@Shadow_Night_Black GL HF!
P1T1
StartingHand Workers
STARTING HAND
Forgotten Fighter
Battle Suits
Plasmodium
Tinkerer
Neo Plexus
WORKERS
Neo Plexus
NextHand
Time Spiral
Hardened Mox
Nullcraft
Temporal Research
Fading Argonaut
Discard
Battle Suits
Tinkerer
Forgotten Fighter
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Plasmodium - ($1)
Float ($1)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Plasmodium, 3 time runes
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 1
- Workers: 5
@Shadow_Night_Black 's turn
GL HF!
P2T1
StartingHand Workers
STARTING HAND
Snapback
Morningstar Flagbearer
Fox Primus
Fox Viper
Sensei’s Advice
WORKERS
Morningstar Flagbearer
NextHand
Smoker
Aged Sensei
Savior Monk
Grappling Hook
Safe Attacking
Discard
Fox Primus
Snapback
Sensei’s Advice
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Rook - ($2)
Fox Viper - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Fox Viper (2/1 + A, Sparkshot)
- Elite:
- Scavenger:
- Technician:
- Lookout: Rook (2/4)
In Play:
*
Buildings:
- Base HP: 20
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 3
Gold:
- Gold: 0
- Workers: 6
Thoughts
Okay so mono purple according to my own results 10-0s mono white… Well lets see if I can reverse this.
I have to put off their tech 2 game plan long enough to get my own going, and Ninjustsu is good at this, as is a very fast max sets.
Otherwise birds nest into tech 2 Discipline can work (get those 5 attack creatures for defence)
Unfortuently, that plasmodium is a real pain, I need to leverage a faster start to get the snow ball rolling, and that is just a perfect brake later on.
P1T2
Tech StartingHand Workers
TECH
Seer
Argonaut
STARTING HAND
Temporal Research
Hardened Mox
Time Spiral
Nullcraft
Fading Argonaut
WORKERS
Neo Plexus
Time Spiral
NextHand
Tinkerer
Temporal Research
Forgotten Fighter
Argonaut
Seer
Tech 2 card(s)
Get Paid + float + upkeep - ($6)
Worker - ($5)
Tech I - ($4)
Hardened Mox - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader:
- Elite: Hardened Mox (2/1)
- Scavenger:
- Technician:
- Lookout:
In Play:
- Plasmodium, 2 time runes
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 6
@Shadow_Night_Black 's turn
P2T2
Tech StartingHand Workers
TECH
Bird’s Nest
Rambasa Twin
STARTING HAND
Savior Monk
Smoker
Grappling Hook
Safe Attacking
Aged Sensei
WORKERS
Morningstar Flagbearer
Smoker
NextHand
Rambasa Twin
Fox Primus
Bird’s Nest
Safe Attacking
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Aged Sensei - ($3)
Saviour Monk - ($1)
Float ($1)
Discard 2, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Rook (2/4)
- Elite:
- Scavenger: Fox Viper (2/1, Sparkshot)
- Technician: Aged Sensei (1/1)
- Lookout:
In Play:
- Savior Monk (2/2, Healing)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
Thoughts
SOmething is going to die/get bounced/get nullcrafted, so spending cards is much less of a problem then normal, need to rely on my heros a bit more than normal I feel, while not pumping lots of gold into them.
P1T3
Tech StartingHand Workers
TECH
Shimmer Ray
Yesterday’s Golgort
STARTING HAND
Seer
Tinkerer
Argonaut
Temporal Research
Forgotten Fighter
WORKERS
Neo Plexus
Time Spiral
Tinkerer
NextHand
Forgotten Fighter
Nullcraft
Fading Argonaut
Battle Suits
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Vir - ($4)
Seer arrives and removes last time rune from Plasmodium - ($3)
Plasmodium and Hardened Mox kill Rook, Vir to L3
Argonaut - ($0)
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Argonaut (3/4A)
- Elite:
- Scavenger:
- Technician: Seer (2/1)
- Lookout:
In Play:
- Plasmodium (4/2)
- Hardened Mox (1/1)
- L3 Vir (2/3)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 0
- Workers: 7
@Shadow_Night_Black 's turn
P2T3
Tech StartingHand Workers
TECH
Porcupine
Glorious Ninja
STARTING HAND
Fox Primus
Bird’s Nest
Safe Attacking
Rambasa Twin
WORKERS
Morningstar Flagbearer
Smoker
Fox Primus
NextHand
Grappling Hook
Snapback
Sensei’s Advice
Safe Attacking
Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Rambasa Twins - ($3)
Grave - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Fox Viper (2/1, Sparkshot)
- Elite: Aged Sensei (1/1)
- Scavenger: Savior Monk (2/2, Healing)
- Technician: Rambasa Twin #1 (3/2)
- Lookout: Rambasa Twin #2 (3/2)
In Play:
- Grave (2/3, lvl 1)
Buildings:
- Base HP: 20
- Tech I HP: 5
Economy Info:
Cards:
- Hand: 4
- Deck: 3
- Disc: 0
Gold:
- Gold: 1
- Workers: 8
Thoughts
Ouch, both tech 1 this turn? that hurts a lot.
P1T4
Tech StartingHand Workers
TECH
Slow-Time Generator
Second Chances
STARTING HAND
Battle Suits
Nullcraft
Fading Argonaut
Forgotten Fighter
WORKERS
Neo Plexus
Time Spiral
Tinkerer
Nullcraft
NextHand
Battle Suits
Yesterday’s Golgort
Shimmer Ray
Temporal Research
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II (Past) - ($2)
Forgotten Fighter Monk - ($0)
Vir kills Fox Viper
Mox kills Sensei
Plasmodium trades with Lookout Rambasa
Seer trades with Scavanger Rambasa
Argonaut kills Grave, Vir to L5
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Argonaut (3/2A)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- L5 Vir (3/3)
- Hardened Mox (1/1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Past)
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
@Shadow_Night_Black 's turn
P2T4
Tech StartingHand Workers
TECH
Fox’s Den School
Glorious Ninja
STARTING HAND
Grappling Hook
Sensei’s Advice
Snapback
Safe Attacking
Porcupine
WORKERS
Morningstar Flagbearer
Smoker
Fox Primus
Safe Attacking
NextHand
Glorious Ninja
Grappling Hook
Bird’s Nest
Sensei’s Advice
Fox Viper (2/1, Sparkshot)
Tech 2 card(s)
Get Paid + float - ($9)
Technician Draw
Tech 2 (Ninjustsu) - ($5)
Worker - ($4)
Rook - ($2)
Monk - ($0)
Float ($0)
Discard 4, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader: Savior Monk (2/2 + A, Healing)
- Elite: Rook (2/4)
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
P1T5
Tech StartingHand Workers
TECH
Temporal Distortion
Ready or Not
STARTING HAND
Temporal Research
Yesterday’s Golgort
Shimmer Ray
Battle Suits
Fadiing Argonaut
Plasmodium
WORKERS
Neo Plexus
Time Spiral
Tinkerer
Nullcraft
Plasmodium
NextHand
Second Chances
Slow-Time Generator
Seer
Fadiing Argonaut
Tech 2 card(s)
Get Paid - ($8)
Vir kills S Monk
Mox zaps Rook and Argo trades with Rook, Vir to L7
Yesterday’s Golgort, Mox is trashed - ($5)
Shimmer Ray - ($4)
Temporal Research, draw 2 - ($2)
Worker - ($1)
Float ($1)
Discard 2, draw 3, reshuffle, draw 1
Board Info:
In Patrol:
- Squad Leader: Yesterday’s Golgort (6/4A), 2 time runes
- Elite:
- Scavenger:
- Technician:
- Lookout: Shimmer Ray (3/4), 2 time runes
In Play:
- L7 Vir (3/5)
- Mech (6/7), 2 time runes
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Past)
Economy Info:
Cards:
- Hand: 4
- Deck: 5
- Disc: 0
Gold:
- Gold: 1
- Workers: 9
@Shadow_Night_Black 's turn
@bansa my turn is fixed now.
P2T5
Tech StartingHand Workers
TECH
Porcupine
Versatile Style
STARTING HAND
Glorious Ninja
Bird’s Nest
Fox Viper (2/1, Sparkshot)
Grappling Hook
Sensei’s Advice
WORKERS
Morningstar Flagbearer
Smoker
Fox Primus
Safe Attacking
Fox Viper (2/1, Sparkshot)
NextHand
Glorious Ninja
Rambasa Twin #1 (3/2)
Fox’s Den School
Snapback
Discard
Savior Monk (2/2 + A, Healing)
Grappling Hook
Sensei’s Advice
Bird’s Nest
Porcupine
Versatile Style
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Glorious Ninja - ($3)
Sets - ($1)
Grappling hook Golgort to Elite
Glorious Ninja Swiftly kills golgort
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician: Setsuki (1/3, lvl 1)
- Lookout:
In Play:
- Glorious Ninja (4/3, Swift Strike)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 6
Gold:
- Gold: 1
- Workers: 10
P1T6
Tech StartingHand Workers
TECH
Shimmer Ray
Now!
STARTING HAND
Second Chances
Slow-Time Generator
Seer
Fadiing Argonaut
WORKERS
Neo Plexus
Time Spiral
Tinkerer
Nullcraft
Plasmodium
NextHand
Battle Suits
Temporal Distortion
Argonaut
Temporal Research
Discard
Yesterday’s Golgort
Ready or Not
Fadiing Argonaut
Shimmer Ray
Now!
Tech 2 card(s)
Get Paid + float - ($10)
Upkeep time runes
Second Chances - ($8)
Slow-Time Generator - ($3)
Peek
Exchange top card with card in hand - ($2)
Tap Vir to play top card, Seer removes time rune on Mech - ($1)
Shimmer Ray kills G Ninja
Float ($1)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Mech (6/7A)
- Elite:
- Scavenger:
- Technician: Seer (2/1)
- Lookout:
In Play:
- L7 Vir (3/5)
- Shimmer Ray (3/4), 1 time rune
- Second Chances
- Slow-Time Generator
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Past)
Economy Info:
Cards:
- Hand: 4
- Deck: 0
- Disc: 5
Gold:
- Gold: 1
- Workers: 9
@Shadow_Night_Black 's turn
P2T6
StartingHand Workers
STARTING HAND
Fox’s Den School
Snapback
Rambasa Twin #1 (3/2)
Glorious Ninja
WORKERS
Morningstar Flagbearer
Smoker
Fox Primus
Safe Attacking
Fox Viper (2/1, Sparkshot)
NextHand
Aged Sensei (1/1)
Grappling Hook
Porcupine
Glorious Ninja (4/3, Swift Strike)
Savior Monk (2/2 + A, Healing)
Tech 0 card(s)
Get Paid + float - ($5)
Rambasa Twins - ($1)
Float ($1)
Discard 3, draw 2, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Rambasa Twin #2 (3/2)
- Technician: Rambasa Twin #1 (3/2)
- Lookout:
In Play:
- Setsuki (1/3, lvl 1)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
Economy Info:
Cards:
- Hand: 5
- Deck: 7
- Disc: 0
Gold:
- Gold: 1
- Workers: 10
P1T7
Tech StartingHand Workers
TECH
Unphase
Yesterday’s Golgort
STARTING HAND
Temporal Research
Battle Suits
Temporal Distortion
Argonaut
WORKERS
Neo Plexus
Time Spiral
Tinkerer
Nullcraft
Plasmodium
NextHand
Fadiing Argonaut
Seer
Yesterday’s Golgort
Ready or Not
Temporal Distortion
Tech 2 card(s)
Get Paid + float - ($5)
Upkeep Ray fades and get a second chance
Vir Kills Scav Rambasa
Seer trades with Tech Rambasa
Mech attacks Base on 14
Argonaut - ($2)
Max Geiger - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
Board Info:
In Patrol:
- Squad Leader: Argonaut (3/4A)
- Elite:
- Scavenger: L1 Geiger (2/3)
- Technician:
- Lookout: Shimmer Ray (3/4), 2 time rune
In Play:
- L7 Vir (3/2)
- Mech (6/7)
- Second Chances
- Slow-Time Generator
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Past)
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
@Shadow_Night_Black 's turn
P2T7
StartingHand Workers
STARTING HAND
Porcupine
Aged Sensei (1/1)
Glorious Ninja (4/3, Swift Strike)
Grappling Hook
Savior Monk (2/2 + A, Healing)
Bird’s Nest
WORKERS
Morningstar Flagbearer
Smoker
Fox Primus
Safe Attacking
Fox Viper (2/1, Sparkshot)
NextHand
Porcupine
Snapback
Sensei’s Advice
Glorious Ninja
Fox’s Den School
Discard
Rambasa Twin #1 (3/2)
Bird’s Nest
Glorious Ninja (4/3, Swift Strike)
Grappling Hook
Savior Monk (2/2 + A, Healing)
Tech 0 card(s)
Get Paid + float - ($5)
scav - ($6)
Porcupine - ($3)
Aged Senei - ($2)
Float ($2)
Discard 4, draw 5
Board Info:
In Patrol:
- Squad Leader: Porcupine (2/6 +A, Death Touch)
- Elite:
- Scavenger: Aged Sensei (1/1)
- Technician:
- Lookout: Setsuki (1/3, lvl 1)
In Play:
*
Buildings:
- Base HP: 14
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
Economy Info:
Cards:
- Hand: 5
- Deck: 1
- Disc: 5
Gold:
- Gold: 2
- Workers: 10
P1T8
Tech StartingHand Workers
TECH
Undo
Knight of the Conclave
STARTING HAND
Yesterday’s Golgort
Temporal Distortion
Fadiing Argonaut
Ready or Not
Seer
WORKERS
Neo Plexus
Time Spiral
Tinkerer
Nullcraft
Plasmodium
NextHand
Yesterday’s Golgort
Shimmer Ray
Battle Suits
Temporal Research
Discard
Ready or Not
Temporal Distortion
Fadiing Argonaut
Undo
Knight of the Conclave
Tech 2 card(s)
Get Paid - ($4)
Upkeep time runes
Peek
Yesterday’s Golgort - ($1)
Seer, add time rune on Golgort - ($0)
Vir and Mech trade with Porcupine, Sets to L3
Geiger kills Sensei
Ray kills Sets, Geiger to L3
Argonaut deals damage to Base on 11
Discard a card to add time rune on Ray
Float ($0)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Argonaut (3/4A)
- Elite:
- Scavenger: Seer (2/1)
- Technician:
- Lookout:
In Play:
- Second Chances
- Slow-Time Generator
- L3 Geiger (2/4)
- Shimmer Ray (3/4), 2 time rune
- Yesterday’s Golgort (6/4), 3 time runes
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Past)
Economy Info:
Cards:
- Hand: 4
- Deck: 2
- Disc: 5
Gold:
- Gold: 0
- Workers: 9
@Shadow_Night_Black 's turn
P2T8
Tech StartingHand Workers
TECH
Training Grounds
Training Grounds
STARTING HAND
Fox’s Den School
Glorious Ninja
Sensei’s Advice
Porcupine
Snapback
WORKERS
Morningstar Flagbearer
Smoker
Fox Primus
Safe Attacking
Fox Viper (2/1, Sparkshot)
NextHand
Glorious Ninja (4/3, Swift Strike)
Versatile Style
Rambasa Twin #1 (3/2)
Bird’s Nest
Aged Sensei (1/1)
Tech 2 card(s)
Get Paid + float - ($6)
Scav - ($7)
Porc - ($4)
Tech lab (Discipline) - ($3)
Float ($3)
Discard 4, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader: Porcupine (2/6 +A, Death Touch)
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
*
Buildings:
- Base HP: 11
- Tech I HP: 5
- Tech II HP: 5 (Ninjutsu)
- Tech Lab HP: 4
Economy Info:
Cards:
- Hand: 5
- Deck: 9
- Disc: 0
Gold:
- Gold: 3
- Workers: 10
P1T9
Tech StartingHand Workers
TECH
Now!
Unphase
STARTING HAND
Temporal Research
Yesterday’s Golgort
Battle Suits
Shimmer Ray
Now!
WORKERS
Neo Plexus
Time Spiral
Tinkerer
Nullcraft
Plasmodium
NextHand
Fadiing Argonaut
Unphase
Knight of the Conclave
Undo
Tech 2 card(s)
Get Paid - ($4)
Tap Geiger, discard 1, draw 1
Yesterday’s Golgort #2 - ($1)
Now! - ($0)
Argonaut and Seer deal 5 damage to Porcupine and die
Ray kills Porcupine
Two Golgorts destroy Base, GG!
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- Second Chances
- Slow-Time Generator
- L3 Geiger (2/4)
- Shimmer Ray (3/4), 1 time rune
- Yesterday’s Golgort (6/4), 2 time runes
- Yesterday’s Golgort (6/4), 2 time runes
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Past)
Economy Info:
Cards:
- Hand: 4
- Deck: 10
- Disc: 0
Gold:
- Gold: 0
- Workers: 9
GG I think you took unnesecary risks leaving my tech 2 up these last few turnsbut nicely played, Im up for another game if you are?
@Shadow_Night_Black Yes of course, your turn to start! Yeah I found that out after seeing the porcupines.