cstick
November 1, 2016, 8:41pm
1
@Mooseknuckles
So we meet again…
GL;HF!
P1T1
StartingHand Workers
STARTING HAND
Deteriorate
Pestering Haunt
Sacrifice the Weak
Skeletal Archery
Summon Skeletons
WORKERS
Skeletal Archery
NextHand
Graveyard
Skeleton Javelineer
Jandra, the Negator
Thieving Imp
Poisonblade Rogue
Discard
Summon Skeletons
Deteriorate
Sacrifice the Weak
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Play Vandy - ($1)
Play Pestering Haunt (1/1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: L1 Vandy (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt
[B]Buildings:[/B]
Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 0
Disc: 3
[B]Gold:[/B]
Gold: 1
Workers: 5
Oh boy! I might be taking a Vandy beatdown in two games from you.
GLHF as always!
P2T1:
Starting Hand
NeoPlexus BattleSuits Plasmodium ForgottenFighters TemporalResearch
Gold (5)
Worker (4)
Neo Plexus (2)
Battle Suits (0)
Discard 2, Draw 4
Patrol:
Leader: Neo Plexus (3/2 + a)
Elite:
Scavenger:
Technician:
Lookout:
Buildings:
Units/Heroes:
Base: 20
Other: Battle Suits
Economy:
Workers: 5
Hand: 4
Deck: 1
Discard: 2
Worker
Temporal Research
New Hand
Nullcraft Tinkerer HardenedMox TimeSpiral
cstick
November 2, 2016, 7:29pm
3
P1T2
Tech StartingHand Workers
TECH
Lobber
Lobber
STARTING HAND
Poisonblade Rogue
Jandra, the Negator
Skeleton Javelineer
Graveyard
Thieving Imp
WORKERS
Skeletal Archery
Poisonblade Rogue
NextHand
Deteriorate
Jandra, the Negator
Lobber
Summon Skeletons
Lobber
Tech 2 card(s)
Get Paid + float - ($6)
Worker - ($5)
Play Graveyard - ($3)
Vandy + Pestering Haunt trade with Plexus
Build Tech 1 - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Graveyard HP: 3 (Pestering Haunt)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 5
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 1
Workers: 6
P2T2:
Tech
Overeager Cadet x2
Starting Hand
Nullcraft Tinkerer HardenedMox TimeSpiral
Gold (6)
Worker (5)
Tier I (3)
Hardened Mox (0)
Discard 2, Draw 1, rs, Draw 3
Patrol:
Leader:
Elite: Hardened Mox (3/1)
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 5
Units/Heroes:
Base: 20
Other: Battle Suits
Economy:
Workers: 7
Hand: 4
Deck: 4
Discard: 0
Worker
Tinkerer
New Hand
FadingArgonaut Overeager Cadet NeoPlexus Nullcraft
cstick
November 2, 2016, 7:55pm
5
P1T3
Tech StartingHand Workers
TECH
Potent Basilisk
Ember Sparks
STARTING HAND
Lobber
Deteriorate
Jandra, the Negator
Summon Skeletons
Lobber
WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
NextHand
Deteriorate
Skeleton Javelineer
Thieving Imp
Sacrifice the Weak
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Lobber - ($5)
Lobber - ($4)
Play Jaina - ($2)
Play Pestering Haunt from the graveyard
The Lobbers each ping your Tech 1
Float ($2)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: L1 Jaina (2/3+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
Lobber 1 (2/2)
Lobber 2 (2/2)
Graveyard HP: 3 ()
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 3
Disc: 0
[B]Gold:[/B]
Gold: 2
Workers: 7
P2T3:
Tech
Flagstone Garrison x2
Starting Hand
FadingArgonaut Overeager Cadet NeoPlexus Nullcraft
Gold (7)
worker (6)
Tier II - Peace (2)
Overeager Cadet (2)
Midori (0)
Discard 2, Draw 4
Patrol:
Leader: Hardened Mox (2/1 + a)
Elite:
Scavenger: Overeager Cadet (2/2)
Technician: Level 1 Midori (2/3)
Lookout:
Buildings: Tier I - 3, Tier II (Peace) - 5
Units/Heroes:
Base: 20
Other: Battle Suits
Economy:
Workers: 8
Hand: 4
Deck: 0
Discard: 4
Worker
Neo Plexus
New Hand
Plasmodium ForgottenFighters TimeSpiral Overeager Cadet
cstick
November 2, 2016, 8:38pm
7
P1T4
Tech StartingHand Workers
TECH
Faerie Dragon
Faerie Dragon
STARTING HAND
Thieving Imp
Sacrifice the Weak
Skeleton Javelineer
Deteriorate
WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
NextHand
Ember Sparks
Sacrifice the Weak
Summon Skeletons
Potent Basilisk
Tech 2 card(s)
Get Paid + float - ($9)
Worker - ($8)
Build Tech 2: Balance - ($4)
Deteriorate Mox - ($3)
Jaina trades with cadet and sparkshots onto Midori
Play Vandy - ($1)
Lobber 1 trades with Midori, Vandy midbands
Replay Lobber 1 from Graveyard - ($0)
Lobbers + Haunt break your Tech 2
Float ($0)
Discard 2, draw 3, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: L3 Vandy (3/4+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
Lobber 1 (2/2)
Lobber 2 (2/2)
Graveyard HP: 3 ()
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 4
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 8
P2T4:
Tech
The Art of War x2
Starting Hand
Plasmodium, FF, TS, OE Cadet, Nullcraft
Gold + scav (9)
Overeager Cadet (9)
Summon and maxband Oni (0)
Discard 4, Draw 4, rs, Draw 1
Patrol:
Leader: Hardened Mox (2/1 + a)
Elite:
Scavenger: Overeager Cadet (3/2)
Technician:
Lookout: Weenie #1 (1/1)
Buildings: Tier I - 3, Tier II (Peace) - 5
Units/Heroes: Level 8 Onimaru (4/5), Weenie #2 (1/1), Weenie #3 (1/1)
Base: 18
Other: Battle Suits
Economy:
Workers: 8
Hand: 5
Deck: 5
Discard: 0
[details=“Worker”][/details]
New Hand
Flagstone Garrison Flagstone Garrison FadingArgonaut Overeager Cadet The Art of War
cstick
November 2, 2016, 9:29pm
9
Battle Suits only buffs nontoken soldiers. Does this change your play?
Woops, you’re right. I’ll keep it as is - don’t feel like I have much choice.
cstick
November 2, 2016, 9:40pm
11
It didn’t matter, since I’m blowing up Battle Suits anyway.
P1T5
Tech StartingHand Workers
TECH
Dark Pact
Wandering Mimic
STARTING HAND
Summon Skeletons
Potent Basilisk
Ember Sparks
Sacrifice the Weak
WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
NextHand
Faerie Dragon
Skeleton Javelineer
Deteriorate
Faerie Dragon
Discard
Sacrifice the Weak
Ember Sparks
Dark Pact
Wandering Mimic
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Play Potent Basilisk and destroy Battle Suits - ($3)
Lobber 1 hits Mox
Lobber 2 trades with Cadet
Pestering Haunt trades with Soldier in lookout
Replay Lobber 2 from Graveyard - ($2)
Vandy + Lobber 2 break your tech 2
Float ($2)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Potent Basilisk (3/5+A)
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]:
[I]Lookout[/I]:
[B]In Play:[/B]
Lobber 1 (2/1)
Lobber 2 (2/2)
Graveyard HP: 3 (Pestering Haunt)
L3 Vandy (3/4+A)
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 0
Disc: 4
[B]Gold:[/B]
Gold: 2
Workers: 9
P2T5:
Tech
Rewind, Moment’s Peace
Starting Hand
Flagstone Garrison Flagstone Garrison FadingArgonaut Overeager Cadet The Art of War
Gold + scav (9)
Worker (8)
The Art of War (5)
Oni breaks your T2
Discard 3, Draw 5
Patrol:
Leader: supersaiyan Onimaru (6/7 + a)
Elite:
Scavenger: weenie #1 (1/1)
Technician: Weenie #2 (1/1)
Lookout:
Buildings: Tier I - 3, Tier II (Peace) - 5
Units/Heroes: Hardened Mox (1/1)
Base: 16
Other:
Economy:
Workers: 9 + 5 float
Hand: 5
Deck: 0
Discard: 8
Worker
Fading Argonaut
New Hand
The Art of War Plasmodium ForgottenFighters TimeSpiral Nullcraft
cstick
November 2, 2016, 10:53pm
13
P1T6
Tech StartingHand Workers
TECH
Flame Arrow
Metamorphosis
STARTING HAND
Skeleton Javelineer
Faerie Dragon
Deteriorate
Faerie Dragon
WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeleton Javelineer
NextHand
Sacrifice the Weak
Dark Pact
Ember Sparks
Flame Arrow
Tech 2 card(s)
Get Paid + float - ($11)
Worker - ($10)
Build a Heroes’ Hall - ($8)
Play Pestering Haunt out of the Graveyard
Maxband Vandy, buffing Lobber 1 and a soldier - ($6)
Exhaust Vandy and discard to get Soul Stone from my Codex - ($5)
Play Soul Stone on Lobber 2 - ($3)
Rebuild Tech 2
Float ($3)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Potent Basilisk (3/5 + A)
[I]Elite[/I]:
[I]Scavenger[/I]: Lobber 1 (4/3) (doomed)
[I]Technician[/I]: Lobber 2 (3/3) (Soul Stone)
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
Graveyard HP: 3 ()
L5 Vandy (4/5)
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Balance)
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 3
Workers: 10
EDIT: Note that Onimaru is technically a 6/5+AAA rather than a 6/7+A.
Good point about Oni.
P2T6:
Tech
Ebbflow Archon x2
Starting Hand
The Art of War Plasmodium ForgottenFighters TimeSpiral Nullcraft
Gold + f (14)
Worker (13)
The Art of War (10)
Tier III (5)
Tech Labs - Past (4)
Prynn (2)
Oni kills Vandy, Prynn to level 3
Discard 3, rs, Draw 5
Patrol:
Leader: supersaiyan Onimaru (6/5 + 3a)
Elite:
Scavenger: weenie #1 (1/1)
Technician: DOOMED Weenie #2 (3/3)
Lookout:
Buildings: Tier I - 3, Tier II (Peace) - 5, Tier III - 5, Tech Labs(Past) - 4
Units/Heroes: Hardened Mox (1/1), Level 3 Prynn %4 (1/3)
Base: 16
Other:
Economy:
Workers: 10 + 2 float
Hand: 5
Deck: 9
Discard: 0
Worker
Time Spiral
New Hand
The Art of War Plasmodium Nullcraft Overeager Cadet Ebbflow Archon
cstick
November 3, 2016, 1:12am
15
Which of the patrolling soldiers is the one doomed by Vandy’s maxband?
the technician one - sorry about that
cstick
November 3, 2016, 2:04am
17
P1T8
StartingHand Workers
STARTING HAND
Faerie Dragon
Wandering Mimic
Deteriorate
Metamorphosis
WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeleton Javelineer
NextHand
Deteriorate
Faerie Dragon
Wandering Mimic
Metamorphosis
Discard
Ember Sparks
Flame Arrow
Dark Pact
Sacrifice the Weak
Tech 0 card(s)
Get Paid + float - ($13)
Lobber 1 and Technician Soldier die
Play Jaina - ($11)
Play Flame Arrow on Oni, breaking his armor and dealing 1 - ($7)
Lobber 2 attacks Oni. Oni’s swift strike pops Soul Stone, then Lobber deals 2.
Play Ember Sparks to kill Oni and scavenger soldier. Jaina to L3. - ($4)
Replay Lobber 1 from Graveyard - ($3)
Pestering Haunt + Potent Basilisk break your tech lab
Lobber 1 hits your Tech 3 for 2
Float ($3)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]:
[I]Elite[/I]:
[I]Scavenger[/I]:
[I]Technician[/I]: L3 Jaina (2/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
Lobber 1 (2/2)
Lobber 2 (2/2)
Potent Basilisk (3/5)
Graveyard HP: 3 ()
[B]Buildings:[/B]
Base HP: 20
Tech I HP: 5
Tech II HP: 5 (Balance)
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 1
Disc: 4
[B]Gold:[/B]
Gold: 3
Workers: 10
P2T8:
Tech
Moment’s Peace
Starting Hand
The Art of War Plasmodium Nullcraft Overeager Cadet Ebbflow Archon Moment’s Peace(techN)
Gold + f + scav, tech 1 card (13)
Midori (11)
Moment’s Peace (9)
Level Prynn to 5 (7)
Tech Labs - Past (6)
Overeager Cadet (6)
Worker (5)
Prynn and Mox kill your Jaina, Prynn maxbands
Discard 3, Draw 5
Patrol:
Leader:
Elite:
Scavenger:
Technician:
Lookout:
Buildings: Tier I - 3, Tier II (Peace) - 5, Tier III - 3, Tech Labs (Past) - 4
Units/Heroes: Hardened Mox (1/1), Level 7 Prynn %4 (3/4), Level 1 Midori (2/3), Overeager Cadet (2/2)
Base: 14
Other:
Economy:
Workers: 11 + 5 float
Hand: 5
Deck: 3
Discard: 5
Worker
Plasmodium
New Hand
Overeager Cadet Rewind Flagstone Garrison The Art of War Ebbflow Archon
cstick
November 3, 2016, 7:08pm
19
P1T8
Tech StartingHand Workers
TECH
T-Rex
T-Rex
STARTING HAND
Deteriorate
Metamorphosis
Wandering Mimic
Faerie Dragon
Faerie Dragon
WORKERS
Skeletal Archery
Poisonblade Rogue
Jandra, the Negator
Thieving Imp
Summon Skeletons
Skeleton Javelineer
Metamorphosis
NextHand
Ember Sparks
Faerie Dragon
Wandering Mimic
Dark Pact
Tech 2 card(s)
Get Paid + float - ($13)
Play Vandy - ($11)
Lobbers ping your Tech 3 for 2
Play Faerie Dragon, putting a feather rune on Lobber 1 - ($7)
Deteriorate Lobber 1; it goes to Graveyard
Replay Lobber 1 from Graveyard - ($6)
Lobber 1 breaks your Tech 3
Build Tech 3 - ($1)
Worker - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
[I]Squad Leader[/I]: Potent Basilisk (3/5+A)
[I]Elite[/I]: Faerie Dragon (5/2)
[I]Scavenger[/I]:
[I]Technician[/I]: L1 Vandy (2/3)
[I]Lookout[/I]:
[B]In Play:[/B]
Pestering Haunt (1/1)
Lobber 1 (2/2)
Lobber 2 (2/2)
Graveyard HP: 3 ()
[B]Buildings:[/B]
Base HP: 18
Tech I HP: 5
Tech II HP: 5 (Balance)
Tech III HP: 5
Heroes’ Hall HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
Hand: 4
Deck: 5
Disc: 0
[B]Gold:[/B]
Gold: 0
Workers: 11
Edit: corrected base health from Oni breaking T2 a while back. I also corrected the turn number, as we somehow skipped turn 7.
EricF
November 3, 2016, 7:47pm
20
Mooseknuckles:
Level 7 Prynn %4 (3/4)
Prynn is a 3/5 at Level 7, and I don’t see any way for her to be damaged, having just reached max-band.