@PiHalbe will be going first against @PointyFinger. Good luck and have fun!
Hey, @PointyFinger! Nice to meet you. Good luck; have fun!
[b]P1T1[/b]StartingHand Workers
STARTING HAND
Pestering Haunt
Summon Skeletons
Skeletal Archery
Poisonblade Rogue
Thieving Imp
WORKERS
Poisonblade Rogue
NextHand
Skeleton Javelineer
Deteriorate
Jandra, the Negator
Graveyard
Sacrifice the Weak
Discard
Pestering Haunt
Summon Skeletons
Skeletal Archery
Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Thieving Imp - ($0)
You discard a card at random
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Thieving Imp (2/2)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
P2T1
StartingHand Workers
STARTING HAND
Deteriorate
Pestering Haunt
Poisonblade Rogue
Skeleton Javelineer
Graveyard
WORKERS
Poisonblade Rogue
NextHand
Jandra, the Negator
Thieving Imp
Skeletal Archery
Summon Skeletons
Sacrifice the Weak
Discard
Skeleton Javelineer
Graveyard
Deteriorate
Pestering Haunt
Tech 0 card(s)
Discard a card
Collect Gold - (5)
Worker - (4)
Play Garth - (2)
Make a Skeleton - (1)
Float (1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Garth lvl 1 (1/3)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 4
[B]Gold:[/B] - Gold: 1
- Workers: 6
Ha, a mirror match. I’ve never had one of those before.
[b]P1T2[/b]Tech StartingHand Workers
TECH
Sickness
Twilight Baron
STARTING HAND
Graveyard
Sacrifice the Weak
Jandra, the Negator
Deteriorate
Skeleton Javelineer
WORKERS
Poisonblade Rogue
Skeleton Javelineer
NextHand
Skeletal Archery
Twilight Baron
Sacrifice the Weak
Deteriorate
Pestering Haunt
Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Orpal Gloor - ($2)
Cast Deteriorate on Skeleton who dies → you get a gold
Build Tech I - ($1)
Thieving Imp attacks Garth, dealing 2dmg, taking 1dmg
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Orpal Gloor (1/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Thieving Imp (2/1)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 6
P2T2
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Sacrifice the Weak
Jandra, the Negator
Summon Skeletons
Thieving Imp
Skeletal Archery
WORKERS
Poisonblade Rogue
Jandra, the Negator
NextHand
Skeletal Archery
Bone Collector
Pestering Haunt
Skeleton Javelineer
Graveyard
Tech 2 card(s)
Gain a gold from Scav - (1)
Collect Gold + Float - (8)
Worker - (7)
Make a Skeleton - (6)
Play Thieving Imp, you discard card #2 - (3)
Build Tech I - (2)
Float (2)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Skeleton (1/1+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Thieving Imp (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Garth lvl 1 (1/3)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 2
- Workers: 7
Tech StartingHand Workers
TECH
Spreading Plague
Gargoyle
STARTING HAND
Pestering Haunt
Deteriorate
Sacrifice the Weak
Skeletal Archery
Twilight Baron
WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
NextHand
Sickness
Jandra, the Negator
Summon Skeletons
Graveyard
Discard
Twilight Baron
Thieving Imp
Deteriorate
Pestering Haunt
Skeletal Archery
Spreading Plague
Gargoyle
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Cast Deteriorate on Skeleton who dies
Thieving Imp trades with Thieving Imp, you draw 1
Orpal attacks Garth, dealing -1/-1
Build Surplus - ($1)
Float ($1)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - lvl 1 Orpal Gloor (1/2)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 0
- Disc: 7
[B]Gold:[/B] - Gold: 1
- Workers: 7
P2T3
Tech StartingHand Workers
TECH
Twilight Baron
Death Rites
STARTING HAND
Pestering Haunt
Bone Collector
Graveyard
Skeletal Archery
Skeleton Javelineer
Deteriorate
WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
NextHand
Death Rites
Bone Collector
Skeletal Archery
Summon Skeletons
Sacrifice the Weak
Tech 2 card(s)
Draw a card from Tech
Collect Gold + Float - (9)
Worker - (8)
Max Garth, put Twilight Baron into play - (2)
Garth takes out Orpal
Play Bone Collector - (0)
Play Pestering Haunt
Float (0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Bone Collector (3/3)
-
[I]Lookout[/I]: Twilight Baron (4/4), Resist 1
[B]In Play:[/B] - Garth lvl 7 (1/2), -2 Runes, exhausted
- Pestering Haunt (1/1)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
Tech StartingHand Workers
TECH
Bone Collector
Skeletal Lord
STARTING HAND
Summon Skeletons
Jandra, the Negator
Graveyard
Sickness
Spreading Plague
WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
NextHand
Twilight Baron
Deteriorate
Gargoyle
Pestering Haunt
Skeletal Archery
Discard
Summon Skeletons
Sickness
Graveyard
Jandra, the Negator
Bone Collector
Skeletal Lord
Tech 2 card(s)
Draw 1 card from Surplus
Get Paid + float - ($8)
Worker - ($7)
Summon the true Garth Torken - ($5)
Garth summons Skeleton - ($4)
Cast Summon Skeletons - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Skeleton #1 (1/1+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton #2 (1/1)
- [I]Technician[/I]: Skeleton #2 (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - lvl1 Garth Torken (1/3)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 6
[B]Gold:[/B] - Gold: 1
- Workers: 8
Thoughts
I should have gone all the way and deal -2/-2 to Garth. Well, lesson learned, I guess.
P2T4
Tech StartingHand Workers
TECH
Cursed Crow
Death Rites
STARTING HAND
Summon Skeletons
Sacrifice the Weak
Bone Collector
Skeletal Archery
Death Rites
WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
NextHand
Thieving Imp
Death Rites
Twilight Baron
Deteriorate
Skeleton Javelineer
Tech 2 card(s)
Collect Gold - (8)
Worker - (7)
Build Tech II (Disease) - (3)
Play Bone Collector - (1)
Make a Skeleton - (0)
Twilight Baron attacks SQL Skeleton, overpower to take out Tech Skeleton
Pestering Haunt trades with Scav Skeleton
Bone Collector takes out your Garth, make a skeleton
Garth attacks your Tech I for 1 dmg
Float (0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton (1/1)
- [I]Technician[/I]: Skeleton (1/1)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Garth lvl 7 (1/2), -2 Runes, exhausted
- Bone Collector (3/2), exhausted
- Twilight Baron (4/3), exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
StartingHand Workers
STARTING HAND
Deteriorate
Pestering Haunt
Gargoyle
Skeletal Archery
Twilight Baron
WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate
NextHand
Bone Collector
Thieving Imp
Graveyard
Pestering Haunt
Tech 0 card(s)
Get Paid + float - ($9)
Summon Twilight Baron - ($5)
Summon Gargoyle - ($2)
Summon Vandy Anadrose - ($0)
Float ($0)
Discard 2, draw 1, reshuffle, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Twilight Baron (4/4+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: lvl 1 Vandy (2/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Gargoyle (0/2, indestructible)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
Thoughts
This is going bad. I was weighing Tower vs Gargoyle. I think the Gargoyle will be nice for precision strikes. The Tower might help more when there are more Skeletons. However, if he plays Skeletal Archery this turn, I’d rather have the Tower. Well, we’ll see.
This is the same as your previous turn, is this a mistake?
Maybe I was too quick copying from the spreadsheet before it updated. I inserted the current turn above.
Your Tech I is at 4 from my Garth ping last turn
P2T5
Tech StartingHand Workers
TECH
Shadow Blade
Cursed Crow
STARTING HAND
Deteriorate
Twilight Baron
Thieving Imp
Skeleton Javelineer
Death Rites
Pestering Haunt
Death Rites
WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Skeleton Javelineer
NextHand
Cursed Crow
Summon Skeletons
Shadow Blade
Sacrifice the Weak
Thieving Imp
Tech 2 card(s)
Collect Gold - (9)
Worker - (8)
Play Death Rites - (4)
Sacrifice a Skeleton to draw a card, destroy Twilight Baron
Summon Vandy - (2)
Bone Collector trades into your Vandy, make a skeleton
Vandy’s death levels mine to midband
Twilight Baron destroys your Tech I, 2 to your base
Skeleton pings your base for 1
Garth pings your base for 1
Garth makes a Skeleton - (1)
Play Pestering Haunt
Float (1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton (1/1)
- [I]Technician[/I]: Skeleton (1/1)
-
[I]Lookout[/I]: Vandy lvl 3 (3/4)
[B]In Play:[/B] - Garth lvl 7 (1/2), -2 Runes, exhausted
- Pestering Haunt (1/1)
- Twilight Baron (4/3), exhausted
- Skeleton (1/1), exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
Tech StartingHand Workers
TECH
Spreading Plague
Plague Spitter
STARTING HAND
Thieving Imp
Bone Collector
Pestering Haunt
Graveyard
Skeletal Lord
WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate
NextHand
Summon Skeletons
Skeletal Archery
Sickness
Twilight Baron (4/4+A)
Jandra, the Negator
Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I
Summon Orpal - ($6)
Pay Gargyole to kill Garth - ($5)
Summon Thieving Imp (you discard #3 of 5) - ($2)
Summon Graveyard - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: lvl 3 Orpal Gloor (1/3+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Thieving Imp (2/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Gargoyle (3/1, destructible, flying)
- Graveyard (3HP)
[B]Buildings:[/B] - Base HP: 16
- Tech I HP: 5
- Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 9
P2T6
StartingHand Workers
STARTING HAND
Cursed Crow
Sacrifice the Weak
Summon Skeletons
Shadow Blade
Thieving Imp
WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Skeleton Javelineer
Summon Skeletons
NextHand
Death Rites
Cursed Crow
Deteriorate
Discard
Shadow Blade
Sacrifice the Weak
Cursed Crow
Tech 0 card(s)
Discard a card
Collect Gold + Float - (11)
Worker - (10)
Play Orpal - (8)
Midband Orpal - (5)
Sacrifice a Skeleton to give -1/-1 to Gargoyle, sending it to the Graveyard
Sacrifice the Weak to remove one Skeleton and Thieving Imp. Imp goes to Graveyard - (3)
Twilight Baron takes out Orpal. Max Vandy, buffing Skeleton +2/+2
Skeleton destroys the Graveyard
Vandy and Pestering Haunt destroy your Tech I, 2 to your base
Play Thieving Imp, you discard card #5
Float (0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Thieving Imp (2/2)
-
[I]Lookout[/I]: Orpal lvl 4 (2/4)
[B]In Play:[/B] - Pestering Haunt (1/1), exhausted
- Twilight Baron (3/2), -1 Rune, exhausted
- Skeleton (3/3), dies next turn, exhausted
- Vandy lvl 5 (4/5), exhausted
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 2
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 11
Tech StartingHand Workers
TECH
Doom Grasp
Bone Collector
STARTING HAND
Skeletal Archery
Jandra, the Negator
Summon Skeletons
Sickness
Twilight Baron (4/4+A)
Bone Collector
Plague Spitter
WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate
Twilight Baron
NextHand
Spreading Plague
Bone Collector
Graveyard (3HP)
Skeletal Lord
Pestering Haunt
Tech 2 card(s)
Draw 1 (Surplus), draw 1 (Technician)
Get Paid - ($9)
Worker - ($8)
Rebuild Tech I
Summon Garth - ($6)
Garth summons Skeleton - ($5)
Cast Summon Skeletons - ($2)
Implement Skeletal Archery - ($0)
Float ($0)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Skeleton #2 (1/1+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton #1 (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]: Skeleton #3 (1/1)
[B]In Play:[/B] - Skeletal Archery
- Garth Torken (1/3)
[B]Buildings:[/B] - Base HP: 14
- Tech I HP: 5
- Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 8
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 10
P2T7
Tech StartingHand Workers
TECH
Death and Decay
Death and Decay
STARTING HAND
Cursed Crow
Deteriorate
Death Rites
WORKERS
Poisonblade Rogue
Jandra, the Negator
Graveyard
Skeletal Archery
Skeleton Javelineer
Summon Skeletons
NextHand
Deteriorate
Bone Collector
Death and Decay
Death Rites
Tech 2 card(s)
Skeleton dies
Collect Gold - (11)
Deteriorate the SQL Skeleton
Thieving Imp takes out Lookout Skeleton
Twilight Baron takes out Tech Skeleton, overpowering 2 to Garth
Pestering Haunt trades into Garth, max Orpal
Vandy and Orpal destroy Tech I, 2 to your base
Build Tech III - (6)
Float (6)
Discard 2, draw 2, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Twilight Baron (3/1), -1 Rune, exhausted
- Vandy lvl 5 (4/5), exhausted
- Thieving Imp (2/1), exhausted
- Orpal lvl 6 (2/5)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Disease)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 7
- Disc: 0
[B]Gold:[/B] - Gold: 6
- Workers: 11
I thought this turn would just be a last formality, but I actually managed to wipe your board, somehow …
[b]P1T8[/b]StartingHand Workers
STARTING HAND
Spreading Plague
Pestering Haunt
Skeletal Lord
Graveyard (3HP)
Bone Collector
Sickness
Gargoyle (3/1, destructible, flying)
WORKERS
Poisonblade Rogue
Skeleton Javelineer
Sacrifice the Weak
Spreading Plague
Deteriorate
Twilight Baron
NextHand
Summon Skeletons
Jandra, the Negator
Doom Grasp
Bone Collector
Plague Spitter
Discard
Sickness
Pestering Haunt
Spreading Plague
Gargoyle
Graveyard
Bone Collector
Skeletal Lord
Tech 0 card(s)
Surplus + Technician: draw 2
Get Paid - ($10)
Worker - ($9)
Rebuild Tech I
Summon Orpal - ($7)
Orpal casts Sickness on Vandy and Orpal - ($5)
Orpal casts Spreading Plague (Vandy, Orpal and Baron die) - ($1)
Orpal is lvl 5
Summon Pestering Haunt
Orpal sacrifices Haunt to kill Imp
maxband Orpal - ($0)
Float ($0)
Discard 4, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: max Orpal Gloor (2/5+A)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Skeletal Archery
- Pestering Haunt (1/1)
[B]Buildings:[/B] - Base HP: 12
- Tech I HP: 5
- Surplus HP: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 1
- Disc: 7
[B]Gold:[/B] - Gold: 0
- Workers: 10
Base should be at 12