@Swagmaster_Turtle GL HF! gulp
P1T1
StartingHand Workers
STARTING HAND
Pillage
Makeshift Rambaster
Charge
Careless Musketeer
Nautical Dog
WORKERS
Pillage
NextHand
Scorch
Bombaster
Bloodrage Ogre
Bloodburn
Mad Man
Discard
Careless Musketeer
Charge
Makeshift Rambaster
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Nautical Dog - ($2)
Jaina - ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]: Nautical Dog (1/1, frenzy 1)
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Jaina (2/3, sparkshot, level 1)
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 5
Sorry for the delay, had some stuff going on. Should be faster from now on. GL HF! Is this the first PbP game for both of us?
"P2T1
StartingHand Workers
STARTING HAND
Savior Monk
Fox Viper
Aged Sensei
Grappling Hook
Safe Attacking
WORKERS
Fox Viper
NextHand
Morningstar Flagbearer
Smoker
Sensei’s Advice
Fox Primus
Snapback
Discard
Safe Attacking
Grappling Hook
Aged Sensei
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Play Savior Monk - ($2)
Summon Rook - ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Savior Monk (2/2)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]: Rook (2/4, L1)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B]
- Gold: 0
- Workers: 6
"
Not my first game, but I lost both the ones I’ve tried so far
P1T2
Tech StartingHand Workers
TECH
Gunpoint Taxman
Firebat
STARTING HAND
Scorch
Bombaster
Bloodrage Ogre
Bloodburn
Mad Man
WORKERS
Pillage
Bloodburn
NextHand
Firebat
Scorch
Charge
Makeshift Rambaster
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Jaina hits Savior Monk for 1 (takes 2) - ($4)
Play Mad Man, who trades with Savior Monk (both die) - ($3)
Bloodrage Ogre - ($1)
Tech I - ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Bloodrage Ogre (3/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Nautical Dog (1/1, frenzy 1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Jaina (2/1 from damage, sparkshot, level 1)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Rambasa Twins
Bird’s Nest
STARTING HAND
Morningstar Flagbearer
Smoker
Sensei’s Advice
Fox Primus
Snapback
WORKERS
Fox Viper
Fox Primus
NextHand
Sensei’s Advice
Savior Monk
Aged Sensei
Safe Attacking
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech 1 - ($4)
Morningstar Flagbearer - ($1)
Smoker - ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Morningstar Flagbearer (2/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Smoker (1/1)
-
[I]Lookout[/I]: Rook (2/4, L1)
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 7
P1T3
Tech StartingHand Workers
TECH
Bloodlust
Doubleshot Archer
STARTING HAND
Firebat
Scorch
Charge
Makeshift Rambaster
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
NextHand
Bombaster
Mad Man
Careless Musketeer
Discard
Bloodrage Ogre
Nautical Dog
Charge
Scorch
Bloodlust
Doubleshot Archer
Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Bloodrage Ogre trades with Morningstar Flagbearer (both die) - ($5)
Nautical Dog trades with Smoker (both die, you draw a card) - ($5)
Firebat - ($3)
Charge on Firebat (haste and +1 ATK) - ($1)
Firebat kills Rook (takes 2 damage), Jaina gains 2 levels (1->3) - ($1)
Mid-band Jaina (3->4) (heals) - ($0)
Jaina hits T1 for 3 (5->2) - ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Jaina (3/3, sparkshot, level 4)
- Firebat (3/1 from 2 damage)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 1
- Disc: 6
[B]Gold:[/B]
- Gold: 0
- Workers: 7
This is already going pretty terribly…
P2T3
Tech StartingHand Workers
TECH
Ardra’s Boulder
Sparring Partner
STARTING HAND
Sensei’s Advice
Savior Monk
Aged Sensei
Safe Attacking
Rambasa Twins
WORKERS
Fox Viper
Fox Primus
Safe Attacking
NextHand
Grappling Hook
Snapback
Bird’s Nest
Ardra’s Boulder
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Rambasa Twin - ($2)
Savior Monk - ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Rambasa Twin
-
[I]Elite[/I]: Savior Monk
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Rambasa Twin
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 2
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
P1T4
Tech StartingHand Workers
TECH
Bamstamper Lizzo
Molten Firebird
STARTING HAND
Bombaster
Mad Man
Careless Musketeer
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
NextHand
Gunpoint Taxman
Doubleshot Archer
Mad Man
Tech 2 card(s)
Get Paid - ($7)
Worker - ($6)
Tech II (Fire) - ($2)
Firebat pings your T1 for 2, kills it (your base to 18) - ($1)
Jaina trades with Squad Lead Rambasa Twin (to codex), 1 to Savior Monk from Sparkshot - ($1)
Mad Man - ($0)
Mad Man trades with Savior Monk (both die) - ($0)
Discard 1, draw 1, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Firebat (3/1 from 2 damage)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 8
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 8
P2T4
Tech StartingHand Workers
TECH
Versatile Style
Rambasa Twin
STARTING HAND
Grappling Hook
Snapback
Bird’s Nest
Ardra’s Boulder
WORKERS
Fox Viper
Fox Primus
Safe Attacking
Grappling Hook
NextHand
Smoker
Aged Sensei
Sensei’s Advice
Sparring Partner
Discard
Savior Monk
Ardra’s Boulder
Snapback
Versatile Style
Rambasa Twin
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Rebuild Tech 1 - ($7)
Summon Rook - ($5)
Bird’s Nest - ($3)
Rambasa Twin trades into your firebat, both die (RB to codex) - ($3)
Build a Tower - ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Rook (2/4+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Bird Token (1/1, Flying)
-
[I]Lookout[/I]: Bird Token (1/1, Flying)
[B]In Play:[/B]
- Bird’s Nest
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 1
- Disc: 5
[B]Gold:[/B]
- Gold: 0
- Workers: 9
P1T5
Tech StartingHand Workers
TECH
Bamstamper Lizzo
Molting Firebird
STARTING HAND
Gunpoint Taxman
Doubleshot Archer
Mad Man
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
Mad Man
NextHand
Nautical Dog
Charge
Discard
Firebat
Bamstamper Lizzo
Molting Firebird
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Doubleshot Archer - ($4)
Gunpoint Taxman - ($2)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Gunpoint Taxman (3/3, anti-air)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Doubleshot Archer (4/3, long-range)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 2
- Deck: 6
- Disc: 3
[B]Gold:[/B]
- Gold: 2
- Workers: 9
I realized just now that I forgot to include the tower in my building info last turn, but I did actually build it then so I’ve updated it for this turn.
P2T5
Tech StartingHand Workers
TECH
Mind-Parry Monk
Mind-Parry Monk
STARTING HAND
Smoker
Aged Sensei
Sensei’s Advice
Sparring Partner
WORKERS
Fox Viper
Fox Primus
Safe Attacking
Grappling Hook
Smoker
NextHand
Morningstar Flagbearer
Sensei’s Advice
Mind-Parry Monk
Rambasa Twin
Mind-Parry Monk
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Max Band Rook - ($1)
Sensei’s Advice both Birds - ($0)
Rook kills gunpoint taxman (takes 3) - ($0)
Birds kill doubleshot archer - ($0)
Discard 3, draw 1, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bird’s Nest
- L8 Rook (4/3)
- Bird Token (1/1, Flying)
- Bird Token (1/1, Flying)
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 10
Well this has turned around. I guess going down to literally 0 cards kind of ruins your momentum. Let’s see what I can salvage.
P1T6
Tech StartingHand Workers
TECH
Ember Sparks
Cinderblast Dragon
STARTING HAND
Nautical Dog
Charge
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
Mad Man
Nautical Dog
NextHand
Bamstamper Lizzo
Scorch
Bombaster
Discard
Firebat
Bamstamper Lizzo
Molting Firebird
Gunpoint Taxman
Doubleshot Archer
Charge
Ember Sparks
Cinderblast Dragon
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Jaina - ($8)
Surplus - ($3)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Jaina (2/3, sparkshot, level 1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 3
- Disc: 8
[B]Gold:[/B]
- Gold: 3
- Workers: 10
P2T6
Tech StartingHand Workers
TECH
Young Lightning Dragon
Young Lightning Dragon
STARTING HAND
Morningstar Flagbearer
Sensei’s Advice
Mind-Parry Monk
Rambasa Twin
Mind-Parry Monk
WORKERS
Fox Viper
Fox Primus
Safe Attacking
Grappling Hook
Smoker
NextHand
Snapback
Aged Sensei
Ardra’s Boulder
Versatile Style
Savior Monk
Discard
Sensei’s Advice
Mind-Parry Monk
Mind-Parry Monk
Morningstar Flagbearer
Young Lightning Dragon
Young Lightning Dragon
Tech 2 card(s)
Get Paid - ($10)
Rambasa Twin - ($6)
Tech 2 (Discipline) - ($2)
Sensei’s Advice Birds - ($1)
Birds kill Jaina - ($1)
Rook Destroys your Surplus (2 damage to your base) - ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]: Rambasa Twin (3/2+A)
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Rambasa Twin (3/2)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bird’s Nest
- L8 Rook (4/3)
- Bird Token (1/1, Flying)
- Bird Token (1/1, Flying)
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 6
[B]Gold:[/B]
- Gold: 1
- Workers: 10
You put both Rambasa Twins back in the codex, right? You probably re-teched, just making sure.
Sensei’s Advice again
P1T7
StartingHand Workers
STARTING HAND
Bamstamper Lizzo
Scorch
Bombaster
Bloodrage Ogre (from Technician)
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
Mad Man
Nautical Dog
NextHand
Molting Firebird
Bloodlust
Charge
Firebat
Doubleshot Archer
Tech 0 card(s)
Get Paid + float - ($13)
Bamstamper Lizzo (3 to Squad Lead Rambasa, kills it, to codex) - ($9)
Tech III - ($4)
Zane - ($2)
Zane trades with Rambasa Twin (you draw a card), to discard - ($2)
Discard 3, draw 2, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Bamstamper Lizzo (5/3)
-
[I]Lookout[/I]:
[B]In Play:[/B]
-
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 8
- Disc: 0
[B]Gold:[/B]
- Gold: 2
- Workers: 10
P2T7
Tech StartingHand Workers
TECH
Hero’s Monument
Earthquake
STARTING HAND
Snapback
Aged Sensei
Ardra’s Boulder
Versatile Style
Savior Monk
Sparring Partner
WORKERS
Fox Viper
Fox Primus
Safe Attacking
Grappling Hook
Smoker
Aged Sensei
NextHand
Hero’s Monument
Young Lightning Dragon
Mind-Parry Monk
Versatile Style
Savior Monk
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Tech 3 - ($5)
Ardra’s Boulder - ($3)
Sparring Partner - ($2)
Summon Grave - ($0)
Rook + Bird #1 destroy your Tech 3 - ($0)
Bird #2 Pings your lizzo for one - ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]: Ardra’s Boulder (0+1/6)
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Bird’s Nest
- L8 Rook (4/3)
- Bird Token (1/1, Flying)
- Bird Token (1/1, Flying)
- Sparring Partner
- L1 Grave (2/3)
[B]Buildings:[/B]
-
Base HP: 18
-
Tech I HP: 5
-
Tech II HP: 5 (Discipline)
-
Tech III HP: 5
-
Tower HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 7
- Disc: 0
[B]Gold:[/B]
- Gold: 0
- Workers: 11
P1T8
StartingHand Workers
STARTING HAND
Molting Firebird
Bloodlust
Charge
Firebat
Doubleshot Archer
WORKERS
Pillage
Bloodburn
Makeshift Rambaster
Careless Musketeer
Mad Man
Nautical Dog
NextHand
Molting Firebird
Bloodrage Ogre
Cinderblast Dragon
Bamstamper Lizzo
Discard
Bloodlust
Firebat
Charge
Tech 0 card(s)
Get Paid + float - ($12)
Drakk - ($10)
Molting Firebird - ($6)
Doubleshot Archer - ($3)
Bloodlust on Firebird + Archer - ($1)
Firebird destroys your T3 (takes 1 from tower), 2 to your base (@16), deals 1 to all your units and heroes (both birds die) - ($1)
Doubleshot Archer kills Ardra’s Boulder (takes 1 from tower) (base @13) - ($1)
Lizzo kills T2 (base @11), takes 1 from tower - ($1)
Rebuild T3 - ($1)
Bloodlust deals 1 each to Firebird and Archer - ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]: Drakk (1/3, level 1)
-
[I]Lookout[/I]:
[B]In Play:[/B]
- Molting Firebird (4/1 from 2 damage, flying)
- Doubleshot Archer (4/1 from 2 damage, long-range)
- Bamstamper Lizzo (5/1 from 2 damage)
[B]Buildings:[/B]
-
Base HP: 16
-
Tech I HP: 5
-
Tech II HP: 5 (Fire)
-
Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 4
- Disc: 3
[B]Gold:[/B]
- Gold: 1
- Workers: 10
I believe the archer is one attack short of killing the boulder, sadly
Boulder took 1 from Firebird (to 5 health), and Archer has +1 ATK from bloodlust, so that should work out.
1 Like