[Casual] bansa (mono-white) vs. dwarddd (mono-purple)

@dwarddd GL HF! Are you James’ friend?

P1T1


StartingHand Workers

STARTING HAND
Fox Primus
Sensei’s Advice
Smoker
Grappling Hook
Snapback


WORKERS
Smoker


NextHand

Savior Monk
Aged Sensei
Morningstar Flagbearer
Safe Attacking
Fox Viper


Discard

Sensei’s Advice
Grappling Hook
Snapback


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fox Primus - ($0)

Float ($0)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Fox Primus (2/3), frenzy 1, anti-air

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 0
  • Workers: 5
Thoughts

yay first time playing fox primus! i think

1 Like

His brother in fact! and he introduced me to codex

just to confirm are we playing with the complete set of changes in line with the first post of the tournament discussion page? (I ask because personally I think Prynn’s new midband is too good)

P2T1


StartingHand Workers

STARTING HAND
Neo Plexus
Temporal Research
Nullcraft
Forgotten Fighter
Plasmodium


WORKERS
Forgotten Fighter


NextHand

Hardened Mox
Time Spiral
Tinkerer
Fading Argonaut


Discard

Temporal Research
Nullcraft


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Neo Plexus - ($2)
Plasmodium - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Neo Plexus(2+1/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Plasmodium(4/4) haste, forecast 3

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

woah I got the perfect split for plasmodium, here’s hoping i get the 3/5 chance of drawing both time spiral and tinkerer next turn!

1 Like

Lucky you! I wish I have a brother like James who plays Codex with me :slight_smile: He and I joined the forum about the same time and we played our first games together probably like a dozen of red vs green haha. I’ve been away for a year and just recently got back to Codex. Yea, let’s stick with the changes in the original post by FrozenStorm. I agree with you that some cards might be to strong but confirming that is part of the test play so I’m okay with it.

P1T2


Tech StartingHand Workers

TECH
Fuzz Cuddles
Sparring Partner


STARTING HAND
Fox Viper
Morningstar Flagbearer
Aged Sensei
Savior Monk
Safe Attacking


WORKERS
Smoker
Fox Viper


NextHand

Snapback
Aged Sensei
Sparring Partner
Grappling Hook


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Savior Monk - ($2)
Safe Attacking - ($1)
Tech I - ($0)
Primus kills Plexus

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Savior Monk (2/2)
  • :target: Lookout:

In Play:

  • Fox Primus (2/1), frenzy 1, anti-air, 2 dmg
  • Safe Attacking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6
Thoughts

ok the beast might come alive next turn

hang on, shouldn’t fox primus die to a 3atk neo plexus even with safe attacking… oh wait

P2T2


Tech StartingHand Workers

TECH
Argonaut
Stewardess of the Undone


STARTING HAND
Hardened Mox
Tinkerer
Fading Argonaut
Time Spiral


WORKERS
Forgotten Fighter
Hardened Mox


NextHand

Battle Suits
Stewardess of the Undone
Time Spiral


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
tech 1 - ($4)
Hire Prynn - ($2)
Hire tinkerer, rune off plasmo - ($0)
Time spiral, rune off plasmo
Plasmo arrives and kills monk

Float ($0)
Discard 1, draw 1, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Tinkerer(1/2) time rune tap
  • :target: Lookout:

In Play:

  • Plasmodium(4/2) haste
  • L1 Prynn(1/3) fading 4, attacks: gain time rune

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

hmm with KoTC being forecast 2 there’s basically no way i can get 10 time runes for temporal research draw 3 :frowning:

i know :slight_smile: Beast is released in T2!

P1T3


Tech StartingHand Workers

TECH
Sparring Partner
Fuzz Cuddles


STARTING HAND
Grappling Hook
Sparring Partner
Snapback
Aged Sensei
Sensei’s Advice


WORKERS
Smoker
Fox Viper
Aged Sensei


NextHand

Snapback
Fuzz Cuddles
Fuzz Cuddles
Morningstar Flagbearer
Sparring Partner


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Sparring Partner - ($4)
Hiruki - ($2)

Float ($2)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fox Primus (2/1A), frenzy 1, anti-air, 2 dmg
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Sparring Partner (2/2)
  • :target: Lookout:

In Play:

  • L1 Hiruki (1/3), pay 1 to attack when not patrolling
  • Safe Attacking

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 7
Thoughts

interesting progress balance changes make a big difference in play

While plasmobeast was possible T2 before now it’s actually practical😂

P2T3


Tech StartingHand Workers

TECH
Reaver
Xenostalker


STARTING HAND
Battle Suits
Stewardess of the Undone
Time Spiral


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits


NextHand

Argonaut
Fading Argonaut
Nullcraft


Discard

Tinkerer(1/2) time rune tap
Time Spiral
Reaver
Xenostalker


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
stewardess of the undone, bounces fox SQL - ($3)
prynn hits spartner, tinkerer trades
Plasmodium kills setsuki, takes 1 - ($2)
midband Prynn - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Stewardess of the Undone(2/3)
  • :target: Lookout:

In Play:

  • Plasmodium(4/1) haste
  • L4 Prynn(2/4) fading 4, attacks: gain time rune, dies: you skip next discard/draw

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 2
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

Only tech 2 with buff is reaver so why not go for that! I think xenostalker in defence should do to cover it whilst it comes out

Meanwhile i think trading tinkerer with spartner is well worth reaching midband prynn and gaining wonderful value out of plasmo

Hiruki was a bad idea :frowning:

P1T4


Tech StartingHand Workers

TECH
Ardra’s Boulder
Rambasa Twin


STARTING HAND
Fuzz Cuddles
Morningstar Flagbearer
Snapback
Sparring Partner
Fuzz Cuddles
Grappling Hook


WORKERS
Smoker
Fox Viper
Aged Sensei
Morningstar Flagbearer


NextHand

Sensei’s Advice
Ardra’s Boulder
Savior Monk
Rambasa Twin
Grappling Hook


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Sparring Partner - ($7)
Fuzz Cuddles - ($5)
Fuzz Cuddles #2 - ($3)
Rook - ($1)

Float ($1)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Rook (2/4A)
  • :psfist: Elite:
  • :ps_: Scavenger: Fuzz Cuddles (3/3)
  • :pschip: Technician: Fuzz Cuddles #2 (3/3)
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 8
Thoughts

hiruki was a bad idea

P2T4


Tech StartingHand Workers

TECH
Reaver
Seer


STARTING HAND
Fading Argonaut
Argonaut
Nullcraft


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft


NextHand

Temporal Research
Xenostalker
Neo Plexus(2+1/2)


Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
prynn hits rook, plasmo trades, prynn to lvl6
maxband prynn - ($7)
Argonaut - ($4)
future tech 2 - ($0)
Prynn uses two time runes to abduct spartner

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut(3/4a) readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Stewardess of the Undone(2/3)
  • :target: Lookout:

In Play:

  • L7 Prynn(3/5) fading 2, attacks: gain time rune, dies: you skip next discard/draw, pockets units(spartner)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
    Tech 2 5HP future

Economy Info:
Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Argo, tech 2 and maxband prynn is clear option here
stranger choice: do i use up 2 time runes from prynn to grab spartner and stop him making his fuzz cuddles into monsters? yes i think, hopefully can spell prynn some extra runes later (hang on, withonly 2 runes prynn doesnt activate temporal research draw 2!) dammit, i need those time runes, no abducting today
Actually they seem awfully okay with giving prynn levels, im betting on a snapback so might as well make use while i can

Are you in London?

P1T5


Tech StartingHand Workers

TECH
Versatile Style
Versatile Style


STARTING HAND
Sensei’s Advice
Savior Monk
Ardra’s Boulder
Rambasa Twin
Grappling Hook


WORKERS
Smoker
Fox Viper
Aged Sensei
Morningstar Flagbearer
Savior Monk


NextHand

Fox Primus
Sparring Partner
Snapback


Discard

Grappling Hook
Sensei’s Advice
Ardra’s Boulder
Versatile Style
Versatile Style


Tech 2 card(s)
Get Paid + float - ($9)
Grave - ($7)
Rambasa Twin - ($3)
Grappling Hook Argonaut to Lookout
Sensei’s Advice Cuddles - ($2)
Cuddles kill Argonaut and Stewardess
Worker - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Rambasa Twin (3/2)
  • :pschip: Technician: Rambasa Twin #2 (3/2)
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Fuzz Cuddles (3/2), 1 dmg
  • Fuzz Cuddles #2 (3/3)
  • L1 Grave (2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

fliers incoming

P2T5


Tech StartingHand Workers

TECH
Origin Story
Hive


STARTING HAND
Temporal Research
Neo Plexus(2+1/2)
Xenostalker
Plasmodium(4/1) haste
Reaver
Seer


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Neo Plexus(2+1/2)


NextHand

Time Spiral
Fading Argonaut
Tinkerer(1/2) time rune tap
Reaver


Discard

Stewardess of the Undone(2/3)
Argonaut(3/4a) readiness
Temporal Research
Origin Story
Hive
Seer
Reaver


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
plasmodium - ($6)
temporal research, draw 2 - ($4)
xenostalker - ($0)
prynn kills scav rambasa takes 3

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Xenostalker(3+1/6) abilities
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L7 Prynn(3/2) fading 2, attacks: gain time rune, dies: you skip next discard/draw, pockets units
  • Plasmodium(4/4) haste forecast 3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
    Tech 2 5hp future

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 7

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

temporal research draw was reaver and seer! but I think I need to defend with xenostalker more urgently…

Edit: lol was focusing so hard on the turn i forgot to answer u
Hertfordshire, pretty close to london, you? why do u ask?

1 Like

I thought so. Just wanted to know your time zone :slight_smile: I’m in San Diego, California.

P1T6


Tech StartingHand Workers

TECH
Reversal
Reversal


STARTING HAND
Sparring Partner
Snapback
Fox Primus


WORKERS
Smoker
Fox Viper
Aged Sensei
Morningstar Flagbearer
Savior Monk
Fox Primus


NextHand

Versatile Style
Grappling Hook


Tech 2 card(s)
Get Paid + float + scav - ($11)
Max Grave, sword kills Xeno - ($5)
Cuddle and Twin destroy Tech II
Snapback Prynn to Max, Partner is back - ($2)
Cuddle #2 kills Max
Sparring Partner #2 - ($1)
Worker - ($0)

Float ($0)
Discard 0, reshuffle, draw 2


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger: Sparring Partner (2/2)
  • :pschip: Technician: Sparring Partner #2 (2/2)
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Fuzz Cuddles (3/3)
  • Fuzz Cuddles #2 (3/2), 1 dmg
  • L7 Grave (4/5)
  • Rambasa Twin (3/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 2
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

card down to 0 to put more pressure

Thought that might be why, so i guess my afternoon/your morning will be the longest time where we r both active

P2T6


Tech StartingHand Workers

TECH
Hive
Rewind


STARTING HAND
Reaver
Fading Argonaut
Tinkerer(1/2) time rune tap
Time Spiral


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Neo Plexus(2+1/2)


NextHand

Hive
Xenostalker(3+1/6) abilities
Time Spiral
Fading Argonaut


Tech 2 card(s)
Get Paid - ($10)
Maxband Vir, mech arrives - ($2)
tinkerer, rune from mech - ($0)
time spiral, mech arrives

Float ($0)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Mech(6/7a) untargetable
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Vir(3/5)
  • :target: Lookout:

In Play:

  • Tinkerer(1/2) time rune tap
  • Plasmodium(4/4) haste forecast 2

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 9
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

temporal research draw was reaver and seer! but I think I need to defend with xenostalker more urgently…

P1T7


StartingHand Workers

STARTING HAND
Versatile Style
Grappling Hook


WORKERS
Smoker
Fox Viper
Aged Sensei
Morningstar Flagbearer
Savior Monk
Fox Primus
Grappling Hook


NextHand

Reversal
Reversal
Sensei’s Advice


Discard

Fuzz Cuddles
Versatile Style


Tech 0 card(s)
Get Paid - ($10)
Worker - ($9)
Partner gives a rune to Twin, Cuddles and Grave - ($3)
Heroes’s Hall - ($1)
Twin and Cuddle #2 trade with Mech
Grave kills Vir
Partner #2 kills Tinker

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Fuzz Cuddles (4/4A), +1/1 rune
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Sparring Partner #2 (2/2)
  • L7 Grave (5/3), +1/1 rune, 3 dmg
  • Sparring Partner (2/2)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Heroes’ Hall HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 3
  • Disc: 2

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

yup should have killed Vir not Max

first rune is free, just add tap; you have extra 2g
Oh “cuddles” is plural this time, my bad xd
Will do turn now

Good morning!:joy:
Im just barely clinging onto this game
P2T7


StartingHand Workers

STARTING HAND
Fading Argonaut
Time Spiral
Xenostalker(3+1/6) abilities
Hive
Argonaut(3/4a) readiness


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Neo Plexus(2+1/2)


NextHand

Reaver
Origin Story
Reaver
Temporal Research


Discard

Tinkerer(1/2) time rune tap
Time Spiral
Xenostalker(3+1/6) abilities
Argonaut(3/4a) readiness


Tech 0 card(s)
Get Paid, tech draw - ($10)
Hive arrives - ($4)
Hire Geiger - ($2)
Hire Fargo - ($0)
time spiral rune from plasmo

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Plasmodium(4/4) haste
  • :psfist: Elite:
  • :ps_: Scavenger: L1 Geiger(2/3) sparkshot
  • :pschip: Technician:
  • :target: Lookout: Fargo(2/3) fading 3

In Play:

  • Hive(0/6) resist 1
  • Stinger x 5(1/1) flying

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 10

Good Morning!

P1T8


StartingHand Workers

STARTING HAND
Reversal
Reversal
Sensei’s Advice


WORKERS
Smoker
Fox Viper
Aged Sensei
Morningstar Flagbearer
Savior Monk
Fox Primus
Grappling Hook


NextHand

Versatile Style
Ardra’s Boulder
Snapback


Discard

Fuzz Cuddles
Versatile Style
Reversal
Reversal


Tech 0 card(s)
Get Paid + float - ($12)
Hiruki - ($10)
Reversal takes SQL’s HP down to 2 and disables it - ($7)
Sensei’s Advice Cuddle and Partner - ($6)
Partner kills Fargo
Partner gives a rune to Partner #2 - ($4)
Partner #2 kills Geiger, Hiruki to L3
Cuddle destroys Tech II
Graves destroys Tech I
Tower, base takes 2 - ($1)

Float ($1)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L7 Grave (5/5A), (+), 1 dmg
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Sparring Partner #2 (3/2), (+), 1 dmg
  • L3 Hiruki (1/3), pay 1 to attack
  • Sparring Partner (2/2)
  • Fuzz Cuddles (4/4), (+)

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 3
  • Deck: 0
  • Disc: 4

Gold:

  • Gold: 1
  • Workers: 11
Thoughts

steam ran out…

Yeah that’ll do it, GG… i was hoping with a hand of 3 you’d have less out of hand potential than that!
Those fuzz cuddles were scary and snapback countered Prynn well… Im not sure what i should’ve done differently other than not gone for a plasmodium play at the start :confused:

Hang on don’t reply yet (i havent looked at any spoilers yet dw) i might see what i can do this turn

1 Like

The show will go on!

P2T8


Tech StartingHand Workers

TECH
Temporal Distortion
Origin Story


STARTING HAND
Reaver
Origin Story
Reaver
Temporal Research


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Neo Plexus(2+1/2)


NextHand

Hive
Rewind
Seer
Argonaut(3/4a) readiness
Stewardess of the Undone(2/3)


Tech 2 card(s)
Get Paid + scav - ($11)
Prynn - ($9)
origin story Grave - ($6)
4 stingers trade with both spartners
midband Prynn - ($3)
get 3 stingers back - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Prynn(2/4) fading 4, dies: no draw, +r1

In Play:

  • Hive(0/6) resist 1
  • Stinger x 4(1/1) flying
  • Plasmodium(4/2) haste

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10
Thoughts

so if they have snapback i may lose tech building Again, but my board presence isnt too shabby and if i can keep the Hive around i might be able to temporal distortion it into something surprising

Go on, kill Prynn with Fuzz cuddles i dare you

1 Like

Wasn’t gonna but was so tempted cause you say so, lol. I’m screwed either way.

P1T9


Tech StartingHand Workers

TECH
Jefferson DeGrey, Ghostly Diplomat
Jefferson DeGrey, Ghostly Diplomat


STARTING HAND
Versatile Style
Snapback
Ardra’s Boulder


WORKERS
Smoker
Fox Viper
Aged Sensei
Morningstar Flagbearer
Savior Monk
Fox Primus
Grappling Hook


NextHand

Snapback
Reversal
Jefferson DeGrey, Ghostly Diplomat
Versatile Style


Tech 2 card(s)
Get Paid + float - ($12)
Snapback Prynn to Max - ($8)
Cuddles kill Max , Hiruki to L5
Max Hiruki kills Beast with swift strike - ($7)
Tech II (Strength) - ($3)

Float ($3)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Safe Attacking
  • Fuzz Cuddles (4/3), (+), 1 dmg
  • L6 Hiruki (3/4), pay 1 to attack

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Strength)
  • :heart: Tower HP: 4

Economy Info:
Cards:

  • Hand: 4
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 3
  • Workers: 11
Thoughts

downhill from here… gg

This is a close game, man i’m scared of what you’re gonna do with a 6 card hand and 14g but killing setsuki with stingers would just be so expensive

P2T9


StartingHand Workers

STARTING HAND
Rewind
Stewardess of the Undone(2/3)
Hive
Seer
Argonaut(3/4a) readiness


WORKERS
Forgotten Fighter
Hardened Mox
Battle Suits
Nullcraft
Neo Plexus(2+1/2)


NextHand

Xenostalker(3+1/6) abilities
Temporal Distortion
Time Spiral
Fargo(2/3) fading 3
Tinkerer(1/2) time rune tap


Discard

Plasmodium(4/2) haste
Stewardess of the Undone(2/3)
Rewind
Hive


Tech 0 card(s)
Get Paid - ($10)
3 stingers trade with fuzz
hire Vir - ($8)
peek
hire Argonaut - ($5)
Hire Seer - ($4)

Float ($4)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut(3/4a) readiness
  • :psfist: Elite:
  • :ps_: Scavenger: Seer(2/1)
  • :pschip: Technician: stinger(1/1) flying
  • :target: Lookout:

In Play:

  • Hive(0/6) resist 1
  • L1 Vir(2/3)

Buildings:

  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 4

Gold:

  • Gold: 4
  • Workers: 10
Thoughts

jefferson incoming, dont want to take risk on his reshuffle draw 4 so will just use up stingers
Vir peek was a time spiral, but it would just be so bad if he jeffersoned a mech so that’s another no
nice to know I’ll have a time spiral in next hand though, between a possible technician draw and a Vir peek might be able to insta summon a reaver! also fun thing to do would be to Geiger flicker a Hive to get 5 new stingers and im gonna have a lot of gold