this turn is a cpypasta of the previous one. plz fix
Yes sorry, I fixed it without commenting! and fixed that too
why didnāt you let the third soldier patrol?
P2T8
StartingHand Workers
STARTING HAND
Merfolk Prospector (1/1+a)
Young Treant
Giant Panda
Chameleon (3/3)
Tyrannosaurus Rex
WORKERS
Ironbark Treant
Rich Earth
Forestās Favor
Tiger Cub
Playful Panda (2/2a)
Spore Shambler (2/3) ++
NextHand
Wandering Mimic
Potent Basilisk
Ferocity
Galina Glimmer
Momentās Peace
Discard
Wandering Mimic (4/4)
Giant Panda
Young Treant
Chameleon (3/3)
Tech 0 card(s)
heal Mimic
Get Paid - ($11)
hire a mighty T-Rex, he eats SQL and scav soldier - you get a gold - ($3)
Calamandra kills the lookout mirror, takes dmg from Tower
lvl Arg to 3, exhaust him to buff Mimic - ($1)
Mimic kills Oni and dies in the process, Arg to max level
hire Merfolk Prospector - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Wisp (0/1a)
- Elite: Wisp (1/1)
- Scavenger: Merfolk Prospector (1/1)
- Technician: Water Elemental (3/3)
- Lookout:
In Play:
- Verdant Tree (3)
- Tyrannosaurus Rex (10/10) - is afraid of being arrested
- Calamandra Moss, L3 (3/3) - grants resist
- Argagarg Garg, L5 (1/5)
Buildings:
- Base HP: 13
- Tech I HP: 5
- Tech II HP: 5 (Balance)
- Tech III HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 2
- Disc: 4
Gold:
- Gold: 0
- Workers: 11
hmm, maybe cuz sparkshot?
btw - thatās italian in your profile, Legion, right? so your auto-correct made cpypasta? hungry, nice typo
Yeah, sparkshot, but I didnāt really think it through I have done that a few time this game despite a good start. I think I am in a death spiral here but will try one more turn.
P1T9
StartingHand Workers
STARTING HAND
Grounded Guide
Hallucination
Elite Training
Spectral Aven
Lawful Search
Nimble Fencer (2/1)
Nimble Fencer (2/2) Virtuosos have haste
WORKERS
Traffic Director
Jail
Porkhand Magistrate
Reputable Newsman
The Art of War
Building Inspector
Hallucination
NextHand
Overeager Cadet
Star-Crossed Starlet
Star-Crossed Starlet
Grounded Guide
Manufactured Truth
Discard
Bluecoat Musketeer
Arrest
The Art of War
Lawful Search
Hallucination
Elite Training
Spectral Aven
Tech 0 card(s)
Get Paid +scav - ($12)
Lawful search - ($11)
Grounded Guide - ($6)
Two Nimble Fencers - ($2)
Guided Solder kills SQL Wisp, sparkshots to other Wisp
Fencer #1 kills Water Ele
Fencer #2 Kills Merfolk Prospector
Quince - ($0)
Float ($0)
Discard 3, draw 5
Board Info:
In Patrol:
- Squad Leader: Quince L1 (1/3A)
- Elite:
- Scavenger:
- Technician: Mirror (0/1)
- Lookout:
In Play:
- Soldier (1+1/1)
- Grounded Guide (4/4)
- Fencer (4/1) (+2/1 from guide)
- Fencer (4/3) (+2/1 from guide)
Buildings:
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 5
- Deck: 0
- Disc: 7
Gold:
- Gold: 0
- Workers: 11
Thoughts
Man I really screwed up not killing the tree.
And btw I donāt have a tower so Cali still has full health!
thx, tower was the other game with greenā¦
unbelievableā¦ put the wisp in elite again
wellā¦ it was the tree you overlookedā¦
P2T9
StartingHand Workers
STARTING HAND
Wandering Mimic
Galina Glimmer
Momentās Peace
Potent Basilisk
Ferocity
Rampant Growth
WORKERS
Ironbark Treant
Rich Earth
Forestās Favor
Tiger Cub
Playful Panda (2/2a)
Spore Shambler (2/3) ++
NextHand
Rampant Growth
Tyrannosaurus Rex
Momentās Peace
Potent Basilisk
Young Treant
Tech 0 card(s)
Get Paid + scav - ($12)
Worker - ($11)
summon Midori - ($9)
cast Momentās Peace - ($7)
hire hasty Wandering Mimic - ($3)
hire Galina Glimmer - ($2)
lvl Calamandra to max - ($0)
Calamandra kills Quince, Midori lvls
Arg kills Mirror, you draw
T-Rex deals 10 to your base
Mimic deals 4 damage to your base
Float ($0)
Discard 3, draw 1, reshuffle, draw 4
Board Info:
In Patrol:
- Squad Leader:
- Elite:
- Scavenger:
- Technician:
- Lookout: Master Midori, L3 (2/3)
In Play:
- Verdant Tree (3)
- Tyrannosaurus Rex (10/10)
- Calamandra Moss, L5 (4/4) - grants resist
- Argagarg Garg, L5 (1/5)
- Wandering Mimic (4/4) - haste
- Galina Glimmer (2/2)
Buildings:
- Base HP: 13
- Tech I HP: 5
- Tech II HP: 5 (Balance)
- Tech III HP: 5
Economy Info:
Cards:
- Hand: 5
- Deck: 5
- Disc: 0
Gold:
- Gold: 0
- Workers: 11
edit: I make the same mistakes again and againā¦ kinda annoying
overpower works only when attacking patrollers. Maybe you want to change your turn accordingly
Sorry for the delay, didnāt realise you had edited!
P1T10
Tech StartingHand Workers
TECH
Harmony
Two Step
STARTING HAND
Overeager Cadet
Grounded Guide
Star-Crossed Starlet
Manufactured Truth
Star-Crossed Starlet
Two Step
WORKERS
Traffic Director
Jail
Porkhand Magistrate
Reputable Newsman
The Art of War
Building Inspector
Hallucination
NextHand
Spectral Aven
The Art of War
Elite Training
Arrest
Discard
Manufactured Truth
Two Step
Tech 2 card(s)
Get Paid - ($11)
Hire double Starlets - ($7)
Hire second Grounded Guide - ($2)
Hire Overeager Cadet
Float ($2)
Discard 2, draw 4
Board Info:
In Patrol:
- Squad Leader: Starlet #1 (7/4A)
- Elite: Overeager Cadet (5/2)
- Scavenger: Fencer (6/4) (+2/1 from guide x2)
- Technician: Starlet #2 (7/4)
- Lookout: Fencer (6/2) (+2/1 from guide x2)
In Play:
- Soldier (3/1)
- Grounded Guide #1 (6/5)
- Grounded Guide #2 (6/5)
Buildings:
- Base HP: 6
- Tech I HP: 5
- Tech II HP: 5 (Finesse)
Economy Info:
Cards:
- Hand: 4
- Deck: 4
- Disc: 2
Gold:
- Gold: 2
- Workers: 11
Thoughts
Big defence
rex+mimic dealt 14, so your base is at 6, not 10
Sorry for not pinging you after edit! I got another trex in hand. So I play the trex and destroy your two starlets. Calamandra and mimic trade with elite and scav patrollers. Trex 1 kills lookout fencer and overpowers into your base. Gg @FrozenStorm
@James sorry man for hitting you ice cold with verdant treeā¦ Was the best imaginable outcome for me. Originally I just hoped that you would go for tree and would leave my tech 1 for at least one turn
Hah gg! No I obviously had an off moment when I didnāt kill it, it was a very silly turn. You capitalised on it well though! Maybe I wonāt make that mistake again?