Ready to start Round 1 @Jadiel? I totally forgot I am playing BLOOD, and have been practicing with Anarchy, so this will be a little different LOL! GL HF!
Player 1, Turn 1
P1 [Blood]/Growth/Strength vs P2 Black
[details=Starting Hand]
Bombaster
Charge
Nautical Dog
Scorch
Careless Musketeer
[/details]
##Events of Turn:
###Upkeep:
- Get Gold (4)
- No techs turn 1
[details=All Teched Cards][spoiler]
[/spoiler][/details]
###Main:
- Drakk (2)
- Nautical Dog (1)
- Worker (0)
[details=Workers]
Scorch
[/details]
- Patrol as below
- Discard 3 Draw 5
- Tech 2 cards before my next turn
###Board Info:
####Buildings:
- Base HP: 20
####In Patrol:
- Squad Leader:
- Elite:
- Scavenger: Nautical Dog (1/1)
- Technician:
- Lookout:
####In Play:
- Drakk (1/3 lvl 1)
###Economy Info:
####Cards:
- Hand: 5
- Deck: 0
- Disc: 3
####Gold:
- Gold: 0
- Workers: 5
[details=End of Turn Hand]
Pillage
Bloodburn
Bloodrage Ogre
Makeshift Rambaster
Mad Man
[/details]
[details=End of Turn Discard]
Careless Musketeer
Charge
Bombaster
[/details]
[details=My Thoughts][spoiler]
Always Black in these tourneys! Oh well, one advantage I get with this deck against Mono-black is Mythmaking won’t be stopped, so I think I likely build on that. Glimmer Boulder and Mythmaking would be strong board presence, and lead well into Strength Tech 2 and DeGrey to stop any skeleton shenanigans. Then again though, Crash Bombers would better serve a “pressure just enough to be first to tech 2”, and I think my best matchups against Black are at Tech 2. Any of my tech 2 plans will give him a lot of trouble, but MoLaC probably most so. I think I’ll actually try for that.
Tentative tech plan:
Crash Bomber, Bloodlust
Crash Bomber, Might of Leaf and Claw
Kidnapping, Blooming Ancient / another MoLaC
Doubling Barbarbarian / Ancient / Dinosize
Doubling Barbarbarian / Bloodlust / Desperation?
Worker Scorch, Bloodburn, Pillage, Musketeer, Rambaster, Bombaster?