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[CAMS21] Round8: P1 dwarddd MonoPurple vs P2 zhavier [Future]/Necromancy/Peace

@zhavier glhf!

P1T1


StartingHand Workers

STARTING HAND
Tinkerer
Temporal Research
Fading Argonaut
Nullcraft
Hardened Mox


WORKERS
Hardened Mox


NextHand

Plasmodium
Forgotten Fighter
Time Spiral
Battle Suits
Neo Plexus


Discard

Tinkerer
Temporal Research
Nullcraft


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Fargo - ($1)

Float ($1)
Discard 3, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Fading Argonaut(2/3) +r1

In Play:
*

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 3

Gold:

  • Gold: 1
  • Workers: 5
Thoughts

fargo battlesuits split, looking good so far, intersting about assimilate and battlesuits

P2T1


StartingHand Workers

STARTING HAND
Plasmodium
Neo Plexus
Hardened Mox
Battle Suits
Nullcraft


WORKERS
Hardened Mox


NextHand

Fading Argonaut
Forgotten Fighter
Tinkerer
Time Spiral


Discard

Plasmodium
Nullcraft


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Neo Plexus - ($2)
Battle Suits - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Neo Plexus 3/2
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20

Economy Info:
Cards:

  • Hand: 4
  • Deck: 1
  • Disc: 2

Gold:

  • Gold: 0
  • Workers: 6

P1T2


Tech StartingHand Workers

TECH
Argonaut
Stewardess of the Undone


STARTING HAND
Time Spiral
Forgotten Fighter
Neo Plexus
Plasmodium
Battle Suits


WORKERS
Hardened Mox
Plasmodium


NextHand

Fading Argonaut(2/3) +r1
Tinkerer
Nullcraft
Temporal Research
Argonaut


Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
tech 1 - ($4)
Fargo trades with Neo
Neo Plexus - ($2)
Vir - ($0)

Float ($0)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Vir(2/3a)
  • :psfist: Elite: Neo Plexus(3/2)
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Overeager Cadetr
Brave Knight


STARTING HAND
Fading Argonaut
Forgotten Fighter
Time Spiral
Tinkerer
Temporal Research


WORKERS
Hardened Mox
Forgotten Fighter


NextHand

Nullcraft
Overeager Cadet
Temporal Research
Time Spiral
Brave Knight


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Fading Argonaut - ($3)
Tech 1 - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Fading Argonaut 3/3, fading 3

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 5
  • Deck: 3
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 7
Thoughts

I wonder if assimilate will be any good. I might want to tech it next turn just as a defensive measure. If nothing else, it can try to counter his use of it. I cant afford to put it in the very first round, hopefully he had the same idea. I have to get to tech 2 first, and even then, Present is going to be a beast to deal with.

P1T3


Tech StartingHand Workers

TECH
Now!
Temporal Distortion


STARTING HAND
Nullcraft
Fading Argonaut(2/3) +r1
Temporal Research
Argonaut
Tinkerer


WORKERS
Hardened Mox
Plasmodium
Temporal Research


NextHand

Stewardess of the Undone
Forgotten Fighter
Time Spiral
Battle Suits


Discard

Neo Plexus(3/2)
Tinkerer
Fading Argonaut(2/3) +r1
Now!
Temporal Distortion


Tech 2 card(s)
Get Paid - ($6)
peek
Worker - ($5)
Argo - ($2)
NC - ($0)
NC and Neo kill Fargo
Vir hits tech 1 for 2

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut(3/4a) readiness
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • L1 Vir(2/3)
  • Nullcraft(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

Economy Info:
Cards:

  • Hand: 4
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 7
Thoughts

peek was time spiral but didn’t really care, already have perfect hand, my luck seems to be continuing this game. Vir was mostly to make him want to tech assimilate/not commit to a battlesuits plan in the end, but perhaps an unphase to sneak a hero kill in the coming turns could work. wont havr enough gold to stewie and tech up next turn sadly, so not going to tech in tech 2

P2T3


Tech StartingHand Workers

TECH
Xenostalker
Void Star


STARTING HAND
Time Spiral
Overeager Cadet
Temporal Research
Nullcraft
Brave Knight


WORKERS
Hardened Mox
Forgotten Fighter
Temporal Research


NextHand

Neo Plexus
Tinkerer
Void Star
Plasmodium


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Overeager Cadet
Brave Knight - ($4)
Tech 2 Future - ($0)

Float ($0)
Discard 2, draw 3, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Brave Knight 4/3+A
  • :psfist: Elite:
  • :ps_: Scavenger: Overeager Cadet 3/2
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 8
Thoughts

Argonaut, interesting… Well, I can make mine trade unless he has Assimilate. If he does, hes not teching up, so thats pretty good for me. Not to mention Brave Knight comes back to hand if he wants to swing.

P1T4


Tech StartingHand Workers

TECH
Hive
Void Star


STARTING HAND
Time Spiral
Stewardess of the Undone
Forgotten Fighter
Battle Suits


WORKERS
Hardened Mox
Plasmodium
Temporal Research
Forgotten Fighter


NextHand

Now!
Void Star
Time Spiral
Temporal Distortion
Battle Suits


Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Argo and NC scare off BK but argo dies
Tech 2 Future - ($2)

Float ($2)
Discard 3, reshuffle, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Vir(2/3)
  • :target: Lookout:

In Play:

  • Nullcraft(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 6
  • Disc: 0

Gold:

  • Gold: 2
  • Workers: 8
Thoughts

hmmmmmm Future, so Present doesnt do that great against future for obvious lack of flyers, gotta assume worst case they get void star or hive out next turn, either way Undo is kinda a good tech but at the same time I committed last turn to Max spells and want some tech 2 units. Past doesnt trade all that well with Future stuff unless your shimmer ray is in elite then it’s incredible value. Void stars favour the aggressive with their overpower, maybe i stack the odds on void star and Now! by teching two and patrolling Vir in Technician (if they dont kill Vir still good) plus generally good direction, i have NC as a one time blocker. it’s just hive im scared of… a counter hive could work defensively? Let’s mix and match

P2T4


Tech StartingHand Workers

TECH
Hooded Executioner
Hive


STARTING HAND
Tinkerer
Neo Plexus
Plasmodium
Void Star


WORKERS
Hardened Mox
Forgotten Fighter
Temporal Research
Plasmodium


NextHand

Fading Argonaut
Time Spiral
Xenostalker
Tinkerer
Nullcraft


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Void Star - ($2)
Garth - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Void Star 5/4+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: Overeager Cadet 3/2
  • :target: Lookout:

In Play:

  • Battle Suits
  • Garth 1/3, lvl 1

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9
Thoughts

Ugh, Future v future face off, and me without Now!, this could be bad. Lots of worst case scenarios, but a now void star seems the worst. Undo would also be bad, but doesnt leave him a lot of room to capitalize on it with the meager things he has on board. Assimilate similarly is a non starter from this position, beyond getting the kill on my cadet without trading.

P1T5


Tech StartingHand Workers

TECH
Undo
Hive


STARTING HAND
Temporal Distortion
Battle Suits
Time Spiral
Now!
Void Star


WORKERS
Hardened Mox
Plasmodium
Temporal Research
Forgotten Fighter
Battle Suits


NextHand

Stewardess of the Undone
Argonaut(3/4a) readiness
Hive
Tinkerer


Discard

Now!
Void Star
Temporal Distortion
Time Spiral
Undo
Hive


Tech 2 card(s)
Get Paid + float - ($10)
Peek
Void Star - ($5)
Max - ($3)
Now! Void Star - ($2)
Void Stars trade
Nullcraft pokes Garth
Worker - ($1)

Float ($1)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L1 Vir(2/3a)
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician: L1 Max(2/3)
  • :target: Lookout:

In Play:

  • Nullcraft(1/1)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 2
  • Disc: 6

Gold:

  • Gold: 1
  • Workers: 9
Thoughts

yeah, this is a middling scenario, at least i can kill the star, but Hive was to counter star and star to counter hive/no flyer/make use of Now! better

EDIT: pay for the worker i made

1 Like

Worker for free?

2 Likes

fixed 10ch

P2T5


Tech StartingHand Workers

TECH
Elite Training
Doom Grasp


STARTING HAND
Fading Argonaut
Time Spiral
Xenostalker
Nullcraft
Tinkerer


WORKERS
Hardened Mox
Forgotten Fighter
Temporal Research
Plasmodium
Tinkerer


NextHand

Brave Knight
Hooded Executioner
Neo Plexus
Hive
Doom Grasp


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Midband Garth - ($5)
Garth and cadet kill Vir, Garth to lvl 6
Maxband Garth, fetch Void Star - ($4)
Xenostalker - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Xenostalker 3/6+A
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout: Void Star 5/4

In Play:

  • Battle Suits
  • Garth 3/4, lvl 7

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 5
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

P1T6


Tech StartingHand Workers

TECH
Rewind
Void Star


STARTING HAND
Stewardess of the Undone
Hive
Argonaut(3/4a) readiness
Tinkerer


WORKERS
Hardened Mox
Plasmodium
Temporal Research
Forgotten Fighter
Battle Suits
Tinkerer


NextHand

Fading Argonaut(2/3) +r1
Neo Plexus(3/2)
Now!


Tech 2 card(s)
Get Paid + float - ($10)
Worker - ($9)
Hive - ($3)
Argonaut - ($0)

Float ($0)
Discard 1, draw 2, reshuffle, draw 1


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Nullcraft(1/1a)
  • :psfist: Elite:
  • :ps_: Scavenger: Stinger(1/1)
  • :pschip: Technician: Stinger(1/1)
  • :target: Lookout: Argonaut(3/4) readiness, +r1

In Play:

  • Hive(0/6) r1
  • Stinger(1/1) * 3
  • L1 Max(2/3)

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 8
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 10

P2T6


StartingHand Workers

STARTING HAND
Hive
Hooded Executioner
Neo Plexus
Brave Knight
Doom Grasp


WORKERS
Hardened Mox
Forgotten Fighter
Temporal Research
Plasmodium
Tinkerer


NextHand

Elite Training
Fading Argonaut
Overeager Cadet
Nullcraft
Time Spiral


Discard

Doom Grasp
Hive
Neo Plexus
Hooded Executioner
Brave Knight


Tech 0 card(s)
Get Paid - ($10)
Skeleeton - ($9)
Doom Grasp Hive, pay resist, sac skeleton, you sacrifice 5 stingers - ($4)
Boost Void star - ($0)
Void Star kills nullcraft, overpower breaks tech 2
Xenostalker kills Geiger, levels Fizzle, patroller ability cant pay resist on argonaut :frowning:

Float ($0)
Discard 4, draw 5


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Garth 3/4+A, lvl 7
  • :psfist: Elite:
  • :ps_: Scavenger:
  • :pschip: Technician:
  • :target: Lookout:

In Play:

  • Battle Suits
  • Xenostalker 3/4
  • Void Star 5/3

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 0
  • Disc: 5

Gold:

  • Gold: 0
  • Workers: 10

P1T7


StartingHand Workers

STARTING HAND
Neo Plexus(3/2)
Fading Argonaut(2/3) +r1
Now!
Hive
Rewind


WORKERS
Hardened Mox
Plasmodium
Temporal Research
Forgotten Fighter
Battle Suits
Tinkerer
Neo Plexus(3/2)


NextHand

Rewind
Temporal Distortion
Time Spiral
Void Star


Discard

Hive(0/6) r1
Nullcraft(1/1a)
Now!
Hive


Tech 0 card(s)
Get Paid + scav, tech draw - ($11)
Fargo - ($9)
Argonaut hits Garth
Maxband Prynn - ($1)
Prynn banishes Void star to her pocket
Worker - ($0)

Float ($0)
Discard 2, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Argonaut(3/1a) readiness
  • :psfist: Elite:
  • :ps_: Scavenger: Fading Argonaut(2/3) fading 3
  • :pschip: Technician: L7 Prynn(3/5) fading 2, in pocket: your void star
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 3
  • Disc: 4

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

tech draw was hive, which is kinda sad with no tech 2, might try for keeping my tech 2 up with Prynn shenanigans and Vir swapping Hive depending on what i peek

peek was rewind, which is an intersting dilemna as it’s obvsiouly more usefull next turn but don’t want to be completely dead before i get to use it… the thing is Void star and xeno could leave me on 6hp next turn, 4 with elite training in the mix… so not banishing something this turn isn’t an option.

if i’m banishing using Prynn, she’s left vulnerable to: unphase, but that’s a weird tech when u have a xenostalker; 2 of: elite training or nullcraft; second doomgrasp, quite a possibility really. Regardless of previous sentence i can’t afford not to banish star so oh well, mmm what about choice of lookout or…
if she dies i need the hive i currently in my hand for next turn or i can’t stop the void star, hive and void star cost 11 so she goes in scav in case they kill her

above thoughts about peek are from first attempt at turn

Tech 2 is down so gotta pick a hero mate, can’t have 2

1 Like

Darn, will restart turn and, if i do peek, repeek

1 Like

Fixed, turn is largely the same just no peeking and swapping

1 Like

P2T7


StartingHand Workers

STARTING HAND
Time Spiral
Fading Argonaut
Nullcraft
Elite Training
Overeager Cadet


WORKERS
Hardened Mox
Forgotten Fighter
Temporal Research
Plasmodium
Tinkerer


NextHand

Brave Knight
Time Spiral
Fading Argonaut
Doom Grasp


Tech 0 card(s)
Get Paid - ($10)
Onimaru - ($8)
Nullcraft - ($6)
Overeager Cadet
Elite Training on Garth and Xenostalker - ($4)
Xenostalker attacks Prynn, hits all patrollers for 1, killing prynn, void star returns, sparkshots Fargo, Oni to lvl 3
Nullcraft kills Argonaut
Garth kills Fargo
Midband Oni - ($2)
Make a skeleton - ($1)

Float ($1)
Discard 2, reshuffle, draw 4


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Void Star 5/4+A
  • :psfist: Elite:
  • :ps_: Scavenger: Skeleton 1/1
  • :pschip: Technician: Overeager Cadet 3/2
  • :target: Lookout:

In Play:

  • Battle Suits
  • Xenostalker 4/2, Elite Training
  • Nullcraft 1/1
  • Onimaru 3/4, lvl 5
  • Garth 4/1, lvl 7, elite training

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 4
  • Deck: 4
  • Disc: 0

Gold:

  • Gold: 1
  • Workers: 10

P1T8


Tech StartingHand Workers

TECH
Sentry
Rewind


STARTING HAND
Temporal Distortion
Time Spiral
Rewind
Void Star
Undo


WORKERS
Hardened Mox
Plasmodium
Temporal Research
Forgotten Fighter
Battle Suits
Tinkerer
Neo Plexus(3/2)


NextHand

Void Star
Fading Argonaut(2/3) fading 3
Stewardess of the Undone
Rewind
Now!


Tech 2 card(s)
Get Paid + scav - ($12)
Max - ($10)
Void Star - ($5)
Temporal Distortion Void Star to Tricycloid - ($3)
Tricycloid pings Garth once and Void Star twice, Max midbands
Maxband Max new tricycloid - ($1)
Time Spiral Tricycloid to 4 runes - ($0)
Tricycloid deals 3 to Void star and kills Nullcraft too

Float ($0)
Discard 3, draw 2, reshuffle, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: L5 Max(3/4a)
  • :psfist: Elite:
  • :ps_: Scavenger: Tricycloid(3/3)
  • :pschip: Technician:
  • :target: Lookout:

In Play:
*

Buildings:

  • :heart: Base HP: 18
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Future)

Economy Info:
Cards:

  • Hand: 5
  • Deck: 10
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 11
Thoughts

No tech 2 next turn :frowning: other option here was wall up and tech 3 but not enough units in reach to wall up with really and wamt to get rid of garth for a turn

Edit:
Shouldve gotten rid of garth oni and xeno instead as I was planning to be able to undo/banish/rewind star soon anyway, and now maxband oni will be rampant

Edit:
Edit is purely in thoughts spoiler

1 Like