[2.1a] Testing - Zango v FrozenStorm - Garrison Nerf - Burning Legion

And down goes the graveyard, this just went from bad to worse :skull_and_crossbones:

Kinda feels like we aren’t even testing Garrison

Testing FG Nerf - Game 2, Player 2, Turn 4

P1 Nightmare 2.1a vs P2 Burning Legion 2.1a

Starting Hand

Sacrifice the Weak
Thieving Imp
Skeletal Archery

Events of Turn:


Upkeep:

  • Get Gold (8)
  • Starlet dies, graveyard’s too crowded
  • Tech 2 cards (except turn 1)
All Teched Cards

Maestro, Dark Pact
Dark Pact, Nimble Fencer
Nimble Fencer, Star-Crossed Starlet


Main:

  • Thieving Imp, discard #3 of 3 (5)
  • Tech 2 Finesse (1)
  • Worker (0)
Workers

Skeletal Archery, Poisonblade Rogue, Jandra, the Negator, Summon Skeletons

  • :pspurpleshield: Patrol as below
  • Discard 1 rs Draw 3
  • Tech 2 cards after your turn

Board Info:

Buildings:

  • :heart: Base HP: 20
  • Tech1 HP: 2
  • Tech2 HP: 5 FINESSE

In Patrol:

  • :psblueshield: Squad Leader:
  • :psfist: Elite: Thieving Imp (2+1/2)
  • :pspig: Scavenger:
  • :exhaust: Technician:
  • :target: Lookout:

In Play:

  • nothing

Economy Info:

Cards:

  • Hand: 3
  • Deck: 7
  • Disc: 0

Gold:

  • Gold: 0
  • Workers: 9

End of Turn Hand

Dark Pact
Skeleton Javelineer
Graveyard

End of Turn Discard
My Thoughts

Still very messy. I probably will need a tower next turn, but I spose we’ll see if we hit DP + Maestro + some fancy fencers

This is brutal though, gutters of nerfed Nightmare P2 oppression