garrison 4, garrison 4, quince 1/3, mirror 0/1

  • Base : 20
  • Tech I: 5
  • Tech II Peace: 2
  • Discard : 0
  • Deck : 4
  • Workers : 9
  • Gold: 0
  • Hand : 5
[b]P1T6[/b]
Tech StartingHand Workers

TECH
Dinosize
Moment’s Peace


STARTING HAND
Circle of Life
Iron Man
Dinosize
Bloom


WORKERS
Granfalloon Flagbearer
Brick Thief
Fruit Ninja
Helpful Turtle
Older Brother
Bloom


NextHand

Wither
Nature Reclaims
Gemscout Owl (0/1)


Discard

Tenderfoot (2/1)
Timely Messenger (1/1)
Dinosize
Moment’s Peace
Dinosize
Circle of Life


Tech 2 card(s)
Get Paid + float - ($11)
Arg taps to make Aven pop - ($10)
Tenderfoot trades with Building Inspector
Timely Messenger trades with Traffic Director, you draw 1
Dinosize Wisp - ($6)
Wisp kills Elite Hunter
OS Rhino kills Scav Hunter, you get 1 gold
Midori kills Quince, I draw 1, Arg maxbands, Water Elemental arrives
Iron Man - ($3)
Worker - ($2)
Hero’s Hall - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Water Elemental (3/3+1)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Iron Man (4/5)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 8 Midori (8/9)
  • Final Showdown (attached)
  • OS Rhino (7/5+1)
  • Wisp (1/2)
  • lvl 5 Argargarg (1/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

edit : corrected Wisp to 1/2 because of Midori’s midband :stuck_out_tongue:

P2T6

[details=Secrets]

Hand : elite,newsman,hound,truth,cadet+search
Tech: hound+flagb
Thoughts : meow [/details]


  1. Get 9 Gold+scv (10), tech 2 cards, draw 1
  2. oni (8)
  3. cadet draw 2
  4. sarge (5) draw 1rs draw 1
  5. cadet draw 2 1 rune
  6. flagb (4) draw 2, 2 runes
  7. aven (2) 3 runes
  8. Elite training on Oni and a cadet (0)
  9. Sarge moves all his runes on elite cadet
  10. disc 8 rs draw 5

[details=Secrets]

Workers : 5+musket+jail+Arrest+porky
Discard : 0
New Hand : elite,newsman,hound,searcg,jday [/details]


Board:

Patrol:

  • :psblueshield: Squad Leader: Oni 3/3+2A AA
  • :psfist: Elite: Aven 3/2
  • :ps_: Scavenger: Cadet 6/5+A AA (3+1 runes)
  • :exhaust: Technician: cadet 2/2
  • :target: Lookout: flagbearer 2/2

In Play : garrison 4, garrison 4, mirror 0/1, sarge 3/3

  • Base : 20
  • Tech I: 5
  • Tech II Peace: 2
  • Discard : 0
  • Deck : 4
  • Workers : 9
  • Gold: 0
  • Hand : 5