Player 2, Turn 5
P1 Necro/Blood/Ninja vs P2 Past/Peace/Anarchy
[details=Starting Hand]
Battle Suits
Overeager Cadet
Forgotten Fighter (discarded)
Fading Argonaut
Marauder (from technician)
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (9+2float)
- Discard #3 of 4
- Draw 1 from Surplus
- Tech 2 Cards
[details=All Teched Cards]
Pirate Gunship, Origin Story
Maurader, Detonate
Overeager Cadet, Steam Tank
Brave Knight x2
[/details]
###Main:
- Zane + midband (6)
- Maurader (3)
- Fading Argonaut (1)
- Overeager Cadet (1)
- Maurader kills your imp and takes 2 damage
- Zane kills your Crash Bomber, my base to 18, we both get 1g (2)
- Brave Knight kills your Graveyard, dumping Imp and Crashbomber in the discard along with it
- Worker Up (1)
[details=Workers]
Battle Suits, Hardened Mox, Tinkerer, Plasmodium, Time Spiral
[/details]
- Patrol as below
- Discard 0 Draw 2
- Float 1g, Tech 2 cards after your turn
###Board Info:
####Buildings:
- Base HP: 18
- Tech1 HP: 5
- Tech2 HP: 5 SPEC ANARCHY
- Surplus HP: 4
####In Patrol:
- Squad Leader: Fading Argonaut (2/3+1armor, fade 3)
- Elite:
- Scavenger: Nullcraft (1/1 flying, haste)
- Technician: Overeager Cadet (2/2)
- Lookout: Brave Knight (3/3, readiness)
####In Play:
- Zane (3/1 from 2 damage, lvl 4)
- Maurader (4/1 from 2 damage)
###Economy Info:
####Cards:
- Hand: 2
- Deck: 3
- Disc: 3
####Gold:
- Gold: 1
- Workers: 10
[details=End of Turn Hand]
Brave Knight
Temporal Research
[/details]
[details=End of Turn Discard]
Pirate Gunship
Origin Story
Forgotten Fighter
[/details]