I would like everyone to know that the Val/Quince game reminds me of something @migohunter said, "does valerie even CP Quince?" Turns out that if Val goes too low on cards, Quincenanigans will DESTROY HER ENTIRE BODY. Granted, it also helps that I had all 4 Two Truths by turn 2 or 3 so I was able to recur ALL the stuff.
I botched the first Arg game. He played very aggressively with throws and I just wasn't ready. There were a couple of times where I almost swung into them but then I thought, SURELY HE WONT?! He surely did and I surely died. I got something going near the end, but couldn't close it.
The next Arg game involved some adjustments into murder. It progressed moderately evenly until the end when things accelerated in my favor.
The Persephone/Vendetta game was pure unadulterated hellfun. It was so tense and wonderful and I felt like we were playing the kind of Yomi I enjoy the most: the kind that makes your body shake with tension! Outside of a couple of sneaky K-throws in the beginning of the game, I managed to clobber many of his throws with my attacks. Near the end I thought for sure I had him when I dodged his Maximum Ven but Acrobatics proved me wrong. No Mistress's Command for me. Since I had lethal, I went for the throw since he had played previous Acro turns so defensively and I thought, for sure, he was going to dodge. Instead I get hit in the face with a K56 which ties up our life totals. After that, I go for a throw kinda out of desperation, but also because I think he's likely to dodge. Instead, I get undercut and die.
All told, I don't mind going out like this. GGs @Niijima-san