I wasn’t either and I think in hindsight it was the wrong play lol… Also wasn’t expecting archery…
CAMS24 Round 4 Player 2, Turn 3
P2 Finesse/Blood/Fire vs P1 [Necro]/Anarchy/Blood
Card changes in effect for the tourney linked here
Starting Hand
Timely Messenger
Nimble Fencer
Bloom
Discord
Events of Turn:
Upkeep:
- Get Gold (7+1float)
- Tech 2 cards each turn (except turn 1)
All Teched Cards
Maestro, Nimble Fencer
Discord, Nimble Fencer
Main:
- Tower (5)
- Worker (4)
- Tech 2 Finesse (0)
Workers
Timely Messenger, Brick Thief, Fruit Ninja
- Patrol as below
- Discard 3 Draw 4 rs Draw 1
- Maybe Tech 2 cards after your turn
Board Info:
Buildings:
- Base HP: 20
- Tech1 HP: 5
- Tech2 HP: 5 Finesse
- Tower HP: 4
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout:
In Play:
- nobody…
Economy Info:
Cards:
- Hand: 5
- Deck: 6
- Disc: 0
Gold:
- Gold: 0
- Workers: 8
End of Turn Hand
Spark
Older Brother
Granfalloon Flagbearer
Wither
Nimble Fencer
End of Turn Discard
My Thoughts
Should have just midbanded River lmao… looks a little bleak. Honestly killing Garth is just asking for Zane so I think better to grab a tower and tech up, then re-assess next turn.