I have so many responses to this video! First off, I think you articulate what makes Setsuki so difficult to fight very well. For the most part, I feel like I am not playing Yomi when I play against Setsuki. I think some of that is that because of what you described and some of that is that I find Setsuki so uninteresting and boring that I've never bothered to learn how to play as her or against her so that definitely works against me. It's the same reason that I struggle against Zane and Troq. I don't think they're interesting characters so I really dislike playing as or against them.
Furthermore, I am actually pretty bad at valuation. I have a very hard time determining what's in someone's hand based on what they play. There are certain points where I have insights that are very useful to me. Sometimes I intuit what someone has in hand by what they give me from 2 Truths during a Positive Spin turn but otherwise I'm always thinking that their plays could be TRAPS. It certainly makes me a weaker player generally and probably becomes more pronounced against Setsuki. Or maybe it becomes less of an issue against her. I could go either way on that.
I do super agree about your assessment of Fivec though! He's a super good player and it's impressive watching his Setsuki do work. I don't mind losing the vast majority of the time and I especially don't mind losing to players who I think are better than me so while this set went very badly for me, it's exactly what I expected so I'm not disappointed with my performance.
In the second game, it wasn't so much about being courageous enough to play the honest Queen so much as it was my only spin in hand. I actually didn't draw another one until near the end of the game. It was pretty uncomfortable. Also, I would like to take a moment to say that I was HARDCORE certain that Fivec wouldn't call my bluff when I played Patriot Mirror into Ninpo Flash especially since I hadn't played any bluffs or jokers during the last game so it would seem SUPER FACE UP when I played one the first time. I'm also ludicrously amused that you associate crazy throw duffs with me. As I look back on it, I definitely should have bluffed at the end since Fivec knew I had the joker. Oh well. Next time!
I have no regrets about playing Consent of the Governed as my dodge followup into his Joker. It worked out poorly, but I find that you just need to lay some hands on her. Unfortunately, she was made of teflon and my hands slipped right off! Also, you criticized my Two Truths piles near the end of the game. The reason I separated the Queens was because they are good damage and I wanted to guarantee that I had one. I find that Setsuki players will deny Quince Queens if they can since they do good damage and she doesn't have a lot of life. However, 7-attacking a 7-throw was delightful. As for the Flagstone Tax at the end, I think it was fine, but I should have played an attack. I didn't quite think through it sufficiently. I don't care what anyone says, I love Flagstone Tax and I will use it ALL THE TIME FOREVER. Teehee.
Thanks for casting, @mysticjuicer!