@Anemone will be going first against @petE. Good luck and have fun!
GLHF!
[b]P1T1[/b]StartingHand Workers
STARTING HAND
Summon Skeletons
Jandra, the Negator
Deteriorate
Skeletal Archery
Skeleton Javelineer
WORKERS
Jandra, the Negator
NextHand
Graveyard
Poisonblade Rogue
Pestering Haunt
Thieving Imp
Sacrifice the Weak
Discard
Deteriorate
Summon Skeletons
Skeletal Archery
Tech 0 card(s)
Collect 4 gold - ($4)
Worker - ($3)
Vandy - ($1)
Skeleton Javelineer - ($0)
Float ($0)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Skeleton Javelineer (1/1+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: L1 Vandy (2/3)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 0
- Workers: 5
GLHF !
P2 Turn1
[details=StartingHand Workers][spoiler]
STARTING HAND
Charge
Pillage
Nautical Dog
Bloodburn
Mad Man
WORKERS
Bloodburn
[/spoiler][/details]
[details=NextHand][spoiler]
Makeshift Rambaster
Scorch
Bloodrage Ogre
Careless Musketeer
Bombaster
[/spoiler][/details]
[details=Discard][spoiler]
Mad Man
Charge
Pillage
[/spoiler][/details]
[details=Thoughts][spoiler]
[/spoiler][/details]
Tech 0 card(s)
Get Paid - ($5)
Worker - ($4)
Rook - ($2)
Nautical Dog - ($1)
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Rook (2/4 + 1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Nautical Dog (1/1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 3
[B]Gold:[/B] - Gold: 1
- Workers: 6
Tech StartingHand Workers
TECH
Bone Collector
Bone Collector
STARTING HAND
Thieving Imp
Graveyard
Pestering Haunt
Poisonblade Rogue
Sacrifice the Weak
WORKERS
Jandra, the Negator
Poisonblade Rogue
NextHand
Summon Skeletons
Skeletal Archery
Bone Collector
Bone Collector
Pestering Haunt
Tech 2 card(s)
Collect 5 gold - ($5)
Worker - ($4)
Thieving Imp - discard a random card - ($1)
Tech 1 - ($0)
Float ($0)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Thieving Imp (2/2+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton Javelineer (1/1+1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L1 Vandy (2/3)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 3
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 6
P2 Turn2
[details=Tech StartingHand Workers][spoiler]
TECH
Bird’s Nest
Gunpoint Taxman
STARTING HAND
Bombaster
Scorch
Careless Musketeer
Makeshift Rambaster
Bloodrage Ogre -> discard to Imp
WORKERS
Bloodburn
Scorch
[/spoiler][/details]
[details=NextHand][spoiler]
Charge
Bloodrage Ogre
Pillage
Bird’s Nest
[/spoiler][/details]
[details=Thoughts][spoiler]
Will try sinking resources into Rook, then use as a wall to give me time to play MoLaC. Hero focus also deals with repeated discards from Imp/Shadow Blade. Expect to see some -1/-1 rune donors come out in response.
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($7)
Worker - ($6)
Rook and Nautical Dog kill Imp
Rook to midband, heals - ($2)
Bombaster - ($0)
Float ($0)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]: Bombaster (2/2)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 5 (3/5)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 7
Tech StartingHand Workers
TECH
Plague Spitter
Plague Spitter
STARTING HAND
Bone Collector
Bone Collector
Skeletal Archery
Pestering Haunt
Summon Skeletons
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
NextHand
Graveyard
Plague Spitter
Pestering Haunt
Deteriorate
Sacrifice the Weak
Tech 2 card(s)
Collect 6 gold - ($6)
Worker - ($5)
Bone Collector - ($3)
Vandy kills Bombaster
Level Vandy to 3 - ($1)
Float ($1)
Discard 3, draw 3, reshuffle, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Bone Collector (3/3+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton Javelineer (1/1+1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L3 Vandy (3/4)
[B]Buildings:[/B] - Base HP: 20
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 4
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 7
Your Vandy at L3 3/4 (not L1 2/3)
P2 Turn3
[details=Tech StartingHand Workers][spoiler]
TECH
Might of Leaf and Claw
Might of Leaf and Claw
STARTING HAND
Charge
Bloodrage Ogre
Bird’s Nest
Pillage
WORKERS
Bloodburn
Scorch
Pillage
[/spoiler][/details]
[details=NextHand][spoiler]
Mad Man
Careless Musketeer
Makeshift Rambaster
Nautical Dog
[/spoiler][/details]
[details=Discard][spoiler]
Bombaster
Bird’s Nest
Charge
Might of Leaf and Claw
Might of Leaf and Claw
[/spoiler][/details]
Tech 2 card(s)
Get Paid + scav. - ($8)
Worker - ($7)
Bloodrage Ogre - ($5)
Rook to maxband, two lives - ($2)
Rook kills Bone Collector
Build Tech1 - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Bloodrage Ogre (3/2)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Rook lvl 8 (4/3) [two lives]
[B]Buildings:[/B] - Base HP: 20
- Tech I: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 1
- Disc: 5
[B]Gold:[/B] - Gold: 0
- Workers: 8
Tech StartingHand Workers
TECH
Blackhand Dozer
Voidblocker
STARTING HAND
Deteriorate
Graveyard
Sacrifice the Weak
Pestering Haunt
Plague Spitter
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
NextHand
Bone Collector
Thieving Imp
Plague Spitter
Bone Collector
Summon Skeletons
Tech 2 card(s)
Collect 7 gold + float - ($8)
Worker - ($7)
Vandy kills Bloodrage Ogre
Plague Spitter - ($4)
Tech 2 (Demonology) - ($0)
Float ($0)
Discard 3, draw 4, reshuffle, draw 1
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Plague Spitter (3/3+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Skeleton Javelineer (1/1+1)
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L3 Vandy (3/1)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 0
[B]Gold:[/B] - Gold: 0
- Workers: 8
P2 Turn4
[details=Tech StartingHand Workers][spoiler]
TECH
Oversized Rhinoceros
Chaos Mirror
STARTING HAND
Mad Man
Nautical Dog
Makeshift Rambaster
Careless Musketeer
Gunpoint Taxman
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
[/spoiler][/details]
[details=NextHand][spoiler]
Mad Man
Bloodrage Ogre
Might of Leaf and Claw
Nautical Dog
Bird’s Nest
[/spoiler][/details]
[details=Thoughts][spoiler]
Will this be a straight Demonology vs Growth Tech2 match, or should I be worrying about being taken out by Metamorphosis in a few turns time?
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($8)
Worker - ($7)
Gunpoint Taxman - ($5)
Build Tech 2 Growth - ($1)
Float ($1)
Discard 3, reshuffle, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Gunpoint Taxman (3/3)
- [I]Elite[/I]:
- [I]Scavenger[/I]: Rook lvl 8 (4/3) [two lives]
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Growth)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 6
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 9
Tech StartingHand Workers
TECH
Death and Decay
Death and Decay
STARTING HAND
Summon Skeletons
Thieving Imp
Bone Collector
Plague Spitter
Bone Collector
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Summon Skeletons
NextHand
Blackhand Dozer
Voidblocker
Graveyard
Deteriorate
Sacrifice the Weak
Discard
Bone Collector
Shadow Blade
Plague Spitter
Thieving Imp
Bone Collector
Death and Decay
Death and Decay
Tech 2 card(s)
Collect 8 gold - ($8)
Worker - ($7)
Vandy discards a card to pull a Shadow Blade from Codex - ($6)
Skeleton Javelineer uses his Javelin rune, then pings Taxman for 1
Shadow Blade on Taxman, killing him. You discard a random card. - ($3)
Level Vandy to max. Plague Spitter gets +2+2 and Doom. - ($1)
Plague Spitter attacks Rook, triggering Two Lives and leaving him with 5 -1/-1 counters.
Float ($1)
Discard 3, draw 5
[B]Board Info:[/B]
[B]In Patrol:[/B]
-
[I]Squad Leader[/I]:
-
[I]Elite[/I]:
-
[I]Scavenger[/I]:
-
[I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] -
L5 Vandy (4/5)
-
Skeleton Javelineer (1/1, Javelin rune used)
-
Plague Spitter (5/1, Doomed)
[B]Buildings:[/B] -
Base HP: 20
-
Tech I HP: 5
-
Tech II HP: 5 (Demonology)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 0
- Disc: 7
[B]Gold:[/B] - Gold: 1
- Workers: 9
P2 Turn5
[details=Tech StartingHand Workers][spoiler]
TECH
Surprise Attack
Surprise Attack
STARTING HAND
Nautical Dog -> discard to Shadow Blade
Bloodrage Ogre
Mad Man
Might of Leaf and Claw
Bird’s Nest
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
[/spoiler][/details]
[details=NextHand][spoiler]
Chaos Mirror
Makeshift Rambaster
Might of Leaf and Claw
[/spoiler][/details]
[details=Discard][spoiler]
Nautical Dog
Gunpoint Taxman
Mad Man
Bloodrage Ogre
Surprise Attack
Surprise Attack
[/spoiler][/details]
Tech 2 card(s)
Get Paid + float - ($10)
Might of Leaf and Claw - ($7)
Bird’s Nest, summon 2 Birds - ($5)
Rook suicides into Vandy, Bird’s Nest discarded
Argagarg, summon Wisp - ($3)
Mad Man - ($2)
Zane - ($0)
Mad Man deals 1dmg to your Tech 2, rune on MoLaC
Zane deals 2dmg to your Tech 2, rune on MoLaC
Float ($0)
Discard 1, draw 3
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Wisp (0/1 +1)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]: Argagarg lvl 1 (1/3)
-
[I]Lookout[/I]:
[B]In Play:[/B] - Might of Leaf and Claw [2 runes]
- Bird #1 (1/1)
- Bird #2 (1/1)
- Mad Man (1/1)
- Zane lvl 1 (2/2)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Growth)
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 3
- Deck: 3
- Disc: 6
[B]Gold:[/B] - Gold: 0
- Workers: 9
Tech StartingHand Workers
TECH
Zarramonde the Obliterator
Zarramonde the Obliterator
STARTING HAND
Blackhand Dozer
Deteriorate
Graveyard
Voidblocker
Sacrifice the Weak
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Summon Skeletons
Graveyard
NextHand
Skeleton Javelineer
Bone Collector
Zarramonde the Obliterator
Zarramonde the Obliterator
Tech 2 card(s)
Collect 9 gold + float - ($10)
Plague Spitter dies to Doom
Worker - ($9)
Tech 3 - ($4)
Voidblocker - ($1)
Deteriorate SQL Wisp
Vandy kills Arg
Skeleton Javelineer trades with Mad Man
Float ($1)
Discard 2, reshuffle, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Voidblocker (2/6+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - L5 Vandy (4/4)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 1 (Demonology)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 4
- Deck: 10
- Disc: 0
[B]Gold:[/B] - Gold: 1
- Workers: 10
P2 Turn6
[details=Tech StartingHand Workers][spoiler]
TECH
Giant Panda
Giant Panda
STARTING HAND
Chaos Mirror
Makeshift Rambaster
Might of Leaf and Claw
WORKERS
Bloodburn
Scorch
Pillage
Careless Musketeer
Might of Leaf and Claw
[/spoiler][/details]
[details=NextHand][spoiler]
Charge
Oversized Rhinoceros
[/spoiler][/details]
[details=Discard][spoiler]
Nautical Dog
Gunpoint Taxman
Mad Man
Bloodrage Ogre
Surprise Attack
Surprise Attack
Chaos Mirror
Mad Man
Giant Panda
Giant Panda
[/spoiler][/details]
Tech 2 card(s)
Get Paid - ($9)
Chaos Mirror, swaps atk of Bird#1 and Vandy - ($7)
Bird#1 kills Vandy, Zane to lvl 3, rune on MoLaC
Bird #2 deals 1dmg to your Base, rune on MoLaC
Zane to midband - ($6)
Zane attacks Voidblocker, MoLaC activated, no ready units/heroes to disable
Makeshift Rambaster - ($4)
Rambaster kills Voidblocker
Worker - ($3)
Heroes’ Hall - ($1)
Float ($1)
Discard 0, draw 2
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]:
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B] - Might of Leaf and Claw [activated]
- Zane lvl 4 (8/6)
- Bird #1 (6/6)
- Bird #2 (6/6)
- Makeshift Rambaster (6/5)
[B]Buildings:[/B] - Base HP: 20
- Tech I HP: 5
- Tech II HP: 5 (Growth)
- Heroes’ Hall: 4
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 2
- Deck: 1
- Disc: 10
[B]Gold:[/B] - Gold: 1
- Workers: 10
Sorry I somehow missed that you built Tech 3 last turn. Would you mind if I replay my turn ?
StartingHand Workers
STARTING HAND
Zarramonde the Obliterator
Zarramonde the Obliterator
Skeleton Javelineer
Bone Collector
WORKERS
Jandra, the Negator
Poisonblade Rogue
Skeletal Archery
Pestering Haunt
Summon Skeletons
Graveyard
Skeleton Javelineer
NextHand
Thieving Imp
Shadow Blade
Bone Collector
Sacrifice the Weak
Discard
Voidblocker
Zarramonde the Obliterator
Bone Collector
Skeleton Javelineer
Tech 0 card(s)
Collect 10 gold + float - ($11)
Worker - ($10)
Zarramonde the Obliterator arrives and nukes MoLaC - ($0)
Float ($0)
Discard 2, draw 4
[B]Board Info:[/B]
[B]In Patrol:[/B]
- [I]Squad Leader[/I]: Zarramonde the Obliterator (11/11+1)
- [I]Elite[/I]:
- [I]Scavenger[/I]:
- [I]Technician[/I]:
-
[I]Lookout[/I]:
[B]In Play:[/B]
[B]Buildings:[/B]
- Base HP: 19
- Tech I HP: 5
- Tech II HP: 1 (Demonology)
- Tech III HP: 5
[B]Economy Info:[/B]
[B]Cards:[/B]
- Hand: 5
- Deck: 5
- Disc: 4
[B]Gold:[/B] - Gold: 0
- Workers: 10
Did you see my comment 2h ago, that I missed you had built Tech 3 and would like to replay the turn if that’s OK with you?
Oh, I didn’t see that second message until I’d made this post. I’ll have to decline, at this point - sorry!
Game goes to you, my oversight. Unless you would like to agree a friendly draw under the circumstances.
(My redo would have been to use Birds+Chaos Mirror to break Tech3, Zane to activate MoLoC, then Rambaster arrives to clear remaining patrol, leaving me with 6/6 flying Bird#1, 6/6 flying Bird#2, 8/6 Zane, 6/5 Rambaster, and also have Charged Oversized Rhino guaranteed the following turn.)