Not sure If I’ve said this any where in the above but I’ve been thinking it for awhile and I’d really like to try Geiger’s TD being used in the power up phase. This allows characters that have few cards to deal with TD a window to power up in response and it prevents Persephone from eating all his TD when landing MC.
This might have the bad side effect of being used to grab face cards and then instantly turning them into aces. If so a “can’t power up after use” clause could be handy.
I’ve been playing Rook a bit lately and have some thoughts on him.
He’s cool/solid in the early and early mid game. But then he doesn’t have near as much he can do in the late game. Stone Wall is usually only good in the late game and drawing them early can be awful. Entangling Vines has more utility but still isn’t great in the early game. Once RA is off the table several of Rooks cards really drop in power. I like the idea of block characters in Yomi (by block characters I mean characters that have to block a lot, so Arg isn’t a block character) and would like to see a strong block character (Troq doesn’t count either because he doesn’t need to block that often).
Some more Rook ideas:
additional innate - Hard body
Whenever your block wins combat deal 1 damage to the opponent
Whenever your normal block wins combat deal 1 damage to the opponent
This could really rack up some damage through the course of the game and would give some additional scare to Rook’s blocks. Any extra damage Rook can get in the early game would help him deal with late games and being able to use any block to get in some late would be a boon.
In addition to changing the wording so they “hit” the opponent and 3 works vs jokers allow them to be cycled. This cycle ability would look like this:
During the draw phase you may reveal this card and then place it on the bottom or your deck. If you do draw a card.
This allows Rook to get these cards out of his hand in the early game when they aren’t very useful and to come out late game when they are useful. It is surprising how often Rook can draw into no normal blocks (or maybe it isn’t so surprising because he only has four ranks of normal block) and when it does it’s awful especially if it’s early game.