GLHF, @Dreamfire! I’ll get back to our other game against this deck at some point
Nerfs | |
---|---|
Bird’s Nest | Change Upkeep to “Resummon one lost bird (max: 2)” |
Battle Suits | Change to apply to “ Purple Soldiers and Mystics” |
P1T1
Starting hand: 5
Tiger Cub
Young Treant
Ironbark Treant
Verdant Tree
Forest’s Favour
Thoughts
Present II is one of the banes of this deck by itself, since I have no good way to deal with Immortals, unless I can catch them in patrol with Entangling Vines. Dreamfire is wise enough not to let me do that. Peace’s Garrisons can be taken away with Nature Reclaims, but all they need is a turn or two to take the game, so that’s often not good enough. At least there’s no Prynn to remove maxband Drakk / Rook. Not much in the way of air / anti-air outside of Nullcraft, so maybe I try to do Birds into Balance II.
Get paid - (4)
Worker - (3)
Tiger Cub - (1)
Discard 3, draw 5
Tiger Cub 2/2+1A
Base HP: 20
Hand: 5
Merfolk Prospector
Playful Panda
Spore Shambler
Rich Earth
Rampant Growth
Deck: 0
Discard: 3
Young Treant
Verdant Tree
Forest’s Favour
Card-count check (opponent-viewable)
Expected: 10
1 on board
5 in hand
0 in deck
3 in discard
1 in workers
Gold: 1
Workers: 5
4 x start
T1: Ironbark Treant