RACE #3: PiHalbe (Mono Black) vs. PointyFinger (Mono Black)

@PiHalbe will be going first against @PointyFinger. Good luck and have fun!

Hey, @PointyFinger! Nice to meet you. Good luck; have fun!

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Pestering Haunt
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Thieving Imp


WORKERS
Poisonblade Rogue


NextHand

Skeleton Javelineer
Deteriorate
Jandra, the Negator
Graveyard
Sacrifice the Weak


Discard

Pestering Haunt
Summon Skeletons
Skeletal Archery


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Thieving Imp - ($0)
You discard a card at random

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Thieving Imp (2/2)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

P2T1


StartingHand Workers

STARTING HAND
Deteriorate
Pestering Haunt
Poisonblade Rogue
Skeleton Javelineer
Graveyard


WORKERS
Poisonblade Rogue


NextHand

Jandra, the Negator
Thieving Imp
Skeletal Archery
Summon Skeletons
Sacrifice the Weak


Discard

Skeleton Javelineer
Graveyard
Deteriorate
Pestering Haunt


Tech 0 card(s)
Discard a card
Collect Gold - (5)
Worker - (4)
Play Garth - (2)
Make a Skeleton - (1)

Float (1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

Ha, a mirror match. I’ve never had one of those before. :slight_smile:

[b]P1T2[/b]
Tech StartingHand Workers

TECH
Sickness
Twilight Baron


STARTING HAND
Graveyard
Sacrifice the Weak
Jandra, the Negator
Deteriorate
Skeleton Javelineer


WORKERS
Poisonblade Rogue
Skeleton Javelineer


NextHand

Skeletal Archery
Twilight Baron
Sacrifice the Weak
Deteriorate
Pestering Haunt


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Orpal Gloor - ($2)
Cast Deteriorate on Skeleton who dies → you get a gold
Build Tech I - ($1)
Thieving Imp attacks Garth, dealing 2dmg, taking 1dmg

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal Gloor (1/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Thieving Imp (2/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Bone Collector
Bone Collector


STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Summon Skeletons
Thieving Imp
Skeletal Archery


WORKERS
Poisonblade Rogue
Jandra, the Negator


NextHand

Skeletal Archery
Bone Collector
Pestering Haunt
Skeleton Javelineer
Graveyard


Tech 2 card(s)
Gain a gold from Scav - (1)
Collect Gold + Float - (8)
Worker - (7)
Make a Skeleton - (6)
Play Thieving Imp, you discard card #2 - (3)
Build Tech I - (2)

Float (2)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 2
  • Workers: 7
[b]P1T3[/b]
Tech StartingHand Workers

TECH
Spreading Plague
Gargoyle


STARTING HAND
Pestering Haunt
Deteriorate
Sacrifice the Weak
Skeletal Archery
Twilight Baron


WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak


NextHand

Sickness
Jandra, the Negator
Summon Skeletons
Graveyard


Discard

Twilight Baron
Thieving Imp
Deteriorate
Pestering Haunt
Skeletal Archery
Spreading Plague
Gargoyle


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Cast Deteriorate on Skeleton who dies
Thieving Imp trades with Thieving Imp, you draw 1
Orpal attacks Garth, dealing -1/-1
Build Surplus - ($1)

Float ($1)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl 1 Orpal Gloor (1/2)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 0
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7

P2T3


Tech StartingHand Workers

TECH
Twilight Baron
Death Rites


STARTING HAND
Pestering Haunt
Bone Collector
Graveyard
Skeletal Archery
Skeleton Javelineer
Deteriorate


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard


NextHand

Death Rites
Bone Collector
Skeletal Archery
Summon Skeletons
Sacrifice the Weak


Tech 2 card(s)
Draw a card from Tech
Collect Gold + Float - (9)
Worker - (8)
Max Garth, put Twilight Baron into play - (2)
Garth takes out Orpal
Play Bone Collector - (0)
Play Pestering Haunt

Float (0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Bone Collector (3/3)
  • :target: [I]Lookout[/I]: Twilight Baron (4/4), Resist 1
    [B]In Play:[/B]
  • Garth lvl 7 (1/2), -2 Runes, exhausted
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8
[b]P1T4[/b]
Tech StartingHand Workers

TECH
Bone Collector
Skeletal Lord


STARTING HAND
Summon Skeletons
Jandra, the Negator
Graveyard
Sickness
Spreading Plague


WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague


NextHand

Twilight Baron
Deteriorate
Gargoyle
Pestering Haunt
Skeletal Archery


Discard

Summon Skeletons
Sickness
Graveyard
Jandra, the Negator
Bone Collector
Skeletal Lord


Tech 2 card(s)
Draw 1 card from Surplus
Get Paid + float - ($8)
Worker - ($7)
Summon the true Garth Torken - ($5)
Garth summons Skeleton - ($4)
Cast Summon Skeletons - ($1)

Float ($1)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton #1 (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton #2 (1/1)
  • :pschip: [I]Technician[/I]: Skeleton #2 (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • lvl1 Garth Torken (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 6
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 8
Thoughts

I should have gone all the way and deal -2/-2 to Garth. Well, lesson learned, I guess.

P2T4


Tech StartingHand Workers

TECH
Cursed Crow
Death Rites


STARTING HAND
Summon Skeletons
Sacrifice the Weak
Bone Collector
Skeletal Archery
Death Rites


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery


NextHand

Thieving Imp
Death Rites
Twilight Baron
Deteriorate
Skeleton Javelineer


Tech 2 card(s)
Collect Gold - (8)
Worker - (7)
Build Tech II (Disease) - (3)
Play Bone Collector - (1)
Make a Skeleton - (0)
Twilight Baron attacks SQL Skeleton, overpower to take out Tech Skeleton
Pestering Haunt trades with Scav Skeleton
Bone Collector takes out your Garth, make a skeleton
Garth attacks your Tech I for 1 dmg

Float (0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pspuzzle: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Garth lvl 7 (1/2), -2 Runes, exhausted
  • Bone Collector (3/2), exhausted
  • Twilight Baron (4/3), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
[b]P1T5[/b]
StartingHand Workers

STARTING HAND
Deteriorate
Pestering Haunt
Gargoyle
Skeletal Archery
Twilight Baron


WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate


NextHand

Bone Collector
Thieving Imp
Graveyard
Pestering Haunt


Tech 0 card(s)
Get Paid + float - ($9)
Summon Twilight Baron - ($5)
Summon Gargoyle - ($2)
Summon Vandy Anadrose - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Twilight Baron (4/4+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: lvl 1 Vandy (2/3)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Gargoyle (0/2, indestructible)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9
Thoughts

This is going bad. I was weighing Tower vs Gargoyle. I think the Gargoyle will be nice for precision strikes. The Tower might help more when there are more Skeletons. However, if he plays Skeletal Archery this turn, I’d rather have the Tower. Well, we’ll see.

This is the same as your previous turn, is this a mistake?

Maybe I was too quick copying from the spreadsheet before it updated. I inserted the current turn above.

Your Tech I is at 4 from my Garth ping last turn

P2T5


Tech StartingHand Workers

TECH
Shadow Blade
Cursed Crow


STARTING HAND
Deteriorate
Twilight Baron
Thieving Imp
Skeleton Javelineer
Death Rites
Pestering Haunt
Death Rites


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Skeleton Javelineer


NextHand

Cursed Crow
Summon Skeletons
Shadow Blade
Sacrifice the Weak
Thieving Imp


Tech 2 card(s)
Collect Gold - (9)
Worker - (8)
Play Death Rites - (4)
Sacrifice a Skeleton to draw a card, destroy Twilight Baron
Summon Vandy - (2)
Bone Collector trades into your Vandy, make a skeleton
Vandy’s death levels mine to midband
Twilight Baron destroys your Tech I, 2 to your base
Skeleton pings your base for 1
Garth pings your base for 1
Garth makes a Skeleton - (1)
Play Pestering Haunt

Float (1)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton (1/1)
  • :pspuzzle: [I]Technician[/I]: Skeleton (1/1)
  • :target: [I]Lookout[/I]: Vandy lvl 3 (3/4)
    [B]In Play:[/B]
  • Garth lvl 7 (1/2), -2 Runes, exhausted
  • Pestering Haunt (1/1)
  • Twilight Baron (4/3), exhausted
  • Skeleton (1/1), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10
[b]P1T6[/b]
Tech StartingHand Workers

TECH
Spreading Plague
Plague Spitter


STARTING HAND
Thieving Imp
Bone Collector
Pestering Haunt
Graveyard
Skeletal Lord


WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate


NextHand

Summon Skeletons
Skeletal Archery
Sickness
Twilight Baron (4/4+A)
Jandra, the Negator


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I
Summon Orpal - ($6)
Pay Gargyole to kill Garth - ($5)
Summon Thieving Imp (you discard #3 of 5) - ($2)
Summon Graveyard - ($0)

Float ($0)
Discard 3, draw 4, reshuffle, draw 1


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: lvl 3 Orpal Gloor (1/3+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Gargoyle (3/1, destructible, flying)
  • Graveyard (3HP)
    [B]Buildings:[/B]
  • :heart: Base HP: 16
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

P2T6


StartingHand Workers

STARTING HAND
Cursed Crow
Sacrifice the Weak
Summon Skeletons
Shadow Blade
Thieving Imp


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Skeleton Javelineer
Summon Skeletons


NextHand

Death Rites
Cursed Crow
Deteriorate


Discard

Shadow Blade
Sacrifice the Weak
Cursed Crow


Tech 0 card(s)
Discard a card
Collect Gold + Float - (11)
Worker - (10)
Play Orpal - (8)
Midband Orpal - (5)
Sacrifice a Skeleton to give -1/-1 to Gargoyle, sending it to the Graveyard
Sacrifice the Weak to remove one Skeleton and Thieving Imp. Imp goes to Graveyard - (3)
Twilight Baron takes out Orpal. Max Vandy, buffing Skeleton +2/+2
Skeleton destroys the Graveyard
Vandy and Pestering Haunt destroy your Tech I, 2 to your base
Play Thieving Imp, you discard card #5

Float (0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]: Thieving Imp (2/2)
  • :target: [I]Lookout[/I]: Orpal lvl 4 (2/4)
    [B]In Play:[/B]
  • Pestering Haunt (1/1), exhausted
  • Twilight Baron (3/2), -1 Rune, exhausted
  • Skeleton (3/3), dies next turn, exhausted
  • Vandy lvl 5 (4/5), exhausted
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 2
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 11
[b]P1T7[/b]
Tech StartingHand Workers

TECH
Doom Grasp
Bone Collector


STARTING HAND
Skeletal Archery
Jandra, the Negator
Summon Skeletons
Sickness
Twilight Baron (4/4+A)
Bone Collector
Plague Spitter


WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate
Twilight Baron


NextHand

Spreading Plague
Bone Collector
Graveyard (3HP)
Skeletal Lord
Pestering Haunt


Tech 2 card(s)
Draw 1 (Surplus), draw 1 (Technician)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I
Summon Garth - ($6)
Garth summons Skeleton - ($5)
Cast Summon Skeletons - ($2)
Implement Skeletal Archery - ($0)

Float ($0)
Discard 3, draw 3, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Skeleton #2 (1/1+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]: Skeleton #1 (1/1)
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]: Skeleton #3 (1/1)
    [B]In Play:[/B]
  • Skeletal Archery
  • Garth Torken (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 14
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

P2T7


Tech StartingHand Workers

TECH
Death and Decay
Death and Decay


STARTING HAND
Cursed Crow
Deteriorate
Death Rites


WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Skeleton Javelineer
Summon Skeletons


NextHand

Deteriorate
Bone Collector
Death and Decay
Death Rites


Tech 2 card(s)
Skeleton dies
Collect Gold - (11)
Deteriorate the SQL Skeleton
Thieving Imp takes out Lookout Skeleton
Twilight Baron takes out Tech Skeleton, overpowering 2 to Garth
Pestering Haunt trades into Garth, max Orpal
Vandy and Orpal destroy Tech I, 2 to your base
Build Tech III - (6)

Float (6)
Discard 2, draw 2, reshuffle, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pspuzzle: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Twilight Baron (3/1), -1 Rune, exhausted
  • Vandy lvl 5 (4/5), exhausted
  • Thieving Imp (2/1), exhausted
  • Orpal lvl 6 (2/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Disease)
  • :heart: Tech III HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 7
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 6
  • Workers: 11

I thought this turn would just be a last formality, but I actually managed to wipe your board, somehow …

[b]P1T8[/b]
StartingHand Workers

STARTING HAND
Spreading Plague
Pestering Haunt
Skeletal Lord
Graveyard (3HP)
Bone Collector
Sickness
Gargoyle (3/1, destructible, flying)


WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate
Twilight Baron


NextHand

Summon Skeletons
Jandra, the Negator
Doom Grasp
Bone Collector
Plague Spitter


Discard

Sickness
Pestering Haunt
Spreading Plague
Gargoyle
Graveyard
Bone Collector
Skeletal Lord


Tech 0 card(s)
Surplus + Technician: draw 2
Get Paid - ($10)
Worker - ($9)
Rebuild Tech I
Summon Orpal - ($7)
Orpal casts Sickness on Vandy and Orpal - ($5)
Orpal casts Spreading Plague (Vandy, Orpal and Baron die) - ($1)
Orpal is lvl 5
Summon Pestering Haunt
Orpal sacrifices Haunt to kill Imp
maxband Orpal - ($0)

Float ($0)
Discard 4, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: max Orpal Gloor (2/5+A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Skeletal Archery
  • Pestering Haunt (1/1)
    [B]Buildings:[/B]
  • :heart: Base HP: 12
  • :heart: Tech I HP: 5
  • :heart: Surplus HP: 4

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 1
  • Disc: 7
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 10

Base should be at 12