RACE #3: CarpeGuitarrem (Mono Green) vs. lettucemode ([Disease]/Discipline/Fire)

@CarpeGuitarrem will be going first against @lettucemode. Good luck and have fun!

[b]P1T1[/b]
StartingHand Workers

STARTING HAND
Ironbark Treant
Rich Earth
Merfolk Prospector
Forest’s Favor
Spore Shambler


WORKERS
Rich Earth


NextHand

Rampant Growth
Verdant Tree
Tiger Cub
Playful Panda
Young Treant


Discard

Spore Shambler
Forest’s Favor
Merfolk Prospector


Tech 0 card(s)
Get Paid - ($4)
Worker - ($3)
Summon Ironbark Treant - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Ironbark Treant 1/2 +3a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 5

gl hf!

P2T1


StartingHand Workers

STARTING HAND
Thieving Imp
Summon Skeletons
Graveyard
Sacrifice the Weak
Skeleton Javelineer


WORKERS
Summon Skeletons


NextHand

Deteriorate
Poisonblade Rogue
Pestering Haunt
Skeletal Archery
Jandra, the Negator


Discard

Sacrifice the Weak
Thieving Imp
Skeleton Javelineer
Graveyard


Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Orpal - ($2)
Sacrifice the Weak - ($0)

Float ($0)
Discard 3, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Orpal 1 (1/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 0
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 6
1 Like
[b]P1T2[/b]
Tech StartingHand Workers

TECH
Centaur
Tiny Basilisk


STARTING HAND
Playful Panda
Young Treant
Verdant Tree
Rampant Growth
Tiger Cub


WORKERS
Rich Earth
Tiger Cub


NextHand

Merfolk Prospector
Spore Shambler
Centaur
Verdant Tree
Tiny Basilisk


Tech 2 card(s)
Get Paid - ($5)
Worker - ($4)
Summon Playful Panda - ($2)
Build Tech I - ($1)

Float ($1)
Discard 3, reshuffle, draw 5


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Wisp 0/1+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Playful Panda 2/2
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 5
  • Deck: 4
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 6

P2T2


Tech StartingHand Workers

TECH
Sickness
Rambasa Twin


STARTING HAND
Poisonblade Rogue
Pestering Haunt
Deteriorate
Jandra, the Negator
Skeletal Archery


WORKERS
Summon Skeletons
Skeletal Archery


NextHand

Sickness
Jandra, the Negator
Graveyard
Sacrifice the Weak


Tech 2 card(s)
Get Paid - ($6)
Worker - ($5)
Tech I - ($3)
Deteriorate the Wisp
Poisonblade Rogue - ($1)
Orpal hits your base for 1

Float ($1)
Discard 2, reshuffle, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Poisonblade Rogue (2/1)
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Orpal 1 (1/3)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 7
[b]P1T3[/b]
Tech StartingHand Workers

TECH
Centaur
Dinosize


STARTING HAND
Centaur
Tiny Basilisk
Merfolk Prospector
Spore Shambler
Verdant Tree


WORKERS
Rich Earth
Tiger Cub
Verdant Tree


NextHand

Ironbark Treant
Forest’s Favor
Young Treant


Discard

Spore Shambler
Centaur
Dinosize


Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Summon Tiny Basilisk - ($4)
Summon Centaur - ($1)
Summon Merfolk Prospector - ($0)

Float ($0)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Playful Panda 2/2+a
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Merfolk Prospector 1/1
  • :target: [I]Lookout[/I]: Centaur 3/4 resist 1
    [B]In Play:[/B]
  • Tiny Basilisk 1/2 deathtouch
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 1
  • Disc: 3
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 7

Reminder bump for @lettucemode.

P2T3


Tech StartingHand Workers

TECH
Plague Lab
Gorgon


STARTING HAND
Graveyard
Jandra, the Negator
Sacrifice the Weak
Sickness


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator


NextHand

Deteriorate
Pestering Haunt
Rambasa Twin
Skeleton Javelineer


Discard

Sickness
Sacrifice the Weak
Graveyard
Plague Lab
Gorgon


Tech 2 card(s)
Get Paid + float - ($8)
Worker - ($7)
Sickness on Planda and Tiny B - ($5)
Midband Orpal - ($2)
Orpal kills Planda
Max Orpal - ($0)

Float ($0)
Discard 2, draw 4


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Poisonblade Rogue (2/1A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Orpal 6 (2/5)
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 1
  • Disc: 5
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

P1T4


Tech StartingHand Workers

TECH
Behind the Ferns
Centaur


STARTING HAND
Young Treant
Ironbark Treant
Forest’s Favor
Rampant Growth


WORKERS
Rich Earth
Tiger Cub
Verdant Tree
Ironbark Treant


NextHand

Dinosize
Centaur
Playful Panda


Tech 2 card(s)
Get Paid - ($7)
Summon Young Treant, draw a card - ($5)
Summon Calamandra - ($3)
Cast Rampant Growth on Tiny Basilisk - ($1)
Tiny Basilisk bypasses Poisonblade Rogue and kills Orpal, Calamandra levels up
Centaur kills Poisonblade Rogue, takes two damage; your Tech I takes two overpower damage
Merfolk Prospector attacks your Tech I, dealing 1 damage
Worker - ($0)

Float ($0)
Discard 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]:
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Young Treant 0/2 resist 1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Tiny Basilisk 0/1 deathtouch resist 1
  • Calamandra L3 3/4
  • Centaur 3/2 resist 1
  • Merfolk Prospector 1/1 resist 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 5
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 8

Oops!

P2T4


Tech StartingHand Workers

TECH
Gorgon
Abomination


STARTING HAND
Deteriorate
Skeleton Javelineer
Rambasa Twin
Pestering Haunt


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Pestering Haunt


NextHand

Abomination
Thieving Imp
Gorgon
Graveyard


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Tech II - Disease - ($3)
Grave - ($1)
Deteriorate the Basilisk - ($0)

Float ($0)
Discard 2, draw 1, reshuffle, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Grave 1 (2/3A)
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]:
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]

[B]Buildings:[/B]

  • :heart: Base HP: 20
  • :heart: Tech I HP: 2
  • :heart: Tech II HP: 5 (Disease)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 4
  • Deck: 8
  • Disc: 0
    [B]Gold:[/B]
  • Gold: 0
  • Workers: 9

…blast.

Um, @EricF? I just realized that my T4 tech is illegal because it’s a third copy of the card. Dunno what was going through my head, but I just noticed on the tracking spreadsheet.

I don’t think there’s any good way to rectify this…would that be a forfeit?

No, it’s still recent. Just replace it with something else and re-draw your T4 hand.

@EricF I don’t like that ruling. He’s already seen my Tech II spec, and now he is permitted to swap out a card from his deck with that information.

1 Like

Yeah, I agree. I don’t know if there’d be a good way to handle this, as a dead tech or something.

Ok, here’s the compromise position: I’ll pick the replacement tech card.

Carpe, you brought in this card instead of your third copy of the other card (and you still re-draw your hand after making this change):

Summary

Giant Panda

1 Like

OK, good with me. Appreciate it.

1 Like

Seems very generous and acceptable. That’s a good, neutral tech.

I’ll have my turn up as soon as I sort out what cards were where.

Quick note btw: your Tech I should be at 3 HP, I goofed on the overpower damage before because I forgot to factor in armor.

[b]P1T5[/b]
Tech StartingHand Workers

TECH
Might of Leaf and Claw
Ferocity


STARTING HAND
Tiny Basilisk
Playful Panda
Centaur


WORKERS
Rich Earth
Tiger Cub
Verdant Tree
Ironbark Treant
Playful Panda


NextHand

Dinosize
Rampant Growth
Giant Panda


Discard

Merfolk Prospector
Centaur
Might of Leaf and Claw
Ferocity


Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Merfolk Prospector and Calamandra kill Grave; Calamandra maxbands
Centaur deals 3 damage to your Tech II
Summon Tiny Basilisk - ($5)
Build Tech II – Growth - ($1)

Float ($1)
Discard 1, draw 3


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant 0/2+a resist 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Tiny Basilisk 1/2 deathtouch resist 1
  • :target: [I]Lookout[/I]:
    [B]In Play:[/B]
  • Calamandra L5 4/5
  • Centaur 3/2 resist 1
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 3
  • Deck: 3
  • Disc: 4
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 9

Thanks, fixed it.

P2T5


Tech StartingHand Workers

TECH
Versatile Style
Flame Arrow


STARTING HAND
Thieving Imp
Graveyard
Gorgon
Abomination


WORKERS
Summon Skeletons
Skeletal Archery
Jandra, the Negator
Pestering Haunt
Graveyard


NextHand

Plague Lab
Rambasa Twin
Deteriorate


Discard

Abomination
Versatile Style
Flame Arrow


Tech 2 card(s)
Get Paid - ($9)
Worker - ($8)
Gorgon - ($5)
Thieving Imp, you discard #1 (random.org) - ($2)
Jaina - ($0)

Float ($0)
Discard 1, draw 3


Board Info:
In Patrol:

  • :psblueshield: Squad Leader: Jaina 1 (2/3A)
  • :psfist: Elite:
  • :ps_: Scavenger: Thieving Imp (2/2)
  • :pschip: Technician: Gorgon (2/4)
  • :target: Lookout:
    In Play:

Buildings:

  • :heart: Base HP: 20
  • :heart: Tech I HP: 3
  • :heart: Tech II HP: 2 (Disease)

Economy Info:
Cards:

  • Hand: 3
  • Deck: 5
  • Disc: 3
    Gold:
  • Gold: 0
  • Workers: 10
[b]P1T6[/b]
Tech StartingHand Workers

TECH
Moss Ancient
Nature Reclaims


STARTING HAND
Giant Panda (discarded by Imp)
Rampant Growth
Dinosize


WORKERS
Rich Earth
Tiger Cub
Verdant Tree
Ironbark Treant
Playful Panda
Rampant Growth


NextHand

Forest’s Favor
Spore Shambler


Discard

Merfolk Prospector
Centaur
Might of Leaf and Claw
Ferocity
Giant Panda
Dinosize
Tiny Basilisk
Moss Ancient
Nature Reclaims


Tech 2 card(s)
Get Paid + float - ($10)
Summon Argagarg - ($8)
Cast Dinosize on Centaur (9 ATK, 6 armor) - ($4)
Centaur kills Jaina (levels up Argagarg twice) and destroys Gorgon with Overpower damage
Tiny Basilisk trades with Thieving Imp
Calamandra destroys your Tech II, your base takes 2 damage
Worker a card - ($3)
Maxband Argagarg - ($1)

Float ($1)
Discard 0, draw 2


[B]Board Info:[/B]
[B]In Patrol:[/B]

  • :psblueshield: [I]Squad Leader[/I]: Young Treant 0/2+a resist 1
  • :psfist: [I]Elite[/I]:
  • :ps_: [I]Scavenger[/I]:
  • :pschip: [I]Technician[/I]: Wisp 0/1
  • :target: [I]Lookout[/I]: Water Elemental 3/3 anti-air
    [B]In Play:[/B]
  • Calamandra L5 4/5
  • Centaur 3/2 resist 1
  • Argagarg L5 1/5
    [B]Buildings:[/B]
  • :heart: Base HP: 20
  • :heart: Tech I HP: 5
  • :heart: Tech II HP: 5 (Growth)

[B]Economy Info:[/B]
[B]Cards:[/B]

  • Hand: 2
  • Deck: 1
  • Disc: 9
    [B]Gold:[/B]
  • Gold: 1
  • Workers: 10