Yes, apologies! I didn’t set the thread to watching, I had an eye out for notifications but didn’t check back on the thread specifically
CAMS24 Round 4 Player 2, Turn 2
P2 Finesse/Blood/Fire vs P1 [Necro]/Anarchy/Blood
Card changes in effect for the tourney linked here
Starting Hand
Timely Messenger
Brick Thief
Tenderfoot
Bloom
Wither
Events of Turn:
Upkeep:
- Get Gold (6)
- Tech 2 cards each turn (except turn 1)
All Teched Cards
Discord, Nimble Fencer
Main:
- Tenderfoot (5)
- River kills SQL
- Wither Garth (3)
- Tech 1 (2)
- Worker (1)
Workers
Brick Thief, Fruit Ninja
Patrol as below
- Discard 2 rs Draw 4
- Maybe Tech 2 cards after your turn
Board Info:
Buildings:
Base HP: 20
- Tech1 HP: 5
In Patrol:
Squad Leader: Tenderfoot (1/2a)
Elite: Helpful Turtle (1+1/2)
Scavenger:
Technician:
Lookout:
In Play:
- River (2/2 lvl 1)
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 0
Gold:
- Gold: 1
- Workers: 7
End of Turn Hand
Timely Messenger
Nimble Fencer
Bloom
Discord
End of Turn Discard
My Thoughts
I think making Garth ineffective is worth more than River healthy… idk if that’s wise but this feels right. Maybe it’s dumb though and just midband River or Bloom river is the better play. That I discord next cycle is really the most important thing